DeferredLayerUpdater.cpp revision a39dd595791b41222ab310b5e8a76a64faa8ba5c
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#include "DeferredLayerUpdater.h" 17 18#include "OpenGLRenderer.h" 19 20#include "LayerRenderer.h" 21 22namespace android { 23namespace uirenderer { 24 25DeferredLayerUpdater::DeferredLayerUpdater(Layer* layer, OpenGLRenderer* renderer) 26 : mDisplayList(0) 27 , mSurfaceTexture(0) 28 , mTransform(0) 29 , mNeedsGLContextAttach(false) 30 , mUpdateTexImage(false) 31 , mLayer(layer) 32 , mRenderer(renderer) 33 , mCaches(Caches::getInstance()) { 34 mWidth = mLayer->layer.getWidth(); 35 mHeight = mLayer->layer.getHeight(); 36 mBlend = mLayer->isBlend(); 37 mColorFilter = mLayer->getColorFilter(); 38 mAlpha = mLayer->getAlpha(); 39 mMode = mLayer->getMode(); 40 mDirtyRect.setEmpty(); 41} 42 43DeferredLayerUpdater::~DeferredLayerUpdater() { 44 setColorFilter(NULL); 45 if (mLayer) { 46 mCaches.resourceCache.decrementRefcount(mLayer); 47 } 48 delete mRenderer; 49} 50 51void DeferredLayerUpdater::setColorFilter(SkColorFilter* colorFilter) { 52 SkRefCnt_SafeAssign(mColorFilter, colorFilter); 53} 54 55void DeferredLayerUpdater::setDisplayList(DisplayList* displayList, 56 int left, int top, int right, int bottom) { 57 mDisplayList = displayList; 58 if (mDirtyRect.isEmpty()) { 59 mDirtyRect.set(left, top, right, bottom); 60 } else { 61 mDirtyRect.unionWith(Rect(left, top, right, bottom)); 62 } 63} 64 65bool DeferredLayerUpdater::apply() { 66 bool success = true; 67 // These properties are applied the same to both layer types 68 mLayer->setColorFilter(mColorFilter); 69 mLayer->setAlpha(mAlpha, mMode); 70 71 if (mDisplayList) { 72 if (mWidth != mLayer->layer.getWidth() || mHeight != mLayer->layer.getHeight()) { 73 success = LayerRenderer::resizeLayer(mLayer, mWidth, mHeight); 74 } 75 mLayer->setBlend(mBlend); 76 mLayer->updateDeferred(mRenderer, mDisplayList, 77 mDirtyRect.left, mDirtyRect.top, mDirtyRect.right, mDirtyRect.bottom); 78 mDirtyRect.setEmpty(); 79 mDisplayList = 0; 80 } else if (mSurfaceTexture.get()) { 81 if (mNeedsGLContextAttach) { 82 mNeedsGLContextAttach = false; 83 mSurfaceTexture->attachToContext(mLayer->getTexture()); 84 } 85 if (mUpdateTexImage) { 86 mUpdateTexImage = false; 87 doUpdateTexImage(); 88 } 89 if (mTransform) { 90 mLayer->getTransform().load(*mTransform); 91 setTransform(0); 92 } 93 } 94 return success; 95} 96 97void DeferredLayerUpdater::doUpdateTexImage() { 98 if (mSurfaceTexture->updateTexImage() == NO_ERROR) { 99 float transform[16]; 100 101 int64_t frameNumber = mSurfaceTexture->getFrameNumber(); 102 // If the GLConsumer queue is in synchronous mode, need to discard all 103 // but latest frame, using the frame number to tell when we no longer 104 // have newer frames to target. Since we can't tell which mode it is in, 105 // do this unconditionally. 106 int dropCounter = 0; 107 while (mSurfaceTexture->updateTexImage() == NO_ERROR) { 108 int64_t newFrameNumber = mSurfaceTexture->getFrameNumber(); 109 if (newFrameNumber == frameNumber) break; 110 frameNumber = newFrameNumber; 111 dropCounter++; 112 } 113 #if DEBUG_RENDERER 114 if (dropCounter > 0) { 115 RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter); 116 } 117 #endif 118 mSurfaceTexture->getTransformMatrix(transform); 119 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget(); 120 121 LayerRenderer::updateTextureLayer(mLayer, mWidth, mHeight, !mBlend, 122 renderTarget, transform); 123 } 124} 125 126void DeferredLayerUpdater::applyDeferred(DeferredLayerUpdater* deferredApply) { 127 // Default assignment operator doesn't quite work, and fails due to mCaches anyway 128 deferredApply->mWidth = mWidth; 129 deferredApply->mHeight = mHeight; 130 deferredApply->mBlend = mBlend; 131 deferredApply->mAlpha = mAlpha; 132 deferredApply->mMode = mMode; 133 deferredApply->mDirtyRect.set(mDirtyRect); 134 deferredApply->mDisplayList = mDisplayList; 135 deferredApply->mSurfaceTexture = mSurfaceTexture; 136 deferredApply->mNeedsGLContextAttach = mNeedsGLContextAttach; 137 deferredApply->mUpdateTexImage = mUpdateTexImage; 138 deferredApply->setColorFilter(mColorFilter); 139 deferredApply->setTransform(mTransform); 140 141 mDisplayList = 0; 142 mDirtyRect.setEmpty(); 143 mTransform = 0; 144 mNeedsGLContextAttach = false; 145 mUpdateTexImage = false; 146} 147 148} /* namespace uirenderer */ 149} /* namespace android */ 150