ResourceTypes.h revision 91447d88f2bdf9c2bf8d1a53570efef6172fba74
1/*
2 * Copyright (C) 2005 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Definitions of resource data structures.
19//
20#ifndef _LIBS_UTILS_RESOURCE_TYPES_H
21#define _LIBS_UTILS_RESOURCE_TYPES_H
22
23#include <androidfw/Asset.h>
24#include <utils/ByteOrder.h>
25#include <utils/Errors.h>
26#include <utils/String16.h>
27#include <utils/Vector.h>
28
29#include <utils/threads.h>
30
31#include <stdint.h>
32#include <sys/types.h>
33
34#include <android/configuration.h>
35
36namespace android {
37
38/** ********************************************************************
39 *  PNG Extensions
40 *
41 *  New private chunks that may be placed in PNG images.
42 *
43 *********************************************************************** */
44
45/**
46 * This chunk specifies how to split an image into segments for
47 * scaling.
48 *
49 * There are J horizontal and K vertical segments.  These segments divide
50 * the image into J*K regions as follows (where J=4 and K=3):
51 *
52 *      F0   S0    F1     S1
53 *   +-----+----+------+-------+
54 * S2|  0  |  1 |  2   |   3   |
55 *   +-----+----+------+-------+
56 *   |     |    |      |       |
57 *   |     |    |      |       |
58 * F2|  4  |  5 |  6   |   7   |
59 *   |     |    |      |       |
60 *   |     |    |      |       |
61 *   +-----+----+------+-------+
62 * S3|  8  |  9 |  10  |   11  |
63 *   +-----+----+------+-------+
64 *
65 * Each horizontal and vertical segment is considered to by either
66 * stretchable (marked by the Sx labels) or fixed (marked by the Fy
67 * labels), in the horizontal or vertical axis, respectively. In the
68 * above example, the first is horizontal segment (F0) is fixed, the
69 * next is stretchable and then they continue to alternate. Note that
70 * the segment list for each axis can begin or end with a stretchable
71 * or fixed segment.
72 *
73 * The relative sizes of the stretchy segments indicates the relative
74 * amount of stretchiness of the regions bordered by the segments.  For
75 * example, regions 3, 7 and 11 above will take up more horizontal space
76 * than regions 1, 5 and 9 since the horizontal segment associated with
77 * the first set of regions is larger than the other set of regions.  The
78 * ratios of the amount of horizontal (or vertical) space taken by any
79 * two stretchable slices is exactly the ratio of their corresponding
80 * segment lengths.
81 *
82 * xDivs and yDivs point to arrays of horizontal and vertical pixel
83 * indices.  The first pair of Divs (in either array) indicate the
84 * starting and ending points of the first stretchable segment in that
85 * axis. The next pair specifies the next stretchable segment, etc. So
86 * in the above example xDiv[0] and xDiv[1] specify the horizontal
87 * coordinates for the regions labeled 1, 5 and 9.  xDiv[2] and
88 * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
89 * the leftmost slices always start at x=0 and the rightmost slices
90 * always end at the end of the image. So, for example, the regions 0,
91 * 4 and 8 (which are fixed along the X axis) start at x value 0 and
92 * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
93 * xDiv[2].
94 *
95 * The array pointed to by the colors field lists contains hints for
96 * each of the regions.  They are ordered according left-to-right and
97 * top-to-bottom as indicated above. For each segment that is a solid
98 * color the array entry will contain that color value; otherwise it
99 * will contain NO_COLOR.  Segments that are completely transparent
100 * will always have the value TRANSPARENT_COLOR.
101 *
102 * The PNG chunk type is "npTc".
103 */
104struct Res_png_9patch
105{
106    Res_png_9patch() : wasDeserialized(false), xDivs(NULL),
107                       yDivs(NULL), colors(NULL) { }
108
109    int8_t wasDeserialized;
110    int8_t numXDivs;
111    int8_t numYDivs;
112    int8_t numColors;
113
114    // These tell where the next section of a patch starts.
115    // For example, the first patch includes the pixels from
116    // 0 to xDivs[0]-1 and the second patch includes the pixels
117    // from xDivs[0] to xDivs[1]-1.
118    // Note: allocation/free of these pointers is left to the caller.
119    int32_t* xDivs;
120    int32_t* yDivs;
121
122    int32_t paddingLeft, paddingRight;
123    int32_t paddingTop, paddingBottom;
124
125    enum {
126        // The 9 patch segment is not a solid color.
127        NO_COLOR = 0x00000001,
128
129        // The 9 patch segment is completely transparent.
130        TRANSPARENT_COLOR = 0x00000000
131    };
132    // Note: allocation/free of this pointer is left to the caller.
133    uint32_t* colors;
134
135    // Convert data from device representation to PNG file representation.
136    void deviceToFile();
137    // Convert data from PNG file representation to device representation.
138    void fileToDevice();
139    // Serialize/Marshall the patch data into a newly malloc-ed block
140    void* serialize();
141    // Serialize/Marshall the patch data
142    void serialize(void* outData);
143    // Deserialize/Unmarshall the patch data
144    static Res_png_9patch* deserialize(const void* data);
145    // Compute the size of the serialized data structure
146    size_t serializedSize();
147};
148
149/** ********************************************************************
150 *  Base Types
151 *
152 *  These are standard types that are shared between multiple specific
153 *  resource types.
154 *
155 *********************************************************************** */
156
157/**
158 * Header that appears at the front of every data chunk in a resource.
159 */
160struct ResChunk_header
161{
162    // Type identifier for this chunk.  The meaning of this value depends
163    // on the containing chunk.
164    uint16_t type;
165
166    // Size of the chunk header (in bytes).  Adding this value to
167    // the address of the chunk allows you to find its associated data
168    // (if any).
169    uint16_t headerSize;
170
171    // Total size of this chunk (in bytes).  This is the chunkSize plus
172    // the size of any data associated with the chunk.  Adding this value
173    // to the chunk allows you to completely skip its contents (including
174    // any child chunks).  If this value is the same as chunkSize, there is
175    // no data associated with the chunk.
176    uint32_t size;
177};
178
179enum {
180    RES_NULL_TYPE               = 0x0000,
181    RES_STRING_POOL_TYPE        = 0x0001,
182    RES_TABLE_TYPE              = 0x0002,
183    RES_XML_TYPE                = 0x0003,
184
185    // Chunk types in RES_XML_TYPE
186    RES_XML_FIRST_CHUNK_TYPE    = 0x0100,
187    RES_XML_START_NAMESPACE_TYPE= 0x0100,
188    RES_XML_END_NAMESPACE_TYPE  = 0x0101,
189    RES_XML_START_ELEMENT_TYPE  = 0x0102,
190    RES_XML_END_ELEMENT_TYPE    = 0x0103,
191    RES_XML_CDATA_TYPE          = 0x0104,
192    RES_XML_LAST_CHUNK_TYPE     = 0x017f,
193    // This contains a uint32_t array mapping strings in the string
194    // pool back to resource identifiers.  It is optional.
195    RES_XML_RESOURCE_MAP_TYPE   = 0x0180,
196
197    // Chunk types in RES_TABLE_TYPE
198    RES_TABLE_PACKAGE_TYPE      = 0x0200,
199    RES_TABLE_TYPE_TYPE         = 0x0201,
200    RES_TABLE_TYPE_SPEC_TYPE    = 0x0202
201};
202
203/**
204 * Macros for building/splitting resource identifiers.
205 */
206#define Res_VALIDID(resid) (resid != 0)
207#define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
208#define Res_MAKEID(package, type, entry) \
209    (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
210#define Res_GETPACKAGE(id) ((id>>24)-1)
211#define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
212#define Res_GETENTRY(id) (id&0xFFFF)
213
214#define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
215#define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
216#define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
217
218#define Res_MAXPACKAGE 255
219
220/**
221 * Representation of a value in a resource, supplying type
222 * information.
223 */
224struct Res_value
225{
226    // Number of bytes in this structure.
227    uint16_t size;
228
229    // Always set to 0.
230    uint8_t res0;
231
232    // Type of the data value.
233    enum {
234        // Contains no data.
235        TYPE_NULL = 0x00,
236        // The 'data' holds a ResTable_ref, a reference to another resource
237        // table entry.
238        TYPE_REFERENCE = 0x01,
239        // The 'data' holds an attribute resource identifier.
240        TYPE_ATTRIBUTE = 0x02,
241        // The 'data' holds an index into the containing resource table's
242        // global value string pool.
243        TYPE_STRING = 0x03,
244        // The 'data' holds a single-precision floating point number.
245        TYPE_FLOAT = 0x04,
246        // The 'data' holds a complex number encoding a dimension value,
247        // such as "100in".
248        TYPE_DIMENSION = 0x05,
249        // The 'data' holds a complex number encoding a fraction of a
250        // container.
251        TYPE_FRACTION = 0x06,
252
253        // Beginning of integer flavors...
254        TYPE_FIRST_INT = 0x10,
255
256        // The 'data' is a raw integer value of the form n..n.
257        TYPE_INT_DEC = 0x10,
258        // The 'data' is a raw integer value of the form 0xn..n.
259        TYPE_INT_HEX = 0x11,
260        // The 'data' is either 0 or 1, for input "false" or "true" respectively.
261        TYPE_INT_BOOLEAN = 0x12,
262
263        // Beginning of color integer flavors...
264        TYPE_FIRST_COLOR_INT = 0x1c,
265
266        // The 'data' is a raw integer value of the form #aarrggbb.
267        TYPE_INT_COLOR_ARGB8 = 0x1c,
268        // The 'data' is a raw integer value of the form #rrggbb.
269        TYPE_INT_COLOR_RGB8 = 0x1d,
270        // The 'data' is a raw integer value of the form #argb.
271        TYPE_INT_COLOR_ARGB4 = 0x1e,
272        // The 'data' is a raw integer value of the form #rgb.
273        TYPE_INT_COLOR_RGB4 = 0x1f,
274
275        // ...end of integer flavors.
276        TYPE_LAST_COLOR_INT = 0x1f,
277
278        // ...end of integer flavors.
279        TYPE_LAST_INT = 0x1f
280    };
281    uint8_t dataType;
282
283    // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
284    enum {
285        // Where the unit type information is.  This gives us 16 possible
286        // types, as defined below.
287        COMPLEX_UNIT_SHIFT = 0,
288        COMPLEX_UNIT_MASK = 0xf,
289
290        // TYPE_DIMENSION: Value is raw pixels.
291        COMPLEX_UNIT_PX = 0,
292        // TYPE_DIMENSION: Value is Device Independent Pixels.
293        COMPLEX_UNIT_DIP = 1,
294        // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
295        COMPLEX_UNIT_SP = 2,
296        // TYPE_DIMENSION: Value is in points.
297        COMPLEX_UNIT_PT = 3,
298        // TYPE_DIMENSION: Value is in inches.
299        COMPLEX_UNIT_IN = 4,
300        // TYPE_DIMENSION: Value is in millimeters.
301        COMPLEX_UNIT_MM = 5,
302
303        // TYPE_FRACTION: A basic fraction of the overall size.
304        COMPLEX_UNIT_FRACTION = 0,
305        // TYPE_FRACTION: A fraction of the parent size.
306        COMPLEX_UNIT_FRACTION_PARENT = 1,
307
308        // Where the radix information is, telling where the decimal place
309        // appears in the mantissa.  This give us 4 possible fixed point
310        // representations as defined below.
311        COMPLEX_RADIX_SHIFT = 4,
312        COMPLEX_RADIX_MASK = 0x3,
313
314        // The mantissa is an integral number -- i.e., 0xnnnnnn.0
315        COMPLEX_RADIX_23p0 = 0,
316        // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
317        COMPLEX_RADIX_16p7 = 1,
318        // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
319        COMPLEX_RADIX_8p15 = 2,
320        // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
321        COMPLEX_RADIX_0p23 = 3,
322
323        // Where the actual value is.  This gives us 23 bits of
324        // precision.  The top bit is the sign.
325        COMPLEX_MANTISSA_SHIFT = 8,
326        COMPLEX_MANTISSA_MASK = 0xffffff
327    };
328
329    // The data for this item, as interpreted according to dataType.
330    uint32_t data;
331
332    void copyFrom_dtoh(const Res_value& src);
333};
334
335/**
336 *  This is a reference to a unique entry (a ResTable_entry structure)
337 *  in a resource table.  The value is structured as: 0xpptteeee,
338 *  where pp is the package index, tt is the type index in that
339 *  package, and eeee is the entry index in that type.  The package
340 *  and type values start at 1 for the first item, to help catch cases
341 *  where they have not been supplied.
342 */
343struct ResTable_ref
344{
345    uint32_t ident;
346};
347
348/**
349 * Reference to a string in a string pool.
350 */
351struct ResStringPool_ref
352{
353    // Index into the string pool table (uint32_t-offset from the indices
354    // immediately after ResStringPool_header) at which to find the location
355    // of the string data in the pool.
356    uint32_t index;
357};
358
359/** ********************************************************************
360 *  String Pool
361 *
362 *  A set of strings that can be references by others through a
363 *  ResStringPool_ref.
364 *
365 *********************************************************************** */
366
367/**
368 * Definition for a pool of strings.  The data of this chunk is an
369 * array of uint32_t providing indices into the pool, relative to
370 * stringsStart.  At stringsStart are all of the UTF-16 strings
371 * concatenated together; each starts with a uint16_t of the string's
372 * length and each ends with a 0x0000 terminator.  If a string is >
373 * 32767 characters, the high bit of the length is set meaning to take
374 * those 15 bits as a high word and it will be followed by another
375 * uint16_t containing the low word.
376 *
377 * If styleCount is not zero, then immediately following the array of
378 * uint32_t indices into the string table is another array of indices
379 * into a style table starting at stylesStart.  Each entry in the
380 * style table is an array of ResStringPool_span structures.
381 */
382struct ResStringPool_header
383{
384    struct ResChunk_header header;
385
386    // Number of strings in this pool (number of uint32_t indices that follow
387    // in the data).
388    uint32_t stringCount;
389
390    // Number of style span arrays in the pool (number of uint32_t indices
391    // follow the string indices).
392    uint32_t styleCount;
393
394    // Flags.
395    enum {
396        // If set, the string index is sorted by the string values (based
397        // on strcmp16()).
398        SORTED_FLAG = 1<<0,
399
400        // String pool is encoded in UTF-8
401        UTF8_FLAG = 1<<8
402    };
403    uint32_t flags;
404
405    // Index from header of the string data.
406    uint32_t stringsStart;
407
408    // Index from header of the style data.
409    uint32_t stylesStart;
410};
411
412/**
413 * This structure defines a span of style information associated with
414 * a string in the pool.
415 */
416struct ResStringPool_span
417{
418    enum {
419        END = 0xFFFFFFFF
420    };
421
422    // This is the name of the span -- that is, the name of the XML
423    // tag that defined it.  The special value END (0xFFFFFFFF) indicates
424    // the end of an array of spans.
425    ResStringPool_ref name;
426
427    // The range of characters in the string that this span applies to.
428    uint32_t firstChar, lastChar;
429};
430
431/**
432 * Convenience class for accessing data in a ResStringPool resource.
433 */
434class ResStringPool
435{
436public:
437    ResStringPool();
438    ResStringPool(const void* data, size_t size, bool copyData=false);
439    ~ResStringPool();
440
441    status_t setTo(const void* data, size_t size, bool copyData=false);
442
443    status_t getError() const;
444
445    void uninit();
446
447    // Return string entry as UTF16; if the pool is UTF8, the string will
448    // be converted before returning.
449    inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
450        return stringAt(ref.index, outLen);
451    }
452    const char16_t* stringAt(size_t idx, size_t* outLen) const;
453
454    // Note: returns null if the string pool is not UTF8.
455    const char* string8At(size_t idx, size_t* outLen) const;
456
457    // Return string whether the pool is UTF8 or UTF16.  Does not allow you
458    // to distinguish null.
459    const String8 string8ObjectAt(size_t idx) const;
460
461    const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
462    const ResStringPool_span* styleAt(size_t idx) const;
463
464    ssize_t indexOfString(const char16_t* str, size_t strLen) const;
465
466    size_t size() const;
467    size_t styleCount() const;
468    size_t bytes() const;
469
470    bool isSorted() const;
471    bool isUTF8() const;
472
473private:
474    status_t                    mError;
475    void*                       mOwnedData;
476    const ResStringPool_header* mHeader;
477    size_t                      mSize;
478    mutable Mutex               mDecodeLock;
479    const uint32_t*             mEntries;
480    const uint32_t*             mEntryStyles;
481    const void*                 mStrings;
482    char16_t mutable**          mCache;
483    uint32_t                    mStringPoolSize;    // number of uint16_t
484    const uint32_t*             mStyles;
485    uint32_t                    mStylePoolSize;    // number of uint32_t
486};
487
488/** ********************************************************************
489 *  XML Tree
490 *
491 *  Binary representation of an XML document.  This is designed to
492 *  express everything in an XML document, in a form that is much
493 *  easier to parse on the device.
494 *
495 *********************************************************************** */
496
497/**
498 * XML tree header.  This appears at the front of an XML tree,
499 * describing its content.  It is followed by a flat array of
500 * ResXMLTree_node structures; the hierarchy of the XML document
501 * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
502 * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
503 */
504struct ResXMLTree_header
505{
506    struct ResChunk_header header;
507};
508
509/**
510 * Basic XML tree node.  A single item in the XML document.  Extended info
511 * about the node can be found after header.headerSize.
512 */
513struct ResXMLTree_node
514{
515    struct ResChunk_header header;
516
517    // Line number in original source file at which this element appeared.
518    uint32_t lineNumber;
519
520    // Optional XML comment that was associated with this element; -1 if none.
521    struct ResStringPool_ref comment;
522};
523
524/**
525 * Extended XML tree node for CDATA tags -- includes the CDATA string.
526 * Appears header.headerSize bytes after a ResXMLTree_node.
527 */
528struct ResXMLTree_cdataExt
529{
530    // The raw CDATA character data.
531    struct ResStringPool_ref data;
532
533    // The typed value of the character data if this is a CDATA node.
534    struct Res_value typedData;
535};
536
537/**
538 * Extended XML tree node for namespace start/end nodes.
539 * Appears header.headerSize bytes after a ResXMLTree_node.
540 */
541struct ResXMLTree_namespaceExt
542{
543    // The prefix of the namespace.
544    struct ResStringPool_ref prefix;
545
546    // The URI of the namespace.
547    struct ResStringPool_ref uri;
548};
549
550/**
551 * Extended XML tree node for element start/end nodes.
552 * Appears header.headerSize bytes after a ResXMLTree_node.
553 */
554struct ResXMLTree_endElementExt
555{
556    // String of the full namespace of this element.
557    struct ResStringPool_ref ns;
558
559    // String name of this node if it is an ELEMENT; the raw
560    // character data if this is a CDATA node.
561    struct ResStringPool_ref name;
562};
563
564/**
565 * Extended XML tree node for start tags -- includes attribute
566 * information.
567 * Appears header.headerSize bytes after a ResXMLTree_node.
568 */
569struct ResXMLTree_attrExt
570{
571    // String of the full namespace of this element.
572    struct ResStringPool_ref ns;
573
574    // String name of this node if it is an ELEMENT; the raw
575    // character data if this is a CDATA node.
576    struct ResStringPool_ref name;
577
578    // Byte offset from the start of this structure where the attributes start.
579    uint16_t attributeStart;
580
581    // Size of the ResXMLTree_attribute structures that follow.
582    uint16_t attributeSize;
583
584    // Number of attributes associated with an ELEMENT.  These are
585    // available as an array of ResXMLTree_attribute structures
586    // immediately following this node.
587    uint16_t attributeCount;
588
589    // Index (1-based) of the "id" attribute. 0 if none.
590    uint16_t idIndex;
591
592    // Index (1-based) of the "class" attribute. 0 if none.
593    uint16_t classIndex;
594
595    // Index (1-based) of the "style" attribute. 0 if none.
596    uint16_t styleIndex;
597};
598
599struct ResXMLTree_attribute
600{
601    // Namespace of this attribute.
602    struct ResStringPool_ref ns;
603
604    // Name of this attribute.
605    struct ResStringPool_ref name;
606
607    // The original raw string value of this attribute.
608    struct ResStringPool_ref rawValue;
609
610    // Processesd typed value of this attribute.
611    struct Res_value typedValue;
612};
613
614class ResXMLTree;
615
616class ResXMLParser
617{
618public:
619    ResXMLParser(const ResXMLTree& tree);
620
621    enum event_code_t {
622        BAD_DOCUMENT = -1,
623        START_DOCUMENT = 0,
624        END_DOCUMENT = 1,
625
626        FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE,
627
628        START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
629        END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
630        START_TAG = RES_XML_START_ELEMENT_TYPE,
631        END_TAG = RES_XML_END_ELEMENT_TYPE,
632        TEXT = RES_XML_CDATA_TYPE
633    };
634
635    struct ResXMLPosition
636    {
637        event_code_t                eventCode;
638        const ResXMLTree_node*      curNode;
639        const void*                 curExt;
640    };
641
642    void restart();
643
644    const ResStringPool& getStrings() const;
645
646    event_code_t getEventType() const;
647    // Note, unlike XmlPullParser, the first call to next() will return
648    // START_TAG of the first element.
649    event_code_t next();
650
651    // These are available for all nodes:
652    int32_t getCommentID() const;
653    const uint16_t* getComment(size_t* outLen) const;
654    uint32_t getLineNumber() const;
655
656    // This is available for TEXT:
657    int32_t getTextID() const;
658    const uint16_t* getText(size_t* outLen) const;
659    ssize_t getTextValue(Res_value* outValue) const;
660
661    // These are available for START_NAMESPACE and END_NAMESPACE:
662    int32_t getNamespacePrefixID() const;
663    const uint16_t* getNamespacePrefix(size_t* outLen) const;
664    int32_t getNamespaceUriID() const;
665    const uint16_t* getNamespaceUri(size_t* outLen) const;
666
667    // These are available for START_TAG and END_TAG:
668    int32_t getElementNamespaceID() const;
669    const uint16_t* getElementNamespace(size_t* outLen) const;
670    int32_t getElementNameID() const;
671    const uint16_t* getElementName(size_t* outLen) const;
672
673    // Remaining methods are for retrieving information about attributes
674    // associated with a START_TAG:
675
676    size_t getAttributeCount() const;
677
678    // Returns -1 if no namespace, -2 if idx out of range.
679    int32_t getAttributeNamespaceID(size_t idx) const;
680    const uint16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
681
682    int32_t getAttributeNameID(size_t idx) const;
683    const uint16_t* getAttributeName(size_t idx, size_t* outLen) const;
684    uint32_t getAttributeNameResID(size_t idx) const;
685
686    // These will work only if the underlying string pool is UTF-8.
687    const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
688    const char* getAttributeName8(size_t idx, size_t* outLen) const;
689
690    int32_t getAttributeValueStringID(size_t idx) const;
691    const uint16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
692
693    int32_t getAttributeDataType(size_t idx) const;
694    int32_t getAttributeData(size_t idx) const;
695    ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
696
697    ssize_t indexOfAttribute(const char* ns, const char* attr) const;
698    ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
699                             const char16_t* attr, size_t attrLen) const;
700
701    ssize_t indexOfID() const;
702    ssize_t indexOfClass() const;
703    ssize_t indexOfStyle() const;
704
705    void getPosition(ResXMLPosition* pos) const;
706    void setPosition(const ResXMLPosition& pos);
707
708private:
709    friend class ResXMLTree;
710
711    event_code_t nextNode();
712
713    const ResXMLTree&           mTree;
714    event_code_t                mEventCode;
715    const ResXMLTree_node*      mCurNode;
716    const void*                 mCurExt;
717};
718
719/**
720 * Convenience class for accessing data in a ResXMLTree resource.
721 */
722class ResXMLTree : public ResXMLParser
723{
724public:
725    ResXMLTree();
726    ResXMLTree(const void* data, size_t size, bool copyData=false);
727    ~ResXMLTree();
728
729    status_t setTo(const void* data, size_t size, bool copyData=false);
730
731    status_t getError() const;
732
733    void uninit();
734
735private:
736    friend class ResXMLParser;
737
738    status_t validateNode(const ResXMLTree_node* node) const;
739
740    status_t                    mError;
741    void*                       mOwnedData;
742    const ResXMLTree_header*    mHeader;
743    size_t                      mSize;
744    const uint8_t*              mDataEnd;
745    ResStringPool               mStrings;
746    const uint32_t*             mResIds;
747    size_t                      mNumResIds;
748    const ResXMLTree_node*      mRootNode;
749    const void*                 mRootExt;
750    event_code_t                mRootCode;
751};
752
753/** ********************************************************************
754 *  RESOURCE TABLE
755 *
756 *********************************************************************** */
757
758/**
759 * Header for a resource table.  Its data contains a series of
760 * additional chunks:
761 *   * A ResStringPool_header containing all table values.  This string pool
762 *     contains all of the string values in the entire resource table (not
763 *     the names of entries or type identifiers however).
764 *   * One or more ResTable_package chunks.
765 *
766 * Specific entries within a resource table can be uniquely identified
767 * with a single integer as defined by the ResTable_ref structure.
768 */
769struct ResTable_header
770{
771    struct ResChunk_header header;
772
773    // The number of ResTable_package structures.
774    uint32_t packageCount;
775};
776
777/**
778 * A collection of resource data types within a package.  Followed by
779 * one or more ResTable_type and ResTable_typeSpec structures containing the
780 * entry values for each resource type.
781 */
782struct ResTable_package
783{
784    struct ResChunk_header header;
785
786    // If this is a base package, its ID.  Package IDs start
787    // at 1 (corresponding to the value of the package bits in a
788    // resource identifier).  0 means this is not a base package.
789    uint32_t id;
790
791    // Actual name of this package, \0-terminated.
792    char16_t name[128];
793
794    // Offset to a ResStringPool_header defining the resource
795    // type symbol table.  If zero, this package is inheriting from
796    // another base package (overriding specific values in it).
797    uint32_t typeStrings;
798
799    // Last index into typeStrings that is for public use by others.
800    uint32_t lastPublicType;
801
802    // Offset to a ResStringPool_header defining the resource
803    // key symbol table.  If zero, this package is inheriting from
804    // another base package (overriding specific values in it).
805    uint32_t keyStrings;
806
807    // Last index into keyStrings that is for public use by others.
808    uint32_t lastPublicKey;
809};
810
811// The most specific locale can consist of:
812//
813// - a 3 char language code
814// - a 3 char region code prefixed by a 'r'
815// - a 4 char script code prefixed by a 's'
816// - a 8 char variant code prefixed by a 'v'
817//
818// each separated by a single char separator, which sums up to a total of 24
819// chars, (25 include the string terminator) rounded up to 28 to be 4 byte
820// aligned.
821#define RESTABLE_MAX_LOCALE_LEN 28
822
823
824/**
825 * Describes a particular resource configuration.
826 */
827struct ResTable_config
828{
829    // Number of bytes in this structure.
830    uint32_t size;
831
832    union {
833        struct {
834            // Mobile country code (from SIM).  0 means "any".
835            uint16_t mcc;
836            // Mobile network code (from SIM).  0 means "any".
837            uint16_t mnc;
838        };
839        uint32_t imsi;
840    };
841
842    union {
843        struct {
844            // This field can take three different forms:
845            // - \0\0 means "any".
846            //
847            // - Two 7 bit ascii values interpreted as ISO-639-1 language
848            //   codes ('fr', 'en' etc. etc.). The high bit for both bytes is
849            //   zero.
850            //
851            // - A single 16 bit little endian packed value representing an
852            //   ISO-639-2 3 letter language code. This will be of the form:
853            //
854            //   {1, t, t, t, t, t, s, s, s, s, s, f, f, f, f, f}
855            //
856            //   bit[0, 4] = first letter of the language code
857            //   bit[5, 9] = second letter of the language code
858            //   bit[10, 14] = third letter of the language code.
859            //   bit[15] = 1 always
860            //
861            // For backwards compatibility, languages that have unambiguous
862            // two letter codes are represented in that format.
863            //
864            // The layout is always bigendian irrespective of the runtime
865            // architecture.
866            char language[2];
867
868            // This field can take three different forms:
869            // - \0\0 means "any".
870            //
871            // - Two 7 bit ascii values interpreted as 2 letter region
872            //   codes ('US', 'GB' etc.). The high bit for both bytes is zero.
873            //
874            // - An UN M.49 3 digit region code. For simplicity, these are packed
875            //   in the same manner as the language codes, though we should need
876            //   only 10 bits to represent them, instead of the 15.
877            //
878            // The layout is always bigendian irrespective of the runtime
879            // architecture.
880            char country[2];
881        };
882        uint32_t locale;
883    };
884
885    enum {
886        ORIENTATION_ANY  = ACONFIGURATION_ORIENTATION_ANY,
887        ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
888        ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
889        ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
890    };
891
892    enum {
893        TOUCHSCREEN_ANY  = ACONFIGURATION_TOUCHSCREEN_ANY,
894        TOUCHSCREEN_NOTOUCH  = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
895        TOUCHSCREEN_STYLUS  = ACONFIGURATION_TOUCHSCREEN_STYLUS,
896        TOUCHSCREEN_FINGER  = ACONFIGURATION_TOUCHSCREEN_FINGER,
897    };
898
899    enum {
900        DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
901        DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
902        DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
903        DENSITY_TV = ACONFIGURATION_DENSITY_TV,
904        DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
905        DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
906        DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
907        DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
908        DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
909    };
910
911    union {
912        struct {
913            uint8_t orientation;
914            uint8_t touchscreen;
915            uint16_t density;
916        };
917        uint32_t screenType;
918    };
919
920    enum {
921        KEYBOARD_ANY  = ACONFIGURATION_KEYBOARD_ANY,
922        KEYBOARD_NOKEYS  = ACONFIGURATION_KEYBOARD_NOKEYS,
923        KEYBOARD_QWERTY  = ACONFIGURATION_KEYBOARD_QWERTY,
924        KEYBOARD_12KEY  = ACONFIGURATION_KEYBOARD_12KEY,
925    };
926
927    enum {
928        NAVIGATION_ANY  = ACONFIGURATION_NAVIGATION_ANY,
929        NAVIGATION_NONAV  = ACONFIGURATION_NAVIGATION_NONAV,
930        NAVIGATION_DPAD  = ACONFIGURATION_NAVIGATION_DPAD,
931        NAVIGATION_TRACKBALL  = ACONFIGURATION_NAVIGATION_TRACKBALL,
932        NAVIGATION_WHEEL  = ACONFIGURATION_NAVIGATION_WHEEL,
933    };
934
935    enum {
936        MASK_KEYSHIDDEN = 0x0003,
937        KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
938        KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
939        KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
940        KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
941    };
942
943    enum {
944        MASK_NAVHIDDEN = 0x000c,
945        SHIFT_NAVHIDDEN = 2,
946        NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
947        NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
948        NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
949    };
950
951    union {
952        struct {
953            uint8_t keyboard;
954            uint8_t navigation;
955            uint8_t inputFlags;
956            uint8_t inputPad0;
957        };
958        uint32_t input;
959    };
960
961    enum {
962        SCREENWIDTH_ANY = 0
963    };
964
965    enum {
966        SCREENHEIGHT_ANY = 0
967    };
968
969    union {
970        struct {
971            uint16_t screenWidth;
972            uint16_t screenHeight;
973        };
974        uint32_t screenSize;
975    };
976
977    enum {
978        SDKVERSION_ANY = 0
979    };
980
981  enum {
982        MINORVERSION_ANY = 0
983    };
984
985    union {
986        struct {
987            uint16_t sdkVersion;
988            // For now minorVersion must always be 0!!!  Its meaning
989            // is currently undefined.
990            uint16_t minorVersion;
991        };
992        uint32_t version;
993    };
994
995    enum {
996        // screenLayout bits for screen size class.
997        MASK_SCREENSIZE = 0x0f,
998        SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
999        SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
1000        SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
1001        SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
1002        SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
1003
1004        // screenLayout bits for wide/long screen variation.
1005        MASK_SCREENLONG = 0x30,
1006        SHIFT_SCREENLONG = 4,
1007        SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
1008        SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
1009        SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
1010
1011        // screenLayout bits for layout direction.
1012        MASK_LAYOUTDIR = 0xC0,
1013        SHIFT_LAYOUTDIR = 6,
1014        LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
1015        LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
1016        LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
1017    };
1018
1019    enum {
1020        // uiMode bits for the mode type.
1021        MASK_UI_MODE_TYPE = 0x0f,
1022        UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
1023        UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
1024        UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
1025        UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
1026        UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
1027        UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
1028
1029        // uiMode bits for the night switch.
1030        MASK_UI_MODE_NIGHT = 0x30,
1031        SHIFT_UI_MODE_NIGHT = 4,
1032        UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
1033        UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
1034        UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
1035    };
1036
1037    union {
1038        struct {
1039            uint8_t screenLayout;
1040            uint8_t uiMode;
1041            uint16_t smallestScreenWidthDp;
1042        };
1043        uint32_t screenConfig;
1044    };
1045
1046    union {
1047        struct {
1048            uint16_t screenWidthDp;
1049            uint16_t screenHeightDp;
1050        };
1051        uint32_t screenSizeDp;
1052    };
1053
1054    // The ISO-15924 short name for the script corresponding to this
1055    // configuration. (eg. Hant, Latn, etc.). Interpreted in conjunction with
1056    // the locale field.
1057    char localeScript[4];
1058
1059    // A single BCP-47 variant subtag. Will vary in length between 5 and 8
1060    // chars. Interpreted in conjunction with the locale field.
1061    char localeVariant[8];
1062
1063    void copyFromDeviceNoSwap(const ResTable_config& o);
1064
1065    void copyFromDtoH(const ResTable_config& o);
1066
1067    void swapHtoD();
1068
1069    int compare(const ResTable_config& o) const;
1070    int compareLogical(const ResTable_config& o) const;
1071
1072    // Flags indicating a set of config values.  These flag constants must
1073    // match the corresponding ones in android.content.pm.ActivityInfo and
1074    // attrs_manifest.xml.
1075    enum {
1076        CONFIG_MCC = ACONFIGURATION_MCC,
1077        CONFIG_MNC = ACONFIGURATION_MNC,
1078        CONFIG_LOCALE = ACONFIGURATION_LOCALE,
1079        CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
1080        CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
1081        CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
1082        CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
1083        CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
1084        CONFIG_DENSITY = ACONFIGURATION_DENSITY,
1085        CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
1086        CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
1087        CONFIG_VERSION = ACONFIGURATION_VERSION,
1088        CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
1089        CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
1090        CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
1091    };
1092
1093    // Compare two configuration, returning CONFIG_* flags set for each value
1094    // that is different.
1095    int diff(const ResTable_config& o) const;
1096
1097    // Return true if 'this' is more specific than 'o'.
1098    bool isMoreSpecificThan(const ResTable_config& o) const;
1099
1100    // Return true if 'this' is a better match than 'o' for the 'requested'
1101    // configuration.  This assumes that match() has already been used to
1102    // remove any configurations that don't match the requested configuration
1103    // at all; if they are not first filtered, non-matching results can be
1104    // considered better than matching ones.
1105    // The general rule per attribute: if the request cares about an attribute
1106    // (it normally does), if the two (this and o) are equal it's a tie.  If
1107    // they are not equal then one must be generic because only generic and
1108    // '==requested' will pass the match() call.  So if this is not generic,
1109    // it wins.  If this IS generic, o wins (return false).
1110    bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
1111
1112    // Return true if 'this' can be considered a match for the parameters in
1113    // 'settings'.
1114    // Note this is asymetric.  A default piece of data will match every request
1115    // but a request for the default should not match odd specifics
1116    // (ie, request with no mcc should not match a particular mcc's data)
1117    // settings is the requested settings
1118    bool match(const ResTable_config& settings) const;
1119
1120    // Get the string representation of the locale component of this
1121    // Config. The maximum size of this representation will be
1122    // |RESTABLE_MAX_LOCALE_LEN| (including a terminating '\0').
1123    //
1124    // Example: en-US, en-Latn-US, en-POSIX.
1125    void getBcp47Locale(char* out) const;
1126
1127    // Sets the values of language, region, script and variant to the
1128    // well formed BCP-47 locale contained in |in|. The input locale is
1129    // assumed to be valid and no validation is performed.
1130    void setBcp47Locale(const char* in);
1131
1132    inline void clearLocale() {
1133        locale = 0;
1134        memset(localeScript, 0, sizeof(localeScript));
1135        memset(localeVariant, 0, sizeof(localeVariant));
1136    }
1137
1138    // Get the 2 or 3 letter language code of this configuration. Trailing
1139    // bytes are set to '\0'.
1140    size_t unpackLanguage(char language[4]) const;
1141    // Get the 2 or 3 letter language code of this configuration. Trailing
1142    // bytes are set to '\0'.
1143    size_t unpackRegion(char region[4]) const;
1144
1145    // Sets the language code of this configuration to the first three
1146    // chars at |language|.
1147    //
1148    // If |language| is a 2 letter code, the trailing byte must be '\0' or
1149    // the BCP-47 separator '-'.
1150    void packLanguage(const char* language);
1151    // Sets the region code of this configuration to the first three bytes
1152    // at |region|. If |region| is a 2 letter code, the trailing byte must be '\0'
1153    // or the BCP-47 separator '-'.
1154    void packRegion(const char* region);
1155
1156    // Returns a positive integer if this config is more specific than |o|
1157    // with respect to their locales, a negative integer if |o| is more specific
1158    // and 0 if they're equally specific.
1159    int isLocaleMoreSpecificThan(const ResTable_config &o) const;
1160
1161    String8 toString() const;
1162};
1163
1164/**
1165 * A specification of the resources defined by a particular type.
1166 *
1167 * There should be one of these chunks for each resource type.
1168 *
1169 * This structure is followed by an array of integers providing the set of
1170 * configuration change flags (ResTable_config::CONFIG_*) that have multiple
1171 * resources for that configuration.  In addition, the high bit is set if that
1172 * resource has been made public.
1173 */
1174struct ResTable_typeSpec
1175{
1176    struct ResChunk_header header;
1177
1178    // The type identifier this chunk is holding.  Type IDs start
1179    // at 1 (corresponding to the value of the type bits in a
1180    // resource identifier).  0 is invalid.
1181    uint8_t id;
1182
1183    // Must be 0.
1184    uint8_t res0;
1185    // Must be 0.
1186    uint16_t res1;
1187
1188    // Number of uint32_t entry configuration masks that follow.
1189    uint32_t entryCount;
1190
1191    enum {
1192        // Additional flag indicating an entry is public.
1193        SPEC_PUBLIC = 0x40000000
1194    };
1195};
1196
1197/**
1198 * A collection of resource entries for a particular resource data
1199 * type. Followed by an array of uint32_t defining the resource
1200 * values, corresponding to the array of type strings in the
1201 * ResTable_package::typeStrings string block. Each of these hold an
1202 * index from entriesStart; a value of NO_ENTRY means that entry is
1203 * not defined.
1204 *
1205 * There may be multiple of these chunks for a particular resource type,
1206 * supply different configuration variations for the resource values of
1207 * that type.
1208 *
1209 * It would be nice to have an additional ordered index of entries, so
1210 * we can do a binary search if trying to find a resource by string name.
1211 */
1212struct ResTable_type
1213{
1214    struct ResChunk_header header;
1215
1216    enum {
1217        NO_ENTRY = 0xFFFFFFFF
1218    };
1219
1220    // The type identifier this chunk is holding.  Type IDs start
1221    // at 1 (corresponding to the value of the type bits in a
1222    // resource identifier).  0 is invalid.
1223    uint8_t id;
1224
1225    // Must be 0.
1226    uint8_t res0;
1227    // Must be 0.
1228    uint16_t res1;
1229
1230    // Number of uint32_t entry indices that follow.
1231    uint32_t entryCount;
1232
1233    // Offset from header where ResTable_entry data starts.
1234    uint32_t entriesStart;
1235
1236    // Configuration this collection of entries is designed for.
1237    ResTable_config config;
1238};
1239
1240/**
1241 * This is the beginning of information about an entry in the resource
1242 * table.  It holds the reference to the name of this entry, and is
1243 * immediately followed by one of:
1244 *   * A Res_value structure, if FLAG_COMPLEX is -not- set.
1245 *   * An array of ResTable_map structures, if FLAG_COMPLEX is set.
1246 *     These supply a set of name/value mappings of data.
1247 */
1248struct ResTable_entry
1249{
1250    // Number of bytes in this structure.
1251    uint16_t size;
1252
1253    enum {
1254        // If set, this is a complex entry, holding a set of name/value
1255        // mappings.  It is followed by an array of ResTable_map structures.
1256        FLAG_COMPLEX = 0x0001,
1257        // If set, this resource has been declared public, so libraries
1258        // are allowed to reference it.
1259        FLAG_PUBLIC = 0x0002
1260    };
1261    uint16_t flags;
1262
1263    // Reference into ResTable_package::keyStrings identifying this entry.
1264    struct ResStringPool_ref key;
1265};
1266
1267/**
1268 * Extended form of a ResTable_entry for map entries, defining a parent map
1269 * resource from which to inherit values.
1270 */
1271struct ResTable_map_entry : public ResTable_entry
1272{
1273    // Resource identifier of the parent mapping, or 0 if there is none.
1274    ResTable_ref parent;
1275    // Number of name/value pairs that follow for FLAG_COMPLEX.
1276    uint32_t count;
1277};
1278
1279/**
1280 * A single name/value mapping that is part of a complex resource
1281 * entry.
1282 */
1283struct ResTable_map
1284{
1285    // The resource identifier defining this mapping's name.  For attribute
1286    // resources, 'name' can be one of the following special resource types
1287    // to supply meta-data about the attribute; for all other resource types
1288    // it must be an attribute resource.
1289    ResTable_ref name;
1290
1291    // Special values for 'name' when defining attribute resources.
1292    enum {
1293        // This entry holds the attribute's type code.
1294        ATTR_TYPE = Res_MAKEINTERNAL(0),
1295
1296        // For integral attributes, this is the minimum value it can hold.
1297        ATTR_MIN = Res_MAKEINTERNAL(1),
1298
1299        // For integral attributes, this is the maximum value it can hold.
1300        ATTR_MAX = Res_MAKEINTERNAL(2),
1301
1302        // Localization of this resource is can be encouraged or required with
1303        // an aapt flag if this is set
1304        ATTR_L10N = Res_MAKEINTERNAL(3),
1305
1306        // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
1307        ATTR_OTHER = Res_MAKEINTERNAL(4),
1308        ATTR_ZERO = Res_MAKEINTERNAL(5),
1309        ATTR_ONE = Res_MAKEINTERNAL(6),
1310        ATTR_TWO = Res_MAKEINTERNAL(7),
1311        ATTR_FEW = Res_MAKEINTERNAL(8),
1312        ATTR_MANY = Res_MAKEINTERNAL(9)
1313
1314    };
1315
1316    // Bit mask of allowed types, for use with ATTR_TYPE.
1317    enum {
1318        // No type has been defined for this attribute, use generic
1319        // type handling.  The low 16 bits are for types that can be
1320        // handled generically; the upper 16 require additional information
1321        // in the bag so can not be handled generically for TYPE_ANY.
1322        TYPE_ANY = 0x0000FFFF,
1323
1324        // Attribute holds a references to another resource.
1325        TYPE_REFERENCE = 1<<0,
1326
1327        // Attribute holds a generic string.
1328        TYPE_STRING = 1<<1,
1329
1330        // Attribute holds an integer value.  ATTR_MIN and ATTR_MIN can
1331        // optionally specify a constrained range of possible integer values.
1332        TYPE_INTEGER = 1<<2,
1333
1334        // Attribute holds a boolean integer.
1335        TYPE_BOOLEAN = 1<<3,
1336
1337        // Attribute holds a color value.
1338        TYPE_COLOR = 1<<4,
1339
1340        // Attribute holds a floating point value.
1341        TYPE_FLOAT = 1<<5,
1342
1343        // Attribute holds a dimension value, such as "20px".
1344        TYPE_DIMENSION = 1<<6,
1345
1346        // Attribute holds a fraction value, such as "20%".
1347        TYPE_FRACTION = 1<<7,
1348
1349        // Attribute holds an enumeration.  The enumeration values are
1350        // supplied as additional entries in the map.
1351        TYPE_ENUM = 1<<16,
1352
1353        // Attribute holds a bitmaks of flags.  The flag bit values are
1354        // supplied as additional entries in the map.
1355        TYPE_FLAGS = 1<<17
1356    };
1357
1358    // Enum of localization modes, for use with ATTR_L10N.
1359    enum {
1360        L10N_NOT_REQUIRED = 0,
1361        L10N_SUGGESTED    = 1
1362    };
1363
1364    // This mapping's value.
1365    Res_value value;
1366};
1367
1368/**
1369 * Convenience class for accessing data in a ResTable resource.
1370 */
1371class ResTable
1372{
1373public:
1374    ResTable();
1375    ResTable(const void* data, size_t size, const int32_t cookie,
1376             bool copyData=false);
1377    ~ResTable();
1378
1379    status_t add(Asset* asset, const int32_t cookie, bool copyData,
1380                 const void* idmap);
1381    status_t add(const void *data, size_t size);
1382    status_t add(ResTable* src);
1383
1384    status_t getError() const;
1385
1386    void uninit();
1387
1388    struct resource_name
1389    {
1390        const char16_t* package;
1391        size_t packageLen;
1392        const char16_t* type;
1393        const char* type8;
1394        size_t typeLen;
1395        const char16_t* name;
1396        const char* name8;
1397        size_t nameLen;
1398    };
1399
1400    bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
1401
1402    /**
1403     * Retrieve the value of a resource.  If the resource is found, returns a
1404     * value >= 0 indicating the table it is in (for use with
1405     * getTableStringBlock() and getTableCookie()) and fills in 'outValue'.  If
1406     * not found, returns a negative error code.
1407     *
1408     * Note that this function does not do reference traversal.  If you want
1409     * to follow references to other resources to get the "real" value to
1410     * use, you need to call resolveReference() after this function.
1411     *
1412     * @param resID The desired resoruce identifier.
1413     * @param outValue Filled in with the resource data that was found.
1414     *
1415     * @return ssize_t Either a >= 0 table index or a negative error code.
1416     */
1417    ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
1418                    uint16_t density = 0,
1419                    uint32_t* outSpecFlags = NULL,
1420                    ResTable_config* outConfig = NULL) const;
1421
1422    inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
1423            uint32_t* outSpecFlags=NULL) const {
1424        return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
1425    }
1426
1427    ssize_t resolveReference(Res_value* inOutValue,
1428                             ssize_t blockIndex,
1429                             uint32_t* outLastRef = NULL,
1430                             uint32_t* inoutTypeSpecFlags = NULL,
1431                             ResTable_config* outConfig = NULL) const;
1432
1433    enum {
1434        TMP_BUFFER_SIZE = 16
1435    };
1436    const char16_t* valueToString(const Res_value* value, size_t stringBlock,
1437                                  char16_t tmpBuffer[TMP_BUFFER_SIZE],
1438                                  size_t* outLen);
1439
1440    struct bag_entry {
1441        ssize_t stringBlock;
1442        ResTable_map map;
1443    };
1444
1445    /**
1446     * Retrieve the bag of a resource.  If the resoruce is found, returns the
1447     * number of bags it contains and 'outBag' points to an array of their
1448     * values.  If not found, a negative error code is returned.
1449     *
1450     * Note that this function -does- do reference traversal of the bag data.
1451     *
1452     * @param resID The desired resource identifier.
1453     * @param outBag Filled inm with a pointer to the bag mappings.
1454     *
1455     * @return ssize_t Either a >= 0 bag count of negative error code.
1456     */
1457    ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
1458
1459    void unlockBag(const bag_entry* bag) const;
1460
1461    void lock() const;
1462
1463    ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
1464            uint32_t* outTypeSpecFlags=NULL) const;
1465
1466    void unlock() const;
1467
1468    class Theme {
1469    public:
1470        Theme(const ResTable& table);
1471        ~Theme();
1472
1473        inline const ResTable& getResTable() const { return mTable; }
1474
1475        status_t applyStyle(uint32_t resID, bool force=false);
1476        status_t setTo(const Theme& other);
1477
1478        /**
1479         * Retrieve a value in the theme.  If the theme defines this
1480         * value, returns a value >= 0 indicating the table it is in
1481         * (for use with getTableStringBlock() and getTableCookie) and
1482         * fills in 'outValue'.  If not found, returns a negative error
1483         * code.
1484         *
1485         * Note that this function does not do reference traversal.  If you want
1486         * to follow references to other resources to get the "real" value to
1487         * use, you need to call resolveReference() after this function.
1488         *
1489         * @param resID A resource identifier naming the desired theme
1490         *              attribute.
1491         * @param outValue Filled in with the theme value that was
1492         *                 found.
1493         *
1494         * @return ssize_t Either a >= 0 table index or a negative error code.
1495         */
1496        ssize_t getAttribute(uint32_t resID, Res_value* outValue,
1497                uint32_t* outTypeSpecFlags = NULL) const;
1498
1499        /**
1500         * This is like ResTable::resolveReference(), but also takes
1501         * care of resolving attribute references to the theme.
1502         */
1503        ssize_t resolveAttributeReference(Res_value* inOutValue,
1504                ssize_t blockIndex, uint32_t* outLastRef = NULL,
1505                uint32_t* inoutTypeSpecFlags = NULL,
1506                ResTable_config* inoutConfig = NULL) const;
1507
1508        void dumpToLog() const;
1509
1510    private:
1511        Theme(const Theme&);
1512        Theme& operator=(const Theme&);
1513
1514        struct theme_entry {
1515            ssize_t stringBlock;
1516            uint32_t typeSpecFlags;
1517            Res_value value;
1518        };
1519        struct type_info {
1520            size_t numEntries;
1521            theme_entry* entries;
1522        };
1523        struct package_info {
1524            size_t numTypes;
1525            type_info types[];
1526        };
1527
1528        void free_package(package_info* pi);
1529        package_info* copy_package(package_info* pi);
1530
1531        const ResTable& mTable;
1532        package_info*   mPackages[Res_MAXPACKAGE];
1533    };
1534
1535    void setParameters(const ResTable_config* params);
1536    void getParameters(ResTable_config* params) const;
1537
1538    // Retrieve an identifier (which can be passed to getResource)
1539    // for a given resource name.  The 'name' can be fully qualified
1540    // (<package>:<type>.<basename>) or the package or type components
1541    // can be dropped if default values are supplied here.
1542    //
1543    // Returns 0 if no such resource was found, else a valid resource ID.
1544    uint32_t identifierForName(const char16_t* name, size_t nameLen,
1545                               const char16_t* type = 0, size_t typeLen = 0,
1546                               const char16_t* defPackage = 0,
1547                               size_t defPackageLen = 0,
1548                               uint32_t* outTypeSpecFlags = NULL) const;
1549
1550    static bool expandResourceRef(const uint16_t* refStr, size_t refLen,
1551                                  String16* outPackage,
1552                                  String16* outType,
1553                                  String16* outName,
1554                                  const String16* defType = NULL,
1555                                  const String16* defPackage = NULL,
1556                                  const char** outErrorMsg = NULL,
1557                                  bool* outPublicOnly = NULL);
1558
1559    static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
1560    static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
1561
1562    // Used with stringToValue.
1563    class Accessor
1564    {
1565    public:
1566        inline virtual ~Accessor() { }
1567
1568        virtual uint32_t getCustomResource(const String16& package,
1569                                           const String16& type,
1570                                           const String16& name) const = 0;
1571        virtual uint32_t getCustomResourceWithCreation(const String16& package,
1572                                                       const String16& type,
1573                                                       const String16& name,
1574                                                       const bool createIfNeeded = false) = 0;
1575        virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
1576        virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
1577        virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
1578        virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
1579        virtual bool getAttributeEnum(uint32_t attrID,
1580                                      const char16_t* name, size_t nameLen,
1581                                      Res_value* outValue) = 0;
1582        virtual bool getAttributeFlags(uint32_t attrID,
1583                                       const char16_t* name, size_t nameLen,
1584                                       Res_value* outValue) = 0;
1585        virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
1586        virtual bool getLocalizationSetting() = 0;
1587        virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
1588    };
1589
1590    // Convert a string to a resource value.  Handles standard "@res",
1591    // "#color", "123", and "0x1bd" types; performs escaping of strings.
1592    // The resulting value is placed in 'outValue'; if it is a string type,
1593    // 'outString' receives the string.  If 'attrID' is supplied, the value is
1594    // type checked against this attribute and it is used to perform enum
1595    // evaluation.  If 'acccessor' is supplied, it will be used to attempt to
1596    // resolve resources that do not exist in this ResTable.  If 'attrType' is
1597    // supplied, the value will be type checked for this format if 'attrID'
1598    // is not supplied or found.
1599    bool stringToValue(Res_value* outValue, String16* outString,
1600                       const char16_t* s, size_t len,
1601                       bool preserveSpaces, bool coerceType,
1602                       uint32_t attrID = 0,
1603                       const String16* defType = NULL,
1604                       const String16* defPackage = NULL,
1605                       Accessor* accessor = NULL,
1606                       void* accessorCookie = NULL,
1607                       uint32_t attrType = ResTable_map::TYPE_ANY,
1608                       bool enforcePrivate = true) const;
1609
1610    // Perform processing of escapes and quotes in a string.
1611    static bool collectString(String16* outString,
1612                              const char16_t* s, size_t len,
1613                              bool preserveSpaces,
1614                              const char** outErrorMsg = NULL,
1615                              bool append = false);
1616
1617    size_t getBasePackageCount() const;
1618    const char16_t* getBasePackageName(size_t idx) const;
1619    uint32_t getBasePackageId(size_t idx) const;
1620
1621    // Return the number of resource tables that the object contains.
1622    size_t getTableCount() const;
1623    // Return the values string pool for the resource table at the given
1624    // index.  This string pool contains all of the strings for values
1625    // contained in the resource table -- that is the item values themselves,
1626    // but not the names their entries or types.
1627    const ResStringPool* getTableStringBlock(size_t index) const;
1628    // Return unique cookie identifier for the given resource table.
1629    int32_t getTableCookie(size_t index) const;
1630
1631    // Return the configurations (ResTable_config) that we know about
1632    void getConfigurations(Vector<ResTable_config>* configs) const;
1633
1634    void getLocales(Vector<String8>* locales) const;
1635
1636    // Generate an idmap.
1637    //
1638    // Return value: on success: NO_ERROR; caller is responsible for free-ing
1639    // outData (using free(3)). On failure, any status_t value other than
1640    // NO_ERROR; the caller should not free outData.
1641    status_t createIdmap(const ResTable& overlay, uint32_t originalCrc, uint32_t overlayCrc,
1642                         void** outData, size_t* outSize) const;
1643
1644    enum {
1645        IDMAP_HEADER_SIZE_BYTES = 3 * sizeof(uint32_t),
1646    };
1647    // Retrieve idmap meta-data.
1648    //
1649    // This function only requires the idmap header (the first
1650    // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
1651    static bool getIdmapInfo(const void* idmap, size_t size,
1652                             uint32_t* pOriginalCrc, uint32_t* pOverlayCrc);
1653
1654    void print(bool inclValues) const;
1655    static String8 normalizeForOutput(const char* input);
1656
1657private:
1658    struct Header;
1659    struct Type;
1660    struct Package;
1661    struct PackageGroup;
1662    struct bag_set;
1663
1664    status_t addInternal(const void* data, size_t size, const int32_t cookie,
1665                 Asset* asset, bool copyData, const Asset* idmap);
1666
1667    ssize_t getResourcePackageIndex(uint32_t resID) const;
1668    ssize_t getEntry(
1669        const Package* package, int typeIndex, int entryIndex,
1670        const ResTable_config* config,
1671        const ResTable_type** outType, const ResTable_entry** outEntry,
1672        const Type** outTypeClass) const;
1673    status_t parsePackage(
1674        const ResTable_package* const pkg, const Header* const header, uint32_t idmap_id);
1675
1676    void print_value(const Package* pkg, const Res_value& value) const;
1677
1678    mutable Mutex               mLock;
1679
1680    status_t                    mError;
1681
1682    ResTable_config             mParams;
1683
1684    // Array of all resource tables.
1685    Vector<Header*>             mHeaders;
1686
1687    // Array of packages in all resource tables.
1688    Vector<PackageGroup*>       mPackageGroups;
1689
1690    // Mapping from resource package IDs to indices into the internal
1691    // package array.
1692    uint8_t                     mPackageMap[256];
1693};
1694
1695}   // namespace android
1696
1697#endif // _LIBS_UTILS_RESOURCE_TYPES_H
1698