DisplayListRenderer.cpp revision 8afd0f245cc0c4a0366f39f41b5f78e47ee83be3
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include <SkCamera.h>
20#include <SkCanvas.h>
21
22#include <private/hwui/DrawGlInfo.h>
23
24#include "Caches.h"
25#include "DeferredDisplayList.h"
26#include "DisplayListLogBuffer.h"
27#include "DisplayListOp.h"
28#include "DisplayListRenderer.h"
29#include "RenderNode.h"
30
31namespace android {
32namespace uirenderer {
33
34DisplayListRenderer::DisplayListRenderer()
35    : mCaches(Caches::getInstance())
36    , mDisplayListData(NULL)
37    , mTranslateX(0.0f)
38    , mTranslateY(0.0f)
39    , mDeferredBarrierType(kBarrier_None)
40    , mHighContrastText(false)
41    , mRestoreSaveCount(-1) {
42}
43
44DisplayListRenderer::~DisplayListRenderer() {
45    LOG_ALWAYS_FATAL_IF(mDisplayListData,
46            "Destroyed a DisplayListRenderer during a record!");
47}
48
49///////////////////////////////////////////////////////////////////////////////
50// Operations
51///////////////////////////////////////////////////////////////////////////////
52
53DisplayListData* DisplayListRenderer::finishRecording() {
54    mPaintMap.clear();
55    mRegionMap.clear();
56    mPathMap.clear();
57    DisplayListData* data = mDisplayListData;
58    mDisplayListData = 0;
59    return data;
60}
61
62status_t DisplayListRenderer::prepareDirty(float left, float top,
63        float right, float bottom, bool opaque) {
64
65    LOG_ALWAYS_FATAL_IF(mDisplayListData,
66            "prepareDirty called a second time during a recording!");
67    mDisplayListData = new DisplayListData();
68
69    initializeSaveStack(0, 0, getWidth(), getHeight(), Vector3());
70
71    mDeferredBarrierType = kBarrier_InOrder;
72    mDirtyClip = opaque;
73    mRestoreSaveCount = -1;
74
75    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
76}
77
78void DisplayListRenderer::finish() {
79    flushRestoreToCount();
80    flushTranslate();
81}
82
83void DisplayListRenderer::interrupt() {
84}
85
86void DisplayListRenderer::resume() {
87}
88
89status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
90    // Ignore dirty during recording, it matters only when we replay
91    addDrawOp(new (alloc()) DrawFunctorOp(functor));
92    mDisplayListData->functors.add(functor);
93    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
94}
95
96int DisplayListRenderer::save(int flags) {
97    addStateOp(new (alloc()) SaveOp(flags));
98    return StatefulBaseRenderer::save(flags);
99}
100
101void DisplayListRenderer::restore() {
102    if (mRestoreSaveCount < 0) {
103        restoreToCount(getSaveCount() - 1);
104        return;
105    }
106
107    mRestoreSaveCount--;
108    flushTranslate();
109    StatefulBaseRenderer::restore();
110}
111
112void DisplayListRenderer::restoreToCount(int saveCount) {
113    mRestoreSaveCount = saveCount;
114    flushTranslate();
115    StatefulBaseRenderer::restoreToCount(saveCount);
116}
117
118int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
119        const SkPaint* paint, int flags) {
120    paint = refPaint(paint);
121    addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags));
122    return StatefulBaseRenderer::save(flags);
123}
124
125void DisplayListRenderer::translate(float dx, float dy, float dz) {
126    // ignore dz, not used at defer time
127    mHasDeferredTranslate = true;
128    mTranslateX += dx;
129    mTranslateY += dy;
130    flushRestoreToCount();
131    StatefulBaseRenderer::translate(dx, dy, dz);
132}
133
134void DisplayListRenderer::rotate(float degrees) {
135    addStateOp(new (alloc()) RotateOp(degrees));
136    StatefulBaseRenderer::rotate(degrees);
137}
138
139void DisplayListRenderer::scale(float sx, float sy) {
140    addStateOp(new (alloc()) ScaleOp(sx, sy));
141    StatefulBaseRenderer::scale(sx, sy);
142}
143
144void DisplayListRenderer::skew(float sx, float sy) {
145    addStateOp(new (alloc()) SkewOp(sx, sy));
146    StatefulBaseRenderer::skew(sx, sy);
147}
148
149void DisplayListRenderer::setMatrix(const SkMatrix& matrix) {
150    addStateOp(new (alloc()) SetMatrixOp(matrix));
151    StatefulBaseRenderer::setMatrix(matrix);
152}
153
154void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) {
155    addStateOp(new (alloc()) ConcatMatrixOp(matrix));
156    StatefulBaseRenderer::concatMatrix(matrix);
157}
158
159bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
160        SkRegion::Op op) {
161    addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
162    return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
163}
164
165bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
166    path = refPath(path);
167    addStateOp(new (alloc()) ClipPathOp(path, op));
168    return StatefulBaseRenderer::clipPath(path, op);
169}
170
171bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
172    region = refRegion(region);
173    addStateOp(new (alloc()) ClipRegionOp(region, op));
174    return StatefulBaseRenderer::clipRegion(region, op);
175}
176
177status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
178    LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
179
180    // dirty is an out parameter and should not be recorded,
181    // it matters only when replaying the display list
182    DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform());
183    addRenderNodeOp(op);
184
185    return DrawGlInfo::kStatusDone;
186}
187
188status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
189    layer = refLayer(layer);
190    addDrawOp(new (alloc()) DrawLayerOp(layer, x, y));
191    return DrawGlInfo::kStatusDone;
192}
193
194status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
195    bitmap = refBitmap(bitmap);
196    paint = refPaint(paint);
197
198    addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
199    return DrawGlInfo::kStatusDone;
200}
201
202status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
203        float srcRight, float srcBottom, float dstLeft, float dstTop,
204        float dstRight, float dstBottom, const SkPaint* paint) {
205    if (srcLeft == 0 && srcTop == 0
206            && srcRight == bitmap->width() && srcBottom == bitmap->height()
207            && (srcBottom - srcTop == dstBottom - dstTop)
208            && (srcRight - srcLeft == dstRight - dstLeft)) {
209        // transform simple rect to rect drawing case into position bitmap ops, since they merge
210        save(SkCanvas::kMatrix_SaveFlag);
211        translate(dstLeft, dstTop);
212        drawBitmap(bitmap, paint);
213        restore();
214    } else {
215        bitmap = refBitmap(bitmap);
216        paint = refPaint(paint);
217
218        addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap,
219                srcLeft, srcTop, srcRight, srcBottom,
220                dstLeft, dstTop, dstRight, dstBottom, paint));
221    }
222    return DrawGlInfo::kStatusDone;
223}
224
225status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
226    bitmap = refBitmapData(bitmap);
227    paint = refPaint(paint);
228
229    addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, paint));
230    return DrawGlInfo::kStatusDone;
231}
232
233status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
234        const float* vertices, const int* colors, const SkPaint* paint) {
235    int vertexCount = (meshWidth + 1) * (meshHeight + 1);
236    bitmap = refBitmap(bitmap);
237    vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
238    paint = refPaint(paint);
239    colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex
240
241    addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight,
242                    vertices, colors, paint));
243    return DrawGlInfo::kStatusDone;
244}
245
246status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
247        float left, float top, float right, float bottom, const SkPaint* paint) {
248    bitmap = refBitmap(bitmap);
249    patch = refPatch(patch);
250    paint = refPaint(paint);
251
252    addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
253    return DrawGlInfo::kStatusDone;
254}
255
256status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
257    addDrawOp(new (alloc()) DrawColorOp(color, mode));
258    return DrawGlInfo::kStatusDone;
259}
260
261status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
262        const SkPaint* paint) {
263    paint = refPaint(paint);
264    addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
265    return DrawGlInfo::kStatusDone;
266}
267
268status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
269        float rx, float ry, const SkPaint* paint) {
270    paint = refPaint(paint);
271    addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
272    return DrawGlInfo::kStatusDone;
273}
274
275status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) {
276    paint = refPaint(paint);
277    addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint));
278    return DrawGlInfo::kStatusDone;
279}
280
281status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
282        CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
283    mDisplayListData->refProperty(x);
284    mDisplayListData->refProperty(y);
285    mDisplayListData->refProperty(radius);
286    mDisplayListData->refProperty(paint);
287    addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value,
288            &radius->value, &paint->value));
289    return DrawGlInfo::kStatusDone;
290}
291
292status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
293        const SkPaint* paint) {
294    paint = refPaint(paint);
295    addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
296    return DrawGlInfo::kStatusDone;
297}
298
299status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
300        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
301    if (fabs(sweepAngle) >= 360.0f) {
302        return drawOval(left, top, right, bottom, paint);
303    }
304
305    paint = refPaint(paint);
306    addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
307                    startAngle, sweepAngle, useCenter, paint));
308    return DrawGlInfo::kStatusDone;
309}
310
311status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
312    path = refPath(path);
313    paint = refPaint(paint);
314
315    addDrawOp(new (alloc()) DrawPathOp(path, paint));
316    return DrawGlInfo::kStatusDone;
317}
318
319status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
320    points = refBuffer<float>(points, count);
321    paint = refPaint(paint);
322
323    addDrawOp(new (alloc()) DrawLinesOp(points, count, paint));
324    return DrawGlInfo::kStatusDone;
325}
326
327status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
328    points = refBuffer<float>(points, count);
329    paint = refPaint(paint);
330
331    addDrawOp(new (alloc()) DrawPointsOp(points, count, paint));
332    return DrawGlInfo::kStatusDone;
333}
334
335status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
336        const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
337    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
338
339    text = refText(text, bytesCount);
340    path = refPath(path);
341    paint = refPaint(paint);
342
343    DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path,
344            hOffset, vOffset, paint);
345    addDrawOp(op);
346    return DrawGlInfo::kStatusDone;
347}
348
349status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count,
350        const float* positions, const SkPaint* paint) {
351    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
352
353    text = refText(text, bytesCount);
354    positions = refBuffer<float>(positions, count * 2);
355    paint = refPaint(paint);
356
357    DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint);
358    addDrawOp(op);
359    return DrawGlInfo::kStatusDone;
360}
361
362static void simplifyPaint(int color, SkPaint* paint) {
363    paint->setColor(color);
364    paint->setShader(NULL);
365    paint->setColorFilter(NULL);
366    paint->setLooper(NULL);
367    paint->setStrokeWidth(4 + 0.04 * paint->getTextSize());
368    paint->setStrokeJoin(SkPaint::kRound_Join);
369    paint->setLooper(NULL);
370}
371
372status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
373        float x, float y, const float* positions, const SkPaint* paint,
374        float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
375
376    if (!text || count <= 0 || paintWillNotDrawText(*paint)) return DrawGlInfo::kStatusDone;
377
378    text = refText(text, bytesCount);
379    positions = refBuffer<float>(positions, count * 2);
380
381    if (CC_UNLIKELY(mHighContrastText)) {
382        // high contrast draw path
383        int color = paint->getColor();
384        int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color);
385        bool darken = channelSum < (128 * 3);
386
387        // outline
388        SkPaint* outlinePaint = copyPaint(paint);
389        simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint);
390        outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style);
391        addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
392                x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds?
393
394        // inner
395        SkPaint* innerPaint = copyPaint(paint);
396        simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint);
397        innerPaint->setStyle(SkPaint::kFill_Style);
398        addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
399                x, y, positions, innerPaint, totalAdvance, bounds));
400    } else {
401        // standard draw path
402        paint = refPaint(paint);
403
404        DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count,
405                x, y, positions, paint, totalAdvance, bounds);
406        addDrawOp(op);
407    }
408    return DrawGlInfo::kStatusDone;
409}
410
411status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
412    if (count <= 0) return DrawGlInfo::kStatusDone;
413
414    rects = refBuffer<float>(rects, count);
415    paint = refPaint(paint);
416    addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
417    return DrawGlInfo::kStatusDone;
418}
419
420void DisplayListRenderer::resetPaintFilter() {
421    addStateOp(new (alloc()) ResetPaintFilterOp());
422}
423
424void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) {
425    addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits));
426}
427
428void DisplayListRenderer::insertReorderBarrier(bool enableReorder) {
429    flushRestoreToCount();
430    flushTranslate();
431    mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder;
432}
433
434void DisplayListRenderer::flushRestoreToCount() {
435    if (mRestoreSaveCount >= 0) {
436        addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount));
437        mRestoreSaveCount = -1;
438    }
439}
440
441void DisplayListRenderer::flushTranslate() {
442    if (mHasDeferredTranslate) {
443        if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
444            addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY));
445            mTranslateX = mTranslateY = 0.0f;
446        }
447        mHasDeferredTranslate = false;
448    }
449}
450
451size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) {
452    int insertIndex = mDisplayListData->displayListOps.add(op);
453    if (mDeferredBarrierType != kBarrier_None) {
454        // op is first in new chunk
455        mDisplayListData->chunks.push();
456        DisplayListData::Chunk& newChunk = mDisplayListData->chunks.editTop();
457        newChunk.beginOpIndex = insertIndex;
458        newChunk.endOpIndex = insertIndex + 1;
459        newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder);
460
461        int nextChildIndex = mDisplayListData->children().size();
462        newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
463        mDeferredBarrierType = kBarrier_None;
464    } else {
465        // standard case - append to existing chunk
466        mDisplayListData->chunks.editTop().endOpIndex = insertIndex + 1;
467    }
468    return insertIndex;
469}
470
471size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) {
472    flushRestoreToCount();
473    flushTranslate();
474    return addOpAndUpdateChunk(op);
475}
476
477size_t DisplayListRenderer::addStateOp(StateOp* op) {
478    return flushAndAddOp(op);
479}
480
481size_t DisplayListRenderer::addDrawOp(DrawOp* op) {
482    Rect localBounds;
483    if (op->getLocalBounds(localBounds)) {
484        bool rejected = quickRejectConservative(localBounds.left, localBounds.top,
485                localBounds.right, localBounds.bottom);
486        op->setQuickRejected(rejected);
487    }
488
489    mDisplayListData->hasDrawOps = true;
490    return flushAndAddOp(op);
491}
492
493size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) {
494    int opIndex = addDrawOp(op);
495    int childIndex = mDisplayListData->addChild(op);
496
497    // update the chunk's child indices
498    DisplayListData::Chunk& chunk = mDisplayListData->chunks.editTop();
499    chunk.endChildIndex = childIndex + 1;
500
501    if (op->renderNode()->stagingProperties().isProjectionReceiver()) {
502        // use staging property, since recording on UI thread
503        mDisplayListData->projectionReceiveIndex = opIndex;
504    }
505    return opIndex;
506}
507
508}; // namespace uirenderer
509}; // namespace android
510