DisplayListRenderer.cpp revision d44fbe55a9f434cb5bb0e34c143ba1445141990d
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include <SkCamera.h>
20#include <SkCanvas.h>
21
22#include <private/hwui/DrawGlInfo.h>
23
24#include "DisplayList.h"
25#include "DeferredDisplayList.h"
26#include "DisplayListLogBuffer.h"
27#include "DisplayListOp.h"
28#include "DisplayListRenderer.h"
29#include "Caches.h"
30
31namespace android {
32namespace uirenderer {
33
34DisplayListRenderer::DisplayListRenderer():
35        mCaches(Caches::getInstance()), mDisplayListData(new DisplayListData),
36        mTranslateX(0.0f), mTranslateY(0.0f), mHasTranslate(false),
37        mHasDrawOps(false), mFunctorCount(0) {
38}
39
40DisplayListRenderer::~DisplayListRenderer() {
41    reset();
42}
43
44void DisplayListRenderer::reset() {
45    mDisplayListData = new DisplayListData();
46    mCaches.resourceCache.lock();
47
48    for (size_t i = 0; i < mBitmapResources.size(); i++) {
49        mCaches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i));
50    }
51
52    for (size_t i = 0; i < mOwnedBitmapResources.size(); i++) {
53        mCaches.resourceCache.decrementRefcountLocked(mOwnedBitmapResources.itemAt(i));
54    }
55
56    for (size_t i = 0; i < mFilterResources.size(); i++) {
57        mCaches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i));
58    }
59
60    for (size_t i = 0; i < mPatchResources.size(); i++) {
61        mCaches.resourceCache.decrementRefcountLocked(mPatchResources.itemAt(i));
62    }
63
64    for (size_t i = 0; i < mShaders.size(); i++) {
65        mCaches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i));
66    }
67
68    for (size_t i = 0; i < mSourcePaths.size(); i++) {
69        mCaches.resourceCache.decrementRefcountLocked(mSourcePaths.itemAt(i));
70    }
71
72    for (size_t i = 0; i < mLayers.size(); i++) {
73        mCaches.resourceCache.decrementRefcountLocked(mLayers.itemAt(i));
74    }
75
76    mCaches.resourceCache.unlock();
77
78    mBitmapResources.clear();
79    mOwnedBitmapResources.clear();
80    mFilterResources.clear();
81    mPatchResources.clear();
82    mSourcePaths.clear();
83
84    mShaders.clear();
85    mShaderMap.clear();
86
87    mPaints.clear();
88    mPaintMap.clear();
89
90    mRegions.clear();
91    mRegionMap.clear();
92
93    mPaths.clear();
94    mPathMap.clear();
95
96    mMatrices.clear();
97
98    mLayers.clear();
99
100    mHasDrawOps = false;
101    mFunctorCount = 0;
102}
103
104///////////////////////////////////////////////////////////////////////////////
105// Operations
106///////////////////////////////////////////////////////////////////////////////
107
108DisplayList* DisplayListRenderer::getDisplayList(DisplayList* displayList) {
109    if (!displayList) {
110        displayList = new DisplayList(*this);
111    } else {
112        displayList->initFromDisplayListRenderer(*this, true);
113    }
114    // TODO: should just avoid setting the DisplayList's DisplayListData
115    displayList->setRenderable(mHasDrawOps);
116    return displayList;
117}
118
119void DisplayListRenderer::setViewport(int width, int height) {
120    // TODO: DisplayListRenderer shouldn't have a projection matrix, as it should never be used
121    mViewProjMatrix.loadOrtho(0, width, height, 0, -1, 1);
122
123    initializeViewport(width, height);
124}
125
126status_t DisplayListRenderer::prepareDirty(float left, float top,
127        float right, float bottom, bool opaque) {
128    initializeSaveStack(0, 0, getWidth(), getHeight());
129
130    mDirtyClip = opaque;
131    mRestoreSaveCount = -1;
132
133    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
134}
135
136void DisplayListRenderer::finish() {
137    insertRestoreToCount();
138    insertTranslate();
139}
140
141void DisplayListRenderer::interrupt() {
142}
143
144void DisplayListRenderer::resume() {
145}
146
147status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
148    // Ignore dirty during recording, it matters only when we replay
149    addDrawOp(new (alloc()) DrawFunctorOp(functor));
150    mFunctorCount++;
151    return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
152}
153
154int DisplayListRenderer::save(int flags) {
155    addStateOp(new (alloc()) SaveOp(flags));
156    return StatefulBaseRenderer::save(flags);
157}
158
159void DisplayListRenderer::restore() {
160    if (mRestoreSaveCount < 0) {
161        restoreToCount(getSaveCount() - 1);
162        return;
163    }
164
165    mRestoreSaveCount--;
166    insertTranslate();
167    StatefulBaseRenderer::restore();
168}
169
170void DisplayListRenderer::restoreToCount(int saveCount) {
171    mRestoreSaveCount = saveCount;
172    insertTranslate();
173    StatefulBaseRenderer::restoreToCount(saveCount);
174}
175
176void DisplayListRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
177    bool restoreProjection = removed.flags & Snapshot::kFlagProjectionTarget;
178    if (restoreProjection) {
179        mDisplayListData->projectionIndex = mDisplayListData->displayListOps.size() - 1;
180        mDisplayListData->projectionTransform.load(*currentTransform());
181    }
182}
183
184int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
185        const SkPaint* paint, int flags) {
186    paint = refPaint(paint);
187    addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags));
188    return StatefulBaseRenderer::save(flags);
189}
190
191void DisplayListRenderer::translate(float dx, float dy, float dz) {
192    // ignore dz, not used at defer time
193    mHasTranslate = true;
194    mTranslateX += dx;
195    mTranslateY += dy;
196    insertRestoreToCount();
197    StatefulBaseRenderer::translate(dx, dy, dz);
198}
199
200void DisplayListRenderer::rotate(float degrees) {
201    addStateOp(new (alloc()) RotateOp(degrees));
202    StatefulBaseRenderer::rotate(degrees);
203}
204
205void DisplayListRenderer::scale(float sx, float sy) {
206    addStateOp(new (alloc()) ScaleOp(sx, sy));
207    StatefulBaseRenderer::scale(sx, sy);
208}
209
210void DisplayListRenderer::skew(float sx, float sy) {
211    addStateOp(new (alloc()) SkewOp(sx, sy));
212    StatefulBaseRenderer::skew(sx, sy);
213}
214
215void DisplayListRenderer::setMatrix(const SkMatrix* matrix) {
216    matrix = refMatrix(matrix);
217    addStateOp(new (alloc()) SetMatrixOp(matrix));
218    StatefulBaseRenderer::setMatrix(matrix);
219}
220
221void DisplayListRenderer::concatMatrix(const SkMatrix* matrix) {
222    matrix = refMatrix(matrix);
223    addStateOp(new (alloc()) ConcatMatrixOp(matrix));
224    StatefulBaseRenderer::concatMatrix(matrix);
225}
226
227bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
228        SkRegion::Op op) {
229    addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
230    return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
231}
232
233bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
234    path = refPath(path);
235    addStateOp(new (alloc()) ClipPathOp(path, op));
236    return StatefulBaseRenderer::clipPath(path, op);
237}
238
239bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
240    region = refRegion(region);
241    addStateOp(new (alloc()) ClipRegionOp(region, op));
242    return StatefulBaseRenderer::clipRegion(region, op);
243}
244
245status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList,
246        Rect& dirty, int32_t flags) {
247    // dirty is an out parameter and should not be recorded,
248    // it matters only when replaying the display list
249
250    // TODO: To be safe, the display list should be ref-counted in the
251    //       resources cache, but we rely on the caller (UI toolkit) to
252    //       do the right thing for now
253
254    DrawDisplayListOp* op = new (alloc()) DrawDisplayListOp(displayList,
255            flags, *currentTransform());
256    addDrawOp(op);
257    mDisplayListData->children.push(op);
258
259    return DrawGlInfo::kStatusDone;
260}
261
262status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
263    layer = refLayer(layer);
264    addDrawOp(new (alloc()) DrawLayerOp(layer, x, y));
265    return DrawGlInfo::kStatusDone;
266}
267
268status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
269        const SkPaint* paint) {
270    bitmap = refBitmap(bitmap);
271    paint = refPaint(paint);
272
273    addDrawOp(new (alloc()) DrawBitmapOp(bitmap, left, top, paint));
274    return DrawGlInfo::kStatusDone;
275}
276
277status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
278        const SkPaint* paint) {
279    bitmap = refBitmap(bitmap);
280    matrix = refMatrix(matrix);
281    paint = refPaint(paint);
282
283    addDrawOp(new (alloc()) DrawBitmapMatrixOp(bitmap, matrix, paint));
284    return DrawGlInfo::kStatusDone;
285}
286
287status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
288        float srcRight, float srcBottom, float dstLeft, float dstTop,
289        float dstRight, float dstBottom, const SkPaint* paint) {
290    bitmap = refBitmap(bitmap);
291    paint = refPaint(paint);
292
293    if (srcLeft == 0 && srcTop == 0 &&
294            srcRight == bitmap->width() && srcBottom == bitmap->height() &&
295            (srcBottom - srcTop == dstBottom - dstTop) &&
296            (srcRight - srcLeft == dstRight - dstLeft)) {
297        // transform simple rect to rect drawing case into position bitmap ops, since they merge
298        addDrawOp(new (alloc()) DrawBitmapOp(bitmap, dstLeft, dstTop, paint));
299        return DrawGlInfo::kStatusDone;
300    }
301
302    addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap,
303                    srcLeft, srcTop, srcRight, srcBottom,
304                    dstLeft, dstTop, dstRight, dstBottom, paint));
305    return DrawGlInfo::kStatusDone;
306}
307
308status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
309        const SkPaint* paint) {
310    bitmap = refBitmapData(bitmap);
311    paint = refPaint(paint);
312
313    addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, left, top, paint));
314    return DrawGlInfo::kStatusDone;
315}
316
317status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
318        const float* vertices, const int* colors, const SkPaint* paint) {
319    int count = (meshWidth + 1) * (meshHeight + 1) * 2;
320    bitmap = refBitmap(bitmap);
321    vertices = refBuffer<float>(vertices, count);
322    paint = refPaint(paint);
323    colors = refBuffer<int>(colors, count);
324
325    addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight,
326                    vertices, colors, paint));
327    return DrawGlInfo::kStatusDone;
328}
329
330status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
331        float left, float top, float right, float bottom, const SkPaint* paint) {
332    bitmap = refBitmap(bitmap);
333    patch = refPatch(patch);
334    paint = refPaint(paint);
335
336    addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
337    return DrawGlInfo::kStatusDone;
338}
339
340status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
341    addDrawOp(new (alloc()) DrawColorOp(color, mode));
342    return DrawGlInfo::kStatusDone;
343}
344
345status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
346        const SkPaint* paint) {
347    paint = refPaint(paint);
348    addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
349    return DrawGlInfo::kStatusDone;
350}
351
352status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
353        float rx, float ry, const SkPaint* paint) {
354    paint = refPaint(paint);
355    addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
356    return DrawGlInfo::kStatusDone;
357}
358
359status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) {
360    paint = refPaint(paint);
361    addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint));
362    return DrawGlInfo::kStatusDone;
363}
364
365status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
366        const SkPaint* paint) {
367    paint = refPaint(paint);
368    addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
369    return DrawGlInfo::kStatusDone;
370}
371
372status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
373        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
374    paint = refPaint(paint);
375    addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
376                    startAngle, sweepAngle, useCenter, paint));
377    return DrawGlInfo::kStatusDone;
378}
379
380status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
381    path = refPath(path);
382    paint = refPaint(paint);
383
384    addDrawOp(new (alloc()) DrawPathOp(path, paint));
385    return DrawGlInfo::kStatusDone;
386}
387
388status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
389    points = refBuffer<float>(points, count);
390    paint = refPaint(paint);
391
392    addDrawOp(new (alloc()) DrawLinesOp(points, count, paint));
393    return DrawGlInfo::kStatusDone;
394}
395
396status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
397    points = refBuffer<float>(points, count);
398    paint = refPaint(paint);
399
400    addDrawOp(new (alloc()) DrawPointsOp(points, count, paint));
401    return DrawGlInfo::kStatusDone;
402}
403
404status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
405        const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
406    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
407
408    text = refText(text, bytesCount);
409    path = refPath(path);
410    paint = refPaint(paint);
411
412    DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path,
413            hOffset, vOffset, paint);
414    addDrawOp(op);
415    return DrawGlInfo::kStatusDone;
416}
417
418status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count,
419        const float* positions, const SkPaint* paint) {
420    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
421
422    text = refText(text, bytesCount);
423    positions = refBuffer<float>(positions, count * 2);
424    paint = refPaint(paint);
425
426    DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint);
427    addDrawOp(op);
428    return DrawGlInfo::kStatusDone;
429}
430
431status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
432        float x, float y, const float* positions, const SkPaint* paint,
433        float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
434
435    if (!text || count <= 0) return DrawGlInfo::kStatusDone;
436
437    text = refText(text, bytesCount);
438    positions = refBuffer<float>(positions, count * 2);
439    paint = refPaint(paint);
440
441    DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count,
442            x, y, positions, paint, totalAdvance, bounds);
443    addDrawOp(op);
444    return DrawGlInfo::kStatusDone;
445}
446
447status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
448    if (count <= 0) return DrawGlInfo::kStatusDone;
449
450    rects = refBuffer<float>(rects, count);
451    paint = refPaint(paint);
452    addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
453    return DrawGlInfo::kStatusDone;
454}
455
456void DisplayListRenderer::resetShader() {
457    addStateOp(new (alloc()) ResetShaderOp());
458}
459
460void DisplayListRenderer::setupShader(SkiaShader* shader) {
461    shader = refShader(shader);
462    addStateOp(new (alloc()) SetupShaderOp(shader));
463}
464
465void DisplayListRenderer::resetColorFilter() {
466    addStateOp(new (alloc()) ResetColorFilterOp());
467}
468
469void DisplayListRenderer::setupColorFilter(SkiaColorFilter* filter) {
470    filter = refColorFilter(filter);
471    addStateOp(new (alloc()) SetupColorFilterOp(filter));
472}
473
474void DisplayListRenderer::resetShadow() {
475    addStateOp(new (alloc()) ResetShadowOp());
476    OpenGLRenderer::resetShadow();
477}
478
479void DisplayListRenderer::setupShadow(float radius, float dx, float dy, int color) {
480    addStateOp(new (alloc()) SetupShadowOp(radius, dx, dy, color));
481    OpenGLRenderer::setupShadow(radius, dx, dy, color);
482}
483
484void DisplayListRenderer::resetPaintFilter() {
485    addStateOp(new (alloc()) ResetPaintFilterOp());
486}
487
488void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) {
489    addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits));
490}
491
492void DisplayListRenderer::insertRestoreToCount() {
493    if (mRestoreSaveCount >= 0) {
494        DisplayListOp* op = new (alloc()) RestoreToCountOp(mRestoreSaveCount);
495        mDisplayListData->displayListOps.add(op);
496        mRestoreSaveCount = -1;
497    }
498}
499
500void DisplayListRenderer::insertTranslate() {
501    if (mHasTranslate) {
502        if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
503            DisplayListOp* op = new (alloc()) TranslateOp(mTranslateX, mTranslateY);
504            mDisplayListData->displayListOps.add(op);
505            mTranslateX = mTranslateY = 0.0f;
506        }
507        mHasTranslate = false;
508    }
509}
510
511void DisplayListRenderer::addStateOp(StateOp* op) {
512    addOpInternal(op);
513}
514
515void DisplayListRenderer::addDrawOp(DrawOp* op) {
516    Rect localBounds;
517    if (op->getLocalBounds(mDrawModifiers, localBounds)) {
518        bool rejected = quickRejectConservative(localBounds.left, localBounds.top,
519                localBounds.right, localBounds.bottom);
520        op->setQuickRejected(rejected);
521    }
522
523    mHasDrawOps = true;
524    addOpInternal(op);
525}
526
527}; // namespace uirenderer
528}; // namespace android
529