DisplayListRenderer.cpp revision f57776b2d195f0937906eb88b777bb55ccc36967
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <SkCamera.h> 20#include <SkCanvas.h> 21 22#include <private/hwui/DrawGlInfo.h> 23 24#include "DisplayList.h" 25#include "DeferredDisplayList.h" 26#include "DisplayListLogBuffer.h" 27#include "DisplayListOp.h" 28#include "DisplayListRenderer.h" 29#include "Caches.h" 30 31namespace android { 32namespace uirenderer { 33 34DisplayListRenderer::DisplayListRenderer(): 35 mCaches(Caches::getInstance()), mDisplayListData(new DisplayListData), 36 mTranslateX(0.0f), mTranslateY(0.0f), mHasTranslate(false), 37 mHasDrawOps(false), mFunctorCount(0) { 38} 39 40DisplayListRenderer::~DisplayListRenderer() { 41 reset(); 42} 43 44void DisplayListRenderer::reset() { 45 mDisplayListData = new DisplayListData(); 46 mCaches.resourceCache.lock(); 47 48 for (size_t i = 0; i < mBitmapResources.size(); i++) { 49 mCaches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i)); 50 } 51 52 for (size_t i = 0; i < mOwnedBitmapResources.size(); i++) { 53 mCaches.resourceCache.decrementRefcountLocked(mOwnedBitmapResources.itemAt(i)); 54 } 55 56 for (size_t i = 0; i < mFilterResources.size(); i++) { 57 mCaches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i)); 58 } 59 60 for (size_t i = 0; i < mPatchResources.size(); i++) { 61 mCaches.resourceCache.decrementRefcountLocked(mPatchResources.itemAt(i)); 62 } 63 64 for (size_t i = 0; i < mShaders.size(); i++) { 65 mCaches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i)); 66 } 67 68 for (size_t i = 0; i < mSourcePaths.size(); i++) { 69 mCaches.resourceCache.decrementRefcountLocked(mSourcePaths.itemAt(i)); 70 } 71 72 for (size_t i = 0; i < mLayers.size(); i++) { 73 mCaches.resourceCache.decrementRefcountLocked(mLayers.itemAt(i)); 74 } 75 76 mCaches.resourceCache.unlock(); 77 78 mBitmapResources.clear(); 79 mOwnedBitmapResources.clear(); 80 mFilterResources.clear(); 81 mPatchResources.clear(); 82 mSourcePaths.clear(); 83 84 mShaders.clear(); 85 mShaderMap.clear(); 86 87 mPaints.clear(); 88 mPaintMap.clear(); 89 90 mRegions.clear(); 91 mRegionMap.clear(); 92 93 mPaths.clear(); 94 mPathMap.clear(); 95 96 mMatrices.clear(); 97 98 mLayers.clear(); 99 100 mHasDrawOps = false; 101 mFunctorCount = 0; 102} 103 104/////////////////////////////////////////////////////////////////////////////// 105// Operations 106/////////////////////////////////////////////////////////////////////////////// 107 108DisplayList* DisplayListRenderer::getDisplayList(DisplayList* displayList) { 109 if (!displayList) { 110 displayList = new DisplayList(*this); 111 } else { 112 displayList->initFromDisplayListRenderer(*this, true); 113 } 114 // TODO: should just avoid setting the DisplayList's DisplayListData 115 displayList->setRenderable(mHasDrawOps); 116 return displayList; 117} 118 119bool DisplayListRenderer::isDeferred() { 120 return true; 121} 122 123void DisplayListRenderer::setViewport(int width, int height) { 124 // TODO: DisplayListRenderer shouldn't have a projection matrix, as it should never be used 125 mViewProjMatrix.loadOrtho(0, width, height, 0, -1, 1); 126 127 mWidth = width; 128 mHeight = height; 129} 130 131status_t DisplayListRenderer::prepareDirty(float left, float top, 132 float right, float bottom, bool opaque) { 133 mSnapshot = new Snapshot(mFirstSnapshot, 134 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); 135 mSaveCount = 1; 136 137 mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight); 138 mDirtyClip = opaque; 139 140 mRestoreSaveCount = -1; 141 142 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 143} 144 145void DisplayListRenderer::finish() { 146 insertRestoreToCount(); 147 insertTranslate(); 148} 149 150void DisplayListRenderer::interrupt() { 151} 152 153void DisplayListRenderer::resume() { 154} 155 156status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { 157 // Ignore dirty during recording, it matters only when we replay 158 addDrawOp(new (alloc()) DrawFunctorOp(functor)); 159 mFunctorCount++; 160 return DrawGlInfo::kStatusDone; // No invalidate needed at record-time 161} 162 163int DisplayListRenderer::save(int flags) { 164 addStateOp(new (alloc()) SaveOp(flags)); 165 return OpenGLRenderer::save(flags); 166} 167 168void DisplayListRenderer::restore() { 169 if (mRestoreSaveCount < 0) { 170 restoreToCount(getSaveCount() - 1); 171 return; 172 } 173 174 mRestoreSaveCount--; 175 insertTranslate(); 176 OpenGLRenderer::restore(); 177} 178 179void DisplayListRenderer::restoreToCount(int saveCount) { 180 mRestoreSaveCount = saveCount; 181 insertTranslate(); 182 OpenGLRenderer::restoreToCount(saveCount); 183} 184 185int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, 186 int alpha, SkXfermode::Mode mode, int flags) { 187 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, alpha, mode, flags)); 188 return OpenGLRenderer::save(flags); 189} 190 191void DisplayListRenderer::translate(float dx, float dy) { 192 mHasTranslate = true; 193 mTranslateX += dx; 194 mTranslateY += dy; 195 insertRestoreToCount(); 196 OpenGLRenderer::translate(dx, dy); 197} 198 199void DisplayListRenderer::rotate(float degrees) { 200 addStateOp(new (alloc()) RotateOp(degrees)); 201 OpenGLRenderer::rotate(degrees); 202} 203 204void DisplayListRenderer::scale(float sx, float sy) { 205 addStateOp(new (alloc()) ScaleOp(sx, sy)); 206 OpenGLRenderer::scale(sx, sy); 207} 208 209void DisplayListRenderer::skew(float sx, float sy) { 210 addStateOp(new (alloc()) SkewOp(sx, sy)); 211 OpenGLRenderer::skew(sx, sy); 212} 213 214void DisplayListRenderer::setMatrix(SkMatrix* matrix) { 215 matrix = refMatrix(matrix); 216 addStateOp(new (alloc()) SetMatrixOp(matrix)); 217 OpenGLRenderer::setMatrix(matrix); 218} 219 220void DisplayListRenderer::concatMatrix(SkMatrix* matrix) { 221 matrix = refMatrix(matrix); 222 addStateOp(new (alloc()) ConcatMatrixOp(matrix)); 223 OpenGLRenderer::concatMatrix(matrix); 224} 225 226bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, 227 SkRegion::Op op) { 228 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op)); 229 return OpenGLRenderer::clipRect(left, top, right, bottom, op); 230} 231 232bool DisplayListRenderer::clipPath(SkPath* path, SkRegion::Op op) { 233 path = refPath(path); 234 addStateOp(new (alloc()) ClipPathOp(path, op)); 235 return OpenGLRenderer::clipPath(path, op); 236} 237 238bool DisplayListRenderer::clipRegion(SkRegion* region, SkRegion::Op op) { 239 region = refRegion(region); 240 addStateOp(new (alloc()) ClipRegionOp(region, op)); 241 return OpenGLRenderer::clipRegion(region, op); 242} 243 244status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList, 245 Rect& dirty, int32_t flags) { 246 // dirty is an out parameter and should not be recorded, 247 // it matters only when replaying the display list 248 249 // TODO: To be safe, the display list should be ref-counted in the 250 // resources cache, but we rely on the caller (UI toolkit) to 251 // do the right thing for now 252 253 DrawDisplayListOp* op = new (alloc()) DrawDisplayListOp(displayList, flags, currentTransform()); 254 addDrawOp(op); 255 mDisplayListData->children.push(op); 256 257 return DrawGlInfo::kStatusDone; 258} 259 260status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) { 261 layer = refLayer(layer); 262 addDrawOp(new (alloc()) DrawLayerOp(layer, x, y)); 263 return DrawGlInfo::kStatusDone; 264} 265 266status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) { 267 bitmap = refBitmap(bitmap); 268 paint = refPaint(paint); 269 270 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, left, top, paint)); 271 return DrawGlInfo::kStatusDone; 272} 273 274status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 275 bitmap = refBitmap(bitmap); 276 matrix = refMatrix(matrix); 277 paint = refPaint(paint); 278 279 addDrawOp(new (alloc()) DrawBitmapMatrixOp(bitmap, matrix, paint)); 280 return DrawGlInfo::kStatusDone; 281} 282 283status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, 284 float srcRight, float srcBottom, float dstLeft, float dstTop, 285 float dstRight, float dstBottom, SkPaint* paint) { 286 bitmap = refBitmap(bitmap); 287 paint = refPaint(paint); 288 289 if (srcLeft == 0 && srcTop == 0 && 290 srcRight == bitmap->width() && srcBottom == bitmap->height() && 291 (srcBottom - srcTop == dstBottom - dstTop) && 292 (srcRight - srcLeft == dstRight - dstLeft)) { 293 // transform simple rect to rect drawing case into position bitmap ops, since they merge 294 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, dstLeft, dstTop, paint)); 295 return DrawGlInfo::kStatusDone; 296 } 297 298 addDrawOp(new (alloc()) DrawBitmapRectOp(bitmap, 299 srcLeft, srcTop, srcRight, srcBottom, 300 dstLeft, dstTop, dstRight, dstBottom, paint)); 301 return DrawGlInfo::kStatusDone; 302} 303 304status_t DisplayListRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, 305 SkPaint* paint) { 306 bitmap = refBitmapData(bitmap); 307 paint = refPaint(paint); 308 309 addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, left, top, paint)); 310 return DrawGlInfo::kStatusDone; 311} 312 313status_t DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, 314 float* vertices, int* colors, SkPaint* paint) { 315 int count = (meshWidth + 1) * (meshHeight + 1) * 2; 316 bitmap = refBitmap(bitmap); 317 vertices = refBuffer<float>(vertices, count); 318 paint = refPaint(paint); 319 colors = refBuffer<int>(colors, count); 320 321 addDrawOp(new (alloc()) DrawBitmapMeshOp(bitmap, meshWidth, meshHeight, 322 vertices, colors, paint)); 323 return DrawGlInfo::kStatusDone; 324} 325 326status_t DisplayListRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, 327 float left, float top, float right, float bottom, SkPaint* paint) { 328 bitmap = refBitmap(bitmap); 329 patch = refPatch(patch); 330 paint = refPaint(paint); 331 332 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint)); 333 return DrawGlInfo::kStatusDone; 334} 335 336status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) { 337 addDrawOp(new (alloc()) DrawColorOp(color, mode)); 338 return DrawGlInfo::kStatusDone; 339} 340 341status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, 342 SkPaint* paint) { 343 paint = refPaint(paint); 344 addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint)); 345 return DrawGlInfo::kStatusDone; 346} 347 348status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom, 349 float rx, float ry, SkPaint* paint) { 350 paint = refPaint(paint); 351 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); 352 return DrawGlInfo::kStatusDone; 353} 354 355status_t DisplayListRenderer::drawCircle(float x, float y, float radius, SkPaint* paint) { 356 paint = refPaint(paint); 357 addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint)); 358 return DrawGlInfo::kStatusDone; 359} 360 361status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom, 362 SkPaint* paint) { 363 paint = refPaint(paint); 364 addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint)); 365 return DrawGlInfo::kStatusDone; 366} 367 368status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom, 369 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) { 370 paint = refPaint(paint); 371 addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom, 372 startAngle, sweepAngle, useCenter, paint)); 373 return DrawGlInfo::kStatusDone; 374} 375 376status_t DisplayListRenderer::drawPath(SkPath* path, SkPaint* paint) { 377 path = refPath(path); 378 paint = refPaint(paint); 379 380 addDrawOp(new (alloc()) DrawPathOp(path, paint)); 381 return DrawGlInfo::kStatusDone; 382} 383 384status_t DisplayListRenderer::drawLines(float* points, int count, SkPaint* paint) { 385 points = refBuffer<float>(points, count); 386 paint = refPaint(paint); 387 388 addDrawOp(new (alloc()) DrawLinesOp(points, count, paint)); 389 return DrawGlInfo::kStatusDone; 390} 391 392status_t DisplayListRenderer::drawPoints(float* points, int count, SkPaint* paint) { 393 points = refBuffer<float>(points, count); 394 paint = refPaint(paint); 395 396 addDrawOp(new (alloc()) DrawPointsOp(points, count, paint)); 397 return DrawGlInfo::kStatusDone; 398} 399 400status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, 401 SkPath* path, float hOffset, float vOffset, SkPaint* paint) { 402 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 403 404 text = refText(text, bytesCount); 405 path = refPath(path); 406 paint = refPaint(paint); 407 408 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, 409 hOffset, vOffset, paint); 410 addDrawOp(op); 411 return DrawGlInfo::kStatusDone; 412} 413 414status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, 415 const float* positions, SkPaint* paint) { 416 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 417 418 text = refText(text, bytesCount); 419 positions = refBuffer<float>(positions, count * 2); 420 paint = refPaint(paint); 421 422 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); 423 addDrawOp(op); 424 return DrawGlInfo::kStatusDone; 425} 426 427status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, 428 float x, float y, const float* positions, SkPaint* paint, 429 float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) { 430 431 if (!text || count <= 0) return DrawGlInfo::kStatusDone; 432 433 text = refText(text, bytesCount); 434 positions = refBuffer<float>(positions, count * 2); 435 paint = refPaint(paint); 436 437 DrawOp* op = new (alloc()) DrawTextOp(text, bytesCount, count, 438 x, y, positions, paint, totalAdvance, bounds); 439 addDrawOp(op); 440 return DrawGlInfo::kStatusDone; 441} 442 443status_t DisplayListRenderer::drawRects(const float* rects, int count, SkPaint* paint) { 444 if (count <= 0) return DrawGlInfo::kStatusDone; 445 446 rects = refBuffer<float>(rects, count); 447 paint = refPaint(paint); 448 addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint)); 449 return DrawGlInfo::kStatusDone; 450} 451 452void DisplayListRenderer::resetShader() { 453 addStateOp(new (alloc()) ResetShaderOp()); 454} 455 456void DisplayListRenderer::setupShader(SkiaShader* shader) { 457 shader = refShader(shader); 458 addStateOp(new (alloc()) SetupShaderOp(shader)); 459} 460 461void DisplayListRenderer::resetColorFilter() { 462 addStateOp(new (alloc()) ResetColorFilterOp()); 463} 464 465void DisplayListRenderer::setupColorFilter(SkiaColorFilter* filter) { 466 filter = refColorFilter(filter); 467 addStateOp(new (alloc()) SetupColorFilterOp(filter)); 468} 469 470void DisplayListRenderer::resetShadow() { 471 addStateOp(new (alloc()) ResetShadowOp()); 472 OpenGLRenderer::resetShadow(); 473} 474 475void DisplayListRenderer::setupShadow(float radius, float dx, float dy, int color) { 476 addStateOp(new (alloc()) SetupShadowOp(radius, dx, dy, color)); 477 OpenGLRenderer::setupShadow(radius, dx, dy, color); 478} 479 480void DisplayListRenderer::resetPaintFilter() { 481 addStateOp(new (alloc()) ResetPaintFilterOp()); 482} 483 484void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) { 485 addStateOp(new (alloc()) SetupPaintFilterOp(clearBits, setBits)); 486} 487 488void DisplayListRenderer::insertRestoreToCount() { 489 if (mRestoreSaveCount >= 0) { 490 DisplayListOp* op = new (alloc()) RestoreToCountOp(mRestoreSaveCount); 491 mDisplayListData->displayListOps.add(op); 492 mRestoreSaveCount = -1; 493 } 494} 495 496void DisplayListRenderer::insertTranslate() { 497 if (mHasTranslate) { 498 if (mTranslateX != 0.0f || mTranslateY != 0.0f) { 499 DisplayListOp* op = new (alloc()) TranslateOp(mTranslateX, mTranslateY); 500 mDisplayListData->displayListOps.add(op); 501 mTranslateX = mTranslateY = 0.0f; 502 } 503 mHasTranslate = false; 504 } 505} 506 507void DisplayListRenderer::addStateOp(StateOp* op) { 508 addOpInternal(op); 509} 510 511void DisplayListRenderer::addDrawOp(DrawOp* op) { 512 Rect localBounds; 513 if (op->getLocalBounds(mDrawModifiers, localBounds)) { 514 bool rejected = quickRejectConservative(localBounds.left, localBounds.top, 515 localBounds.right, localBounds.bottom); 516 op->setQuickRejected(rejected); 517 } 518 519 mHasDrawOps = true; 520 addOpInternal(op); 521} 522 523}; // namespace uirenderer 524}; // namespace android 525