data-storage.jd revision a90eb8fec1c67177b614b945bcc4a4b14aaabaff
1page.title=Data Storage
2@jd:body
3
4
5<div id="qv-wrapper">
6<div id="qv">
7
8  <h2>Storage quickview</h2>
9  <ul>
10    <li>Use Shared Preferences for primitive data</li>
11    <li>Use internal device storage for private data</li>
12    <li>Use external storage for large data sets that are not private</li>
13    <li>Use SQLite databases for structured storage</li>
14  </ul>
15
16  <h2>In this document</h2>
17  <ol>
18    <li><a href="#pref">Using Shared Preferences</a></li>
19    <li><a href="#filesInternal">Using the Internal Storage</a>
20      <ol>
21        <li><a href="#InternalCache">Saving cache files</a></li>
22        <li><a href="#InternalMethods">Other useful methods</a></li>
23      </ol></li>
24    <li><a href="#filesExternal">Using the External Storage</a>
25      <ol>
26        <li><a href="#MediaAvail">Checking media availability</a></li>
27        <li><a href="#AccessingExtFiles">Accessing files on external storage</a></li>
28        <li><a href="#SavingSharedFiles">Saving files that should be shared</a></li>
29        <li><a href="#ExternalCache">Saving cache files</a></li>
30      </ol></li>
31    <li><a href="#db">Using Databases</a>
32      <ol>
33        <li><a href="#dbDebugging">Database debugging</a></li>
34      </ol></li>
35    <li><a href="#netw">Using a Network Connection</a></li>
36  </ol>
37
38  <h2>See also</h2>
39  <ol>
40    <li><a href="#pref">Content Providers and Content Resolvers</a></li>
41  </ol>
42
43</div>
44</div>
45
46<p>Android provides several options for you to save persistent application data. The solution you
47choose depends on your specific needs, such as whether the data should be private to your
48application or accessible to other applications (and the user) and how much space your data
49requires.
50</p>
51
52<p>Your data storage options are the following:</p>
53
54<dl>
55  <dt><a href="#pref">Shared Preferences</a></dt>
56    <dd>Store private primitive data in key-value pairs.</dd>
57  <dt><a href="#filesInternal">Internal Storage</a></dt>
58    <dd>Store private data on the device memory.</dd>
59  <dt><a href="#filesExternal">External Storage</a></dt>
60    <dd>Store public data on the shared external storage.</dd>
61  <dt><a href="#db">SQLite Databases</a></dt>
62    <dd>Store structured data in a private database.</dd>
63  <dt><a href="#netw">Network Connection</a></dt>
64    <dd>Store data on the web with your own network server.</dd>
65</dl>
66
67<p>Android provides a way for you to expose even your private data to other applications
68&mdash; with a <a href="{@docRoot}guide/topics/providers/content-providers.html">content
69provider</a>. A content provider is an optional component that exposes read/write access to
70your application data, subject to whatever restrictions you want to impose. For more information
71about using content providers, see the
72<a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
73documentation.
74</p>
75
76
77
78
79<h2 id="pref">Using Shared Preferences</h2>
80
81<p>The {@link android.content.SharedPreferences} class provides a general framework that allows you
82to save and retrieve persistent key-value pairs of primitive data types. You can use {@link
83android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
84strings. This data will persist across user sessions (even if your application is killed).</p>
85
86<div class="sidebox-wrapper">
87<div class="sidebox">
88<h3>User Preferences</h3>
89<p>Shared preferences are not strictly for saving "user preferences," such as what ringtone a
90user has chosen. If you're interested in creating user preferences for your application, see {@link
91android.preference.PreferenceActivity}, which provides an Activity framework for you to create
92user preferences, which will be automatically persisted (using shared preferences).</p>
93</div>
94</div>
95
96<p>To get a {@link android.content.SharedPreferences} object for your application, use one of
97two methods:</p>
98<ul>
99  <li>{@link android.content.Context#getSharedPreferences(String,int)
100getSharedPreferences()} - Use this if you need multiple preferences files identified by name,
101which you specify with the first parameter.</li>
102  <li>{@link android.app.Activity#getPreferences(int) getPreferences()} - Use this if you need
103only one preferences file for your Activity. Because this will be the only preferences file
104for your Activity, you don't supply a name.</li>
105</ul>
106
107<p>To write values:</p>
108<ol>
109  <li>Call {@link android.content.SharedPreferences#edit()} to get a {@link
110android.content.SharedPreferences.Editor}.</li>
111  <li>Add values with methods such as {@link
112android.content.SharedPreferences.Editor#putBoolean(String,boolean) putBoolean()} and {@link
113android.content.SharedPreferences.Editor#putString(String,String) putString()}.</li>
114  <li>Commit the new values with {@link android.content.SharedPreferences.Editor#commit()}</li>
115</ol>
116
117<p>To read values, use {@link android.content.SharedPreferences} methods such as {@link
118android.content.SharedPreferences#getBoolean(String,boolean) getBoolean()} and {@link
119android.content.SharedPreferences#getString(String,String) getString()}.</p>
120
121<p>
122Here is an example that saves a preference for silent keypress mode in a
123calculator:
124</p>
125
126<pre>
127public class Calc extends Activity {
128    public static final String PREFS_NAME = "MyPrefsFile";
129
130    &#64;Override
131    protected void onCreate(Bundle state){
132       super.onCreate(state);
133       . . .
134
135       // Restore preferences
136       SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
137       boolean silent = settings.getBoolean("silentMode", false);
138       setSilent(silent);
139    }
140
141    &#64;Override
142    protected void onStop(){
143       super.onStop();
144
145      // We need an Editor object to make preference changes.
146      // All objects are from android.context.Context
147      SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
148      SharedPreferences.Editor editor = settings.edit();
149      editor.putBoolean("silentMode", mSilentMode);
150
151      // Commit the edits!
152      editor.commit();
153    }
154}
155</pre>
156
157
158
159
160<a name="files"></a>
161<h2 id="filesInternal">Using the Internal Storage</h2>
162
163<p>You can save files directly on the device's internal storage. By default, files saved
164to the internal storage are private to your application and other applications cannot access
165them (nor can the user). When the user uninstalls your application, these files are removed.</p>
166
167<p>To create and write a private file to the internal storage:</p>
168
169<ol>
170  <li>Call {@link android.content.Context#openFileOutput(String,int) openFileOutput()} with the
171name of the file and the operating mode. This returns a {@link java.io.FileOutputStream}.</li>
172  <li>Write to the file with {@link java.io.FileOutputStream#write(byte[]) write()}.</li>
173  <li>Close the stream with {@link java.io.FileOutputStream#close()}.</li>
174</ol>
175
176<p>For example:</p>
177
178<pre>
179String FILENAME = "hello_file";
180String string = "hello world!";
181
182FileOutputStream fos = openFileOutput(FILENAME, Context.MODE_PRIVATE);
183fos.write(string.getBytes());
184fos.close();
185</pre>
186
187<p>{@link android.content.Context#MODE_PRIVATE} will create the file (or replace a file of
188the same name) and make it private to your application. Other modes available are: {@link
189android.content.Context#MODE_APPEND}, {@link
190android.content.Context#MODE_WORLD_READABLE}, and {@link
191android.content.Context#MODE_WORLD_WRITEABLE}.</p>
192
193<p>To read a file from internal storage:</p>
194
195<ol>
196  <li>Call {@link android.content.Context#openFileInput openFileInput()} and pass it the
197name of the file to read. This returns a {@link java.io.FileInputStream}.</li>
198  <li>Read bytes from the file with {@link java.io.FileInputStream#read(byte[],int,int)
199read()}.</li>
200  <li>Then close the stream with  {@link java.io.FileInputStream#close()}.</li>
201</ol>
202
203<p class="note"><strong>Tip:</strong> If you want to save a static file in your application at
204compile time, save the file in your project <code>res/raw/</code> directory. You can open it with
205{@link android.content.res.Resources#openRawResource(int) openRawResource()}, passing the {@code
206R.raw.<em>&lt;filename&gt;</em>} resource ID. This method returns an {@link java.io.InputStream}
207that you can use to read the file (but you cannot write to the original file).
208</p>
209
210
211<h3 id="InternalCache">Saving cache files</h3>
212
213<p>If you'd like to cache some data, rather than store it persistently, you should use {@link
214android.content.Context#getCacheDir()} to open a {@link
215java.io.File} that represents the internal directory where your application should save
216temporary cache files.</p>
217
218<p>When the device is
219low on internal storage space, Android may delete these cache files to recover space. However, you
220should not rely on the system to clean up these files for you. You should always maintain the cache
221files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user
222uninstalls your application, these files are removed.</p>
223
224
225<h3 id="InternalMethods">Other useful methods</h3>
226
227<dl>
228  <dt>{@link android.content.Context#getFilesDir()}</dt>
229    <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd>
230  <dt>{@link android.content.Context#getDir(String,int) getDir()}</dt>
231    <dd>Creates (or opens an existing) directory within your internal storage space.</dd>
232  <dt>{@link android.content.Context#deleteFile(String) deleteFile()}</dt>
233    <dd>Deletes a file saved on the internal storage.</dd>
234  <dt>{@link android.content.Context#fileList()}</dt>
235    <dd>Returns an array of files currently saved by your application.</dd>
236</dl>
237
238
239
240
241<h2 id="filesExternal">Using the External Storage</h2>
242
243<p>Every Android-compatible device supports a shared "external storage" that you can use to
244save files. This can be a removable storage media (such as an SD card) or an internal
245(non-removable) storage. Files saved to the external storage are world-readable and can
246be modified by the user when they enable USB mass storage to transfer files on a computer.</p>
247
248<p class="caution"><strong>Caution:</strong> External files can disappear if the user mounts the
249external storage on a computer or removes the media, and there's no security enforced upon files you
250save to the external storage. All applications can read and write files placed on the external
251storage and the user can remove them.</p>
252
253
254<h3 id="MediaAvail">Checking media availability</h3>
255
256<p>Before you do any work with the external storage, you should always call {@link
257android.os.Environment#getExternalStorageState()} to check whether the media is available. The
258media might be mounted to a computer, missing, read-only, or in some other state. For example,
259here's how you can check the availability:</p>
260
261<pre>
262boolean mExternalStorageAvailable = false;
263boolean mExternalStorageWriteable = false;
264String state = Environment.getExternalStorageState();
265
266if (Environment.MEDIA_MOUNTED.equals(state)) {
267    // We can read and write the media
268    mExternalStorageAvailable = mExternalStorageWriteable = true;
269} else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
270    // We can only read the media
271    mExternalStorageAvailable = true;
272    mExternalStorageWriteable = false;
273} else {
274    // Something else is wrong. It may be one of many other states, but all we need
275    //  to know is we can neither read nor write
276    mExternalStorageAvailable = mExternalStorageWriteable = false;
277}
278</pre>
279
280<p>This example checks whether the external storage is available to read and write. The
281{@link android.os.Environment#getExternalStorageState()} method returns other states that you
282might want to check, such as whether the media is being shared (connected to a computer), is missing
283entirely, has been removed badly, etc. You can use these to notify the user with more information
284when your application needs to access the media.</p>
285
286
287<h3 id="AccessingExtFiles">Accessing files on external storage</h3>
288
289<p>If you're using API Level 8 or greater, use {@link
290android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} to open a {@link
291java.io.File} that represents the external storage directory where you should save your
292files. This method takes a <code>type</code> parameter that specifies the type of subdirectory you
293want, such as {@link android.os.Environment#DIRECTORY_MUSIC} and
294{@link android.os.Environment#DIRECTORY_RINGTONES} (pass <code>null</code> to receive
295the root of your application's file directory). This method will create the
296appropriate directory if necessary. By specifying the type of directory, you
297ensure that the Android's media scanner will properly categorize your files in the system (for
298example, ringtones are identified as ringtones and not music). If the user uninstalls your
299application, this directory and all its contents will be deleted.</p>
300
301<p>If you're using API Level 7 or lower, use {@link
302android.os.Environment#getExternalStorageDirectory()}, to open a {@link
303java.io.File} representing the root of the external storage. You should then write your data in the
304following directory:</p>
305<pre class="no-pretty-print classic">
306/Android/data/<em>&lt;package_name&gt;</em>/files/
307</pre>
308<p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
309com.example.android.app}". If the user's device is running API Level 8 or greater and they
310uninstall your application, this directory and all its contents will be deleted.</p>
311
312
313<div class="sidebox-wrapper" style="margin-top:3em">
314<div class="sidebox">
315
316<h4>Hiding your files from the Media Scanner</h4>
317
318<p>Include an empty file named {@code .nomedia} in your external files directory (note the dot
319prefix in the filename). This will prevent Android's media scanner from reading your media
320files and including them in apps like Gallery or Music.</p>
321
322</div>
323</div>
324
325
326<h3 id="SavingSharedFiles">Saving files that should be shared</h3>
327
328<p>If you want to save files that are not specific to your application and that should <em>not</em>
329be deleted when your application is uninstalled, save them to one of the public directories on the
330external storage. These directories lay at the root of the external storage, such as {@code
331Music/}, {@code Pictures/}, {@code Ringtones/}, and others.</p>
332
333<p>In API Level 8 or greater, use {@link
334android.os.Environment#getExternalStoragePublicDirectory(String)
335getExternalStoragePublicDirectory()}, passing it the type of public directory you want, such as
336{@link android.os.Environment#DIRECTORY_MUSIC}, {@link android.os.Environment#DIRECTORY_PICTURES},
337{@link android.os.Environment#DIRECTORY_RINGTONES}, or others. This method will create the
338appropriate directory if necessary.</p>
339
340<p>If you're using API Level 7 or lower, use {@link
341android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
342the root of the external storage, then save your shared files in one of the following
343directories:</p>
344
345<ul class="nolist"></li>
346  <li><code>Music/</code> - Media scanner classifies all media found here as user music.</li>
347  <li><code>Podcasts/</code> - Media scanner classifies all media found here as a podcast.</li>
348  <li><code>Ringtones/ </code> - Media scanner classifies all media found here as a ringtone.</li>
349  <li><code>Alarms/</code> - Media scanner classifies all media found here as an alarm sound.</li>
350  <li><code>Notifications/</code> - Media scanner classifies all media found here as a notification
351sound.</li>
352  <li><code>Pictures/</code> - All photos (excluding those taken with the camera).</li>
353  <li><code>Movies/</code> - All movies (excluding those taken with the camcorder).</li>
354  <li><code>Download/</code> - Miscellaneous downloads.</li>
355</ul>
356
357
358<h3 id="ExternalCache">Saving cache files</h3>
359
360<p>If you're using API Level 8 or greater, use {@link
361android.content.Context#getExternalCacheDir()} to open a {@link java.io.File} that represents the
362external storage directory where you should save cache files. If the user uninstalls your
363application, these files will be automatically deleted. However, during the life of your
364application, you should manage these cache files and remove those that aren't needed in order to
365preserve file space.</p>
366
367<p>If you're using API Level 7 or lower, use {@link
368android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
369the root of the external storage, then write your cache data in the following directory:</p>
370<pre class="no-pretty-print classic">
371/Android/data/<em>&lt;package_name&gt;</em>/cache/
372</pre>
373<p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
374com.example.android.app}".</p>
375
376
377
378<h2 id="db">Using Databases</h2>
379
380<p>Android provides full support for <a href="http://www.sqlite.org/">SQLite</a> databases.
381Any databases you create will be accessible by name to any
382class in the application, but not outside the application.</p>
383
384<p>The recommended method to create a new SQLite database is to create a subclass of {@link
385android.database.sqlite.SQLiteOpenHelper} and override the {@link
386android.database.sqlite.SQLiteOpenHelper#onCreate(SQLiteDatabase) onCreate()} method, in which you
387can execute a SQLite command to create tables in the database. For example:</p>
388
389<pre>
390public class DictionaryOpenHelper extends SQLiteOpenHelper {
391
392    private static final int DATABASE_VERSION = 2;
393    private static final String DICTIONARY_TABLE_NAME = "dictionary";
394    private static final String DICTIONARY_TABLE_CREATE =
395                "CREATE TABLE " + DICTIONARY_TABLE_NAME + " (" +
396                KEY_WORD + " TEXT, " +
397                KEY_DEFINITION + " TEXT);";
398
399    DictionaryOpenHelper(Context context) {
400        super(context, DATABASE_NAME, null, DATABASE_VERSION);
401    }
402
403    &#64;Override
404    public void onCreate(SQLiteDatabase db) {
405        db.execSQL(DICTIONARY_TABLE_CREATE);
406    }
407}
408</pre>
409
410<p>You can then get an instance of your {@link android.database.sqlite.SQLiteOpenHelper}
411implementation using the constructor you've defined. To write to and read from the database, call
412{@link android.database.sqlite.SQLiteOpenHelper#getWritableDatabase()} and {@link
413android.database.sqlite.SQLiteOpenHelper#getReadableDatabase()}, respectively. These both return a
414{@link android.database.sqlite.SQLiteDatabase} object that represents the database and
415provides methods for SQLite operations.</p>
416
417<div class="sidebox-wrapper">
418<div class="sidebox">
419<p>Android does not impose any limitations beyond the standard SQLite concepts. We do recommend
420including an autoincrement value key field that can be used as a unique ID to
421quickly find a record.  This is not required for private data, but if you
422implement a <a href="{@docRoot}guide/topics/providers/content-providers.html">content provider</a>,
423you must include a unique ID using the {@link android.provider.BaseColumns#_ID BaseColumns._ID}
424constant.
425</p>
426</div>
427</div>
428
429<p>You can execute SQLite queries using the {@link android.database.sqlite.SQLiteDatabase}
430{@link
431android.database.sqlite.SQLiteDatabase#query(boolean,String,String[],String,String[],String,String,String,String)
432query()} methods, which accept various query parameters, such as the table to query,
433the projection, selection, columns, grouping, and others. For complex queries, such as
434those that require column aliases, you should use
435{@link android.database.sqlite.SQLiteQueryBuilder}, which provides
436several convienent methods for building queries.</p>
437
438<p>Every SQLite query will return a {@link android.database.Cursor} that points to all the rows
439found by the query. The {@link android.database.Cursor} is always the mechanism with which
440you can navigate results from a database query and read rows and columns.</p>
441
442<p>For sample apps that demonstrate how to use SQLite databases in Android, see the
443<a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> and
444<a href="{@docRoot}resources/samples/SearchableDictionary/index.html">Searchable Dictionary</a>
445applications.</p>
446
447
448<h3 id="dbDebugging">Database debugging</h3>
449
450<p>The Android SDK includes a {@code sqlite3} database tool that allows you to browse
451table contents, run SQL commands, and perform other useful functions on SQLite
452databases.  See <a href="{@docRoot}guide/developing/tools/adb.html#sqlite">Examining sqlite3
453databases from a remote shell</a> to learn how to run this tool.
454</p>
455
456
457
458
459
460<h2 id="netw">Using a Network Connection</h2>
461
462<!-- TODO MAKE THIS USEFUL!! -->
463
464<p>You can use the network (when it's available) to store and retrieve data on your own web-based
465services. To do network operations, use classes in the following packages:</p>
466
467<ul class="no-style">
468  <li><code>{@link java.net java.net.*}</code></li>
469  <li><code>{@link android.net android.net.*}</code></li>
470</ul>
471