DisplayListRenderer.cpp revision a35778c799e8073a42b9e22191bde9d838327ab7
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <SkCamera.h> 20#include <SkCanvas.h> 21 22#include <private/hwui/DrawGlInfo.h> 23 24#include "ResourceCache.h" 25#include "DeferredDisplayList.h" 26#include "DisplayListLogBuffer.h" 27#include "DisplayListOp.h" 28#include "DisplayListRenderer.h" 29#include "RenderNode.h" 30 31namespace android { 32namespace uirenderer { 33 34DisplayListRenderer::DisplayListRenderer() 35 : mResourceCache(ResourceCache::getInstance()) 36 , mDisplayListData(NULL) 37 , mTranslateX(0.0f) 38 , mTranslateY(0.0f) 39 , mDeferredBarrierType(kBarrier_None) 40 , mHighContrastText(false) 41 , mRestoreSaveCount(-1) { 42} 43 44DisplayListRenderer::~DisplayListRenderer() { 45 LOG_ALWAYS_FATAL_IF(mDisplayListData, 46 "Destroyed a DisplayListRenderer during a record!"); 47} 48 49/////////////////////////////////////////////////////////////////////////////// 50// Operations 51/////////////////////////////////////////////////////////////////////////////// 52 53DisplayListData* DisplayListRenderer::finishRecording() { 54 mPaintMap.clear(); 55 mRegionMap.clear(); 56 mPathMap.clear(); 57 DisplayListData* data = mDisplayListData; 58 mDisplayListData = 0; 59 return data; 60} 61 62status_t DisplayListRenderer::prepareDirty(float left, float top, 63 float right, float bottom, bool opaque) { 64 65 LOG_ALWAYS_FATAL_IF(mDisplayListData, 66 "prepareDirty called a second time during a recording!"); 67 mDisplayListData = new DisplayListData(); 68 69 initializeSaveStack(0, 0, getWidth(), getHeight(), Vector3()); 70 71 mDeferredBarrierType = kBarrier_InOrder; 72 mDirtyClip = opaque; 73 mRestoreSaveCount = -1; 74 75 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 76} 77 78void DisplayListRenderer::finish() { 79 flushRestoreToCount(); 80 flushTranslate(); 81} 82 83void DisplayListRenderer::interrupt() { 84} 85 86void DisplayListRenderer::resume() { 87} 88 89status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { 90 // Ignore dirty during recording, it matters only when we replay 91 addDrawOp(new (alloc()) DrawFunctorOp(functor)); 92 mDisplayListData->functors.add(functor); 93 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 94} 95 96int DisplayListRenderer::save(int flags) { 97 addStateOp(new (alloc()) SaveOp(flags)); 98 return StatefulBaseRenderer::save(flags); 99} 100 101void DisplayListRenderer::restore() { 102 if (mRestoreSaveCount < 0) { 103 restoreToCount(getSaveCount() - 1); 104 return; 105 } 106 107 mRestoreSaveCount--; 108 flushTranslate(); 109 StatefulBaseRenderer::restore(); 110} 111 112void DisplayListRenderer::restoreToCount(int saveCount) { 113 mRestoreSaveCount = saveCount; 114 flushTranslate(); 115 StatefulBaseRenderer::restoreToCount(saveCount); 116} 117 118int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, 119 const SkPaint* paint, int flags) { 120 // force matrix/clip isolation for layer 121 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag; 122 123 paint = refPaint(paint); 124 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags)); 125 return StatefulBaseRenderer::save(flags); 126} 127 128void DisplayListRenderer::translate(float dx, float dy, float dz) { 129 // ignore dz, not used at defer time 130 mHasDeferredTranslate = true; 131 mTranslateX += dx; 132 mTranslateY += dy; 133 flushRestoreToCount(); 134 StatefulBaseRenderer::translate(dx, dy, dz); 135} 136 137void DisplayListRenderer::rotate(float degrees) { 138 addStateOp(new (alloc()) RotateOp(degrees)); 139 StatefulBaseRenderer::rotate(degrees); 140} 141 142void DisplayListRenderer::scale(float sx, float sy) { 143 addStateOp(new (alloc()) ScaleOp(sx, sy)); 144 StatefulBaseRenderer::scale(sx, sy); 145} 146 147void DisplayListRenderer::skew(float sx, float sy) { 148 addStateOp(new (alloc()) SkewOp(sx, sy)); 149 StatefulBaseRenderer::skew(sx, sy); 150} 151 152void DisplayListRenderer::setMatrix(const SkMatrix& matrix) { 153 addStateOp(new (alloc()) SetMatrixOp(matrix)); 154 StatefulBaseRenderer::setMatrix(matrix); 155} 156 157void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) { 158 addStateOp(new (alloc()) ConcatMatrixOp(matrix)); 159 StatefulBaseRenderer::concatMatrix(matrix); 160} 161 162bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, 163 SkRegion::Op op) { 164 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op)); 165 return StatefulBaseRenderer::clipRect(left, top, right, bottom, op); 166} 167 168bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) { 169 path = refPath(path); 170 addStateOp(new (alloc()) ClipPathOp(path, op)); 171 return StatefulBaseRenderer::clipPath(path, op); 172} 173 174bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) { 175 region = refRegion(region); 176 addStateOp(new (alloc()) ClipRegionOp(region, op)); 177 return StatefulBaseRenderer::clipRegion(region, op); 178} 179 180status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) { 181 LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode"); 182 183 // dirty is an out parameter and should not be recorded, 184 // it matters only when replaying the display list 185 DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform()); 186 addRenderNodeOp(op); 187 188 return DrawGlInfo::kStatusDone; 189} 190 191status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) { 192 mDisplayListData->ref(layer); 193 addDrawOp(new (alloc()) DrawLayerOp(layer, x, y)); 194 return DrawGlInfo::kStatusDone; 195} 196 197status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) { 198 bitmap = refBitmap(bitmap); 199 paint = refPaint(paint); 200 201 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint)); 202 return DrawGlInfo::kStatusDone; 203} 204 205status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop, 206 float srcRight, float srcBottom, float dstLeft, float dstTop, 207 float dstRight, float dstBottom, const SkPaint* paint) { 208 if (srcLeft == 0 && srcTop == 0 209 && srcRight == bitmap->width() && srcBottom == bitmap->height() 210 && (srcBottom - srcTop == dstBottom - dstTop) 211 && (srcRight - srcLeft == dstRight - dstLeft)) { 212 // transform simple rect to rect drawing case into position bitmap ops, since they merge 213 save(SkCanvas::kMatrix_SaveFlag); 214 translate(dstLeft, dstTop); 215 drawBitmap(bitmap, paint); 216 restore(); 217 } else { 218 bitmap = refBitmap(bitmap); 219 paint = refPaint(paint); 220 221 addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap, 222 srcLeft, srcTop, srcRight, srcBottom, 223 dstLeft, dstTop, dstRight, dstBottom, paint)); 224 } 225 return DrawGlInfo::kStatusDone; 226} 227 228status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) { 229 bitmap = refBitmapData(bitmap); 230 paint = refPaint(paint); 231 232 addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, paint)); 233 return DrawGlInfo::kStatusDone; 234} 235 236status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, 237 const float* vertices, const int* colors, const SkPaint* paint) { 238 int vertexCount = (meshWidth + 1) * (meshHeight + 1); 239 bitmap = refBitmap(bitmap); 240 vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex 241 paint = refPaint(paint); 242 colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex 243 244 addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight, 245 vertices, colors, paint)); 246 return DrawGlInfo::kStatusDone; 247} 248 249status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, 250 float left, float top, float right, float bottom, const SkPaint* paint) { 251 bitmap = refBitmap(bitmap); 252 patch = refPatch(patch); 253 paint = refPaint(paint); 254 255 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint)); 256 return DrawGlInfo::kStatusDone; 257} 258 259status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) { 260 addDrawOp(new (alloc()) DrawColorOp(color, mode)); 261 return DrawGlInfo::kStatusDone; 262} 263 264status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, 265 const SkPaint* paint) { 266 paint = refPaint(paint); 267 addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint)); 268 return DrawGlInfo::kStatusDone; 269} 270 271status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom, 272 float rx, float ry, const SkPaint* paint) { 273 paint = refPaint(paint); 274 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); 275 return DrawGlInfo::kStatusDone; 276} 277 278status_t DisplayListRenderer::drawRoundRect( 279 CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, 280 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, 281 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 282 CanvasPropertyPaint* paint) { 283 mDisplayListData->ref(left); 284 mDisplayListData->ref(top); 285 mDisplayListData->ref(right); 286 mDisplayListData->ref(bottom); 287 mDisplayListData->ref(rx); 288 mDisplayListData->ref(ry); 289 mDisplayListData->ref(paint); 290 addDrawOp(new (alloc()) DrawRoundRectPropsOp(&left->value, &top->value, 291 &right->value, &bottom->value, &rx->value, &ry->value, &paint->value)); 292 return DrawGlInfo::kStatusDone; 293} 294 295status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) { 296 paint = refPaint(paint); 297 addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint)); 298 return DrawGlInfo::kStatusDone; 299} 300 301status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, 302 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) { 303 mDisplayListData->ref(x); 304 mDisplayListData->ref(y); 305 mDisplayListData->ref(radius); 306 mDisplayListData->ref(paint); 307 addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value, 308 &radius->value, &paint->value)); 309 return DrawGlInfo::kStatusDone; 310} 311 312status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom, 313 const SkPaint* paint) { 314 paint = refPaint(paint); 315 addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint)); 316 return DrawGlInfo::kStatusDone; 317} 318 319status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom, 320 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) { 321 if (fabs(sweepAngle) >= 360.0f) { 322 return drawOval(left, top, right, bottom, paint); 323 } 324 325 paint = refPaint(paint); 326 addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom, 327 startAngle, sweepAngle, useCenter, paint)); 328 return DrawGlInfo::kStatusDone; 329} 330 331status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) { 332 path = refPath(path); 333 paint = refPaint(paint); 334 335 addDrawOp(new (alloc()) DrawPathOp(path, paint)); 336 return DrawGlInfo::kStatusDone; 337} 338 339status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) { 340 points = refBuffer<float>(points, count); 341 paint = refPaint(paint); 342 343 addDrawOp(new (alloc()) DrawLinesOp(points, count, paint)); 344 return DrawGlInfo::kStatusDone; 345} 346 347status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) { 348 points = refBuffer<float>(points, count); 349 paint = refPaint(paint); 350 351 addDrawOp(new (alloc()) DrawPointsOp(points, count, paint)); 352 return DrawGlInfo::kStatusDone; 353} 354 355status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, 356 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) { 357 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 358 359 text = refText(text, bytesCount); 360 path = refPath(path); 361 paint = refPaint(paint); 362 363 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, 364 hOffset, vOffset, paint); 365 addDrawOp(op); 366 return DrawGlInfo::kStatusDone; 367} 368 369status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, 370 const float* positions, const SkPaint* paint) { 371 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 372 373 text = refText(text, bytesCount); 374 positions = refBuffer<float>(positions, count * 2); 375 paint = refPaint(paint); 376 377 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); 378 addDrawOp(op); 379 return DrawGlInfo::kStatusDone; 380} 381 382static void simplifyPaint(int color, SkPaint* paint) { 383 paint->setColor(color); 384 paint->setShader(NULL); 385 paint->setColorFilter(NULL); 386 paint->setLooper(NULL); 387 paint->setStrokeWidth(4 + 0.04 * paint->getTextSize()); 388 paint->setStrokeJoin(SkPaint::kRound_Join); 389 paint->setLooper(NULL); 390} 391 392status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, 393 float x, float y, const float* positions, const SkPaint* paint, 394 float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) { 395 396 if (!text || count <= 0 || paintWillNotDrawText(*paint)) return DrawGlInfo::kStatusDone; 397 398 text = refText(text, bytesCount); 399 positions = refBuffer<float>(positions, count * 2); 400 401 if (CC_UNLIKELY(mHighContrastText)) { 402 // high contrast draw path 403 int color = paint->getColor(); 404 int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color); 405 bool darken = channelSum < (128 * 3); 406 407 // outline 408 SkPaint* outlinePaint = copyPaint(paint); 409 simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint); 410 outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style); 411 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, 412 x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds? 413 414 // inner 415 SkPaint* innerPaint = copyPaint(paint); 416 simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint); 417 innerPaint->setStyle(SkPaint::kFill_Style); 418 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, 419 x, y, positions, innerPaint, totalAdvance, bounds)); 420 } else { 421 // standard draw path 422 paint = refPaint(paint); 423 424 DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count, 425 x, y, positions, paint, totalAdvance, bounds); 426 addDrawOp(op); 427 } 428 return DrawGlInfo::kStatusDone; 429} 430 431status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) { 432 if (count <= 0) return DrawGlInfo::kStatusDone; 433 434 rects = refBuffer<float>(rects, count); 435 paint = refPaint(paint); 436 addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint)); 437 return DrawGlInfo::kStatusDone; 438} 439 440void DisplayListRenderer::resetPaintFilter() { 441 addStateOp(new (alloc()) ResetPaintFilterOp()); 442} 443 444void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) { 445 addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits)); 446} 447 448void DisplayListRenderer::insertReorderBarrier(bool enableReorder) { 449 flushRestoreToCount(); 450 flushTranslate(); 451 mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder; 452} 453 454void DisplayListRenderer::flushRestoreToCount() { 455 if (mRestoreSaveCount >= 0) { 456 addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount)); 457 mRestoreSaveCount = -1; 458 } 459} 460 461void DisplayListRenderer::flushTranslate() { 462 if (mHasDeferredTranslate) { 463 if (mTranslateX != 0.0f || mTranslateY != 0.0f) { 464 addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY)); 465 mTranslateX = mTranslateY = 0.0f; 466 } 467 mHasDeferredTranslate = false; 468 } 469} 470 471size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) { 472 int insertIndex = mDisplayListData->displayListOps.add(op); 473 if (mDeferredBarrierType != kBarrier_None) { 474 // op is first in new chunk 475 mDisplayListData->chunks.push(); 476 DisplayListData::Chunk& newChunk = mDisplayListData->chunks.editTop(); 477 newChunk.beginOpIndex = insertIndex; 478 newChunk.endOpIndex = insertIndex + 1; 479 newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder); 480 481 int nextChildIndex = mDisplayListData->children().size(); 482 newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex; 483 mDeferredBarrierType = kBarrier_None; 484 } else { 485 // standard case - append to existing chunk 486 mDisplayListData->chunks.editTop().endOpIndex = insertIndex + 1; 487 } 488 return insertIndex; 489} 490 491size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) { 492 flushRestoreToCount(); 493 flushTranslate(); 494 return addOpAndUpdateChunk(op); 495} 496 497size_t DisplayListRenderer::addStateOp(StateOp* op) { 498 return flushAndAddOp(op); 499} 500 501size_t DisplayListRenderer::addDrawOp(DrawOp* op) { 502 Rect localBounds; 503 if (op->getLocalBounds(localBounds)) { 504 bool rejected = quickRejectConservative(localBounds.left, localBounds.top, 505 localBounds.right, localBounds.bottom); 506 op->setQuickRejected(rejected); 507 } 508 509 mDisplayListData->hasDrawOps = true; 510 return flushAndAddOp(op); 511} 512 513size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) { 514 int opIndex = addDrawOp(op); 515 int childIndex = mDisplayListData->addChild(op); 516 517 // update the chunk's child indices 518 DisplayListData::Chunk& chunk = mDisplayListData->chunks.editTop(); 519 chunk.endChildIndex = childIndex + 1; 520 521 if (op->renderNode()->stagingProperties().isProjectionReceiver()) { 522 // use staging property, since recording on UI thread 523 mDisplayListData->projectionReceiveIndex = opIndex; 524 } 525 return opIndex; 526} 527 528}; // namespace uirenderer 529}; // namespace android 530