AssetDir.cpp revision 16c4d154dca43c662571129af31b27433b919a32
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Provide access to a virtual directory in "asset space".  Most of the
19// implementation is in the header file or in friend functions in
20// AssetManager.
21//
22#include <androidfw/AssetDir.h>
23
24using namespace android;
25
26
27/*
28 * Find a matching entry in a vector of FileInfo.  Because it's sorted, we
29 * can use a binary search.
30 *
31 * Assumes the vector is sorted in ascending order.
32 */
33/*static*/ int AssetDir::FileInfo::findEntry(const SortedVector<FileInfo>* pVector,
34    const String8& fileName)
35{
36    FileInfo tmpInfo;
37
38    tmpInfo.setFileName(fileName);
39    return pVector->indexOf(tmpInfo);
40
41#if 0  // don't need this after all (uses 1/2 compares of SortedVector though)
42    int lo, hi, cur;
43
44    lo = 0;
45    hi = pVector->size() -1;
46    while (lo <= hi) {
47        int cmp;
48
49        cur = (hi + lo) / 2;
50        cmp = strcmp(pVector->itemAt(cur).getFileName(), fileName);
51        if (cmp == 0) {
52            /* match, bail */
53            return cur;
54        } else if (cmp < 0) {
55            /* too low */
56            lo = cur + 1;
57        } else {
58            /* too high */
59            hi = cur -1;
60        }
61    }
62
63    return -1;
64#endif
65}
66
67