AssetManager.cpp revision e4345dbd2a892f38e62269d94e5ee7002d121bed
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//
18// Provide access to read-only assets.
19//
20
21#define LOG_TAG "asset"
22#define ATRACE_TAG ATRACE_TAG_RESOURCES
23//#define LOG_NDEBUG 0
24
25#include <androidfw/Asset.h>
26#include <androidfw/AssetDir.h>
27#include <androidfw/AssetManager.h>
28#include <androidfw/misc.h>
29#include <androidfw/ResourceTypes.h>
30#include <androidfw/ZipFileRO.h>
31#include <utils/Atomic.h>
32#include <utils/Log.h>
33#include <utils/String8.h>
34#include <utils/String8.h>
35#include <utils/threads.h>
36#include <utils/Timers.h>
37#ifdef HAVE_ANDROID_OS
38#include <cutils/trace.h>
39#endif
40
41#include <assert.h>
42#include <dirent.h>
43#include <errno.h>
44#include <string.h> // strerror
45#include <strings.h>
46
47#ifndef TEMP_FAILURE_RETRY
48/* Used to retry syscalls that can return EINTR. */
49#define TEMP_FAILURE_RETRY(exp) ({         \
50    typeof (exp) _rc;                      \
51    do {                                   \
52        _rc = (exp);                       \
53    } while (_rc == -1 && errno == EINTR); \
54    _rc; })
55#endif
56
57#ifdef HAVE_ANDROID_OS
58#define MY_TRACE_BEGIN(x) ATRACE_BEGIN(x)
59#define MY_TRACE_END() ATRACE_END()
60#else
61#define MY_TRACE_BEGIN(x)
62#define MY_TRACE_END()
63#endif
64
65using namespace android;
66
67/*
68 * Names for default app, locale, and vendor.  We might want to change
69 * these to be an actual locale, e.g. always use en-US as the default.
70 */
71static const char* kDefaultLocale = "default";
72static const char* kDefaultVendor = "default";
73static const char* kAssetsRoot = "assets";
74static const char* kAppZipName = NULL; //"classes.jar";
75static const char* kSystemAssets = "framework/framework-res.apk";
76static const char* kResourceCache = "resource-cache";
77
78static const char* kExcludeExtension = ".EXCLUDE";
79
80static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
81
82static volatile int32_t gCount = 0;
83
84const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
85const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
86const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
87const char* AssetManager::TARGET_PACKAGE_NAME = "android";
88const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
89const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
90
91namespace {
92    String8 idmapPathForPackagePath(const String8& pkgPath)
93    {
94        const char* root = getenv("ANDROID_DATA");
95        LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
96        String8 path(root);
97        path.appendPath(kResourceCache);
98
99        char buf[256]; // 256 chars should be enough for anyone...
100        strncpy(buf, pkgPath.string(), 255);
101        buf[255] = '\0';
102        char* filename = buf;
103        while (*filename && *filename == '/') {
104            ++filename;
105        }
106        char* p = filename;
107        while (*p) {
108            if (*p == '/') {
109                *p = '@';
110            }
111            ++p;
112        }
113        path.appendPath(filename);
114        path.append("@idmap");
115
116        return path;
117    }
118
119    /*
120     * Like strdup(), but uses C++ "new" operator instead of malloc.
121     */
122    static char* strdupNew(const char* str)
123    {
124        char* newStr;
125        int len;
126
127        if (str == NULL)
128            return NULL;
129
130        len = strlen(str);
131        newStr = new char[len+1];
132        memcpy(newStr, str, len+1);
133
134        return newStr;
135    }
136}
137
138/*
139 * ===========================================================================
140 *      AssetManager
141 * ===========================================================================
142 */
143
144int32_t AssetManager::getGlobalCount()
145{
146    return gCount;
147}
148
149AssetManager::AssetManager(CacheMode cacheMode)
150    : mLocale(NULL), mVendor(NULL),
151      mResources(NULL), mConfig(new ResTable_config),
152      mCacheMode(cacheMode), mCacheValid(false)
153{
154    int count = android_atomic_inc(&gCount)+1;
155    //ALOGI("Creating AssetManager %p #%d\n", this, count);
156    memset(mConfig, 0, sizeof(ResTable_config));
157}
158
159AssetManager::~AssetManager(void)
160{
161    int count = android_atomic_dec(&gCount);
162    //ALOGI("Destroying AssetManager in %p #%d\n", this, count);
163
164    delete mConfig;
165    delete mResources;
166
167    // don't have a String class yet, so make sure we clean up
168    delete[] mLocale;
169    delete[] mVendor;
170}
171
172bool AssetManager::addAssetPath(const String8& path, int32_t* cookie)
173{
174    AutoMutex _l(mLock);
175
176    asset_path ap;
177
178    String8 realPath(path);
179    if (kAppZipName) {
180        realPath.appendPath(kAppZipName);
181    }
182    ap.type = ::getFileType(realPath.string());
183    if (ap.type == kFileTypeRegular) {
184        ap.path = realPath;
185    } else {
186        ap.path = path;
187        ap.type = ::getFileType(path.string());
188        if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
189            ALOGW("Asset path %s is neither a directory nor file (type=%d).",
190                 path.string(), (int)ap.type);
191            return false;
192        }
193    }
194
195    // Skip if we have it already.
196    for (size_t i=0; i<mAssetPaths.size(); i++) {
197        if (mAssetPaths[i].path == ap.path) {
198            if (cookie) {
199                *cookie = static_cast<int32_t>(i+1);
200            }
201            return true;
202        }
203    }
204
205    ALOGV("In %p Asset %s path: %s", this,
206         ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
207
208    mAssetPaths.add(ap);
209
210    // new paths are always added at the end
211    if (cookie) {
212        *cookie = static_cast<int32_t>(mAssetPaths.size());
213    }
214
215#ifdef HAVE_ANDROID_OS
216    // Load overlays, if any
217    asset_path oap;
218    for (size_t idx = 0; mZipSet.getOverlay(ap.path, idx, &oap); idx++) {
219        mAssetPaths.add(oap);
220    }
221#endif
222
223    return true;
224}
225
226bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie)
227{
228    const String8 idmapPath = idmapPathForPackagePath(packagePath);
229
230    AutoMutex _l(mLock);
231
232    for (size_t i = 0; i < mAssetPaths.size(); ++i) {
233        if (mAssetPaths[i].idmap == idmapPath) {
234           *cookie = static_cast<int32_t>(i + 1);
235            return true;
236         }
237     }
238
239    Asset* idmap = NULL;
240    if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) {
241        ALOGW("failed to open idmap file %s\n", idmapPath.string());
242        return false;
243    }
244
245    String8 targetPath;
246    String8 overlayPath;
247    if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(),
248                NULL, NULL, &targetPath, &overlayPath)) {
249        ALOGW("failed to read idmap file %s\n", idmapPath.string());
250        delete idmap;
251        return false;
252    }
253    delete idmap;
254
255    if (overlayPath != packagePath) {
256        ALOGW("idmap file %s inconcistent: expected path %s does not match actual path %s\n",
257                idmapPath.string(), packagePath.string(), overlayPath.string());
258        return false;
259    }
260    if (access(targetPath.string(), R_OK) != 0) {
261        ALOGW("failed to access file %s: %s\n", targetPath.string(), strerror(errno));
262        return false;
263    }
264    if (access(idmapPath.string(), R_OK) != 0) {
265        ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno));
266        return false;
267    }
268    if (access(overlayPath.string(), R_OK) != 0) {
269        ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno));
270        return false;
271    }
272
273    asset_path oap;
274    oap.path = overlayPath;
275    oap.type = ::getFileType(overlayPath.string());
276    oap.idmap = idmapPath;
277#if 0
278    ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n",
279            targetPath.string(), overlayPath.string(), idmapPath.string());
280#endif
281    mAssetPaths.add(oap);
282    *cookie = static_cast<int32_t>(mAssetPaths.size());
283
284    return true;
285 }
286
287bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
288        uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
289{
290    AutoMutex _l(mLock);
291    const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
292    ResTable tables[2];
293
294    for (int i = 0; i < 2; ++i) {
295        asset_path ap;
296        ap.type = kFileTypeRegular;
297        ap.path = paths[i];
298        Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
299        if (ass == NULL) {
300            ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
301            return false;
302        }
303        tables[i].add(ass, 1, false /* copyData */, NULL /* idMap */);
304    }
305
306    return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,
307            targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR;
308}
309
310bool AssetManager::addDefaultAssets()
311{
312    const char* root = getenv("ANDROID_ROOT");
313    LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
314
315    String8 path(root);
316    path.appendPath(kSystemAssets);
317
318    return addAssetPath(path, NULL);
319}
320
321int32_t AssetManager::nextAssetPath(const int32_t cookie) const
322{
323    AutoMutex _l(mLock);
324    const size_t next = static_cast<size_t>(cookie) + 1;
325    return next > mAssetPaths.size() ? -1 : next;
326}
327
328String8 AssetManager::getAssetPath(const int32_t cookie) const
329{
330    AutoMutex _l(mLock);
331    const size_t which = static_cast<size_t>(cookie) - 1;
332    if (which < mAssetPaths.size()) {
333        return mAssetPaths[which].path;
334    }
335    return String8();
336}
337
338/*
339 * Set the current locale.  Use NULL to indicate no locale.
340 *
341 * Close and reopen Zip archives as appropriate, and reset cached
342 * information in the locale-specific sections of the tree.
343 */
344void AssetManager::setLocale(const char* locale)
345{
346    AutoMutex _l(mLock);
347    setLocaleLocked(locale);
348}
349
350
351static const char kFilPrefix[] = "fil";
352static const char kTlPrefix[] = "tl";
353
354// The sizes of the prefixes, excluding the 0 suffix.
355// char.
356static const int kFilPrefixLen = sizeof(kFilPrefix) - 1;
357static const int kTlPrefixLen = sizeof(kTlPrefix) - 1;
358
359void AssetManager::setLocaleLocked(const char* locale)
360{
361    if (mLocale != NULL) {
362        /* previously set, purge cached data */
363        purgeFileNameCacheLocked();
364        //mZipSet.purgeLocale();
365        delete[] mLocale;
366    }
367
368
369    // If we're attempting to set a locale that starts with "fil",
370    // we should convert it to "tl" for backwards compatibility since
371    // we've been using "tl" instead of "fil" prior to L.
372    //
373    // If the resource table already has entries for "fil", we use that
374    // instead of attempting a fallback.
375    if (strncmp(locale, kFilPrefix, kFilPrefixLen) == 0) {
376        Vector<String8> locales;
377        getLocales(&locales);
378        const size_t localesSize = locales.size();
379        bool hasFil = false;
380        for (size_t i = 0; i < localesSize; ++i) {
381            if (locales[i].find(kFilPrefix) == 0) {
382                hasFil = true;
383                break;
384            }
385        }
386
387
388        if (!hasFil) {
389            const size_t newLocaleLen = strlen(locale);
390            // This isn't a bug. We really do want mLocale to be 1 byte
391            // shorter than locale, because we're replacing "fil-" with
392            // "tl-".
393            mLocale = new char[newLocaleLen];
394            // Copy over "tl".
395            memcpy(mLocale, kTlPrefix, kTlPrefixLen);
396            // Copy the rest of |locale|, including the terminating '\0'.
397            memcpy(mLocale + kTlPrefixLen, locale + kFilPrefixLen,
398                   newLocaleLen - kFilPrefixLen + 1);
399            updateResourceParamsLocked();
400            return;
401        }
402    }
403
404    mLocale = strdupNew(locale);
405    updateResourceParamsLocked();
406}
407
408/*
409 * Set the current vendor.  Use NULL to indicate no vendor.
410 *
411 * Close and reopen Zip archives as appropriate, and reset cached
412 * information in the vendor-specific sections of the tree.
413 */
414void AssetManager::setVendor(const char* vendor)
415{
416    AutoMutex _l(mLock);
417
418    if (mVendor != NULL) {
419        /* previously set, purge cached data */
420        purgeFileNameCacheLocked();
421        //mZipSet.purgeVendor();
422        delete[] mVendor;
423    }
424    mVendor = strdupNew(vendor);
425}
426
427void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
428{
429    AutoMutex _l(mLock);
430    *mConfig = config;
431    if (locale) {
432        setLocaleLocked(locale);
433    } else if (config.language[0] != 0) {
434        char spec[RESTABLE_MAX_LOCALE_LEN];
435        config.getBcp47Locale(spec);
436        setLocaleLocked(spec);
437    } else {
438        updateResourceParamsLocked();
439    }
440}
441
442void AssetManager::getConfiguration(ResTable_config* outConfig) const
443{
444    AutoMutex _l(mLock);
445    *outConfig = *mConfig;
446}
447
448/*
449 * Open an asset.
450 *
451 * The data could be;
452 *  - In a file on disk (assetBase + fileName).
453 *  - In a compressed file on disk (assetBase + fileName.gz).
454 *  - In a Zip archive, uncompressed or compressed.
455 *
456 * It can be in a number of different directories and Zip archives.
457 * The search order is:
458 *  - [appname]
459 *    - locale + vendor
460 *    - "default" + vendor
461 *    - locale + "default"
462 *    - "default + "default"
463 *  - "common"
464 *    - (same as above)
465 *
466 * To find a particular file, we have to try up to eight paths with
467 * all three forms of data.
468 *
469 * We should probably reject requests for "illegal" filenames, e.g. those
470 * with illegal characters or "../" backward relative paths.
471 */
472Asset* AssetManager::open(const char* fileName, AccessMode mode)
473{
474    AutoMutex _l(mLock);
475
476    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
477
478
479    if (mCacheMode != CACHE_OFF && !mCacheValid)
480        loadFileNameCacheLocked();
481
482    String8 assetName(kAssetsRoot);
483    assetName.appendPath(fileName);
484
485    /*
486     * For each top-level asset path, search for the asset.
487     */
488
489    size_t i = mAssetPaths.size();
490    while (i > 0) {
491        i--;
492        ALOGV("Looking for asset '%s' in '%s'\n",
493                assetName.string(), mAssetPaths.itemAt(i).path.string());
494        Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
495        if (pAsset != NULL) {
496            return pAsset != kExcludedAsset ? pAsset : NULL;
497        }
498    }
499
500    return NULL;
501}
502
503/*
504 * Open a non-asset file as if it were an asset.
505 *
506 * The "fileName" is the partial path starting from the application
507 * name.
508 */
509Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode)
510{
511    AutoMutex _l(mLock);
512
513    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
514
515
516    if (mCacheMode != CACHE_OFF && !mCacheValid)
517        loadFileNameCacheLocked();
518
519    /*
520     * For each top-level asset path, search for the asset.
521     */
522
523    size_t i = mAssetPaths.size();
524    while (i > 0) {
525        i--;
526        ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
527        Asset* pAsset = openNonAssetInPathLocked(
528            fileName, mode, mAssetPaths.itemAt(i));
529        if (pAsset != NULL) {
530            return pAsset != kExcludedAsset ? pAsset : NULL;
531        }
532    }
533
534    return NULL;
535}
536
537Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode)
538{
539    const size_t which = static_cast<size_t>(cookie) - 1;
540
541    AutoMutex _l(mLock);
542
543    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
544
545    if (mCacheMode != CACHE_OFF && !mCacheValid)
546        loadFileNameCacheLocked();
547
548    if (which < mAssetPaths.size()) {
549        ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
550                mAssetPaths.itemAt(which).path.string());
551        Asset* pAsset = openNonAssetInPathLocked(
552            fileName, mode, mAssetPaths.itemAt(which));
553        if (pAsset != NULL) {
554            return pAsset != kExcludedAsset ? pAsset : NULL;
555        }
556    }
557
558    return NULL;
559}
560
561/*
562 * Get the type of a file in the asset namespace.
563 *
564 * This currently only works for regular files.  All others (including
565 * directories) will return kFileTypeNonexistent.
566 */
567FileType AssetManager::getFileType(const char* fileName)
568{
569    Asset* pAsset = NULL;
570
571    /*
572     * Open the asset.  This is less efficient than simply finding the
573     * file, but it's not too bad (we don't uncompress or mmap data until
574     * the first read() call).
575     */
576    pAsset = open(fileName, Asset::ACCESS_STREAMING);
577    delete pAsset;
578
579    if (pAsset == NULL)
580        return kFileTypeNonexistent;
581    else
582        return kFileTypeRegular;
583}
584
585const ResTable* AssetManager::getResTable(bool required) const
586{
587    ResTable* rt = mResources;
588    if (rt) {
589        return rt;
590    }
591
592    // Iterate through all asset packages, collecting resources from each.
593
594    AutoMutex _l(mLock);
595
596    if (mResources != NULL) {
597        return mResources;
598    }
599
600    if (required) {
601        LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
602    }
603
604    if (mCacheMode != CACHE_OFF && !mCacheValid)
605        const_cast<AssetManager*>(this)->loadFileNameCacheLocked();
606
607    const size_t N = mAssetPaths.size();
608    for (size_t i=0; i<N; i++) {
609        Asset* ass = NULL;
610        ResTable* sharedRes = NULL;
611        bool shared = true;
612        const asset_path& ap = mAssetPaths.itemAt(i);
613        MY_TRACE_BEGIN(ap.path.string());
614        Asset* idmap = openIdmapLocked(ap);
615        ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
616        if (ap.type != kFileTypeDirectory) {
617            if (i == 0) {
618                // The first item is typically the framework resources,
619                // which we want to avoid parsing every time.
620                sharedRes = const_cast<AssetManager*>(this)->
621                    mZipSet.getZipResourceTable(ap.path);
622                if (sharedRes != NULL) {
623                    // skip ahead the number of system overlay packages preloaded
624                    i += sharedRes->getTableCount() - 1;
625                }
626            }
627            if (sharedRes == NULL) {
628                ass = const_cast<AssetManager*>(this)->
629                    mZipSet.getZipResourceTableAsset(ap.path);
630                if (ass == NULL) {
631                    ALOGV("loading resource table %s\n", ap.path.string());
632                    ass = const_cast<AssetManager*>(this)->
633                        openNonAssetInPathLocked("resources.arsc",
634                                                 Asset::ACCESS_BUFFER,
635                                                 ap);
636                    if (ass != NULL && ass != kExcludedAsset) {
637                        ass = const_cast<AssetManager*>(this)->
638                            mZipSet.setZipResourceTableAsset(ap.path, ass);
639                    }
640                }
641
642                if (i == 0 && ass != NULL) {
643                    // If this is the first resource table in the asset
644                    // manager, then we are going to cache it so that we
645                    // can quickly copy it out for others.
646                    ALOGV("Creating shared resources for %s", ap.path.string());
647                    sharedRes = new ResTable();
648                    sharedRes->add(ass, i + 1, false, idmap);
649#ifdef HAVE_ANDROID_OS
650                    const char* data = getenv("ANDROID_DATA");
651                    LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set");
652                    String8 overlaysListPath(data);
653                    overlaysListPath.appendPath(kResourceCache);
654                    overlaysListPath.appendPath("overlays.list");
655                    addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, i);
656#endif
657                    sharedRes = const_cast<AssetManager*>(this)->
658                        mZipSet.setZipResourceTable(ap.path, sharedRes);
659                }
660            }
661        } else {
662            ALOGV("loading resource table %s\n", ap.path.string());
663            ass = const_cast<AssetManager*>(this)->
664                openNonAssetInPathLocked("resources.arsc",
665                                         Asset::ACCESS_BUFFER,
666                                         ap);
667            shared = false;
668        }
669        if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
670            if (rt == NULL) {
671                mResources = rt = new ResTable();
672                updateResourceParamsLocked();
673            }
674            ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
675            if (sharedRes != NULL) {
676                ALOGV("Copying existing resources for %s", ap.path.string());
677                rt->add(sharedRes);
678            } else {
679                ALOGV("Parsing resources for %s", ap.path.string());
680                rt->add(ass, i + 1, !shared, idmap);
681            }
682
683            if (!shared) {
684                delete ass;
685            }
686        }
687        if (idmap != NULL) {
688            delete idmap;
689        }
690        MY_TRACE_END();
691    }
692
693    if (required && !rt) ALOGW("Unable to find resources file resources.arsc");
694    if (!rt) {
695        mResources = rt = new ResTable();
696    }
697    return rt;
698}
699
700void AssetManager::updateResourceParamsLocked() const
701{
702    ResTable* res = mResources;
703    if (!res) {
704        return;
705    }
706
707    if (mLocale) {
708        mConfig->setBcp47Locale(mLocale);
709    } else {
710        mConfig->clearLocale();
711    }
712
713    res->setParameters(mConfig);
714}
715
716Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
717{
718    Asset* ass = NULL;
719    if (ap.idmap.size() != 0) {
720        ass = const_cast<AssetManager*>(this)->
721            openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
722        if (ass) {
723            ALOGV("loading idmap %s\n", ap.idmap.string());
724        } else {
725            ALOGW("failed to load idmap %s\n", ap.idmap.string());
726        }
727    }
728    return ass;
729}
730
731void AssetManager::addSystemOverlays(const char* pathOverlaysList,
732        const String8& targetPackagePath, ResTable* sharedRes, size_t offset) const
733{
734    FILE* fin = fopen(pathOverlaysList, "r");
735    if (fin == NULL) {
736        return;
737    }
738
739    char buf[1024];
740    while (fgets(buf, sizeof(buf), fin)) {
741        // format of each line:
742        //   <path to apk><space><path to idmap><newline>
743        char* space = strchr(buf, ' ');
744        char* newline = strchr(buf, '\n');
745        asset_path oap;
746
747        if (space == NULL || newline == NULL || newline < space) {
748            continue;
749        }
750
751        oap.path = String8(buf, space - buf);
752        oap.type = kFileTypeRegular;
753        oap.idmap = String8(space + 1, newline - space - 1);
754
755        Asset* oass = const_cast<AssetManager*>(this)->
756            openNonAssetInPathLocked("resources.arsc",
757                    Asset::ACCESS_BUFFER,
758                    oap);
759
760        if (oass != NULL) {
761            Asset* oidmap = openIdmapLocked(oap);
762            offset++;
763            sharedRes->add(oass, offset + 1, false, oidmap);
764            const_cast<AssetManager*>(this)->mAssetPaths.add(oap);
765            const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap);
766        }
767    }
768    fclose(fin);
769}
770
771const ResTable& AssetManager::getResources(bool required) const
772{
773    const ResTable* rt = getResTable(required);
774    return *rt;
775}
776
777bool AssetManager::isUpToDate()
778{
779    AutoMutex _l(mLock);
780    return mZipSet.isUpToDate();
781}
782
783void AssetManager::getLocales(Vector<String8>* locales) const
784{
785    ResTable* res = mResources;
786    if (res != NULL) {
787        res->getLocales(locales);
788    }
789
790    const size_t numLocales = locales->size();
791    for (size_t i = 0; i < numLocales; ++i) {
792        const String8& localeStr = locales->itemAt(i);
793        if (localeStr.find(kTlPrefix) == 0) {
794            String8 replaced("fil");
795            replaced += (localeStr.string() + kTlPrefixLen);
796            locales->editItemAt(i) = replaced;
797        }
798    }
799}
800
801/*
802 * Open a non-asset file as if it were an asset, searching for it in the
803 * specified app.
804 *
805 * Pass in a NULL values for "appName" if the common app directory should
806 * be used.
807 */
808Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
809    const asset_path& ap)
810{
811    Asset* pAsset = NULL;
812
813    /* look at the filesystem on disk */
814    if (ap.type == kFileTypeDirectory) {
815        String8 path(ap.path);
816        path.appendPath(fileName);
817
818        pAsset = openAssetFromFileLocked(path, mode);
819
820        if (pAsset == NULL) {
821            /* try again, this time with ".gz" */
822            path.append(".gz");
823            pAsset = openAssetFromFileLocked(path, mode);
824        }
825
826        if (pAsset != NULL) {
827            //printf("FOUND NA '%s' on disk\n", fileName);
828            pAsset->setAssetSource(path);
829        }
830
831    /* look inside the zip file */
832    } else {
833        String8 path(fileName);
834
835        /* check the appropriate Zip file */
836        ZipFileRO* pZip = getZipFileLocked(ap);
837        if (pZip != NULL) {
838            //printf("GOT zip, checking NA '%s'\n", (const char*) path);
839            ZipEntryRO entry = pZip->findEntryByName(path.string());
840            if (entry != NULL) {
841                //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
842                pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
843                pZip->releaseEntry(entry);
844            }
845        }
846
847        if (pAsset != NULL) {
848            /* create a "source" name, for debug/display */
849            pAsset->setAssetSource(
850                    createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
851                                                String8(fileName)));
852        }
853    }
854
855    return pAsset;
856}
857
858/*
859 * Open an asset, searching for it in the directory hierarchy for the
860 * specified app.
861 *
862 * Pass in a NULL values for "appName" if the common app directory should
863 * be used.
864 */
865Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
866    const asset_path& ap)
867{
868    Asset* pAsset = NULL;
869
870    /*
871     * Try various combinations of locale and vendor.
872     */
873    if (mLocale != NULL && mVendor != NULL)
874        pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor);
875    if (pAsset == NULL && mVendor != NULL)
876        pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor);
877    if (pAsset == NULL && mLocale != NULL)
878        pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL);
879    if (pAsset == NULL)
880        pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL);
881
882    return pAsset;
883}
884
885/*
886 * Open an asset, searching for it in the directory hierarchy for the
887 * specified locale and vendor.
888 *
889 * We also search in "app.jar".
890 *
891 * Pass in NULL values for "appName", "locale", and "vendor" if the
892 * defaults should be used.
893 */
894Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
895    const asset_path& ap, const char* locale, const char* vendor)
896{
897    Asset* pAsset = NULL;
898
899    if (ap.type == kFileTypeDirectory) {
900        if (mCacheMode == CACHE_OFF) {
901            /* look at the filesystem on disk */
902            String8 path(createPathNameLocked(ap, locale, vendor));
903            path.appendPath(fileName);
904
905            String8 excludeName(path);
906            excludeName.append(kExcludeExtension);
907            if (::getFileType(excludeName.string()) != kFileTypeNonexistent) {
908                /* say no more */
909                //printf("+++ excluding '%s'\n", (const char*) excludeName);
910                return kExcludedAsset;
911            }
912
913            pAsset = openAssetFromFileLocked(path, mode);
914
915            if (pAsset == NULL) {
916                /* try again, this time with ".gz" */
917                path.append(".gz");
918                pAsset = openAssetFromFileLocked(path, mode);
919            }
920
921            if (pAsset != NULL)
922                pAsset->setAssetSource(path);
923        } else {
924            /* find in cache */
925            String8 path(createPathNameLocked(ap, locale, vendor));
926            path.appendPath(fileName);
927
928            AssetDir::FileInfo tmpInfo;
929            bool found = false;
930
931            String8 excludeName(path);
932            excludeName.append(kExcludeExtension);
933
934            if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) {
935                /* go no farther */
936                //printf("+++ Excluding '%s'\n", (const char*) excludeName);
937                return kExcludedAsset;
938            }
939
940            /*
941             * File compression extensions (".gz") don't get stored in the
942             * name cache, so we have to try both here.
943             */
944            if (mCache.indexOf(path) != NAME_NOT_FOUND) {
945                found = true;
946                pAsset = openAssetFromFileLocked(path, mode);
947                if (pAsset == NULL) {
948                    /* try again, this time with ".gz" */
949                    path.append(".gz");
950                    pAsset = openAssetFromFileLocked(path, mode);
951                }
952            }
953
954            if (pAsset != NULL)
955                pAsset->setAssetSource(path);
956
957            /*
958             * Don't continue the search into the Zip files.  Our cached info
959             * said it was a file on disk; to be consistent with openDir()
960             * we want to return the loose asset.  If the cached file gets
961             * removed, we fail.
962             *
963             * The alternative is to update our cache when files get deleted,
964             * or make some sort of "best effort" promise, but for now I'm
965             * taking the hard line.
966             */
967            if (found) {
968                if (pAsset == NULL)
969                    ALOGD("Expected file not found: '%s'\n", path.string());
970                return pAsset;
971            }
972        }
973    }
974
975    /*
976     * Either it wasn't found on disk or on the cached view of the disk.
977     * Dig through the currently-opened set of Zip files.  If caching
978     * is disabled, the Zip file may get reopened.
979     */
980    if (pAsset == NULL && ap.type == kFileTypeRegular) {
981        String8 path;
982
983        path.appendPath((locale != NULL) ? locale : kDefaultLocale);
984        path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
985        path.appendPath(fileName);
986
987        /* check the appropriate Zip file */
988        ZipFileRO* pZip = getZipFileLocked(ap);
989        if (pZip != NULL) {
990            //printf("GOT zip, checking '%s'\n", (const char*) path);
991            ZipEntryRO entry = pZip->findEntryByName(path.string());
992            if (entry != NULL) {
993                //printf("FOUND in Zip file for %s/%s-%s\n",
994                //    appName, locale, vendor);
995                pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
996                pZip->releaseEntry(entry);
997            }
998        }
999
1000        if (pAsset != NULL) {
1001            /* create a "source" name, for debug/display */
1002            pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()),
1003                                                             String8(""), String8(fileName)));
1004        }
1005    }
1006
1007    return pAsset;
1008}
1009
1010/*
1011 * Create a "source name" for a file from a Zip archive.
1012 */
1013String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
1014    const String8& dirName, const String8& fileName)
1015{
1016    String8 sourceName("zip:");
1017    sourceName.append(zipFileName);
1018    sourceName.append(":");
1019    if (dirName.length() > 0) {
1020        sourceName.appendPath(dirName);
1021    }
1022    sourceName.appendPath(fileName);
1023    return sourceName;
1024}
1025
1026/*
1027 * Create a path to a loose asset (asset-base/app/locale/vendor).
1028 */
1029String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale,
1030    const char* vendor)
1031{
1032    String8 path(ap.path);
1033    path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1034    path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1035    return path;
1036}
1037
1038/*
1039 * Create a path to a loose asset (asset-base/app/rootDir).
1040 */
1041String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
1042{
1043    String8 path(ap.path);
1044    if (rootDir != NULL) path.appendPath(rootDir);
1045    return path;
1046}
1047
1048/*
1049 * Return a pointer to one of our open Zip archives.  Returns NULL if no
1050 * matching Zip file exists.
1051 *
1052 * Right now we have 2 possible Zip files (1 each in app/"common").
1053 *
1054 * If caching is set to CACHE_OFF, to get the expected behavior we
1055 * need to reopen the Zip file on every request.  That would be silly
1056 * and expensive, so instead we just check the file modification date.
1057 *
1058 * Pass in NULL values for "appName", "locale", and "vendor" if the
1059 * generics should be used.
1060 */
1061ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
1062{
1063    ALOGV("getZipFileLocked() in %p\n", this);
1064
1065    return mZipSet.getZip(ap.path);
1066}
1067
1068/*
1069 * Try to open an asset from a file on disk.
1070 *
1071 * If the file is compressed with gzip, we seek to the start of the
1072 * deflated data and pass that in (just like we would for a Zip archive).
1073 *
1074 * For uncompressed data, we may already have an mmap()ed version sitting
1075 * around.  If so, we want to hand that to the Asset instead.
1076 *
1077 * This returns NULL if the file doesn't exist, couldn't be opened, or
1078 * claims to be a ".gz" but isn't.
1079 */
1080Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
1081    AccessMode mode)
1082{
1083    Asset* pAsset = NULL;
1084
1085    if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
1086        //printf("TRYING '%s'\n", (const char*) pathName);
1087        pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
1088    } else {
1089        //printf("TRYING '%s'\n", (const char*) pathName);
1090        pAsset = Asset::createFromFile(pathName.string(), mode);
1091    }
1092
1093    return pAsset;
1094}
1095
1096/*
1097 * Given an entry in a Zip archive, create a new Asset object.
1098 *
1099 * If the entry is uncompressed, we may want to create or share a
1100 * slice of shared memory.
1101 */
1102Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
1103    const ZipEntryRO entry, AccessMode mode, const String8& entryName)
1104{
1105    Asset* pAsset = NULL;
1106
1107    // TODO: look for previously-created shared memory slice?
1108    int method;
1109    size_t uncompressedLen;
1110
1111    //printf("USING Zip '%s'\n", pEntry->getFileName());
1112
1113    //pZipFile->getEntryInfo(entry, &method, &uncompressedLen, &compressedLen,
1114    //    &offset);
1115    if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
1116            NULL, NULL))
1117    {
1118        ALOGW("getEntryInfo failed\n");
1119        return NULL;
1120    }
1121
1122    FileMap* dataMap = pZipFile->createEntryFileMap(entry);
1123    if (dataMap == NULL) {
1124        ALOGW("create map from entry failed\n");
1125        return NULL;
1126    }
1127
1128    if (method == ZipFileRO::kCompressStored) {
1129        pAsset = Asset::createFromUncompressedMap(dataMap, mode);
1130        ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
1131                dataMap->getFileName(), mode, pAsset);
1132    } else {
1133        pAsset = Asset::createFromCompressedMap(dataMap, method,
1134            uncompressedLen, mode);
1135        ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
1136                dataMap->getFileName(), mode, pAsset);
1137    }
1138    if (pAsset == NULL) {
1139        /* unexpected */
1140        ALOGW("create from segment failed\n");
1141    }
1142
1143    return pAsset;
1144}
1145
1146
1147
1148/*
1149 * Open a directory in the asset namespace.
1150 *
1151 * An "asset directory" is simply the combination of all files in all
1152 * locations, with ".gz" stripped for loose files.  With app, locale, and
1153 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1154 *
1155 * Pass in "" for the root dir.
1156 */
1157AssetDir* AssetManager::openDir(const char* dirName)
1158{
1159    AutoMutex _l(mLock);
1160
1161    AssetDir* pDir = NULL;
1162    SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1163
1164    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1165    assert(dirName != NULL);
1166
1167    //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1168
1169    if (mCacheMode != CACHE_OFF && !mCacheValid)
1170        loadFileNameCacheLocked();
1171
1172    pDir = new AssetDir;
1173
1174    /*
1175     * Scan the various directories, merging what we find into a single
1176     * vector.  We want to scan them in reverse priority order so that
1177     * the ".EXCLUDE" processing works correctly.  Also, if we decide we
1178     * want to remember where the file is coming from, we'll get the right
1179     * version.
1180     *
1181     * We start with Zip archives, then do loose files.
1182     */
1183    pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1184
1185    size_t i = mAssetPaths.size();
1186    while (i > 0) {
1187        i--;
1188        const asset_path& ap = mAssetPaths.itemAt(i);
1189        if (ap.type == kFileTypeRegular) {
1190            ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1191            scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1192        } else {
1193            ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1194            scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1195        }
1196    }
1197
1198#if 0
1199    printf("FILE LIST:\n");
1200    for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1201        printf(" %d: (%d) '%s'\n", i,
1202            pMergedInfo->itemAt(i).getFileType(),
1203            (const char*) pMergedInfo->itemAt(i).getFileName());
1204    }
1205#endif
1206
1207    pDir->setFileList(pMergedInfo);
1208    return pDir;
1209}
1210
1211/*
1212 * Open a directory in the non-asset namespace.
1213 *
1214 * An "asset directory" is simply the combination of all files in all
1215 * locations, with ".gz" stripped for loose files.  With app, locale, and
1216 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1217 *
1218 * Pass in "" for the root dir.
1219 */
1220AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName)
1221{
1222    AutoMutex _l(mLock);
1223
1224    AssetDir* pDir = NULL;
1225    SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1226
1227    LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1228    assert(dirName != NULL);
1229
1230    //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1231
1232    if (mCacheMode != CACHE_OFF && !mCacheValid)
1233        loadFileNameCacheLocked();
1234
1235    pDir = new AssetDir;
1236
1237    pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1238
1239    const size_t which = static_cast<size_t>(cookie) - 1;
1240
1241    if (which < mAssetPaths.size()) {
1242        const asset_path& ap = mAssetPaths.itemAt(which);
1243        if (ap.type == kFileTypeRegular) {
1244            ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1245            scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
1246        } else {
1247            ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1248            scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
1249        }
1250    }
1251
1252#if 0
1253    printf("FILE LIST:\n");
1254    for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1255        printf(" %d: (%d) '%s'\n", i,
1256            pMergedInfo->itemAt(i).getFileType(),
1257            (const char*) pMergedInfo->itemAt(i).getFileName());
1258    }
1259#endif
1260
1261    pDir->setFileList(pMergedInfo);
1262    return pDir;
1263}
1264
1265/*
1266 * Scan the contents of the specified directory and merge them into the
1267 * "pMergedInfo" vector, removing previous entries if we find "exclude"
1268 * directives.
1269 *
1270 * Returns "false" if we found nothing to contribute.
1271 */
1272bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1273    const asset_path& ap, const char* rootDir, const char* dirName)
1274{
1275    SortedVector<AssetDir::FileInfo>* pContents;
1276    String8 path;
1277
1278    assert(pMergedInfo != NULL);
1279
1280    //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName);
1281
1282    if (mCacheValid) {
1283        int i, start, count;
1284
1285        pContents = new SortedVector<AssetDir::FileInfo>;
1286
1287        /*
1288         * Get the basic partial path and find it in the cache.  That's
1289         * the start point for the search.
1290         */
1291        path = createPathNameLocked(ap, rootDir);
1292        if (dirName[0] != '\0')
1293            path.appendPath(dirName);
1294
1295        start = mCache.indexOf(path);
1296        if (start == NAME_NOT_FOUND) {
1297            //printf("+++ not found in cache: dir '%s'\n", (const char*) path);
1298            delete pContents;
1299            return false;
1300        }
1301
1302        /*
1303         * The match string looks like "common/default/default/foo/bar/".
1304         * The '/' on the end ensures that we don't match on the directory
1305         * itself or on ".../foo/barfy/".
1306         */
1307        path.append("/");
1308
1309        count = mCache.size();
1310
1311        /*
1312         * Pick out the stuff in the current dir by examining the pathname.
1313         * It needs to match the partial pathname prefix, and not have a '/'
1314         * (fssep) anywhere after the prefix.
1315         */
1316        for (i = start+1; i < count; i++) {
1317            if (mCache[i].getFileName().length() > path.length() &&
1318                strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0)
1319            {
1320                const char* name = mCache[i].getFileName().string();
1321                // XXX THIS IS BROKEN!  Looks like we need to store the full
1322                // path prefix separately from the file path.
1323                if (strchr(name + path.length(), '/') == NULL) {
1324                    /* grab it, reducing path to just the filename component */
1325                    AssetDir::FileInfo tmp = mCache[i];
1326                    tmp.setFileName(tmp.getFileName().getPathLeaf());
1327                    pContents->add(tmp);
1328                }
1329            } else {
1330                /* no longer in the dir or its subdirs */
1331                break;
1332            }
1333
1334        }
1335    } else {
1336        path = createPathNameLocked(ap, rootDir);
1337        if (dirName[0] != '\0')
1338            path.appendPath(dirName);
1339        pContents = scanDirLocked(path);
1340        if (pContents == NULL)
1341            return false;
1342    }
1343
1344    // if we wanted to do an incremental cache fill, we would do it here
1345
1346    /*
1347     * Process "exclude" directives.  If we find a filename that ends with
1348     * ".EXCLUDE", we look for a matching entry in the "merged" set, and
1349     * remove it if we find it.  We also delete the "exclude" entry.
1350     */
1351    int i, count, exclExtLen;
1352
1353    count = pContents->size();
1354    exclExtLen = strlen(kExcludeExtension);
1355    for (i = 0; i < count; i++) {
1356        const char* name;
1357        int nameLen;
1358
1359        name = pContents->itemAt(i).getFileName().string();
1360        nameLen = strlen(name);
1361        if (nameLen > exclExtLen &&
1362            strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
1363        {
1364            String8 match(name, nameLen - exclExtLen);
1365            int matchIdx;
1366
1367            matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
1368            if (matchIdx > 0) {
1369                ALOGV("Excluding '%s' [%s]\n",
1370                    pMergedInfo->itemAt(matchIdx).getFileName().string(),
1371                    pMergedInfo->itemAt(matchIdx).getSourceName().string());
1372                pMergedInfo->removeAt(matchIdx);
1373            } else {
1374                //printf("+++ no match on '%s'\n", (const char*) match);
1375            }
1376
1377            ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
1378            pContents->removeAt(i);
1379            i--;        // adjust "for" loop
1380            count--;    //  and loop limit
1381        }
1382    }
1383
1384    mergeInfoLocked(pMergedInfo, pContents);
1385
1386    delete pContents;
1387
1388    return true;
1389}
1390
1391/*
1392 * Scan the contents of the specified directory, and stuff what we find
1393 * into a newly-allocated vector.
1394 *
1395 * Files ending in ".gz" will have their extensions removed.
1396 *
1397 * We should probably think about skipping files with "illegal" names,
1398 * e.g. illegal characters (/\:) or excessive length.
1399 *
1400 * Returns NULL if the specified directory doesn't exist.
1401 */
1402SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
1403{
1404    SortedVector<AssetDir::FileInfo>* pContents = NULL;
1405    DIR* dir;
1406    struct dirent* entry;
1407    FileType fileType;
1408
1409    ALOGV("Scanning dir '%s'\n", path.string());
1410
1411    dir = opendir(path.string());
1412    if (dir == NULL)
1413        return NULL;
1414
1415    pContents = new SortedVector<AssetDir::FileInfo>;
1416
1417    while (1) {
1418        entry = readdir(dir);
1419        if (entry == NULL)
1420            break;
1421
1422        if (strcmp(entry->d_name, ".") == 0 ||
1423            strcmp(entry->d_name, "..") == 0)
1424            continue;
1425
1426#ifdef _DIRENT_HAVE_D_TYPE
1427        if (entry->d_type == DT_REG)
1428            fileType = kFileTypeRegular;
1429        else if (entry->d_type == DT_DIR)
1430            fileType = kFileTypeDirectory;
1431        else
1432            fileType = kFileTypeUnknown;
1433#else
1434        // stat the file
1435        fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
1436#endif
1437
1438        if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
1439            continue;
1440
1441        AssetDir::FileInfo info;
1442        info.set(String8(entry->d_name), fileType);
1443        if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
1444            info.setFileName(info.getFileName().getBasePath());
1445        info.setSourceName(path.appendPathCopy(info.getFileName()));
1446        pContents->add(info);
1447    }
1448
1449    closedir(dir);
1450    return pContents;
1451}
1452
1453/*
1454 * Scan the contents out of the specified Zip archive, and merge what we
1455 * find into "pMergedInfo".  If the Zip archive in question doesn't exist,
1456 * we return immediately.
1457 *
1458 * Returns "false" if we found nothing to contribute.
1459 */
1460bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1461    const asset_path& ap, const char* rootDir, const char* baseDirName)
1462{
1463    ZipFileRO* pZip;
1464    Vector<String8> dirs;
1465    AssetDir::FileInfo info;
1466    SortedVector<AssetDir::FileInfo> contents;
1467    String8 sourceName, zipName, dirName;
1468
1469    pZip = mZipSet.getZip(ap.path);
1470    if (pZip == NULL) {
1471        ALOGW("Failure opening zip %s\n", ap.path.string());
1472        return false;
1473    }
1474
1475    zipName = ZipSet::getPathName(ap.path.string());
1476
1477    /* convert "sounds" to "rootDir/sounds" */
1478    if (rootDir != NULL) dirName = rootDir;
1479    dirName.appendPath(baseDirName);
1480
1481    /*
1482     * Scan through the list of files, looking for a match.  The files in
1483     * the Zip table of contents are not in sorted order, so we have to
1484     * process the entire list.  We're looking for a string that begins
1485     * with the characters in "dirName", is followed by a '/', and has no
1486     * subsequent '/' in the stuff that follows.
1487     *
1488     * What makes this especially fun is that directories are not stored
1489     * explicitly in Zip archives, so we have to infer them from context.
1490     * When we see "sounds/foo.wav" we have to leave a note to ourselves
1491     * to insert a directory called "sounds" into the list.  We store
1492     * these in temporary vector so that we only return each one once.
1493     *
1494     * Name comparisons are case-sensitive to match UNIX filesystem
1495     * semantics.
1496     */
1497    int dirNameLen = dirName.length();
1498    void *iterationCookie;
1499    if (!pZip->startIteration(&iterationCookie)) {
1500        ALOGW("ZipFileRO::startIteration returned false");
1501        return false;
1502    }
1503
1504    ZipEntryRO entry;
1505    while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
1506        char nameBuf[256];
1507
1508        if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
1509            // TODO: fix this if we expect to have long names
1510            ALOGE("ARGH: name too long?\n");
1511            continue;
1512        }
1513        //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
1514        if (dirNameLen == 0 ||
1515            (strncmp(nameBuf, dirName.string(), dirNameLen) == 0 &&
1516             nameBuf[dirNameLen] == '/'))
1517        {
1518            const char* cp;
1519            const char* nextSlash;
1520
1521            cp = nameBuf + dirNameLen;
1522            if (dirNameLen != 0)
1523                cp++;       // advance past the '/'
1524
1525            nextSlash = strchr(cp, '/');
1526//xxx this may break if there are bare directory entries
1527            if (nextSlash == NULL) {
1528                /* this is a file in the requested directory */
1529
1530                info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
1531
1532                info.setSourceName(
1533                    createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1534
1535                contents.add(info);
1536                //printf("FOUND: file '%s'\n", info.getFileName().string());
1537            } else {
1538                /* this is a subdir; add it if we don't already have it*/
1539                String8 subdirName(cp, nextSlash - cp);
1540                size_t j;
1541                size_t N = dirs.size();
1542
1543                for (j = 0; j < N; j++) {
1544                    if (subdirName == dirs[j]) {
1545                        break;
1546                    }
1547                }
1548                if (j == N) {
1549                    dirs.add(subdirName);
1550                }
1551
1552                //printf("FOUND: dir '%s'\n", subdirName.string());
1553            }
1554        }
1555    }
1556
1557    pZip->endIteration(iterationCookie);
1558
1559    /*
1560     * Add the set of unique directories.
1561     */
1562    for (int i = 0; i < (int) dirs.size(); i++) {
1563        info.set(dirs[i], kFileTypeDirectory);
1564        info.setSourceName(
1565            createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1566        contents.add(info);
1567    }
1568
1569    mergeInfoLocked(pMergedInfo, &contents);
1570
1571    return true;
1572}
1573
1574
1575/*
1576 * Merge two vectors of FileInfo.
1577 *
1578 * The merged contents will be stuffed into *pMergedInfo.
1579 *
1580 * If an entry for a file exists in both "pMergedInfo" and "pContents",
1581 * we use the newer "pContents" entry.
1582 */
1583void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1584    const SortedVector<AssetDir::FileInfo>* pContents)
1585{
1586    /*
1587     * Merge what we found in this directory with what we found in
1588     * other places.
1589     *
1590     * Two basic approaches:
1591     * (1) Create a new array that holds the unique values of the two
1592     *     arrays.
1593     * (2) Take the elements from pContents and shove them into pMergedInfo.
1594     *
1595     * Because these are vectors of complex objects, moving elements around
1596     * inside the vector requires constructing new objects and allocating
1597     * storage for members.  With approach #1, we're always adding to the
1598     * end, whereas with #2 we could be inserting multiple elements at the
1599     * front of the vector.  Approach #1 requires a full copy of the
1600     * contents of pMergedInfo, but approach #2 requires the same copy for
1601     * every insertion at the front of pMergedInfo.
1602     *
1603     * (We should probably use a SortedVector interface that allows us to
1604     * just stuff items in, trusting us to maintain the sort order.)
1605     */
1606    SortedVector<AssetDir::FileInfo>* pNewSorted;
1607    int mergeMax, contMax;
1608    int mergeIdx, contIdx;
1609
1610    pNewSorted = new SortedVector<AssetDir::FileInfo>;
1611    mergeMax = pMergedInfo->size();
1612    contMax = pContents->size();
1613    mergeIdx = contIdx = 0;
1614
1615    while (mergeIdx < mergeMax || contIdx < contMax) {
1616        if (mergeIdx == mergeMax) {
1617            /* hit end of "merge" list, copy rest of "contents" */
1618            pNewSorted->add(pContents->itemAt(contIdx));
1619            contIdx++;
1620        } else if (contIdx == contMax) {
1621            /* hit end of "cont" list, copy rest of "merge" */
1622            pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1623            mergeIdx++;
1624        } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
1625        {
1626            /* items are identical, add newer and advance both indices */
1627            pNewSorted->add(pContents->itemAt(contIdx));
1628            mergeIdx++;
1629            contIdx++;
1630        } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
1631        {
1632            /* "merge" is lower, add that one */
1633            pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1634            mergeIdx++;
1635        } else {
1636            /* "cont" is lower, add that one */
1637            assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
1638            pNewSorted->add(pContents->itemAt(contIdx));
1639            contIdx++;
1640        }
1641    }
1642
1643    /*
1644     * Overwrite the "merged" list with the new stuff.
1645     */
1646    *pMergedInfo = *pNewSorted;
1647    delete pNewSorted;
1648
1649#if 0       // for Vector, rather than SortedVector
1650    int i, j;
1651    for (i = pContents->size() -1; i >= 0; i--) {
1652        bool add = true;
1653
1654        for (j = pMergedInfo->size() -1; j >= 0; j--) {
1655            /* case-sensitive comparisons, to behave like UNIX fs */
1656            if (strcmp(pContents->itemAt(i).mFileName,
1657                       pMergedInfo->itemAt(j).mFileName) == 0)
1658            {
1659                /* match, don't add this entry */
1660                add = false;
1661                break;
1662            }
1663        }
1664
1665        if (add)
1666            pMergedInfo->add(pContents->itemAt(i));
1667    }
1668#endif
1669}
1670
1671
1672/*
1673 * Load all files into the file name cache.  We want to do this across
1674 * all combinations of { appname, locale, vendor }, performing a recursive
1675 * directory traversal.
1676 *
1677 * This is not the most efficient data structure.  Also, gathering the
1678 * information as we needed it (file-by-file or directory-by-directory)
1679 * would be faster.  However, on the actual device, 99% of the files will
1680 * live in Zip archives, so this list will be very small.  The trouble
1681 * is that we have to check the "loose" files first, so it's important
1682 * that we don't beat the filesystem silly looking for files that aren't
1683 * there.
1684 *
1685 * Note on thread safety: this is the only function that causes updates
1686 * to mCache, and anybody who tries to use it will call here if !mCacheValid,
1687 * so we need to employ a mutex here.
1688 */
1689void AssetManager::loadFileNameCacheLocked(void)
1690{
1691    assert(!mCacheValid);
1692    assert(mCache.size() == 0);
1693
1694#ifdef DO_TIMINGS   // need to link against -lrt for this now
1695    DurationTimer timer;
1696    timer.start();
1697#endif
1698
1699    fncScanLocked(&mCache, "");
1700
1701#ifdef DO_TIMINGS
1702    timer.stop();
1703    ALOGD("Cache scan took %.3fms\n",
1704        timer.durationUsecs() / 1000.0);
1705#endif
1706
1707#if 0
1708    int i;
1709    printf("CACHED FILE LIST (%d entries):\n", mCache.size());
1710    for (i = 0; i < (int) mCache.size(); i++) {
1711        printf(" %d: (%d) '%s'\n", i,
1712            mCache.itemAt(i).getFileType(),
1713            (const char*) mCache.itemAt(i).getFileName());
1714    }
1715#endif
1716
1717    mCacheValid = true;
1718}
1719
1720/*
1721 * Scan up to 8 versions of the specified directory.
1722 */
1723void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1724    const char* dirName)
1725{
1726    size_t i = mAssetPaths.size();
1727    while (i > 0) {
1728        i--;
1729        const asset_path& ap = mAssetPaths.itemAt(i);
1730        fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName);
1731        if (mLocale != NULL)
1732            fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName);
1733        if (mVendor != NULL)
1734            fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName);
1735        if (mLocale != NULL && mVendor != NULL)
1736            fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName);
1737    }
1738}
1739
1740/*
1741 * Recursively scan this directory and all subdirs.
1742 *
1743 * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE
1744 * files, and we prepend the extended partial path to the filenames.
1745 */
1746bool AssetManager::fncScanAndMergeDirLocked(
1747    SortedVector<AssetDir::FileInfo>* pMergedInfo,
1748    const asset_path& ap, const char* locale, const char* vendor,
1749    const char* dirName)
1750{
1751    SortedVector<AssetDir::FileInfo>* pContents;
1752    String8 partialPath;
1753    String8 fullPath;
1754
1755    // XXX This is broken -- the filename cache needs to hold the base
1756    // asset path separately from its filename.
1757
1758    partialPath = createPathNameLocked(ap, locale, vendor);
1759    if (dirName[0] != '\0') {
1760        partialPath.appendPath(dirName);
1761    }
1762
1763    fullPath = partialPath;
1764    pContents = scanDirLocked(fullPath);
1765    if (pContents == NULL) {
1766        return false;       // directory did not exist
1767    }
1768
1769    /*
1770     * Scan all subdirectories of the current dir, merging what we find
1771     * into "pMergedInfo".
1772     */
1773    for (int i = 0; i < (int) pContents->size(); i++) {
1774        if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) {
1775            String8 subdir(dirName);
1776            subdir.appendPath(pContents->itemAt(i).getFileName());
1777
1778            fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string());
1779        }
1780    }
1781
1782    /*
1783     * To be consistent, we want entries for the root directory.  If
1784     * we're the root, add one now.
1785     */
1786    if (dirName[0] == '\0') {
1787        AssetDir::FileInfo tmpInfo;
1788
1789        tmpInfo.set(String8(""), kFileTypeDirectory);
1790        tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor));
1791        pContents->add(tmpInfo);
1792    }
1793
1794    /*
1795     * We want to prepend the extended partial path to every entry in
1796     * "pContents".  It's the same value for each entry, so this will
1797     * not change the sorting order of the vector contents.
1798     */
1799    for (int i = 0; i < (int) pContents->size(); i++) {
1800        const AssetDir::FileInfo& info = pContents->itemAt(i);
1801        pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName()));
1802    }
1803
1804    mergeInfoLocked(pMergedInfo, pContents);
1805    delete pContents;
1806    return true;
1807}
1808
1809/*
1810 * Trash the cache.
1811 */
1812void AssetManager::purgeFileNameCacheLocked(void)
1813{
1814    mCacheValid = false;
1815    mCache.clear();
1816}
1817
1818/*
1819 * ===========================================================================
1820 *      AssetManager::SharedZip
1821 * ===========================================================================
1822 */
1823
1824
1825Mutex AssetManager::SharedZip::gLock;
1826DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
1827
1828AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
1829    : mPath(path), mZipFile(NULL), mModWhen(modWhen),
1830      mResourceTableAsset(NULL), mResourceTable(NULL)
1831{
1832    //ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
1833    ALOGV("+++ opening zip '%s'\n", mPath.string());
1834    mZipFile = ZipFileRO::open(mPath.string());
1835    if (mZipFile == NULL) {
1836        ALOGD("failed to open Zip archive '%s'\n", mPath.string());
1837    }
1838}
1839
1840sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path,
1841        bool createIfNotPresent)
1842{
1843    AutoMutex _l(gLock);
1844    time_t modWhen = getFileModDate(path);
1845    sp<SharedZip> zip = gOpen.valueFor(path).promote();
1846    if (zip != NULL && zip->mModWhen == modWhen) {
1847        return zip;
1848    }
1849    if (zip == NULL && !createIfNotPresent) {
1850        return NULL;
1851    }
1852    zip = new SharedZip(path, modWhen);
1853    gOpen.add(path, zip);
1854    return zip;
1855
1856}
1857
1858ZipFileRO* AssetManager::SharedZip::getZip()
1859{
1860    return mZipFile;
1861}
1862
1863Asset* AssetManager::SharedZip::getResourceTableAsset()
1864{
1865    ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
1866    return mResourceTableAsset;
1867}
1868
1869Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
1870{
1871    {
1872        AutoMutex _l(gLock);
1873        if (mResourceTableAsset == NULL) {
1874            mResourceTableAsset = asset;
1875            // This is not thread safe the first time it is called, so
1876            // do it here with the global lock held.
1877            asset->getBuffer(true);
1878            return asset;
1879        }
1880    }
1881    delete asset;
1882    return mResourceTableAsset;
1883}
1884
1885ResTable* AssetManager::SharedZip::getResourceTable()
1886{
1887    ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
1888    return mResourceTable;
1889}
1890
1891ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
1892{
1893    {
1894        AutoMutex _l(gLock);
1895        if (mResourceTable == NULL) {
1896            mResourceTable = res;
1897            return res;
1898        }
1899    }
1900    delete res;
1901    return mResourceTable;
1902}
1903
1904bool AssetManager::SharedZip::isUpToDate()
1905{
1906    time_t modWhen = getFileModDate(mPath.string());
1907    return mModWhen == modWhen;
1908}
1909
1910void AssetManager::SharedZip::addOverlay(const asset_path& ap)
1911{
1912    mOverlays.add(ap);
1913}
1914
1915bool AssetManager::SharedZip::getOverlay(size_t idx, asset_path* out) const
1916{
1917    if (idx >= mOverlays.size()) {
1918        return false;
1919    }
1920    *out = mOverlays[idx];
1921    return true;
1922}
1923
1924AssetManager::SharedZip::~SharedZip()
1925{
1926    //ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
1927    if (mResourceTable != NULL) {
1928        delete mResourceTable;
1929    }
1930    if (mResourceTableAsset != NULL) {
1931        delete mResourceTableAsset;
1932    }
1933    if (mZipFile != NULL) {
1934        delete mZipFile;
1935        ALOGV("Closed '%s'\n", mPath.string());
1936    }
1937}
1938
1939/*
1940 * ===========================================================================
1941 *      AssetManager::ZipSet
1942 * ===========================================================================
1943 */
1944
1945/*
1946 * Constructor.
1947 */
1948AssetManager::ZipSet::ZipSet(void)
1949{
1950}
1951
1952/*
1953 * Destructor.  Close any open archives.
1954 */
1955AssetManager::ZipSet::~ZipSet(void)
1956{
1957    size_t N = mZipFile.size();
1958    for (size_t i = 0; i < N; i++)
1959        closeZip(i);
1960}
1961
1962/*
1963 * Close a Zip file and reset the entry.
1964 */
1965void AssetManager::ZipSet::closeZip(int idx)
1966{
1967    mZipFile.editItemAt(idx) = NULL;
1968}
1969
1970
1971/*
1972 * Retrieve the appropriate Zip file from the set.
1973 */
1974ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
1975{
1976    int idx = getIndex(path);
1977    sp<SharedZip> zip = mZipFile[idx];
1978    if (zip == NULL) {
1979        zip = SharedZip::get(path);
1980        mZipFile.editItemAt(idx) = zip;
1981    }
1982    return zip->getZip();
1983}
1984
1985Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
1986{
1987    int idx = getIndex(path);
1988    sp<SharedZip> zip = mZipFile[idx];
1989    if (zip == NULL) {
1990        zip = SharedZip::get(path);
1991        mZipFile.editItemAt(idx) = zip;
1992    }
1993    return zip->getResourceTableAsset();
1994}
1995
1996Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
1997                                                 Asset* asset)
1998{
1999    int idx = getIndex(path);
2000    sp<SharedZip> zip = mZipFile[idx];
2001    // doesn't make sense to call before previously accessing.
2002    return zip->setResourceTableAsset(asset);
2003}
2004
2005ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
2006{
2007    int idx = getIndex(path);
2008    sp<SharedZip> zip = mZipFile[idx];
2009    if (zip == NULL) {
2010        zip = SharedZip::get(path);
2011        mZipFile.editItemAt(idx) = zip;
2012    }
2013    return zip->getResourceTable();
2014}
2015
2016ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
2017                                                    ResTable* res)
2018{
2019    int idx = getIndex(path);
2020    sp<SharedZip> zip = mZipFile[idx];
2021    // doesn't make sense to call before previously accessing.
2022    return zip->setResourceTable(res);
2023}
2024
2025/*
2026 * Generate the partial pathname for the specified archive.  The caller
2027 * gets to prepend the asset root directory.
2028 *
2029 * Returns something like "common/en-US-noogle.jar".
2030 */
2031/*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
2032{
2033    return String8(zipPath);
2034}
2035
2036bool AssetManager::ZipSet::isUpToDate()
2037{
2038    const size_t N = mZipFile.size();
2039    for (size_t i=0; i<N; i++) {
2040        if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
2041            return false;
2042        }
2043    }
2044    return true;
2045}
2046
2047void AssetManager::ZipSet::addOverlay(const String8& path, const asset_path& overlay)
2048{
2049    int idx = getIndex(path);
2050    sp<SharedZip> zip = mZipFile[idx];
2051    zip->addOverlay(overlay);
2052}
2053
2054bool AssetManager::ZipSet::getOverlay(const String8& path, size_t idx, asset_path* out) const
2055{
2056    sp<SharedZip> zip = SharedZip::get(path, false);
2057    if (zip == NULL) {
2058        return false;
2059    }
2060    return zip->getOverlay(idx, out);
2061}
2062
2063/*
2064 * Compute the zip file's index.
2065 *
2066 * "appName", "locale", and "vendor" should be set to NULL to indicate the
2067 * default directory.
2068 */
2069int AssetManager::ZipSet::getIndex(const String8& zip) const
2070{
2071    const size_t N = mZipPath.size();
2072    for (size_t i=0; i<N; i++) {
2073        if (mZipPath[i] == zip) {
2074            return i;
2075        }
2076    }
2077
2078    mZipPath.add(zip);
2079    mZipFile.add(NULL);
2080
2081    return mZipPath.size()-1;
2082}
2083