1cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger/*
2cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * Copyright (C) 2014 The Android Open Source Project
3cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger *
4cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * Licensed under the Apache License, Version 2.0 (the "License");
5cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * you may not use this file except in compliance with the License.
6cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * You may obtain a copy of the License at
7cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger *
8cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger *      http://www.apache.org/licenses/LICENSE-2.0
9cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger *
10cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * Unless required by applicable law or agreed to in writing, software
11cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * distributed under the License is distributed on an "AS IS" BASIS,
12cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * See the License for the specific language governing permissions and
14cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger * limitations under the License.
15cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger */
16cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
17cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger#ifndef ANDROID_GRAPHICS_CANVAS_H
18cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger#define ANDROID_GRAPHICS_CANVAS_H
19cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
20cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger#include "SkBitmap.h"
21cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger#include "SkCanvas.h"
22cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger#include "SkMatrix.h"
23cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
24cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenbergernamespace android {
25cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
26cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenbergerclass Canvas {
27cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenbergerpublic:
28cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual ~Canvas() {};
29cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
30cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    static Canvas* create_canvas(SkBitmap* bitmap);
31cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    static Canvas* create_canvas(SkCanvas* skiaCanvas);
32cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
33cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // TODO: enable HWUI to either create similar canvas wrapper or subclass
34cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    //       directly from Canvas
35cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    //static Canvas* create_canvas(uirenderer::Renderer* renderer);
36cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
37cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // TODO: this is a temporary affordance until all necessary logic can be
38cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    //       moved within this interface! Further, the return value should
39cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    //       NOT be unref'd and is valid until this canvas is destroyed or a
40cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    //       new bitmap is set.
41cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual SkCanvas* getSkCanvas() = 0;
42cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
43cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void setBitmap(SkBitmap* bitmap, bool copyState) = 0;
44cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
45cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool isOpaque() = 0;
46cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual int width() = 0;
47cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual int height() = 0;
48cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
49cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger// ----------------------------------------------------------------------------
50cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger// Canvas state operations
51cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger// ----------------------------------------------------------------------------
52cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // Save (layer)
53cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual int getSaveCount() const = 0;
54cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual int save(SkCanvas::SaveFlags flags) = 0;
55cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void restore() = 0;
56cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void restoreToCount(int saveCount) = 0;
57cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
58cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual int saveLayer(float left, float top, float right, float bottom,
59cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger                const SkPaint* paint, SkCanvas::SaveFlags flags) = 0;
60cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
61cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            int alpha, SkCanvas::SaveFlags flags) = 0;
62cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
63cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // Matrix
64cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void getMatrix(SkMatrix* outMatrix) const = 0;
65cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void setMatrix(const SkMatrix& matrix) = 0;
66cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
67cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void concat(const SkMatrix& matrix) = 0;
68cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void rotate(float degrees) = 0;
69cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void scale(float sx, float sy) = 0;
70cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void skew(float sx, float sy) = 0;
71cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void translate(float dx, float dy) = 0;
72cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
73cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // clip
74cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool getClipBounds(SkRect* outRect) const = 0;
75cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
76cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool quickRejectPath(const SkPath& path) const = 0;
77cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
78cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0;
79cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
80cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
81cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
82cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // filters
83cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual SkDrawFilter* getDrawFilter() = 0;
84cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0;
85cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
86cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger// ----------------------------------------------------------------------------
87cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger// Canvas draw operations
88cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger// ----------------------------------------------------------------------------
89cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawColor(int color, SkXfermode::Mode mode) = 0;
90cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawPaint(const SkPaint& paint) = 0;
91cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
92cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // Geometry
93cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawPoint(float x, float y, const SkPaint& paint) = 0;
94cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0;
95cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawLine(float startX, float startY, float stopX, float stopY,
96cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger                const SkPaint& paint) = 0;
97cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0;
98cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawRect(float left, float top, float right, float bottom,
99cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            const SkPaint& paint) = 0;
100cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawRoundRect(float left, float top, float right, float bottom,
101cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            float rx, float ry, const SkPaint& paint) = 0;
102cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;
103cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawOval(float left, float top, float right, float bottom,
104cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            const SkPaint& paint) = 0;
105cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawArc(float left, float top, float right, float bottom,
106cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0;
107cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0;
108cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
109cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger                              const float* verts, const float* tex, const int* colors,
110cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger                              const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
111cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
112cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // Bitmap-based
113cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
114cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            const SkPaint* paint) = 0;
115cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
116cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            const SkPaint* paint) = 0;
117cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
118cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            float srcRight, float srcBottom, float dstLeft, float dstTop,
119cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            float dstRight, float dstBottom, const SkPaint* paint) = 0;
120cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
121cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            const float* vertices, const int* colors, const SkPaint* paint) = 0;
122cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
123cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    // Text
124cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawText(const uint16_t* text, const float* positions, int count,
125cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            const SkPaint& paint, float x, float y,
126cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom) = 0;
127cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawPosText(const uint16_t* text, const float* positions, int count,
128cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            int posCount, const SkPaint& paint) = 0;
129cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
130cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger            float hOffset, float vOffset, const SkPaint& paint) = 0;
131cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
132cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    /*
133cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger     * Specifies if the positions passed to ::drawText are absolute or relative
134cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger     * to the (x,y) value provided.
135cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger     *
136cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger     * If true the (x,y) values are ignored. Otherwise, those (x,y) values need
137cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger     * to be added to each glyph's position to get its absolute position.
138cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger     */
139cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger    virtual bool drawTextAbsolutePos() const = 0;
140cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger};
141cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger
142cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger}; // namespace android
143cae05e0b4c4726236487bdd7c23b82e93f85fd23Derek Sollenberger#endif // ANDROID_GRAPHICS_CANVAS_H
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