DisplayListRenderer.cpp revision 55b6f95ee4ace96c97508bcd14483fb4e9dbeaa0
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <SkCamera.h> 20#include <SkCanvas.h> 21 22#include <private/hwui/DrawGlInfo.h> 23 24#include "DisplayList.h" 25#include "DeferredDisplayList.h" 26#include "DisplayListLogBuffer.h" 27#include "DisplayListOp.h" 28#include "DisplayListRenderer.h" 29#include "Caches.h" 30 31namespace android { 32namespace uirenderer { 33 34DisplayListRenderer::DisplayListRenderer(): 35 mCaches(Caches::getInstance()), mDisplayListData(new DisplayListData), 36 mTranslateX(0.0f), mTranslateY(0.0f), mHasTranslate(false), 37 mHasDrawOps(false), mFunctorCount(0) { 38} 39 40DisplayListRenderer::~DisplayListRenderer() { 41 reset(); 42} 43 44void DisplayListRenderer::reset() { 45 mDisplayListData = new DisplayListData(); 46 mCaches.resourceCache.lock(); 47 48 for (size_t i = 0; i < mBitmapResources.size(); i++) { 49 mCaches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i)); 50 } 51 52 for (size_t i = 0; i < mOwnedBitmapResources.size(); i++) { 53 mCaches.resourceCache.decrementRefcountLocked(mOwnedBitmapResources.itemAt(i)); 54 } 55 56 for (size_t i = 0; i < mFilterResources.size(); i++) { 57 mCaches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i)); 58 } 59 60 for (size_t i = 0; i < mPatchResources.size(); i++) { 61 mCaches.resourceCache.decrementRefcountLocked(mPatchResources.itemAt(i)); 62 } 63 64 for (size_t i = 0; i < mShaders.size(); i++) { 65 mCaches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i)); 66 } 67 68 for (size_t i = 0; i < mSourcePaths.size(); i++) { 69 mCaches.resourceCache.decrementRefcountLocked(mSourcePaths.itemAt(i)); 70 } 71 72 for (size_t i = 0; i < mLayers.size(); i++) { 73 mCaches.resourceCache.decrementRefcountLocked(mLayers.itemAt(i)); 74 } 75 76 mCaches.resourceCache.unlock(); 77 78 mBitmapResources.clear(); 79 mOwnedBitmapResources.clear(); 80 mFilterResources.clear(); 81 mPatchResources.clear(); 82 mSourcePaths.clear(); 83 84 mShaders.clear(); 85 mShaderMap.clear(); 86 87 mPaints.clear(); 88 mPaintMap.clear(); 89 90 mRegions.clear(); 91 mRegionMap.clear(); 92 93 mPaths.clear(); 94 mPathMap.clear(); 95 96 mMatrices.clear(); 97 98 mLayers.clear(); 99 100 mHasDrawOps = false; 101 mFunctorCount = 0; 102} 103 104/////////////////////////////////////////////////////////////////////////////// 105// Operations 106/////////////////////////////////////////////////////////////////////////////// 107 108DisplayList* DisplayListRenderer::getDisplayList(DisplayList* displayList) { 109 if (!displayList) { 110 displayList = new DisplayList(*this); 111 } else { 112 displayList->initFromDisplayListRenderer(*this, true); 113 } 114 displayList->setRenderable(mHasDrawOps); 115 return displayList; 116} 117 118bool DisplayListRenderer::isDeferred() { 119 return true; 120} 121 122void DisplayListRenderer::setViewport(int width, int height) { 123 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1); 124 125 mWidth = width; 126 mHeight = height; 127} 128 129status_t DisplayListRenderer::prepareDirty(float left, float top, 130 float right, float bottom, bool opaque) { 131 mSnapshot = new Snapshot(mFirstSnapshot, 132 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); 133 mSaveCount = 1; 134 135 mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight); 136 mDirtyClip = opaque; 137 138 mRestoreSaveCount = -1; 139 140 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 141} 142 143void DisplayListRenderer::finish() { 144 insertRestoreToCount(); 145 insertTranslate(); 146} 147 148void DisplayListRenderer::interrupt() { 149} 150 151void DisplayListRenderer::resume() { 152} 153 154status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { 155 // Ignore dirty during recording, it matters only when we replay 156 addDrawOp(new (alloc()) DrawFunctorOp(functor)); 157 mFunctorCount++; 158 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 159} 160 161int DisplayListRenderer::save(int flags) { 162 addStateOp(new (alloc()) SaveOp(flags)); 163 return OpenGLRenderer::save(flags); 164} 165 166void DisplayListRenderer::restore() { 167 if (mRestoreSaveCount < 0) { 168 restoreToCount(getSaveCount() - 1); 169 return; 170 } 171 172 mRestoreSaveCount--; 173 insertTranslate(); 174 OpenGLRenderer::restore(); 175} 176 177void DisplayListRenderer::restoreToCount(int saveCount) { 178 mRestoreSaveCount = saveCount; 179 insertTranslate(); 180 OpenGLRenderer::restoreToCount(saveCount); 181} 182 183int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, 184 int alpha, SkXfermode::Mode mode, int flags) { 185 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, alpha, mode, flags)); 186 return OpenGLRenderer::save(flags); 187} 188 189void DisplayListRenderer::translate(float dx, float dy) { 190 mHasTranslate = true; 191 mTranslateX += dx; 192 mTranslateY += dy; 193 insertRestoreToCount(); 194 OpenGLRenderer::translate(dx, dy); 195} 196 197void DisplayListRenderer::rotate(float degrees) { 198 addStateOp(new (alloc()) RotateOp(degrees)); 199 OpenGLRenderer::rotate(degrees); 200} 201 202void DisplayListRenderer::scale(float sx, float sy) { 203 addStateOp(new (alloc()) ScaleOp(sx, sy)); 204 OpenGLRenderer::scale(sx, sy); 205} 206 207void DisplayListRenderer::skew(float sx, float sy) { 208 addStateOp(new (alloc()) SkewOp(sx, sy)); 209 OpenGLRenderer::skew(sx, sy); 210} 211 212void DisplayListRenderer::setMatrix(SkMatrix* matrix) { 213 matrix = refMatrix(matrix); 214 addStateOp(new (alloc()) SetMatrixOp(matrix)); 215 OpenGLRenderer::setMatrix(matrix); 216} 217 218void DisplayListRenderer::concatMatrix(SkMatrix* matrix) { 219 matrix = refMatrix(matrix); 220 addStateOp(new (alloc()) ConcatMatrixOp(matrix)); 221 OpenGLRenderer::concatMatrix(matrix); 222} 223 224bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, 225 SkRegion::Op op) { 226 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op)); 227 return OpenGLRenderer::clipRect(left, top, right, bottom, op); 228} 229 230bool DisplayListRenderer::clipPath(SkPath* path, SkRegion::Op op) { 231 path = refPath(path); 232 addStateOp(new (alloc()) ClipPathOp(path, op)); 233 return OpenGLRenderer::clipPath(path, op); 234} 235 236bool DisplayListRenderer::clipRegion(SkRegion* region, SkRegion::Op op) { 237 region = refRegion(region); 238 addStateOp(new (alloc()) ClipRegionOp(region, op)); 239 return OpenGLRenderer::clipRegion(region, op); 240} 241 242status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList, 243 Rect& dirty, int32_t flags) { 244 // dirty is an out parameter and should not be recorded, 245 // it matters only when replaying the display list 246 247 // TODO: To be safe, the display list should be ref-counted in the 248 // resources cache, but we rely on the caller (UI toolkit) to 249 // do the right thing for now 250 251 addDrawOp(new (alloc()) DrawDisplayListOp(displayList, flags)); 252 return DrawGlInfo::kStatusDone; 253} 254 255status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) { 256 layer = refLayer(layer); 257 addDrawOp(new (alloc()) DrawLayerOp(layer, x, y)); 258 return DrawGlInfo::kStatusDone; 259} 260 261status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) { 262 bitmap = refBitmap(bitmap); 263 paint = refPaint(paint); 264 265 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, left, top, paint)); 266 return DrawGlInfo::kStatusDone; 267} 268 269status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 270 bitmap = refBitmap(bitmap); 271 matrix = refMatrix(matrix); 272 paint = refPaint(paint); 273 274 addDrawOp(new (alloc()) DrawBitmapMatrixOp(bitmap, matrix, paint)); 275 return DrawGlInfo::kStatusDone; 276} 277 278status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, 279 float srcRight, float srcBottom, float dstLeft, float dstTop, 280 float dstRight, float dstBottom, SkPaint* paint) { 281 bitmap = refBitmap(bitmap); 282 paint = refPaint(paint); 283 284 if (srcLeft == 0 && srcTop == 0 && 285 srcRight == bitmap->width() && srcBottom == bitmap->height() && 286 (srcBottom - srcTop == dstBottom - dstTop) && 287 (srcRight - srcLeft == dstRight - dstLeft)) { 288 // transform simple rect to rect drawing case into position bitmap ops, since they merge 289 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, dstLeft, dstTop, paint)); 290 return DrawGlInfo::kStatusDone; 291 } 292 293 addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap, 294 srcLeft, srcTop, srcRight, srcBottom, 295 dstLeft, dstTop, dstRight, dstBottom, paint)); 296 return DrawGlInfo::kStatusDone; 297} 298 299status_t DisplayListRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, 300 SkPaint* paint) { 301 bitmap = refBitmapData(bitmap); 302 paint = refPaint(paint); 303 304 addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, left, top, paint)); 305 return DrawGlInfo::kStatusDone; 306} 307 308status_t DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, 309 float* vertices, int* colors, SkPaint* paint) { 310 int count = (meshWidth + 1) * (meshHeight + 1) * 2; 311 bitmap = refBitmap(bitmap); 312 vertices = refBuffer<float>(vertices, count); 313 paint = refPaint(paint); 314 colors = refBuffer<int>(colors, count); 315 316 addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight, 317 vertices, colors, paint)); 318 return DrawGlInfo::kStatusDone; 319} 320 321status_t DisplayListRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, 322 float left, float top, float right, float bottom, SkPaint* paint) { 323 bitmap = refBitmap(bitmap); 324 patch = refPatch(patch); 325 paint = refPaint(paint); 326 327 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint)); 328 return DrawGlInfo::kStatusDone; 329} 330 331status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) { 332 addDrawOp(new (alloc()) DrawColorOp(color, mode)); 333 return DrawGlInfo::kStatusDone; 334} 335 336status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, 337 SkPaint* paint) { 338 paint = refPaint(paint); 339 addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint)); 340 return DrawGlInfo::kStatusDone; 341} 342 343status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom, 344 float rx, float ry, SkPaint* paint) { 345 paint = refPaint(paint); 346 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); 347 return DrawGlInfo::kStatusDone; 348} 349 350status_t DisplayListRenderer::drawCircle(float x, float y, float radius, SkPaint* paint) { 351 paint = refPaint(paint); 352 addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint)); 353 return DrawGlInfo::kStatusDone; 354} 355 356status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom, 357 SkPaint* paint) { 358 paint = refPaint(paint); 359 addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint)); 360 return DrawGlInfo::kStatusDone; 361} 362 363status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom, 364 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) { 365 paint = refPaint(paint); 366 addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom, 367 startAngle, sweepAngle, useCenter, paint)); 368 return DrawGlInfo::kStatusDone; 369} 370 371status_t DisplayListRenderer::drawPath(SkPath* path, SkPaint* paint) { 372 path = refPath(path); 373 paint = refPaint(paint); 374 375 addDrawOp(new (alloc()) DrawPathOp(path, paint)); 376 return DrawGlInfo::kStatusDone; 377} 378 379status_t DisplayListRenderer::drawLines(float* points, int count, SkPaint* paint) { 380 points = refBuffer<float>(points, count); 381 paint = refPaint(paint); 382 383 addDrawOp(new (alloc()) DrawLinesOp(points, count, paint)); 384 return DrawGlInfo::kStatusDone; 385} 386 387status_t DisplayListRenderer::drawPoints(float* points, int count, SkPaint* paint) { 388 points = refBuffer<float>(points, count); 389 paint = refPaint(paint); 390 391 addDrawOp(new (alloc()) DrawPointsOp(points, count, paint)); 392 return DrawGlInfo::kStatusDone; 393} 394 395status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, 396 SkPath* path, float hOffset, float vOffset, SkPaint* paint) { 397 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 398 399 text = refText(text, bytesCount); 400 path = refPath(path); 401 paint = refPaint(paint); 402 403 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, 404 hOffset, vOffset, paint); 405 addDrawOp(op); 406 return DrawGlInfo::kStatusDone; 407} 408 409status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, 410 const float* positions, SkPaint* paint) { 411 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 412 413 text = refText(text, bytesCount); 414 positions = refBuffer<float>(positions, count * 2); 415 paint = refPaint(paint); 416 417 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); 418 addDrawOp(op); 419 return DrawGlInfo::kStatusDone; 420} 421 422status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, 423 float x, float y, const float* positions, SkPaint* paint, 424 float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) { 425 426 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 427 428 text = refText(text, bytesCount); 429 positions = refBuffer<float>(positions, count * 2); 430 paint = refPaint(paint); 431 432 DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count, 433 x, y, positions, paint, totalAdvance, bounds); 434 addDrawOp(op); 435 return DrawGlInfo::kStatusDone; 436} 437 438status_t DisplayListRenderer::drawRects(const float* rects, int count, SkPaint* paint) { 439 if (count <= 0) return DrawGlInfo::kStatusDone; 440 441 rects = refBuffer<float>(rects, count); 442 paint = refPaint(paint); 443 addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint)); 444 return DrawGlInfo::kStatusDone; 445} 446 447void DisplayListRenderer::resetShader() { 448 addStateOp(new (alloc()) ResetShaderOp()); 449} 450 451void DisplayListRenderer::setupShader(SkiaShader* shader) { 452 shader = refShader(shader); 453 addStateOp(new (alloc()) SetupShaderOp(shader)); 454} 455 456void DisplayListRenderer::resetColorFilter() { 457 addStateOp(new (alloc()) ResetColorFilterOp()); 458} 459 460void DisplayListRenderer::setupColorFilter(SkiaColorFilter* filter) { 461 filter = refColorFilter(filter); 462 addStateOp(new (alloc()) SetupColorFilterOp(filter)); 463} 464 465void DisplayListRenderer::resetShadow() { 466 addStateOp(new (alloc()) ResetShadowOp()); 467} 468 469void DisplayListRenderer::setupShadow(float radius, float dx, float dy, int color) { 470 addStateOp(new (alloc()) SetupShadowOp(radius, dx, dy, color)); 471} 472 473void DisplayListRenderer::resetPaintFilter() { 474 addStateOp(new (alloc()) ResetPaintFilterOp()); 475} 476 477void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) { 478 addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits)); 479} 480 481void DisplayListRenderer::insertRestoreToCount() { 482 if (mRestoreSaveCount >= 0) { 483 DisplayListOp* op = new (alloc()) RestoreToCountOp(mRestoreSaveCount); 484 mDisplayListData->displayListOps.add(op); 485 mRestoreSaveCount = -1; 486 } 487} 488 489void DisplayListRenderer::insertTranslate() { 490 if (mHasTranslate) { 491 if (mTranslateX != 0.0f || mTranslateY != 0.0f) { 492 DisplayListOp* op = new (alloc()) TranslateOp(mTranslateX, mTranslateY); 493 mDisplayListData->displayListOps.add(op); 494 mTranslateX = mTranslateY = 0.0f; 495 } 496 mHasTranslate = false; 497 } 498} 499 500void DisplayListRenderer::addStateOp(StateOp* op) { 501 addOpInternal(op); 502} 503 504void DisplayListRenderer::addDrawOp(DrawOp* op) { 505 Rect localBounds; 506 if (op->getLocalBounds(localBounds)) { 507 bool rejected = quickRejectNoScissor(localBounds.left, localBounds.top, 508 localBounds.right, localBounds.bottom); 509 op->setQuickRejected(rejected); 510 } 511 mHasDrawOps = true; 512 addOpInternal(op); 513} 514 515}; // namespace uirenderer 516}; // namespace android 517