ResourceTypes.h revision a730ef3f77fc495bc90199b4d45efab26d609782
1/*
2 * Copyright (C) 2005 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Definitions of resource data structures.
19//
20#ifndef _LIBS_UTILS_RESOURCE_TYPES_H
21#define _LIBS_UTILS_RESOURCE_TYPES_H
22
23#include <androidfw/Asset.h>
24#include <utils/ByteOrder.h>
25#include <utils/Errors.h>
26#include <utils/String16.h>
27#include <utils/Vector.h>
28#include <utils/KeyedVector.h>
29
30#include <utils/threads.h>
31
32#include <stdint.h>
33#include <sys/types.h>
34
35#include <android/configuration.h>
36
37namespace android {
38
39/**
40 * In C++11, char16_t is defined as *at least* 16 bits. We do a lot of
41 * casting on raw data and expect char16_t to be exactly 16 bits.
42 */
43#if __cplusplus >= 201103L
44struct __assertChar16Size {
45    static_assert(sizeof(char16_t) == sizeof(uint16_t), "char16_t is not 16 bits");
46    static_assert(alignof(char16_t) == alignof(uint16_t), "char16_t is not 16-bit aligned");
47};
48#endif
49
50/** ********************************************************************
51 *  PNG Extensions
52 *
53 *  New private chunks that may be placed in PNG images.
54 *
55 *********************************************************************** */
56
57/**
58 * This chunk specifies how to split an image into segments for
59 * scaling.
60 *
61 * There are J horizontal and K vertical segments.  These segments divide
62 * the image into J*K regions as follows (where J=4 and K=3):
63 *
64 *      F0   S0    F1     S1
65 *   +-----+----+------+-------+
66 * S2|  0  |  1 |  2   |   3   |
67 *   +-----+----+------+-------+
68 *   |     |    |      |       |
69 *   |     |    |      |       |
70 * F2|  4  |  5 |  6   |   7   |
71 *   |     |    |      |       |
72 *   |     |    |      |       |
73 *   +-----+----+------+-------+
74 * S3|  8  |  9 |  10  |   11  |
75 *   +-----+----+------+-------+
76 *
77 * Each horizontal and vertical segment is considered to by either
78 * stretchable (marked by the Sx labels) or fixed (marked by the Fy
79 * labels), in the horizontal or vertical axis, respectively. In the
80 * above example, the first is horizontal segment (F0) is fixed, the
81 * next is stretchable and then they continue to alternate. Note that
82 * the segment list for each axis can begin or end with a stretchable
83 * or fixed segment.
84 *
85 * The relative sizes of the stretchy segments indicates the relative
86 * amount of stretchiness of the regions bordered by the segments.  For
87 * example, regions 3, 7 and 11 above will take up more horizontal space
88 * than regions 1, 5 and 9 since the horizontal segment associated with
89 * the first set of regions is larger than the other set of regions.  The
90 * ratios of the amount of horizontal (or vertical) space taken by any
91 * two stretchable slices is exactly the ratio of their corresponding
92 * segment lengths.
93 *
94 * xDivs and yDivs are arrays of horizontal and vertical pixel
95 * indices.  The first pair of Divs (in either array) indicate the
96 * starting and ending points of the first stretchable segment in that
97 * axis. The next pair specifies the next stretchable segment, etc. So
98 * in the above example xDiv[0] and xDiv[1] specify the horizontal
99 * coordinates for the regions labeled 1, 5 and 9.  xDiv[2] and
100 * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
101 * the leftmost slices always start at x=0 and the rightmost slices
102 * always end at the end of the image. So, for example, the regions 0,
103 * 4 and 8 (which are fixed along the X axis) start at x value 0 and
104 * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
105 * xDiv[2].
106 *
107 * The colors array contains hints for each of the regions. They are
108 * ordered according left-to-right and top-to-bottom as indicated above.
109 * For each segment that is a solid color the array entry will contain
110 * that color value; otherwise it will contain NO_COLOR. Segments that
111 * are completely transparent will always have the value TRANSPARENT_COLOR.
112 *
113 * The PNG chunk type is "npTc".
114 */
115struct Res_png_9patch
116{
117    Res_png_9patch() : wasDeserialized(false), xDivsOffset(0),
118                       yDivsOffset(0), colorsOffset(0) { }
119
120    int8_t wasDeserialized;
121    uint8_t numXDivs;
122    uint8_t numYDivs;
123    uint8_t numColors;
124
125    // The offset (from the start of this structure) to the xDivs & yDivs
126    // array for this 9patch. To get a pointer to this array, call
127    // getXDivs or getYDivs. Note that the serialized form for 9patches places
128    // the xDivs, yDivs and colors arrays immediately after the location
129    // of the Res_png_9patch struct.
130    uint32_t xDivsOffset;
131    uint32_t yDivsOffset;
132
133    int32_t paddingLeft, paddingRight;
134    int32_t paddingTop, paddingBottom;
135
136    enum {
137        // The 9 patch segment is not a solid color.
138        NO_COLOR = 0x00000001,
139
140        // The 9 patch segment is completely transparent.
141        TRANSPARENT_COLOR = 0x00000000
142    };
143
144    // The offset (from the start of this structure) to the colors array
145    // for this 9patch.
146    uint32_t colorsOffset;
147
148    // Convert data from device representation to PNG file representation.
149    void deviceToFile();
150    // Convert data from PNG file representation to device representation.
151    void fileToDevice();
152
153    // Serialize/Marshall the patch data into a newly malloc-ed block.
154    static void* serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
155                           const int32_t* yDivs, const uint32_t* colors);
156    // Serialize/Marshall the patch data into |outData|.
157    static void serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
158                           const int32_t* yDivs, const uint32_t* colors, void* outData);
159    // Deserialize/Unmarshall the patch data
160    static Res_png_9patch* deserialize(void* data);
161    // Compute the size of the serialized data structure
162    size_t serializedSize() const;
163
164    // These tell where the next section of a patch starts.
165    // For example, the first patch includes the pixels from
166    // 0 to xDivs[0]-1 and the second patch includes the pixels
167    // from xDivs[0] to xDivs[1]-1.
168    inline int32_t* getXDivs() const {
169        return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + xDivsOffset);
170    }
171    inline int32_t* getYDivs() const {
172        return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + yDivsOffset);
173    }
174    inline uint32_t* getColors() const {
175        return reinterpret_cast<uint32_t*>(reinterpret_cast<uintptr_t>(this) + colorsOffset);
176    }
177
178} __attribute__((packed));
179
180/** ********************************************************************
181 *  Base Types
182 *
183 *  These are standard types that are shared between multiple specific
184 *  resource types.
185 *
186 *********************************************************************** */
187
188/**
189 * Header that appears at the front of every data chunk in a resource.
190 */
191struct ResChunk_header
192{
193    // Type identifier for this chunk.  The meaning of this value depends
194    // on the containing chunk.
195    uint16_t type;
196
197    // Size of the chunk header (in bytes).  Adding this value to
198    // the address of the chunk allows you to find its associated data
199    // (if any).
200    uint16_t headerSize;
201
202    // Total size of this chunk (in bytes).  This is the chunkSize plus
203    // the size of any data associated with the chunk.  Adding this value
204    // to the chunk allows you to completely skip its contents (including
205    // any child chunks).  If this value is the same as chunkSize, there is
206    // no data associated with the chunk.
207    uint32_t size;
208};
209
210enum {
211    RES_NULL_TYPE               = 0x0000,
212    RES_STRING_POOL_TYPE        = 0x0001,
213    RES_TABLE_TYPE              = 0x0002,
214    RES_XML_TYPE                = 0x0003,
215
216    // Chunk types in RES_XML_TYPE
217    RES_XML_FIRST_CHUNK_TYPE    = 0x0100,
218    RES_XML_START_NAMESPACE_TYPE= 0x0100,
219    RES_XML_END_NAMESPACE_TYPE  = 0x0101,
220    RES_XML_START_ELEMENT_TYPE  = 0x0102,
221    RES_XML_END_ELEMENT_TYPE    = 0x0103,
222    RES_XML_CDATA_TYPE          = 0x0104,
223    RES_XML_LAST_CHUNK_TYPE     = 0x017f,
224    // This contains a uint32_t array mapping strings in the string
225    // pool back to resource identifiers.  It is optional.
226    RES_XML_RESOURCE_MAP_TYPE   = 0x0180,
227
228    // Chunk types in RES_TABLE_TYPE
229    RES_TABLE_PACKAGE_TYPE      = 0x0200,
230    RES_TABLE_TYPE_TYPE         = 0x0201,
231    RES_TABLE_TYPE_SPEC_TYPE    = 0x0202,
232    RES_TABLE_LIBRARY_TYPE      = 0x0203
233};
234
235/**
236 * Macros for building/splitting resource identifiers.
237 */
238#define Res_VALIDID(resid) (resid != 0)
239#define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
240#define Res_MAKEID(package, type, entry) \
241    (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
242#define Res_GETPACKAGE(id) ((id>>24)-1)
243#define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
244#define Res_GETENTRY(id) (id&0xFFFF)
245
246#define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
247#define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
248#define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
249
250#define Res_MAXPACKAGE 255
251#define Res_MAXTYPE 255
252
253/**
254 * Representation of a value in a resource, supplying type
255 * information.
256 */
257struct Res_value
258{
259    // Number of bytes in this structure.
260    uint16_t size;
261
262    // Always set to 0.
263    uint8_t res0;
264
265    // Type of the data value.
266    enum {
267        // The 'data' is either 0 or 1, specifying this resource is either
268        // undefined or empty, respectively.
269        TYPE_NULL = 0x00,
270        // The 'data' holds a ResTable_ref, a reference to another resource
271        // table entry.
272        TYPE_REFERENCE = 0x01,
273        // The 'data' holds an attribute resource identifier.
274        TYPE_ATTRIBUTE = 0x02,
275        // The 'data' holds an index into the containing resource table's
276        // global value string pool.
277        TYPE_STRING = 0x03,
278        // The 'data' holds a single-precision floating point number.
279        TYPE_FLOAT = 0x04,
280        // The 'data' holds a complex number encoding a dimension value,
281        // such as "100in".
282        TYPE_DIMENSION = 0x05,
283        // The 'data' holds a complex number encoding a fraction of a
284        // container.
285        TYPE_FRACTION = 0x06,
286        // The 'data' holds a dynamic ResTable_ref, which needs to be
287        // resolved before it can be used like a TYPE_REFERENCE.
288        TYPE_DYNAMIC_REFERENCE = 0x07,
289
290        // Beginning of integer flavors...
291        TYPE_FIRST_INT = 0x10,
292
293        // The 'data' is a raw integer value of the form n..n.
294        TYPE_INT_DEC = 0x10,
295        // The 'data' is a raw integer value of the form 0xn..n.
296        TYPE_INT_HEX = 0x11,
297        // The 'data' is either 0 or 1, for input "false" or "true" respectively.
298        TYPE_INT_BOOLEAN = 0x12,
299
300        // Beginning of color integer flavors...
301        TYPE_FIRST_COLOR_INT = 0x1c,
302
303        // The 'data' is a raw integer value of the form #aarrggbb.
304        TYPE_INT_COLOR_ARGB8 = 0x1c,
305        // The 'data' is a raw integer value of the form #rrggbb.
306        TYPE_INT_COLOR_RGB8 = 0x1d,
307        // The 'data' is a raw integer value of the form #argb.
308        TYPE_INT_COLOR_ARGB4 = 0x1e,
309        // The 'data' is a raw integer value of the form #rgb.
310        TYPE_INT_COLOR_RGB4 = 0x1f,
311
312        // ...end of integer flavors.
313        TYPE_LAST_COLOR_INT = 0x1f,
314
315        // ...end of integer flavors.
316        TYPE_LAST_INT = 0x1f
317    };
318    uint8_t dataType;
319
320    // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
321    enum {
322        // Where the unit type information is.  This gives us 16 possible
323        // types, as defined below.
324        COMPLEX_UNIT_SHIFT = 0,
325        COMPLEX_UNIT_MASK = 0xf,
326
327        // TYPE_DIMENSION: Value is raw pixels.
328        COMPLEX_UNIT_PX = 0,
329        // TYPE_DIMENSION: Value is Device Independent Pixels.
330        COMPLEX_UNIT_DIP = 1,
331        // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
332        COMPLEX_UNIT_SP = 2,
333        // TYPE_DIMENSION: Value is in points.
334        COMPLEX_UNIT_PT = 3,
335        // TYPE_DIMENSION: Value is in inches.
336        COMPLEX_UNIT_IN = 4,
337        // TYPE_DIMENSION: Value is in millimeters.
338        COMPLEX_UNIT_MM = 5,
339
340        // TYPE_FRACTION: A basic fraction of the overall size.
341        COMPLEX_UNIT_FRACTION = 0,
342        // TYPE_FRACTION: A fraction of the parent size.
343        COMPLEX_UNIT_FRACTION_PARENT = 1,
344
345        // Where the radix information is, telling where the decimal place
346        // appears in the mantissa.  This give us 4 possible fixed point
347        // representations as defined below.
348        COMPLEX_RADIX_SHIFT = 4,
349        COMPLEX_RADIX_MASK = 0x3,
350
351        // The mantissa is an integral number -- i.e., 0xnnnnnn.0
352        COMPLEX_RADIX_23p0 = 0,
353        // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
354        COMPLEX_RADIX_16p7 = 1,
355        // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
356        COMPLEX_RADIX_8p15 = 2,
357        // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
358        COMPLEX_RADIX_0p23 = 3,
359
360        // Where the actual value is.  This gives us 23 bits of
361        // precision.  The top bit is the sign.
362        COMPLEX_MANTISSA_SHIFT = 8,
363        COMPLEX_MANTISSA_MASK = 0xffffff
364    };
365
366    // Possible data values for TYPE_NULL.
367    enum {
368        // The value is not defined.
369        DATA_NULL_UNDEFINED = 0,
370        // The value is explicitly defined as empty.
371        DATA_NULL_EMPTY = 1
372    };
373
374    // The data for this item, as interpreted according to dataType.
375    uint32_t data;
376
377    void copyFrom_dtoh(const Res_value& src);
378};
379
380/**
381 *  This is a reference to a unique entry (a ResTable_entry structure)
382 *  in a resource table.  The value is structured as: 0xpptteeee,
383 *  where pp is the package index, tt is the type index in that
384 *  package, and eeee is the entry index in that type.  The package
385 *  and type values start at 1 for the first item, to help catch cases
386 *  where they have not been supplied.
387 */
388struct ResTable_ref
389{
390    uint32_t ident;
391};
392
393/**
394 * Reference to a string in a string pool.
395 */
396struct ResStringPool_ref
397{
398    // Index into the string pool table (uint32_t-offset from the indices
399    // immediately after ResStringPool_header) at which to find the location
400    // of the string data in the pool.
401    uint32_t index;
402};
403
404/** ********************************************************************
405 *  String Pool
406 *
407 *  A set of strings that can be references by others through a
408 *  ResStringPool_ref.
409 *
410 *********************************************************************** */
411
412/**
413 * Definition for a pool of strings.  The data of this chunk is an
414 * array of uint32_t providing indices into the pool, relative to
415 * stringsStart.  At stringsStart are all of the UTF-16 strings
416 * concatenated together; each starts with a uint16_t of the string's
417 * length and each ends with a 0x0000 terminator.  If a string is >
418 * 32767 characters, the high bit of the length is set meaning to take
419 * those 15 bits as a high word and it will be followed by another
420 * uint16_t containing the low word.
421 *
422 * If styleCount is not zero, then immediately following the array of
423 * uint32_t indices into the string table is another array of indices
424 * into a style table starting at stylesStart.  Each entry in the
425 * style table is an array of ResStringPool_span structures.
426 */
427struct ResStringPool_header
428{
429    struct ResChunk_header header;
430
431    // Number of strings in this pool (number of uint32_t indices that follow
432    // in the data).
433    uint32_t stringCount;
434
435    // Number of style span arrays in the pool (number of uint32_t indices
436    // follow the string indices).
437    uint32_t styleCount;
438
439    // Flags.
440    enum {
441        // If set, the string index is sorted by the string values (based
442        // on strcmp16()).
443        SORTED_FLAG = 1<<0,
444
445        // String pool is encoded in UTF-8
446        UTF8_FLAG = 1<<8
447    };
448    uint32_t flags;
449
450    // Index from header of the string data.
451    uint32_t stringsStart;
452
453    // Index from header of the style data.
454    uint32_t stylesStart;
455};
456
457/**
458 * This structure defines a span of style information associated with
459 * a string in the pool.
460 */
461struct ResStringPool_span
462{
463    enum {
464        END = 0xFFFFFFFF
465    };
466
467    // This is the name of the span -- that is, the name of the XML
468    // tag that defined it.  The special value END (0xFFFFFFFF) indicates
469    // the end of an array of spans.
470    ResStringPool_ref name;
471
472    // The range of characters in the string that this span applies to.
473    uint32_t firstChar, lastChar;
474};
475
476/**
477 * Convenience class for accessing data in a ResStringPool resource.
478 */
479class ResStringPool
480{
481public:
482    ResStringPool();
483    ResStringPool(const void* data, size_t size, bool copyData=false);
484    ~ResStringPool();
485
486    void setToEmpty();
487    status_t setTo(const void* data, size_t size, bool copyData=false);
488
489    status_t getError() const;
490
491    void uninit();
492
493    // Return string entry as UTF16; if the pool is UTF8, the string will
494    // be converted before returning.
495    inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
496        return stringAt(ref.index, outLen);
497    }
498    const char16_t* stringAt(size_t idx, size_t* outLen) const;
499
500    // Note: returns null if the string pool is not UTF8.
501    const char* string8At(size_t idx, size_t* outLen) const;
502
503    // Return string whether the pool is UTF8 or UTF16.  Does not allow you
504    // to distinguish null.
505    const String8 string8ObjectAt(size_t idx) const;
506
507    const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
508    const ResStringPool_span* styleAt(size_t idx) const;
509
510    ssize_t indexOfString(const char16_t* str, size_t strLen) const;
511
512    size_t size() const;
513    size_t styleCount() const;
514    size_t bytes() const;
515
516    bool isSorted() const;
517    bool isUTF8() const;
518
519private:
520    status_t                    mError;
521    void*                       mOwnedData;
522    const ResStringPool_header* mHeader;
523    size_t                      mSize;
524    mutable Mutex               mDecodeLock;
525    const uint32_t*             mEntries;
526    const uint32_t*             mEntryStyles;
527    const void*                 mStrings;
528    char16_t mutable**          mCache;
529    uint32_t                    mStringPoolSize;    // number of uint16_t
530    const uint32_t*             mStyles;
531    uint32_t                    mStylePoolSize;    // number of uint32_t
532};
533
534/**
535 * Wrapper class that allows the caller to retrieve a string from
536 * a string pool without knowing which string pool to look.
537 */
538class StringPoolRef {
539public:
540    StringPoolRef();
541    StringPoolRef(const ResStringPool* pool, uint32_t index);
542
543    const char* string8(size_t* outLen) const;
544    const char16_t* string16(size_t* outLen) const;
545
546private:
547    const ResStringPool*        mPool;
548    uint32_t                    mIndex;
549};
550
551/** ********************************************************************
552 *  XML Tree
553 *
554 *  Binary representation of an XML document.  This is designed to
555 *  express everything in an XML document, in a form that is much
556 *  easier to parse on the device.
557 *
558 *********************************************************************** */
559
560/**
561 * XML tree header.  This appears at the front of an XML tree,
562 * describing its content.  It is followed by a flat array of
563 * ResXMLTree_node structures; the hierarchy of the XML document
564 * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
565 * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
566 */
567struct ResXMLTree_header
568{
569    struct ResChunk_header header;
570};
571
572/**
573 * Basic XML tree node.  A single item in the XML document.  Extended info
574 * about the node can be found after header.headerSize.
575 */
576struct ResXMLTree_node
577{
578    struct ResChunk_header header;
579
580    // Line number in original source file at which this element appeared.
581    uint32_t lineNumber;
582
583    // Optional XML comment that was associated with this element; -1 if none.
584    struct ResStringPool_ref comment;
585};
586
587/**
588 * Extended XML tree node for CDATA tags -- includes the CDATA string.
589 * Appears header.headerSize bytes after a ResXMLTree_node.
590 */
591struct ResXMLTree_cdataExt
592{
593    // The raw CDATA character data.
594    struct ResStringPool_ref data;
595
596    // The typed value of the character data if this is a CDATA node.
597    struct Res_value typedData;
598};
599
600/**
601 * Extended XML tree node for namespace start/end nodes.
602 * Appears header.headerSize bytes after a ResXMLTree_node.
603 */
604struct ResXMLTree_namespaceExt
605{
606    // The prefix of the namespace.
607    struct ResStringPool_ref prefix;
608
609    // The URI of the namespace.
610    struct ResStringPool_ref uri;
611};
612
613/**
614 * Extended XML tree node for element start/end nodes.
615 * Appears header.headerSize bytes after a ResXMLTree_node.
616 */
617struct ResXMLTree_endElementExt
618{
619    // String of the full namespace of this element.
620    struct ResStringPool_ref ns;
621
622    // String name of this node if it is an ELEMENT; the raw
623    // character data if this is a CDATA node.
624    struct ResStringPool_ref name;
625};
626
627/**
628 * Extended XML tree node for start tags -- includes attribute
629 * information.
630 * Appears header.headerSize bytes after a ResXMLTree_node.
631 */
632struct ResXMLTree_attrExt
633{
634    // String of the full namespace of this element.
635    struct ResStringPool_ref ns;
636
637    // String name of this node if it is an ELEMENT; the raw
638    // character data if this is a CDATA node.
639    struct ResStringPool_ref name;
640
641    // Byte offset from the start of this structure where the attributes start.
642    uint16_t attributeStart;
643
644    // Size of the ResXMLTree_attribute structures that follow.
645    uint16_t attributeSize;
646
647    // Number of attributes associated with an ELEMENT.  These are
648    // available as an array of ResXMLTree_attribute structures
649    // immediately following this node.
650    uint16_t attributeCount;
651
652    // Index (1-based) of the "id" attribute. 0 if none.
653    uint16_t idIndex;
654
655    // Index (1-based) of the "class" attribute. 0 if none.
656    uint16_t classIndex;
657
658    // Index (1-based) of the "style" attribute. 0 if none.
659    uint16_t styleIndex;
660};
661
662struct ResXMLTree_attribute
663{
664    // Namespace of this attribute.
665    struct ResStringPool_ref ns;
666
667    // Name of this attribute.
668    struct ResStringPool_ref name;
669
670    // The original raw string value of this attribute.
671    struct ResStringPool_ref rawValue;
672
673    // Processesd typed value of this attribute.
674    struct Res_value typedValue;
675};
676
677class ResXMLTree;
678
679class ResXMLParser
680{
681public:
682    ResXMLParser(const ResXMLTree& tree);
683
684    enum event_code_t {
685        BAD_DOCUMENT = -1,
686        START_DOCUMENT = 0,
687        END_DOCUMENT = 1,
688
689        FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE,
690
691        START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
692        END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
693        START_TAG = RES_XML_START_ELEMENT_TYPE,
694        END_TAG = RES_XML_END_ELEMENT_TYPE,
695        TEXT = RES_XML_CDATA_TYPE
696    };
697
698    struct ResXMLPosition
699    {
700        event_code_t                eventCode;
701        const ResXMLTree_node*      curNode;
702        const void*                 curExt;
703    };
704
705    void restart();
706
707    const ResStringPool& getStrings() const;
708
709    event_code_t getEventType() const;
710    // Note, unlike XmlPullParser, the first call to next() will return
711    // START_TAG of the first element.
712    event_code_t next();
713
714    // These are available for all nodes:
715    int32_t getCommentID() const;
716    const char16_t* getComment(size_t* outLen) const;
717    uint32_t getLineNumber() const;
718
719    // This is available for TEXT:
720    int32_t getTextID() const;
721    const char16_t* getText(size_t* outLen) const;
722    ssize_t getTextValue(Res_value* outValue) const;
723
724    // These are available for START_NAMESPACE and END_NAMESPACE:
725    int32_t getNamespacePrefixID() const;
726    const char16_t* getNamespacePrefix(size_t* outLen) const;
727    int32_t getNamespaceUriID() const;
728    const char16_t* getNamespaceUri(size_t* outLen) const;
729
730    // These are available for START_TAG and END_TAG:
731    int32_t getElementNamespaceID() const;
732    const char16_t* getElementNamespace(size_t* outLen) const;
733    int32_t getElementNameID() const;
734    const char16_t* getElementName(size_t* outLen) const;
735
736    // Remaining methods are for retrieving information about attributes
737    // associated with a START_TAG:
738
739    size_t getAttributeCount() const;
740
741    // Returns -1 if no namespace, -2 if idx out of range.
742    int32_t getAttributeNamespaceID(size_t idx) const;
743    const char16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
744
745    int32_t getAttributeNameID(size_t idx) const;
746    const char16_t* getAttributeName(size_t idx, size_t* outLen) const;
747    uint32_t getAttributeNameResID(size_t idx) const;
748
749    // These will work only if the underlying string pool is UTF-8.
750    const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
751    const char* getAttributeName8(size_t idx, size_t* outLen) const;
752
753    int32_t getAttributeValueStringID(size_t idx) const;
754    const char16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
755
756    int32_t getAttributeDataType(size_t idx) const;
757    int32_t getAttributeData(size_t idx) const;
758    ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
759
760    ssize_t indexOfAttribute(const char* ns, const char* attr) const;
761    ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
762                             const char16_t* attr, size_t attrLen) const;
763
764    ssize_t indexOfID() const;
765    ssize_t indexOfClass() const;
766    ssize_t indexOfStyle() const;
767
768    void getPosition(ResXMLPosition* pos) const;
769    void setPosition(const ResXMLPosition& pos);
770
771private:
772    friend class ResXMLTree;
773
774    event_code_t nextNode();
775
776    const ResXMLTree&           mTree;
777    event_code_t                mEventCode;
778    const ResXMLTree_node*      mCurNode;
779    const void*                 mCurExt;
780};
781
782class DynamicRefTable;
783
784/**
785 * Convenience class for accessing data in a ResXMLTree resource.
786 */
787class ResXMLTree : public ResXMLParser
788{
789public:
790    ResXMLTree(const DynamicRefTable* dynamicRefTable);
791    ResXMLTree();
792    ~ResXMLTree();
793
794    status_t setTo(const void* data, size_t size, bool copyData=false);
795
796    status_t getError() const;
797
798    void uninit();
799
800private:
801    friend class ResXMLParser;
802
803    status_t validateNode(const ResXMLTree_node* node) const;
804
805    const DynamicRefTable* const mDynamicRefTable;
806
807    status_t                    mError;
808    void*                       mOwnedData;
809    const ResXMLTree_header*    mHeader;
810    size_t                      mSize;
811    const uint8_t*              mDataEnd;
812    ResStringPool               mStrings;
813    const uint32_t*             mResIds;
814    size_t                      mNumResIds;
815    const ResXMLTree_node*      mRootNode;
816    const void*                 mRootExt;
817    event_code_t                mRootCode;
818};
819
820/** ********************************************************************
821 *  RESOURCE TABLE
822 *
823 *********************************************************************** */
824
825/**
826 * Header for a resource table.  Its data contains a series of
827 * additional chunks:
828 *   * A ResStringPool_header containing all table values.  This string pool
829 *     contains all of the string values in the entire resource table (not
830 *     the names of entries or type identifiers however).
831 *   * One or more ResTable_package chunks.
832 *
833 * Specific entries within a resource table can be uniquely identified
834 * with a single integer as defined by the ResTable_ref structure.
835 */
836struct ResTable_header
837{
838    struct ResChunk_header header;
839
840    // The number of ResTable_package structures.
841    uint32_t packageCount;
842};
843
844/**
845 * A collection of resource data types within a package.  Followed by
846 * one or more ResTable_type and ResTable_typeSpec structures containing the
847 * entry values for each resource type.
848 */
849struct ResTable_package
850{
851    struct ResChunk_header header;
852
853    // If this is a base package, its ID.  Package IDs start
854    // at 1 (corresponding to the value of the package bits in a
855    // resource identifier).  0 means this is not a base package.
856    uint32_t id;
857
858    // Actual name of this package, \0-terminated.
859    uint16_t name[128];
860
861    // Offset to a ResStringPool_header defining the resource
862    // type symbol table.  If zero, this package is inheriting from
863    // another base package (overriding specific values in it).
864    uint32_t typeStrings;
865
866    // Last index into typeStrings that is for public use by others.
867    uint32_t lastPublicType;
868
869    // Offset to a ResStringPool_header defining the resource
870    // key symbol table.  If zero, this package is inheriting from
871    // another base package (overriding specific values in it).
872    uint32_t keyStrings;
873
874    // Last index into keyStrings that is for public use by others.
875    uint32_t lastPublicKey;
876
877    uint32_t typeIdOffset;
878};
879
880// The most specific locale can consist of:
881//
882// - a 3 char language code
883// - a 3 char region code prefixed by a 'r'
884// - a 4 char script code prefixed by a 's'
885// - a 8 char variant code prefixed by a 'v'
886//
887// each separated by a single char separator, which sums up to a total of 24
888// chars, (25 include the string terminator) rounded up to 28 to be 4 byte
889// aligned.
890#define RESTABLE_MAX_LOCALE_LEN 28
891
892
893/**
894 * Describes a particular resource configuration.
895 */
896struct ResTable_config
897{
898    // Number of bytes in this structure.
899    uint32_t size;
900
901    union {
902        struct {
903            // Mobile country code (from SIM).  0 means "any".
904            uint16_t mcc;
905            // Mobile network code (from SIM).  0 means "any".
906            uint16_t mnc;
907        };
908        uint32_t imsi;
909    };
910
911    union {
912        struct {
913            // This field can take three different forms:
914            // - \0\0 means "any".
915            //
916            // - Two 7 bit ascii values interpreted as ISO-639-1 language
917            //   codes ('fr', 'en' etc. etc.). The high bit for both bytes is
918            //   zero.
919            //
920            // - A single 16 bit little endian packed value representing an
921            //   ISO-639-2 3 letter language code. This will be of the form:
922            //
923            //   {1, t, t, t, t, t, s, s, s, s, s, f, f, f, f, f}
924            //
925            //   bit[0, 4] = first letter of the language code
926            //   bit[5, 9] = second letter of the language code
927            //   bit[10, 14] = third letter of the language code.
928            //   bit[15] = 1 always
929            //
930            // For backwards compatibility, languages that have unambiguous
931            // two letter codes are represented in that format.
932            //
933            // The layout is always bigendian irrespective of the runtime
934            // architecture.
935            char language[2];
936
937            // This field can take three different forms:
938            // - \0\0 means "any".
939            //
940            // - Two 7 bit ascii values interpreted as 2 letter region
941            //   codes ('US', 'GB' etc.). The high bit for both bytes is zero.
942            //
943            // - An UN M.49 3 digit region code. For simplicity, these are packed
944            //   in the same manner as the language codes, though we should need
945            //   only 10 bits to represent them, instead of the 15.
946            //
947            // The layout is always bigendian irrespective of the runtime
948            // architecture.
949            char country[2];
950        };
951        uint32_t locale;
952    };
953
954    enum {
955        ORIENTATION_ANY  = ACONFIGURATION_ORIENTATION_ANY,
956        ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
957        ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
958        ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
959    };
960
961    enum {
962        TOUCHSCREEN_ANY  = ACONFIGURATION_TOUCHSCREEN_ANY,
963        TOUCHSCREEN_NOTOUCH  = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
964        TOUCHSCREEN_STYLUS  = ACONFIGURATION_TOUCHSCREEN_STYLUS,
965        TOUCHSCREEN_FINGER  = ACONFIGURATION_TOUCHSCREEN_FINGER,
966    };
967
968    enum {
969        DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
970        DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
971        DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
972        DENSITY_TV = ACONFIGURATION_DENSITY_TV,
973        DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
974        DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
975        DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
976        DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
977        DENSITY_ANY = ACONFIGURATION_DENSITY_ANY,
978        DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
979    };
980
981    union {
982        struct {
983            uint8_t orientation;
984            uint8_t touchscreen;
985            uint16_t density;
986        };
987        uint32_t screenType;
988    };
989
990    enum {
991        KEYBOARD_ANY  = ACONFIGURATION_KEYBOARD_ANY,
992        KEYBOARD_NOKEYS  = ACONFIGURATION_KEYBOARD_NOKEYS,
993        KEYBOARD_QWERTY  = ACONFIGURATION_KEYBOARD_QWERTY,
994        KEYBOARD_12KEY  = ACONFIGURATION_KEYBOARD_12KEY,
995    };
996
997    enum {
998        NAVIGATION_ANY  = ACONFIGURATION_NAVIGATION_ANY,
999        NAVIGATION_NONAV  = ACONFIGURATION_NAVIGATION_NONAV,
1000        NAVIGATION_DPAD  = ACONFIGURATION_NAVIGATION_DPAD,
1001        NAVIGATION_TRACKBALL  = ACONFIGURATION_NAVIGATION_TRACKBALL,
1002        NAVIGATION_WHEEL  = ACONFIGURATION_NAVIGATION_WHEEL,
1003    };
1004
1005    enum {
1006        MASK_KEYSHIDDEN = 0x0003,
1007        KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
1008        KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
1009        KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
1010        KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
1011    };
1012
1013    enum {
1014        MASK_NAVHIDDEN = 0x000c,
1015        SHIFT_NAVHIDDEN = 2,
1016        NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
1017        NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
1018        NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
1019    };
1020
1021    union {
1022        struct {
1023            uint8_t keyboard;
1024            uint8_t navigation;
1025            uint8_t inputFlags;
1026            uint8_t inputPad0;
1027        };
1028        uint32_t input;
1029    };
1030
1031    enum {
1032        SCREENWIDTH_ANY = 0
1033    };
1034
1035    enum {
1036        SCREENHEIGHT_ANY = 0
1037    };
1038
1039    union {
1040        struct {
1041            uint16_t screenWidth;
1042            uint16_t screenHeight;
1043        };
1044        uint32_t screenSize;
1045    };
1046
1047    enum {
1048        SDKVERSION_ANY = 0
1049    };
1050
1051  enum {
1052        MINORVERSION_ANY = 0
1053    };
1054
1055    union {
1056        struct {
1057            uint16_t sdkVersion;
1058            // For now minorVersion must always be 0!!!  Its meaning
1059            // is currently undefined.
1060            uint16_t minorVersion;
1061        };
1062        uint32_t version;
1063    };
1064
1065    enum {
1066        // screenLayout bits for screen size class.
1067        MASK_SCREENSIZE = 0x0f,
1068        SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
1069        SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
1070        SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
1071        SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
1072        SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
1073
1074        // screenLayout bits for wide/long screen variation.
1075        MASK_SCREENLONG = 0x30,
1076        SHIFT_SCREENLONG = 4,
1077        SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
1078        SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
1079        SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
1080
1081        // screenLayout bits for layout direction.
1082        MASK_LAYOUTDIR = 0xC0,
1083        SHIFT_LAYOUTDIR = 6,
1084        LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
1085        LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
1086        LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
1087    };
1088
1089    enum {
1090        // uiMode bits for the mode type.
1091        MASK_UI_MODE_TYPE = 0x0f,
1092        UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
1093        UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
1094        UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
1095        UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
1096        UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
1097        UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
1098        UI_MODE_TYPE_WATCH = ACONFIGURATION_UI_MODE_TYPE_WATCH,
1099
1100        // uiMode bits for the night switch.
1101        MASK_UI_MODE_NIGHT = 0x30,
1102        SHIFT_UI_MODE_NIGHT = 4,
1103        UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
1104        UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
1105        UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
1106    };
1107
1108    union {
1109        struct {
1110            uint8_t screenLayout;
1111            uint8_t uiMode;
1112            uint16_t smallestScreenWidthDp;
1113        };
1114        uint32_t screenConfig;
1115    };
1116
1117    union {
1118        struct {
1119            uint16_t screenWidthDp;
1120            uint16_t screenHeightDp;
1121        };
1122        uint32_t screenSizeDp;
1123    };
1124
1125    // The ISO-15924 short name for the script corresponding to this
1126    // configuration. (eg. Hant, Latn, etc.). Interpreted in conjunction with
1127    // the locale field.
1128    char localeScript[4];
1129
1130    // A single BCP-47 variant subtag. Will vary in length between 5 and 8
1131    // chars. Interpreted in conjunction with the locale field.
1132    char localeVariant[8];
1133
1134    void copyFromDeviceNoSwap(const ResTable_config& o);
1135
1136    void copyFromDtoH(const ResTable_config& o);
1137
1138    void swapHtoD();
1139
1140    int compare(const ResTable_config& o) const;
1141    int compareLogical(const ResTable_config& o) const;
1142
1143    // Flags indicating a set of config values.  These flag constants must
1144    // match the corresponding ones in android.content.pm.ActivityInfo and
1145    // attrs_manifest.xml.
1146    enum {
1147        CONFIG_MCC = ACONFIGURATION_MCC,
1148        CONFIG_MNC = ACONFIGURATION_MNC,
1149        CONFIG_LOCALE = ACONFIGURATION_LOCALE,
1150        CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
1151        CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
1152        CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
1153        CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
1154        CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
1155        CONFIG_DENSITY = ACONFIGURATION_DENSITY,
1156        CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
1157        CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
1158        CONFIG_VERSION = ACONFIGURATION_VERSION,
1159        CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
1160        CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
1161        CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
1162    };
1163
1164    // Compare two configuration, returning CONFIG_* flags set for each value
1165    // that is different.
1166    int diff(const ResTable_config& o) const;
1167
1168    // Return true if 'this' is more specific than 'o'.
1169    bool isMoreSpecificThan(const ResTable_config& o) const;
1170
1171    // Return true if 'this' is a better match than 'o' for the 'requested'
1172    // configuration.  This assumes that match() has already been used to
1173    // remove any configurations that don't match the requested configuration
1174    // at all; if they are not first filtered, non-matching results can be
1175    // considered better than matching ones.
1176    // The general rule per attribute: if the request cares about an attribute
1177    // (it normally does), if the two (this and o) are equal it's a tie.  If
1178    // they are not equal then one must be generic because only generic and
1179    // '==requested' will pass the match() call.  So if this is not generic,
1180    // it wins.  If this IS generic, o wins (return false).
1181    bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
1182
1183    // Return true if 'this' can be considered a match for the parameters in
1184    // 'settings'.
1185    // Note this is asymetric.  A default piece of data will match every request
1186    // but a request for the default should not match odd specifics
1187    // (ie, request with no mcc should not match a particular mcc's data)
1188    // settings is the requested settings
1189    bool match(const ResTable_config& settings) const;
1190
1191    // Get the string representation of the locale component of this
1192    // Config. The maximum size of this representation will be
1193    // |RESTABLE_MAX_LOCALE_LEN| (including a terminating '\0').
1194    //
1195    // Example: en-US, en-Latn-US, en-POSIX.
1196    void getBcp47Locale(char* out) const;
1197
1198    // Sets the values of language, region, script and variant to the
1199    // well formed BCP-47 locale contained in |in|. The input locale is
1200    // assumed to be valid and no validation is performed.
1201    void setBcp47Locale(const char* in);
1202
1203    inline void clearLocale() {
1204        locale = 0;
1205        memset(localeScript, 0, sizeof(localeScript));
1206        memset(localeVariant, 0, sizeof(localeVariant));
1207    }
1208
1209    // Get the 2 or 3 letter language code of this configuration. Trailing
1210    // bytes are set to '\0'.
1211    size_t unpackLanguage(char language[4]) const;
1212    // Get the 2 or 3 letter language code of this configuration. Trailing
1213    // bytes are set to '\0'.
1214    size_t unpackRegion(char region[4]) const;
1215
1216    // Sets the language code of this configuration to the first three
1217    // chars at |language|.
1218    //
1219    // If |language| is a 2 letter code, the trailing byte must be '\0' or
1220    // the BCP-47 separator '-'.
1221    void packLanguage(const char* language);
1222    // Sets the region code of this configuration to the first three bytes
1223    // at |region|. If |region| is a 2 letter code, the trailing byte must be '\0'
1224    // or the BCP-47 separator '-'.
1225    void packRegion(const char* region);
1226
1227    // Returns a positive integer if this config is more specific than |o|
1228    // with respect to their locales, a negative integer if |o| is more specific
1229    // and 0 if they're equally specific.
1230    int isLocaleMoreSpecificThan(const ResTable_config &o) const;
1231
1232    String8 toString() const;
1233};
1234
1235/**
1236 * A specification of the resources defined by a particular type.
1237 *
1238 * There should be one of these chunks for each resource type.
1239 *
1240 * This structure is followed by an array of integers providing the set of
1241 * configuration change flags (ResTable_config::CONFIG_*) that have multiple
1242 * resources for that configuration.  In addition, the high bit is set if that
1243 * resource has been made public.
1244 */
1245struct ResTable_typeSpec
1246{
1247    struct ResChunk_header header;
1248
1249    // The type identifier this chunk is holding.  Type IDs start
1250    // at 1 (corresponding to the value of the type bits in a
1251    // resource identifier).  0 is invalid.
1252    uint8_t id;
1253
1254    // Must be 0.
1255    uint8_t res0;
1256    // Must be 0.
1257    uint16_t res1;
1258
1259    // Number of uint32_t entry configuration masks that follow.
1260    uint32_t entryCount;
1261
1262    enum {
1263        // Additional flag indicating an entry is public.
1264        SPEC_PUBLIC = 0x40000000
1265    };
1266};
1267
1268/**
1269 * A collection of resource entries for a particular resource data
1270 * type. Followed by an array of uint32_t defining the resource
1271 * values, corresponding to the array of type strings in the
1272 * ResTable_package::typeStrings string block. Each of these hold an
1273 * index from entriesStart; a value of NO_ENTRY means that entry is
1274 * not defined.
1275 *
1276 * There may be multiple of these chunks for a particular resource type,
1277 * supply different configuration variations for the resource values of
1278 * that type.
1279 *
1280 * It would be nice to have an additional ordered index of entries, so
1281 * we can do a binary search if trying to find a resource by string name.
1282 */
1283struct ResTable_type
1284{
1285    struct ResChunk_header header;
1286
1287    enum {
1288        NO_ENTRY = 0xFFFFFFFF
1289    };
1290
1291    // The type identifier this chunk is holding.  Type IDs start
1292    // at 1 (corresponding to the value of the type bits in a
1293    // resource identifier).  0 is invalid.
1294    uint8_t id;
1295
1296    // Must be 0.
1297    uint8_t res0;
1298    // Must be 0.
1299    uint16_t res1;
1300
1301    // Number of uint32_t entry indices that follow.
1302    uint32_t entryCount;
1303
1304    // Offset from header where ResTable_entry data starts.
1305    uint32_t entriesStart;
1306
1307    // Configuration this collection of entries is designed for.
1308    ResTable_config config;
1309};
1310
1311/**
1312 * This is the beginning of information about an entry in the resource
1313 * table.  It holds the reference to the name of this entry, and is
1314 * immediately followed by one of:
1315 *   * A Res_value structure, if FLAG_COMPLEX is -not- set.
1316 *   * An array of ResTable_map structures, if FLAG_COMPLEX is set.
1317 *     These supply a set of name/value mappings of data.
1318 */
1319struct ResTable_entry
1320{
1321    // Number of bytes in this structure.
1322    uint16_t size;
1323
1324    enum {
1325        // If set, this is a complex entry, holding a set of name/value
1326        // mappings.  It is followed by an array of ResTable_map structures.
1327        FLAG_COMPLEX = 0x0001,
1328        // If set, this resource has been declared public, so libraries
1329        // are allowed to reference it.
1330        FLAG_PUBLIC = 0x0002
1331    };
1332    uint16_t flags;
1333
1334    // Reference into ResTable_package::keyStrings identifying this entry.
1335    struct ResStringPool_ref key;
1336};
1337
1338/**
1339 * Extended form of a ResTable_entry for map entries, defining a parent map
1340 * resource from which to inherit values.
1341 */
1342struct ResTable_map_entry : public ResTable_entry
1343{
1344    // Resource identifier of the parent mapping, or 0 if there is none.
1345    // This is always treated as a TYPE_DYNAMIC_REFERENCE.
1346    ResTable_ref parent;
1347    // Number of name/value pairs that follow for FLAG_COMPLEX.
1348    uint32_t count;
1349};
1350
1351/**
1352 * A single name/value mapping that is part of a complex resource
1353 * entry.
1354 */
1355struct ResTable_map
1356{
1357    // The resource identifier defining this mapping's name.  For attribute
1358    // resources, 'name' can be one of the following special resource types
1359    // to supply meta-data about the attribute; for all other resource types
1360    // it must be an attribute resource.
1361    ResTable_ref name;
1362
1363    // Special values for 'name' when defining attribute resources.
1364    enum {
1365        // This entry holds the attribute's type code.
1366        ATTR_TYPE = Res_MAKEINTERNAL(0),
1367
1368        // For integral attributes, this is the minimum value it can hold.
1369        ATTR_MIN = Res_MAKEINTERNAL(1),
1370
1371        // For integral attributes, this is the maximum value it can hold.
1372        ATTR_MAX = Res_MAKEINTERNAL(2),
1373
1374        // Localization of this resource is can be encouraged or required with
1375        // an aapt flag if this is set
1376        ATTR_L10N = Res_MAKEINTERNAL(3),
1377
1378        // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
1379        ATTR_OTHER = Res_MAKEINTERNAL(4),
1380        ATTR_ZERO = Res_MAKEINTERNAL(5),
1381        ATTR_ONE = Res_MAKEINTERNAL(6),
1382        ATTR_TWO = Res_MAKEINTERNAL(7),
1383        ATTR_FEW = Res_MAKEINTERNAL(8),
1384        ATTR_MANY = Res_MAKEINTERNAL(9)
1385
1386    };
1387
1388    // Bit mask of allowed types, for use with ATTR_TYPE.
1389    enum {
1390        // No type has been defined for this attribute, use generic
1391        // type handling.  The low 16 bits are for types that can be
1392        // handled generically; the upper 16 require additional information
1393        // in the bag so can not be handled generically for TYPE_ANY.
1394        TYPE_ANY = 0x0000FFFF,
1395
1396        // Attribute holds a references to another resource.
1397        TYPE_REFERENCE = 1<<0,
1398
1399        // Attribute holds a generic string.
1400        TYPE_STRING = 1<<1,
1401
1402        // Attribute holds an integer value.  ATTR_MIN and ATTR_MIN can
1403        // optionally specify a constrained range of possible integer values.
1404        TYPE_INTEGER = 1<<2,
1405
1406        // Attribute holds a boolean integer.
1407        TYPE_BOOLEAN = 1<<3,
1408
1409        // Attribute holds a color value.
1410        TYPE_COLOR = 1<<4,
1411
1412        // Attribute holds a floating point value.
1413        TYPE_FLOAT = 1<<5,
1414
1415        // Attribute holds a dimension value, such as "20px".
1416        TYPE_DIMENSION = 1<<6,
1417
1418        // Attribute holds a fraction value, such as "20%".
1419        TYPE_FRACTION = 1<<7,
1420
1421        // Attribute holds an enumeration.  The enumeration values are
1422        // supplied as additional entries in the map.
1423        TYPE_ENUM = 1<<16,
1424
1425        // Attribute holds a bitmaks of flags.  The flag bit values are
1426        // supplied as additional entries in the map.
1427        TYPE_FLAGS = 1<<17
1428    };
1429
1430    // Enum of localization modes, for use with ATTR_L10N.
1431    enum {
1432        L10N_NOT_REQUIRED = 0,
1433        L10N_SUGGESTED    = 1
1434    };
1435
1436    // This mapping's value.
1437    Res_value value;
1438};
1439
1440/**
1441 * A package-id to package name mapping for any shared libraries used
1442 * in this resource table. The package-id's encoded in this resource
1443 * table may be different than the id's assigned at runtime. We must
1444 * be able to translate the package-id's based on the package name.
1445 */
1446struct ResTable_lib_header
1447{
1448    struct ResChunk_header header;
1449
1450    // The number of shared libraries linked in this resource table.
1451    uint32_t count;
1452};
1453
1454/**
1455 * A shared library package-id to package name entry.
1456 */
1457struct ResTable_lib_entry
1458{
1459    // The package-id this shared library was assigned at build time.
1460    // We use a uint32 to keep the structure aligned on a uint32 boundary.
1461    uint32_t packageId;
1462
1463    // The package name of the shared library. \0 terminated.
1464    uint16_t packageName[128];
1465};
1466
1467/**
1468 * Holds the shared library ID table. Shared libraries are assigned package IDs at
1469 * build time, but they may be loaded in a different order, so we need to maintain
1470 * a mapping of build-time package ID to run-time assigned package ID.
1471 *
1472 * Dynamic references are not currently supported in overlays. Only the base package
1473 * may have dynamic references.
1474 */
1475class DynamicRefTable
1476{
1477public:
1478    DynamicRefTable(uint8_t packageId);
1479
1480    // Loads an unmapped reference table from the package.
1481    status_t load(const ResTable_lib_header* const header);
1482
1483    // Adds mappings from the other DynamicRefTable
1484    status_t addMappings(const DynamicRefTable& other);
1485
1486    // Creates a mapping from build-time package ID to run-time package ID for
1487    // the given package.
1488    status_t addMapping(const String16& packageName, uint8_t packageId);
1489
1490    // Performs the actual conversion of build-time resource ID to run-time
1491    // resource ID.
1492    inline status_t lookupResourceId(uint32_t* resId) const;
1493    inline status_t lookupResourceValue(Res_value* value) const;
1494
1495    inline const KeyedVector<String16, uint8_t>& entries() const {
1496        return mEntries;
1497    }
1498
1499private:
1500    const uint8_t                   mAssignedPackageId;
1501    uint8_t                         mLookupTable[256];
1502    KeyedVector<String16, uint8_t>  mEntries;
1503};
1504
1505/**
1506 * Convenience class for accessing data in a ResTable resource.
1507 */
1508class ResTable
1509{
1510public:
1511    ResTable();
1512    ResTable(const void* data, size_t size, const int32_t cookie,
1513             bool copyData=false);
1514    ~ResTable();
1515
1516    status_t add(const void* data, size_t size, const int32_t cookie=-1, bool copyData=false);
1517    status_t add(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
1518            const int32_t cookie=-1, bool copyData=false);
1519
1520    status_t add(Asset* asset, const int32_t cookie=-1, bool copyData=false);
1521    status_t add(Asset* asset, Asset* idmapAsset, const int32_t cookie=-1, bool copyData=false);
1522
1523    status_t add(ResTable* src);
1524    status_t addEmpty(const int32_t cookie);
1525
1526    status_t getError() const;
1527
1528    void uninit();
1529
1530    struct resource_name
1531    {
1532        const char16_t* package;
1533        size_t packageLen;
1534        const char16_t* type;
1535        const char* type8;
1536        size_t typeLen;
1537        const char16_t* name;
1538        const char* name8;
1539        size_t nameLen;
1540    };
1541
1542    bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
1543
1544    bool getResourceFlags(uint32_t resID, uint32_t* outFlags) const;
1545
1546    /**
1547     * Retrieve the value of a resource.  If the resource is found, returns a
1548     * value >= 0 indicating the table it is in (for use with
1549     * getTableStringBlock() and getTableCookie()) and fills in 'outValue'.  If
1550     * not found, returns a negative error code.
1551     *
1552     * Note that this function does not do reference traversal.  If you want
1553     * to follow references to other resources to get the "real" value to
1554     * use, you need to call resolveReference() after this function.
1555     *
1556     * @param resID The desired resoruce identifier.
1557     * @param outValue Filled in with the resource data that was found.
1558     *
1559     * @return ssize_t Either a >= 0 table index or a negative error code.
1560     */
1561    ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
1562                    uint16_t density = 0,
1563                    uint32_t* outSpecFlags = NULL,
1564                    ResTable_config* outConfig = NULL) const;
1565
1566    inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
1567            uint32_t* outSpecFlags=NULL) const {
1568        return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
1569    }
1570
1571    ssize_t resolveReference(Res_value* inOutValue,
1572                             ssize_t blockIndex,
1573                             uint32_t* outLastRef = NULL,
1574                             uint32_t* inoutTypeSpecFlags = NULL,
1575                             ResTable_config* outConfig = NULL) const;
1576
1577    enum {
1578        TMP_BUFFER_SIZE = 16
1579    };
1580    const char16_t* valueToString(const Res_value* value, size_t stringBlock,
1581                                  char16_t tmpBuffer[TMP_BUFFER_SIZE],
1582                                  size_t* outLen) const;
1583
1584    struct bag_entry {
1585        ssize_t stringBlock;
1586        ResTable_map map;
1587    };
1588
1589    /**
1590     * Retrieve the bag of a resource.  If the resoruce is found, returns the
1591     * number of bags it contains and 'outBag' points to an array of their
1592     * values.  If not found, a negative error code is returned.
1593     *
1594     * Note that this function -does- do reference traversal of the bag data.
1595     *
1596     * @param resID The desired resource identifier.
1597     * @param outBag Filled inm with a pointer to the bag mappings.
1598     *
1599     * @return ssize_t Either a >= 0 bag count of negative error code.
1600     */
1601    ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
1602
1603    void unlockBag(const bag_entry* bag) const;
1604
1605    void lock() const;
1606
1607    ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
1608            uint32_t* outTypeSpecFlags=NULL) const;
1609
1610    void unlock() const;
1611
1612    class Theme {
1613    public:
1614        Theme(const ResTable& table);
1615        ~Theme();
1616
1617        inline const ResTable& getResTable() const { return mTable; }
1618
1619        status_t applyStyle(uint32_t resID, bool force=false);
1620        status_t setTo(const Theme& other);
1621
1622        /**
1623         * Retrieve a value in the theme.  If the theme defines this
1624         * value, returns a value >= 0 indicating the table it is in
1625         * (for use with getTableStringBlock() and getTableCookie) and
1626         * fills in 'outValue'.  If not found, returns a negative error
1627         * code.
1628         *
1629         * Note that this function does not do reference traversal.  If you want
1630         * to follow references to other resources to get the "real" value to
1631         * use, you need to call resolveReference() after this function.
1632         *
1633         * @param resID A resource identifier naming the desired theme
1634         *              attribute.
1635         * @param outValue Filled in with the theme value that was
1636         *                 found.
1637         *
1638         * @return ssize_t Either a >= 0 table index or a negative error code.
1639         */
1640        ssize_t getAttribute(uint32_t resID, Res_value* outValue,
1641                uint32_t* outTypeSpecFlags = NULL) const;
1642
1643        /**
1644         * This is like ResTable::resolveReference(), but also takes
1645         * care of resolving attribute references to the theme.
1646         */
1647        ssize_t resolveAttributeReference(Res_value* inOutValue,
1648                ssize_t blockIndex, uint32_t* outLastRef = NULL,
1649                uint32_t* inoutTypeSpecFlags = NULL,
1650                ResTable_config* inoutConfig = NULL) const;
1651
1652        void dumpToLog() const;
1653
1654    private:
1655        Theme(const Theme&);
1656        Theme& operator=(const Theme&);
1657
1658        struct theme_entry {
1659            ssize_t stringBlock;
1660            uint32_t typeSpecFlags;
1661            Res_value value;
1662        };
1663
1664        struct type_info {
1665            size_t numEntries;
1666            theme_entry* entries;
1667        };
1668
1669        struct package_info {
1670            type_info types[Res_MAXTYPE + 1];
1671        };
1672
1673        void free_package(package_info* pi);
1674        package_info* copy_package(package_info* pi);
1675
1676        const ResTable& mTable;
1677        package_info*   mPackages[Res_MAXPACKAGE];
1678    };
1679
1680    void setParameters(const ResTable_config* params);
1681    void getParameters(ResTable_config* params) const;
1682
1683    // Retrieve an identifier (which can be passed to getResource)
1684    // for a given resource name.  The 'name' can be fully qualified
1685    // (<package>:<type>.<basename>) or the package or type components
1686    // can be dropped if default values are supplied here.
1687    //
1688    // Returns 0 if no such resource was found, else a valid resource ID.
1689    uint32_t identifierForName(const char16_t* name, size_t nameLen,
1690                               const char16_t* type = 0, size_t typeLen = 0,
1691                               const char16_t* defPackage = 0,
1692                               size_t defPackageLen = 0,
1693                               uint32_t* outTypeSpecFlags = NULL) const;
1694
1695    static bool expandResourceRef(const char16_t* refStr, size_t refLen,
1696                                  String16* outPackage,
1697                                  String16* outType,
1698                                  String16* outName,
1699                                  const String16* defType = NULL,
1700                                  const String16* defPackage = NULL,
1701                                  const char** outErrorMsg = NULL,
1702                                  bool* outPublicOnly = NULL);
1703
1704    static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
1705    static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
1706
1707    // Used with stringToValue.
1708    class Accessor
1709    {
1710    public:
1711        inline virtual ~Accessor() { }
1712
1713        virtual const String16& getAssetsPackage() const = 0;
1714
1715        virtual uint32_t getCustomResource(const String16& package,
1716                                           const String16& type,
1717                                           const String16& name) const = 0;
1718        virtual uint32_t getCustomResourceWithCreation(const String16& package,
1719                                                       const String16& type,
1720                                                       const String16& name,
1721                                                       const bool createIfNeeded = false) = 0;
1722        virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
1723        virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
1724        virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
1725        virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
1726        virtual bool getAttributeEnum(uint32_t attrID,
1727                                      const char16_t* name, size_t nameLen,
1728                                      Res_value* outValue) = 0;
1729        virtual bool getAttributeFlags(uint32_t attrID,
1730                                       const char16_t* name, size_t nameLen,
1731                                       Res_value* outValue) = 0;
1732        virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
1733        virtual bool getLocalizationSetting() = 0;
1734        virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
1735    };
1736
1737    // Convert a string to a resource value.  Handles standard "@res",
1738    // "#color", "123", and "0x1bd" types; performs escaping of strings.
1739    // The resulting value is placed in 'outValue'; if it is a string type,
1740    // 'outString' receives the string.  If 'attrID' is supplied, the value is
1741    // type checked against this attribute and it is used to perform enum
1742    // evaluation.  If 'acccessor' is supplied, it will be used to attempt to
1743    // resolve resources that do not exist in this ResTable.  If 'attrType' is
1744    // supplied, the value will be type checked for this format if 'attrID'
1745    // is not supplied or found.
1746    bool stringToValue(Res_value* outValue, String16* outString,
1747                       const char16_t* s, size_t len,
1748                       bool preserveSpaces, bool coerceType,
1749                       uint32_t attrID = 0,
1750                       const String16* defType = NULL,
1751                       const String16* defPackage = NULL,
1752                       Accessor* accessor = NULL,
1753                       void* accessorCookie = NULL,
1754                       uint32_t attrType = ResTable_map::TYPE_ANY,
1755                       bool enforcePrivate = true) const;
1756
1757    // Perform processing of escapes and quotes in a string.
1758    static bool collectString(String16* outString,
1759                              const char16_t* s, size_t len,
1760                              bool preserveSpaces,
1761                              const char** outErrorMsg = NULL,
1762                              bool append = false);
1763
1764    size_t getBasePackageCount() const;
1765    const String16 getBasePackageName(size_t idx) const;
1766    uint32_t getBasePackageId(size_t idx) const;
1767    uint32_t getLastTypeIdForPackage(size_t idx) const;
1768
1769    // Return the number of resource tables that the object contains.
1770    size_t getTableCount() const;
1771    // Return the values string pool for the resource table at the given
1772    // index.  This string pool contains all of the strings for values
1773    // contained in the resource table -- that is the item values themselves,
1774    // but not the names their entries or types.
1775    const ResStringPool* getTableStringBlock(size_t index) const;
1776    // Return unique cookie identifier for the given resource table.
1777    int32_t getTableCookie(size_t index) const;
1778
1779    const DynamicRefTable* getDynamicRefTableForCookie(int32_t cookie) const;
1780
1781    // Return the configurations (ResTable_config) that we know about
1782    void getConfigurations(Vector<ResTable_config>* configs, bool ignoreMipmap=false) const;
1783
1784    void getLocales(Vector<String8>* locales) const;
1785
1786    // Generate an idmap.
1787    //
1788    // Return value: on success: NO_ERROR; caller is responsible for free-ing
1789    // outData (using free(3)). On failure, any status_t value other than
1790    // NO_ERROR; the caller should not free outData.
1791    status_t createIdmap(const ResTable& overlay,
1792            uint32_t targetCrc, uint32_t overlayCrc,
1793            const char* targetPath, const char* overlayPath,
1794            void** outData, size_t* outSize) const;
1795
1796    enum {
1797        IDMAP_HEADER_SIZE_BYTES = 4 * sizeof(uint32_t) + 2 * 256,
1798    };
1799
1800    // Retrieve idmap meta-data.
1801    //
1802    // This function only requires the idmap header (the first
1803    // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
1804    static bool getIdmapInfo(const void* idmap, size_t size,
1805            uint32_t* pVersion,
1806            uint32_t* pTargetCrc, uint32_t* pOverlayCrc,
1807            String8* pTargetPath, String8* pOverlayPath);
1808
1809    void print(bool inclValues) const;
1810    static String8 normalizeForOutput(const char* input);
1811
1812private:
1813    struct Header;
1814    struct Type;
1815    struct Entry;
1816    struct Package;
1817    struct PackageGroup;
1818    struct bag_set;
1819    typedef Vector<Type*> TypeList;
1820
1821    status_t addInternal(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
1822            const int32_t cookie, bool copyData);
1823
1824    ssize_t getResourcePackageIndex(uint32_t resID) const;
1825
1826    status_t getEntry(
1827        const PackageGroup* packageGroup, int typeIndex, int entryIndex,
1828        const ResTable_config* config,
1829        Entry* outEntry) const;
1830
1831    uint32_t findEntry(const PackageGroup* group, ssize_t typeIndex, const char16_t* name,
1832            size_t nameLen, uint32_t* outTypeSpecFlags) const;
1833
1834    status_t parsePackage(
1835        const ResTable_package* const pkg, const Header* const header);
1836
1837    void print_value(const Package* pkg, const Res_value& value) const;
1838
1839    mutable Mutex               mLock;
1840
1841    status_t                    mError;
1842
1843    ResTable_config             mParams;
1844
1845    // Array of all resource tables.
1846    Vector<Header*>             mHeaders;
1847
1848    // Array of packages in all resource tables.
1849    Vector<PackageGroup*>       mPackageGroups;
1850
1851    // Mapping from resource package IDs to indices into the internal
1852    // package array.
1853    uint8_t                     mPackageMap[256];
1854
1855    uint8_t                     mNextPackageId;
1856};
1857
1858}   // namespace android
1859
1860#endif // _LIBS_UTILS_RESOURCE_TYPES_H
1861