DisplayListRenderer.cpp revision b3cca876c2e11b865cb4f83abe2c48a60b95af5b
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include <SkCamera.h>
20#include <SkCanvas.h>
21
22#include <private/hwui/DrawGlInfo.h>
23
24#include "Caches.h"
25#include "DeferredDisplayList.h"
26#include "DisplayListLogBuffer.h"
27#include "DisplayListOp.h"
28#include "DisplayListRenderer.h"
29#include "RenderNode.h"
30
31namespace android {
32namespace uirenderer {
33
34DisplayListRenderer::DisplayListRenderer()
35    : mCaches(Caches::getInstance())
36    , mDisplayListData(0)
37    , mTranslateX(0.0f)
38    , mTranslateY(0.0f)
39    , mHasTranslate(false)
40    , mHighContrastText(false)
41    , mRestoreSaveCount(-1) {
42}
43
44DisplayListRenderer::~DisplayListRenderer() {
45    LOG_ALWAYS_FATAL_IF(mDisplayListData,
46            "Destroyed a DisplayListRenderer during a record!");
47}
48
49///////////////////////////////////////////////////////////////////////////////
50// Operations
51///////////////////////////////////////////////////////////////////////////////
52
53DisplayListData* DisplayListRenderer::finishRecording() {
54    mPaintMap.clear();
55    mRegionMap.clear();
56    mPathMap.clear();
57    DisplayListData* data = mDisplayListData;
58    mDisplayListData = 0;
59    return data;
60}
61
62status_t DisplayListRenderer::prepareDirty(float left, float top,
63        float right, float bottom, bool opaque) {
64
65    LOG_ALWAYS_FATAL_IF(mDisplayListData,
66            "prepareDirty called a second time during a recording!");
67    mDisplayListData = new DisplayListData();
68
69    initializeSaveStack(0, 0, getWidth(), getHeight());
70
71    mDirtyClip = opaque;
72    mRestoreSaveCount = -1;
73
74    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
75}
76
77void DisplayListRenderer::finish() {
78    insertRestoreToCount();
79    insertTranslate();
80}
81
82void DisplayListRenderer::interrupt() {
83}
84
85void DisplayListRenderer::resume() {
86}
87
88status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
89    // Ignore dirty during recording, it matters only when we replay
90    addDrawOp(new (alloc()) DrawFunctorOp(functor));
91    mDisplayListData->functors.add(functor);
92    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
93}
94
95int DisplayListRenderer::save(int flags) {
96    addStateOp(new (alloc()) SaveOp(flags));
97    return StatefulBaseRenderer::save(flags);
98}
99
100void DisplayListRenderer::restore() {
101    if (mRestoreSaveCount < 0) {
102        restoreToCount(getSaveCount() - 1);
103        return;
104    }
105
106    mRestoreSaveCount--;
107    insertTranslate();
108    StatefulBaseRenderer::restore();
109}
110
111void DisplayListRenderer::restoreToCount(int saveCount) {
112    mRestoreSaveCount = saveCount;
113    insertTranslate();
114    StatefulBaseRenderer::restoreToCount(saveCount);
115}
116
117int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
118        const SkPaint* paint, int flags) {
119    paint = refPaint(paint);
120    addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags));
121    return StatefulBaseRenderer::save(flags);
122}
123
124void DisplayListRenderer::translate(float dx, float dy, float dz) {
125    // ignore dz, not used at defer time
126    mHasTranslate = true;
127    mTranslateX += dx;
128    mTranslateY += dy;
129    insertRestoreToCount();
130    StatefulBaseRenderer::translate(dx, dy, dz);
131}
132
133void DisplayListRenderer::rotate(float degrees) {
134    addStateOp(new (alloc()) RotateOp(degrees));
135    StatefulBaseRenderer::rotate(degrees);
136}
137
138void DisplayListRenderer::scale(float sx, float sy) {
139    addStateOp(new (alloc()) ScaleOp(sx, sy));
140    StatefulBaseRenderer::scale(sx, sy);
141}
142
143void DisplayListRenderer::skew(float sx, float sy) {
144    addStateOp(new (alloc()) SkewOp(sx, sy));
145    StatefulBaseRenderer::skew(sx, sy);
146}
147
148void DisplayListRenderer::setMatrix(const SkMatrix& matrix) {
149    addStateOp(new (alloc()) SetMatrixOp(matrix));
150    StatefulBaseRenderer::setMatrix(matrix);
151}
152
153void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) {
154    addStateOp(new (alloc()) ConcatMatrixOp(matrix));
155    StatefulBaseRenderer::concatMatrix(matrix);
156}
157
158bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
159        SkRegion::Op op) {
160    addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
161    return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
162}
163
164bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
165    path = refPath(path);
166    addStateOp(new (alloc()) ClipPathOp(path, op));
167    return StatefulBaseRenderer::clipPath(path, op);
168}
169
170bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
171    region = refRegion(region);
172    addStateOp(new (alloc()) ClipRegionOp(region, op));
173    return StatefulBaseRenderer::clipRegion(region, op);
174}
175
176status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) {
177    // dirty is an out parameter and should not be recorded,
178    // it matters only when replaying the display list
179    DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform());
180    int opIndex = addDrawOp(op);
181    mDisplayListData->addChild(op);
182
183    if (renderNode->stagingProperties().isProjectionReceiver()) {
184        // use staging property, since recording on UI thread
185        mDisplayListData->projectionReceiveIndex = opIndex;
186    }
187
188    return DrawGlInfo::kStatusDone;
189}
190
191status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
192    layer = refLayer(layer);
193    addDrawOp(new (alloc()) DrawLayerOp(layer, x, y));
194    return DrawGlInfo::kStatusDone;
195}
196
197status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
198    bitmap = refBitmap(bitmap);
199    paint = refPaint(paint);
200
201    addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
202    return DrawGlInfo::kStatusDone;
203}
204
205status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
206        float srcRight, float srcBottom, float dstLeft, float dstTop,
207        float dstRight, float dstBottom, const SkPaint* paint) {
208    if (srcLeft == 0 && srcTop == 0
209            && srcRight == bitmap->width() && srcBottom == bitmap->height()
210            && (srcBottom - srcTop == dstBottom - dstTop)
211            && (srcRight - srcLeft == dstRight - dstLeft)) {
212        // transform simple rect to rect drawing case into position bitmap ops, since they merge
213        save(SkCanvas::kMatrix_SaveFlag);
214        translate(dstLeft, dstTop);
215        drawBitmap(bitmap, paint);
216        restore();
217    } else {
218        bitmap = refBitmap(bitmap);
219        paint = refPaint(paint);
220
221        addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap,
222                srcLeft, srcTop, srcRight, srcBottom,
223                dstLeft, dstTop, dstRight, dstBottom, paint));
224    }
225    return DrawGlInfo::kStatusDone;
226}
227
228status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
229    bitmap = refBitmapData(bitmap);
230    paint = refPaint(paint);
231
232    addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, paint));
233    return DrawGlInfo::kStatusDone;
234}
235
236status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
237        const float* vertices, const int* colors, const SkPaint* paint) {
238    int vertexCount = (meshWidth + 1) * (meshHeight + 1);
239    bitmap = refBitmap(bitmap);
240    vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
241    paint = refPaint(paint);
242    colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex
243
244    addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight,
245                    vertices, colors, paint));
246    return DrawGlInfo::kStatusDone;
247}
248
249status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
250        float left, float top, float right, float bottom, const SkPaint* paint) {
251    bitmap = refBitmap(bitmap);
252    patch = refPatch(patch);
253    paint = refPaint(paint);
254
255    addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
256    return DrawGlInfo::kStatusDone;
257}
258
259status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
260    addDrawOp(new (alloc()) DrawColorOp(color, mode));
261    return DrawGlInfo::kStatusDone;
262}
263
264status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
265        const SkPaint* paint) {
266    paint = refPaint(paint);
267    addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
268    return DrawGlInfo::kStatusDone;
269}
270
271status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
272        float rx, float ry, const SkPaint* paint) {
273    paint = refPaint(paint);
274    addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
275    return DrawGlInfo::kStatusDone;
276}
277
278status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) {
279    paint = refPaint(paint);
280    addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint));
281    return DrawGlInfo::kStatusDone;
282}
283
284status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
285        CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
286    mDisplayListData->refProperty(x);
287    mDisplayListData->refProperty(y);
288    mDisplayListData->refProperty(radius);
289    mDisplayListData->refProperty(paint);
290    addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value,
291            &radius->value, &paint->value));
292    return DrawGlInfo::kStatusDone;
293}
294
295status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
296        const SkPaint* paint) {
297    paint = refPaint(paint);
298    addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
299    return DrawGlInfo::kStatusDone;
300}
301
302status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
303        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
304    if (fabs(sweepAngle) >= 360.0f) {
305        return drawOval(left, top, right, bottom, paint);
306    }
307
308    paint = refPaint(paint);
309    addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
310                    startAngle, sweepAngle, useCenter, paint));
311    return DrawGlInfo::kStatusDone;
312}
313
314status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
315    path = refPath(path);
316    paint = refPaint(paint);
317
318    addDrawOp(new (alloc()) DrawPathOp(path, paint));
319    return DrawGlInfo::kStatusDone;
320}
321
322status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
323    points = refBuffer<float>(points, count);
324    paint = refPaint(paint);
325
326    addDrawOp(new (alloc()) DrawLinesOp(points, count, paint));
327    return DrawGlInfo::kStatusDone;
328}
329
330status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
331    points = refBuffer<float>(points, count);
332    paint = refPaint(paint);
333
334    addDrawOp(new (alloc()) DrawPointsOp(points, count, paint));
335    return DrawGlInfo::kStatusDone;
336}
337
338status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
339        const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
340    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
341
342    text = refText(text, bytesCount);
343    path = refPath(path);
344    paint = refPaint(paint);
345
346    DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path,
347            hOffset, vOffset, paint);
348    addDrawOp(op);
349    return DrawGlInfo::kStatusDone;
350}
351
352status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count,
353        const float* positions, const SkPaint* paint) {
354    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
355
356    text = refText(text, bytesCount);
357    positions = refBuffer<float>(positions, count * 2);
358    paint = refPaint(paint);
359
360    DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint);
361    addDrawOp(op);
362    return DrawGlInfo::kStatusDone;
363}
364
365static void simplifyPaint(int color, SkPaint* paint) {
366    paint->setColor(color);
367    paint->setShader(NULL);
368    paint->setColorFilter(NULL);
369    paint->setLooper(NULL);
370    paint->setStrokeWidth(4 + 0.04 * paint->getTextSize());
371    paint->setStrokeJoin(SkPaint::kRound_Join);
372    paint->setLooper(NULL);
373}
374
375status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
376        float x, float y, const float* positions, const SkPaint* paint,
377        float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
378
379    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
380
381    text = refText(text, bytesCount);
382    positions = refBuffer<float>(positions, count * 2);
383
384    if (CC_UNLIKELY(mHighContrastText)) {
385        // high contrast draw path
386        int color = paint->getColor();
387        int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color);
388        bool darken = channelSum < (128 * 3);
389
390        // outline
391        SkPaint* outlinePaint = copyPaint(paint);
392        simplifyPaint(darken ? SK_ColorWHITE : SK_ColorBLACK, outlinePaint);
393        outlinePaint->setStyle(SkPaint::kStrokeAndFill_Style);
394        addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
395                x, y, positions, outlinePaint, totalAdvance, bounds)); // bounds?
396
397        // inner
398        SkPaint* innerPaint = copyPaint(paint);
399        simplifyPaint(darken ? SK_ColorBLACK : SK_ColorWHITE, innerPaint);
400        innerPaint->setStyle(SkPaint::kFill_Style);
401        addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count,
402                x, y, positions, innerPaint, totalAdvance, bounds));
403    } else {
404        // standard draw path
405        paint = refPaint(paint);
406
407        DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count,
408                x, y, positions, paint, totalAdvance, bounds);
409        addDrawOp(op);
410    }
411    return DrawGlInfo::kStatusDone;
412}
413
414status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
415    if (count <= 0) return DrawGlInfo::kStatusDone;
416
417    rects = refBuffer<float>(rects, count);
418    paint = refPaint(paint);
419    addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
420    return DrawGlInfo::kStatusDone;
421}
422
423void DisplayListRenderer::resetPaintFilter() {
424    addStateOp(new (alloc()) ResetPaintFilterOp());
425}
426
427void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) {
428    addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits));
429}
430
431void DisplayListRenderer::insertRestoreToCount() {
432    if (mRestoreSaveCount >= 0) {
433        DisplayListOp* op = new (alloc()) RestoreToCountOp(mRestoreSaveCount);
434        mDisplayListData->displayListOps.add(op);
435        mRestoreSaveCount = -1;
436    }
437}
438
439void DisplayListRenderer::insertTranslate() {
440    if (mHasTranslate) {
441        if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
442            DisplayListOp* op = new (alloc()) TranslateOp(mTranslateX, mTranslateY);
443            mDisplayListData->displayListOps.add(op);
444            mTranslateX = mTranslateY = 0.0f;
445        }
446        mHasTranslate = false;
447    }
448}
449
450int DisplayListRenderer::addStateOp(StateOp* op) {
451    return addOpInternal(op);
452}
453
454int DisplayListRenderer::addDrawOp(DrawOp* op) {
455    Rect localBounds;
456    if (op->getLocalBounds(localBounds)) {
457        bool rejected = quickRejectConservative(localBounds.left, localBounds.top,
458                localBounds.right, localBounds.bottom);
459        op->setQuickRejected(rejected);
460    }
461
462    mDisplayListData->hasDrawOps = true;
463    return addOpInternal(op);
464}
465
466}; // namespace uirenderer
467}; // namespace android
468