DisplayListRenderer.cpp revision 1df26446b7eac7050767c38ca977fde03a41a033
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <SkCamera.h> 20#include <SkCanvas.h> 21 22#include <private/hwui/DrawGlInfo.h> 23 24#include "DisplayList.h" 25#include "DeferredDisplayList.h" 26#include "DisplayListLogBuffer.h" 27#include "DisplayListOp.h" 28#include "DisplayListRenderer.h" 29#include "Caches.h" 30 31namespace android { 32namespace uirenderer { 33 34DisplayListRenderer::DisplayListRenderer(): 35 mCaches(Caches::getInstance()), mDisplayListData(new DisplayListData), 36 mTranslateX(0.0f), mTranslateY(0.0f), mHasTranslate(false), 37 mHasDrawOps(false), mFunctorCount(0) { 38} 39 40DisplayListRenderer::~DisplayListRenderer() { 41 reset(); 42} 43 44void DisplayListRenderer::reset() { 45 mDisplayListData = new DisplayListData(); 46 mCaches.resourceCache.lock(); 47 48 for (size_t i = 0; i < mBitmapResources.size(); i++) { 49 mCaches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i)); 50 } 51 52 for (size_t i = 0; i < mOwnedBitmapResources.size(); i++) { 53 mCaches.resourceCache.decrementRefcountLocked(mOwnedBitmapResources.itemAt(i)); 54 } 55 56 for (size_t i = 0; i < mFilterResources.size(); i++) { 57 mCaches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i)); 58 } 59 60 for (size_t i = 0; i < mPatchResources.size(); i++) { 61 mCaches.resourceCache.decrementRefcountLocked(mPatchResources.itemAt(i)); 62 } 63 64 for (size_t i = 0; i < mShaders.size(); i++) { 65 mCaches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i)); 66 } 67 68 for (size_t i = 0; i < mSourcePaths.size(); i++) { 69 mCaches.resourceCache.decrementRefcountLocked(mSourcePaths.itemAt(i)); 70 } 71 72 for (size_t i = 0; i < mLayers.size(); i++) { 73 mCaches.resourceCache.decrementRefcountLocked(mLayers.itemAt(i)); 74 } 75 76 mCaches.resourceCache.unlock(); 77 78 mBitmapResources.clear(); 79 mOwnedBitmapResources.clear(); 80 mFilterResources.clear(); 81 mPatchResources.clear(); 82 mSourcePaths.clear(); 83 84 mShaders.clear(); 85 mShaderMap.clear(); 86 87 mPaints.clear(); 88 mPaintMap.clear(); 89 90 mRegions.clear(); 91 mRegionMap.clear(); 92 93 mPaths.clear(); 94 mPathMap.clear(); 95 96 mMatrices.clear(); 97 98 mLayers.clear(); 99 100 mHasDrawOps = false; 101 mFunctorCount = 0; 102} 103 104/////////////////////////////////////////////////////////////////////////////// 105// Operations 106/////////////////////////////////////////////////////////////////////////////// 107 108DisplayList* DisplayListRenderer::getDisplayList(DisplayList* displayList) { 109 if (!displayList) { 110 displayList = new DisplayList(*this); 111 } else { 112 displayList->initFromDisplayListRenderer(*this, true); 113 } 114 // TODO: should just avoid setting the DisplayList's DisplayListData 115 displayList->setRenderable(mHasDrawOps); 116 return displayList; 117} 118 119void DisplayListRenderer::setViewport(int width, int height) { 120 // TODO: DisplayListRenderer shouldn't have a projection matrix, as it should never be used 121 mViewProjMatrix.loadOrtho(0, width, height, 0, -1, 1); 122 123 initializeViewport(width, height); 124} 125 126status_t DisplayListRenderer::prepareDirty(float left, float top, 127 float right, float bottom, bool opaque) { 128 initializeSaveStack(0, 0, getWidth(), getHeight()); 129 130 mDirtyClip = opaque; 131 mRestoreSaveCount = -1; 132 133 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 134} 135 136void DisplayListRenderer::finish() { 137 insertRestoreToCount(); 138 insertTranslate(); 139} 140 141void DisplayListRenderer::interrupt() { 142} 143 144void DisplayListRenderer::resume() { 145} 146 147status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { 148 // Ignore dirty during recording, it matters only when we replay 149 addDrawOp(new (alloc()) DrawFunctorOp(functor)); 150 mFunctorCount++; 151 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 152} 153 154int DisplayListRenderer::save(int flags) { 155 addStateOp(new (alloc()) SaveOp(flags)); 156 return StatefulBaseRenderer::save(flags); 157} 158 159void DisplayListRenderer::restore() { 160 if (mRestoreSaveCount < 0) { 161 restoreToCount(getSaveCount() - 1); 162 return; 163 } 164 165 mRestoreSaveCount--; 166 insertTranslate(); 167 StatefulBaseRenderer::restore(); 168} 169 170void DisplayListRenderer::restoreToCount(int saveCount) { 171 mRestoreSaveCount = saveCount; 172 insertTranslate(); 173 StatefulBaseRenderer::restoreToCount(saveCount); 174} 175 176int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, 177 int alpha, SkXfermode::Mode mode, int flags) { 178 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, alpha, mode, flags)); 179 return StatefulBaseRenderer::save(flags); 180} 181 182void DisplayListRenderer::translate(float dx, float dy, float dz) { 183 // ignore dz, not used at defer time 184 mHasTranslate = true; 185 mTranslateX += dx; 186 mTranslateY += dy; 187 insertRestoreToCount(); 188 StatefulBaseRenderer::translate(dx, dy, dz); 189} 190 191void DisplayListRenderer::rotate(float degrees) { 192 addStateOp(new (alloc()) RotateOp(degrees)); 193 StatefulBaseRenderer::rotate(degrees); 194} 195 196void DisplayListRenderer::scale(float sx, float sy) { 197 addStateOp(new (alloc()) ScaleOp(sx, sy)); 198 StatefulBaseRenderer::scale(sx, sy); 199} 200 201void DisplayListRenderer::skew(float sx, float sy) { 202 addStateOp(new (alloc()) SkewOp(sx, sy)); 203 StatefulBaseRenderer::skew(sx, sy); 204} 205 206void DisplayListRenderer::setMatrix(const SkMatrix* matrix) { 207 matrix = refMatrix(matrix); 208 addStateOp(new (alloc()) SetMatrixOp(matrix)); 209 StatefulBaseRenderer::setMatrix(matrix); 210} 211 212void DisplayListRenderer::concatMatrix(const SkMatrix* matrix) { 213 matrix = refMatrix(matrix); 214 addStateOp(new (alloc()) ConcatMatrixOp(matrix)); 215 StatefulBaseRenderer::concatMatrix(matrix); 216} 217 218bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, 219 SkRegion::Op op) { 220 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op)); 221 return StatefulBaseRenderer::clipRect(left, top, right, bottom, op); 222} 223 224bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) { 225 path = refPath(path); 226 addStateOp(new (alloc()) ClipPathOp(path, op)); 227 return StatefulBaseRenderer::clipPath(path, op); 228} 229 230bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) { 231 region = refRegion(region); 232 addStateOp(new (alloc()) ClipRegionOp(region, op)); 233 return StatefulBaseRenderer::clipRegion(region, op); 234} 235 236status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList, 237 Rect& dirty, int32_t flags) { 238 // dirty is an out parameter and should not be recorded, 239 // it matters only when replaying the display list 240 241 // TODO: To be safe, the display list should be ref-counted in the 242 // resources cache, but we rely on the caller (UI toolkit) to 243 // do the right thing for now 244 245 DrawDisplayListOp* op = new (alloc()) DrawDisplayListOp(displayList, 246 flags, *currentTransform()); 247 addDrawOp(op); 248 mDisplayListData->children.push(op); 249 if (displayList->isProjectionReceiver()) { 250 mDisplayListData->projectionReceiveIndex = mDisplayListData->displayListOps.size() - 1; 251 } 252 253 return DrawGlInfo::kStatusDone; 254} 255 256status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) { 257 layer = refLayer(layer); 258 addDrawOp(new (alloc()) DrawLayerOp(layer, x, y)); 259 return DrawGlInfo::kStatusDone; 260} 261 262status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top, 263 const SkPaint* paint) { 264 bitmap = refBitmap(bitmap); 265 paint = refPaint(paint); 266 267 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, left, top, paint)); 268 return DrawGlInfo::kStatusDone; 269} 270 271status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix, 272 const SkPaint* paint) { 273 bitmap = refBitmap(bitmap); 274 matrix = refMatrix(matrix); 275 paint = refPaint(paint); 276 277 addDrawOp(new (alloc()) DrawBitmapMatrixOp(bitmap, matrix, paint)); 278 return DrawGlInfo::kStatusDone; 279} 280 281status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop, 282 float srcRight, float srcBottom, float dstLeft, float dstTop, 283 float dstRight, float dstBottom, const SkPaint* paint) { 284 bitmap = refBitmap(bitmap); 285 paint = refPaint(paint); 286 287 if (srcLeft == 0 && srcTop == 0 && 288 srcRight == bitmap->width() && srcBottom == bitmap->height() && 289 (srcBottom - srcTop == dstBottom - dstTop) && 290 (srcRight - srcLeft == dstRight - dstLeft)) { 291 // transform simple rect to rect drawing case into position bitmap ops, since they merge 292 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, dstLeft, dstTop, paint)); 293 return DrawGlInfo::kStatusDone; 294 } 295 296 addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap, 297 srcLeft, srcTop, srcRight, srcBottom, 298 dstLeft, dstTop, dstRight, dstBottom, paint)); 299 return DrawGlInfo::kStatusDone; 300} 301 302status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top, 303 const SkPaint* paint) { 304 bitmap = refBitmapData(bitmap); 305 paint = refPaint(paint); 306 307 addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, left, top, paint)); 308 return DrawGlInfo::kStatusDone; 309} 310 311status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, 312 const float* vertices, const int* colors, const SkPaint* paint) { 313 int count = (meshWidth + 1) * (meshHeight + 1) * 2; 314 bitmap = refBitmap(bitmap); 315 vertices = refBuffer<float>(vertices, count); 316 paint = refPaint(paint); 317 colors = refBuffer<int>(colors, count); 318 319 addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight, 320 vertices, colors, paint)); 321 return DrawGlInfo::kStatusDone; 322} 323 324status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, 325 float left, float top, float right, float bottom, const SkPaint* paint) { 326 bitmap = refBitmap(bitmap); 327 patch = refPatch(patch); 328 paint = refPaint(paint); 329 330 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint)); 331 return DrawGlInfo::kStatusDone; 332} 333 334status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) { 335 addDrawOp(new (alloc()) DrawColorOp(color, mode)); 336 return DrawGlInfo::kStatusDone; 337} 338 339status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, 340 const SkPaint* paint) { 341 paint = refPaint(paint); 342 addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint)); 343 return DrawGlInfo::kStatusDone; 344} 345 346status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom, 347 float rx, float ry, const SkPaint* paint) { 348 paint = refPaint(paint); 349 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); 350 return DrawGlInfo::kStatusDone; 351} 352 353status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) { 354 paint = refPaint(paint); 355 addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint)); 356 return DrawGlInfo::kStatusDone; 357} 358 359status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom, 360 const SkPaint* paint) { 361 paint = refPaint(paint); 362 addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint)); 363 return DrawGlInfo::kStatusDone; 364} 365 366status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom, 367 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) { 368 paint = refPaint(paint); 369 addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom, 370 startAngle, sweepAngle, useCenter, paint)); 371 return DrawGlInfo::kStatusDone; 372} 373 374status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) { 375 path = refPath(path); 376 paint = refPaint(paint); 377 378 addDrawOp(new (alloc()) DrawPathOp(path, paint)); 379 return DrawGlInfo::kStatusDone; 380} 381 382status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) { 383 points = refBuffer<float>(points, count); 384 paint = refPaint(paint); 385 386 addDrawOp(new (alloc()) DrawLinesOp(points, count, paint)); 387 return DrawGlInfo::kStatusDone; 388} 389 390status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) { 391 points = refBuffer<float>(points, count); 392 paint = refPaint(paint); 393 394 addDrawOp(new (alloc()) DrawPointsOp(points, count, paint)); 395 return DrawGlInfo::kStatusDone; 396} 397 398status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, 399 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) { 400 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 401 402 text = refText(text, bytesCount); 403 path = refPath(path); 404 paint = refPaint(paint); 405 406 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, 407 hOffset, vOffset, paint); 408 addDrawOp(op); 409 return DrawGlInfo::kStatusDone; 410} 411 412status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, 413 const float* positions, const SkPaint* paint) { 414 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 415 416 text = refText(text, bytesCount); 417 positions = refBuffer<float>(positions, count * 2); 418 paint = refPaint(paint); 419 420 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); 421 addDrawOp(op); 422 return DrawGlInfo::kStatusDone; 423} 424 425status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, 426 float x, float y, const float* positions, const SkPaint* paint, 427 float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) { 428 429 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 430 431 text = refText(text, bytesCount); 432 positions = refBuffer<float>(positions, count * 2); 433 paint = refPaint(paint); 434 435 DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count, 436 x, y, positions, paint, totalAdvance, bounds); 437 addDrawOp(op); 438 return DrawGlInfo::kStatusDone; 439} 440 441status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) { 442 if (count <= 0) return DrawGlInfo::kStatusDone; 443 444 rects = refBuffer<float>(rects, count); 445 paint = refPaint(paint); 446 addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint)); 447 return DrawGlInfo::kStatusDone; 448} 449 450void DisplayListRenderer::resetShader() { 451 addStateOp(new (alloc()) ResetShaderOp()); 452} 453 454void DisplayListRenderer::setupShader(SkiaShader* shader) { 455 shader = refShader(shader); 456 addStateOp(new (alloc()) SetupShaderOp(shader)); 457} 458 459void DisplayListRenderer::resetColorFilter() { 460 addStateOp(new (alloc()) ResetColorFilterOp()); 461} 462 463void DisplayListRenderer::setupColorFilter(SkiaColorFilter* filter) { 464 filter = refColorFilter(filter); 465 addStateOp(new (alloc()) SetupColorFilterOp(filter)); 466} 467 468void DisplayListRenderer::resetShadow() { 469 addStateOp(new (alloc()) ResetShadowOp()); 470 OpenGLRenderer::resetShadow(); 471} 472 473void DisplayListRenderer::setupShadow(float radius, float dx, float dy, int color) { 474 addStateOp(new (alloc()) SetupShadowOp(radius, dx, dy, color)); 475 OpenGLRenderer::setupShadow(radius, dx, dy, color); 476} 477 478void DisplayListRenderer::resetPaintFilter() { 479 addStateOp(new (alloc()) ResetPaintFilterOp()); 480} 481 482void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) { 483 addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits)); 484} 485 486void DisplayListRenderer::insertRestoreToCount() { 487 if (mRestoreSaveCount >= 0) { 488 DisplayListOp* op = new (alloc()) RestoreToCountOp(mRestoreSaveCount); 489 mDisplayListData->displayListOps.add(op); 490 mRestoreSaveCount = -1; 491 } 492} 493 494void DisplayListRenderer::insertTranslate() { 495 if (mHasTranslate) { 496 if (mTranslateX != 0.0f || mTranslateY != 0.0f) { 497 DisplayListOp* op = new (alloc()) TranslateOp(mTranslateX, mTranslateY); 498 mDisplayListData->displayListOps.add(op); 499 mTranslateX = mTranslateY = 0.0f; 500 } 501 mHasTranslate = false; 502 } 503} 504 505void DisplayListRenderer::addStateOp(StateOp* op) { 506 addOpInternal(op); 507} 508 509void DisplayListRenderer::addDrawOp(DrawOp* op) { 510 Rect localBounds; 511 if (op->getLocalBounds(mDrawModifiers, localBounds)) { 512 bool rejected = quickRejectConservative(localBounds.left, localBounds.top, 513 localBounds.right, localBounds.bottom); 514 op->setQuickRejected(rejected); 515 } 516 517 mHasDrawOps = true; 518 addOpInternal(op); 519} 520 521}; // namespace uirenderer 522}; // namespace android 523