DisplayListRenderer.cpp revision a35778c799e8073a42b9e22191bde9d838327ab7
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include <SkCamera.h>
20#include <SkCanvas.h>
21
22#include <private/hwui/DrawGlInfo.h>
23
24#include "ResourceCache.h"
25#include "DeferredDisplayList.h"
26#include "DisplayListLogBuffer.h"
27#include "DisplayListOp.h"
28#include "DisplayListRenderer.h"
29#include "RenderNode.h"
30
31namespace android {
32namespace uirenderer {
33
34DisplayListRenderer::DisplayListRenderer()
35    : mResourceCache(ResourceCache::getInstance())
36    , mDisplayListData(NULL)
37    , mTranslateX(0.0f)
38    , mTranslateY(0.0f)
39    , mDeferredBarrierType(kBarrier_None)
40    , mHighContrastText(false)
41    , mRestoreSaveCount(-1) {
42}
43
44DisplayListRenderer::~DisplayListRenderer() {
45    LOG_ALWAYS_FATAL_IF(mDisplayListData,
46            "Destroyed a DisplayListRenderer during a record!");
47}
48
49///////////////////////////////////////////////////////////////////////////////
50// Operations
51///////////////////////////////////////////////////////////////////////////////
52
53DisplayListData* DisplayListRenderer::finishRecording() {
54    mPaintMap.clear();
55    mRegionMap.clear();
56    mPathMap.clear();
57    DisplayListData* data = mDisplayListData;
58    mDisplayListData = 0;
59    return data;
60}
61
62status_t DisplayListRenderer::prepareDirty(float left, float top,
63        float right, float bottom, bool opaque) {
64
65    LOG_ALWAYS_FATAL_IF(mDisplayListData,
66            "prepareDirty called a second time during a recording!");
67    mDisplayListData = new DisplayListData();
68
69    initializeSaveStack(0, 0, getWidth(), getHeight(), Vector3());
70
71    mDeferredBarrierType = kBarrier_InOrder;
72    mDirtyClip = opaque;
73    mRestoreSaveCount = -1;
74
75    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
76}
77
78void DisplayListRenderer::finish() {
79    flushRestoreToCount();
80    flushTranslate();
81}
82
83void DisplayListRenderer::interrupt() {
84}
85
86void DisplayListRenderer::resume() {
87}
88
89status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
90    // Ignore dirty during recording, it matters only when we replay
91    addDrawOp(new (alloc()) DrawFunctorOp(functor));
92    mDisplayListData->functors.add(functor);
93    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
94}
95
96int DisplayListRenderer::save(int flags) {
97    addStateOp(new (alloc()) SaveOp(flags));
98    return StatefulBaseRenderer::save(flags);
99}
100
101void DisplayListRenderer::restore() {
102    if (mRestoreSaveCount < 0) {
103        restoreToCount(getSaveCount() - 1);
104        return;
105    }
106
107    mRestoreSaveCount--;
108    flushTranslate();
109    StatefulBaseRenderer::restore();
110}
111
112void DisplayListRenderer::restoreToCount(int saveCount) {
113    mRestoreSaveCount = saveCount;
114    flushTranslate();
115    StatefulBaseRenderer::restoreToCount(saveCount);
116}
117
118int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
119        const SkPaint* paint, int flags) {
120    // force matrix/clip isolation for layer
121    flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
122
123    paint = refPaint(paint);
124    addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags));
125    return StatefulBaseRenderer::save(flags);
126}
127
128void DisplayListRenderer::translate(float dx, float dy, float dz) {
129    // ignore dz, not used at defer time
130    mHasDeferredTranslate = true;
131    mTranslateX += dx;
132    mTranslateY += dy;
133    flushRestoreToCount();
134    StatefulBaseRenderer::translate(dx, dy, dz);
135}
136
137void DisplayListRenderer::rotate(float degrees) {
138    addStateOp(new (alloc()) RotateOp(degrees));
139    StatefulBaseRenderer::rotate(degrees);
140}
141
142void DisplayListRenderer::scale(float sx, float sy) {
143    addStateOp(new (alloc()) ScaleOp(sx, sy));
144    StatefulBaseRenderer::scale(sx, sy);
145}
146
147void DisplayListRenderer::skew(float sx, float sy) {
148    addStateOp(new (alloc()) SkewOp(sx, sy));
149    StatefulBaseRenderer::skew(sx, sy);
150}
151
152void DisplayListRenderer::setMatrix(const SkMatrix& matrix) {
153    addStateOp(new (alloc()) SetMatrixOp(matrix));
154    StatefulBaseRenderer::setMatrix(matrix);
155}
156
157void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) {
158    addStateOp(new (alloc()) ConcatMatrixOp(matrix));
159    StatefulBaseRenderer::concatMatrix(matrix);
160}
161
162bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
163        SkRegion::Op op) {
164    addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
165    return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
166}
167
168bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
169    path = refPath(path);
170    addStateOp(new (alloc()) ClipPathOp(path, op));
171    return StatefulBaseRenderer::clipPath(path, op);
172}
173
174bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
175    region = refRegion(region);
176    addStateOp(new (alloc()) ClipRegionOp(region, op));
177    return StatefulBaseRenderer::clipRegion(region, op);
178}
179
180status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
181    LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
182
183    // dirty is an out parameter and should not be recorded,
184    // it matters only when replaying the display list
185    DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform());
186    addRenderNodeOp(op);
187
188    return DrawGlInfo::kStatusDone;
189}
190
191status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
192    mDisplayListData->ref(layer);
193    addDrawOp(new (alloc()) DrawLayerOp(layer, x, y));
194    return DrawGlInfo::kStatusDone;
195}
196
197status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
198    bitmap = refBitmap(bitmap);
199    paint = refPaint(paint);
200
201    addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
202    return DrawGlInfo::kStatusDone;
203}
204
205status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
206        float srcRight, float srcBottom, float dstLeft, float dstTop,
207        float dstRight, float dstBottom, const SkPaint* paint) {
208    if (srcLeft == 0 && srcTop == 0
209            && srcRight == bitmap->width() && srcBottom == bitmap->height()
210            && (srcBottom - srcTop == dstBottom - dstTop)
211            && (srcRight - srcLeft == dstRight - dstLeft)) {
212        // transform simple rect to rect drawing case into position bitmap ops, since they merge
213        save(SkCanvas::kMatrix_SaveFlag);
214        translate(dstLeft, dstTop);
215        drawBitmap(bitmap, paint);
216        restore();
217    } else {
218        bitmap = refBitmap(bitmap);
219        paint = refPaint(paint);
220
221        addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap,
222                srcLeft, srcTop, srcRight, srcBottom,
223                dstLeft, dstTop, dstRight, dstBottom, paint));
224    }
225    return DrawGlInfo::kStatusDone;
226}
227
228status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
229    bitmap = refBitmapData(bitmap);
230    paint = refPaint(paint);
231
232    addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, paint));
233    return DrawGlInfo::kStatusDone;
234}
235
236status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
237        const float* vertices, const int* colors, const SkPaint* paint) {
238    int vertexCount = (meshWidth + 1) * (meshHeight + 1);
239    bitmap = refBitmap(bitmap);
240    vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
241    paint = refPaint(paint);
242    colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex
243
244    addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight,
245                    vertices, colors, paint));
246    return DrawGlInfo::kStatusDone;
247}
248
249status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
250        float left, float top, float right, float bottom, const SkPaint* paint) {
251    bitmap = refBitmap(bitmap);
252    patch = refPatch(patch);
253    paint = refPaint(paint);
254
255    addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
256    return DrawGlInfo::kStatusDone;
257}
258
259status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
260    addDrawOp(new (alloc()) DrawColorOp(color, mode));
261    return DrawGlInfo::kStatusDone;
262}
263
264status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
265        const SkPaint* paint) {
266    paint = refPaint(paint);
267    addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
268    return DrawGlInfo::kStatusDone;
269}
270
271status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
272        float rx, float ry, const SkPaint* paint) {
273    paint = refPaint(paint);
274    addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
275    return DrawGlInfo::kStatusDone;
276}
277
278status_t DisplayListRenderer::drawRoundRect(
279        CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
280        CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
281        CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
282        CanvasPropertyPaint* paint) {
283    mDisplayListData->ref(left);
284    mDisplayListData->ref(top);
285    mDisplayListData->ref(right);
286    mDisplayListData->ref(bottom);
287    mDisplayListData->ref(rx);
288    mDisplayListData->ref(ry);
289    mDisplayListData->ref(paint);
290    addDrawOp(new (alloc()) DrawRoundRectPropsOp(&left->value, &top->value,
291            &right->value, &bottom->value, &rx->value, &ry->value, &paint->value));
292    return DrawGlInfo::kStatusDone;
293}
294
295status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) {
296    paint = refPaint(paint);
297    addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint));
298    return DrawGlInfo::kStatusDone;
299}
300
301status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
302        CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
303    mDisplayListData->ref(x);
304    mDisplayListData->ref(y);
305    mDisplayListData->ref(radius);
306    mDisplayListData->ref(paint);
307    addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value,
308            &radius->value, &paint->value));
309    return DrawGlInfo::kStatusDone;
310}
311
312status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
313        const SkPaint* paint) {
314    paint = refPaint(paint);
315    addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
316    return DrawGlInfo::kStatusDone;
317}
318
319status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
320        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
321    if (fabs(sweepAngle) >= 360.0f) {
322        return drawOval(left, top, right, bottom, paint);
323    }
324
325    paint = refPaint(paint);
326    addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
327                    startAngle, sweepAngle, useCenter, paint));
328    return DrawGlInfo::kStatusDone;
329}
330
331status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
332    path = refPath(path);
333    paint = refPaint(paint);
334
335    addDrawOp(new (alloc()) DrawPathOp(path, paint));
336    return DrawGlInfo::kStatusDone;
337}
338
339status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
340    points = refBuffer<float>(points, count);
341    paint = refPaint(paint);
342
343    addDrawOp(new (alloc()) DrawLinesOp(points, count, paint));
344    return DrawGlInfo::kStatusDone;
345}
346
347status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
348    points = refBuffer<float>(points, count);
349    paint = refPaint(paint);
350
351    addDrawOp(new (alloc()) DrawPointsOp(points, count, paint));
352    return DrawGlInfo::kStatusDone;
353}
354
355status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
356        const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
357    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
358
359    text = refText(text, bytesCount);
360    path = refPath(path);
361    paint = refPaint(paint);
362
363    DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path,
364            hOffset, vOffset, paint);
365    addDrawOp(op);
366    return DrawGlInfo::kStatusDone;
367}
368
369status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count,
370        const float* positions, const SkPaint* paint) {
371    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
372
373    text = refText(text, bytesCount);
374    positions = refBuffer<float>(positions, count * 2);
375    paint = refPaint(paint);
376
377    DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint);
378    addDrawOp(op);
379    return DrawGlInfo::kStatusDone;
380}
381
382static void simplifyPaint(int color, SkPaint* paint) {
383    paint->setColor(color);
384    paint->setShader(NULL);
385    paint->setColorFilter(NULL);
386    paint->setLooper(NULL);
387    paint->setStrokeWidth(4 + 0.04 * paint->getTextSize());
388    paint->setStrokeJoin(SkPaint::kRound_Join);
389    paint->setLooper(NULL);
390}
391
392status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
393        float x, float y, const float* positions, const SkPaint* paint,
394        float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
395
396    if (!text || count <= 0 || paintWillNotDrawText(*paint)) return DrawGlInfo::kStatusDone;
397
398    text = refText(text, bytesCount);
399    positions = refBuffer<float>(positions, count * 2);
400
401    if (CC_UNLIKELY(mHighContrastText)) {
402        // high contrast draw path
403        int color = paint->getColor();
404        int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color);
405        bool darken = channelSum < (128 * 3);
406
407        // outline
408        SkPaint* outlinePaint = copyPaint(paint);
409        simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint);
410        outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style);
411        addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
412                x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds?
413
414        // inner
415        SkPaint* innerPaint = copyPaint(paint);
416        simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint);
417        innerPaint->setStyle(SkPaint::kFill_Style);
418        addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
419                x, y, positions, innerPaint, totalAdvance, bounds));
420    } else {
421        // standard draw path
422        paint = refPaint(paint);
423
424        DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count,
425                x, y, positions, paint, totalAdvance, bounds);
426        addDrawOp(op);
427    }
428    return DrawGlInfo::kStatusDone;
429}
430
431status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
432    if (count <= 0) return DrawGlInfo::kStatusDone;
433
434    rects = refBuffer<float>(rects, count);
435    paint = refPaint(paint);
436    addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
437    return DrawGlInfo::kStatusDone;
438}
439
440void DisplayListRenderer::resetPaintFilter() {
441    addStateOp(new (alloc()) ResetPaintFilterOp());
442}
443
444void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) {
445    addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits));
446}
447
448void DisplayListRenderer::insertReorderBarrier(bool enableReorder) {
449    flushRestoreToCount();
450    flushTranslate();
451    mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder;
452}
453
454void DisplayListRenderer::flushRestoreToCount() {
455    if (mRestoreSaveCount >= 0) {
456        addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount));
457        mRestoreSaveCount = -1;
458    }
459}
460
461void DisplayListRenderer::flushTranslate() {
462    if (mHasDeferredTranslate) {
463        if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
464            addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY));
465            mTranslateX = mTranslateY = 0.0f;
466        }
467        mHasDeferredTranslate = false;
468    }
469}
470
471size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) {
472    int insertIndex = mDisplayListData->displayListOps.add(op);
473    if (mDeferredBarrierType != kBarrier_None) {
474        // op is first in new chunk
475        mDisplayListData->chunks.push();
476        DisplayListData::Chunk& newChunk = mDisplayListData->chunks.editTop();
477        newChunk.beginOpIndex = insertIndex;
478        newChunk.endOpIndex = insertIndex + 1;
479        newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder);
480
481        int nextChildIndex = mDisplayListData->children().size();
482        newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
483        mDeferredBarrierType = kBarrier_None;
484    } else {
485        // standard case - append to existing chunk
486        mDisplayListData->chunks.editTop().endOpIndex = insertIndex + 1;
487    }
488    return insertIndex;
489}
490
491size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) {
492    flushRestoreToCount();
493    flushTranslate();
494    return addOpAndUpdateChunk(op);
495}
496
497size_t DisplayListRenderer::addStateOp(StateOp* op) {
498    return flushAndAddOp(op);
499}
500
501size_t DisplayListRenderer::addDrawOp(DrawOp* op) {
502    Rect localBounds;
503    if (op->getLocalBounds(localBounds)) {
504        bool rejected = quickRejectConservative(localBounds.left, localBounds.top,
505                localBounds.right, localBounds.bottom);
506        op->setQuickRejected(rejected);
507    }
508
509    mDisplayListData->hasDrawOps = true;
510    return flushAndAddOp(op);
511}
512
513size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) {
514    int opIndex = addDrawOp(op);
515    int childIndex = mDisplayListData->addChild(op);
516
517    // update the chunk's child indices
518    DisplayListData::Chunk& chunk = mDisplayListData->chunks.editTop();
519    chunk.endChildIndex = childIndex + 1;
520
521    if (op->renderNode()->stagingProperties().isProjectionReceiver()) {
522        // use staging property, since recording on UI thread
523        mDisplayListData->projectionReceiveIndex = opIndex;
524    }
525    return opIndex;
526}
527
528}; // namespace uirenderer
529}; // namespace android
530