1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/* 2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project 3dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License. 6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at 7dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 8dda570201ac851dd85af3861f7e575721d3345daRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 9dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software 11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and 14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License. 15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 16dda570201ac851dd85af3861f7e575721d3345daRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H 19dda570201ac851dd85af3861f7e575721d3345daRomain Guy 2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h> 21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h> 22087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck#include <utils/StrongPointer.h> 23f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy 24dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h> 25dda570201ac851dd85af3861f7e575721d3345daRomain Guy 265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h> 275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 28ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h> 29dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h> 30dda570201ac851dd85af3861f7e575721d3345daRomain Guy 3176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h" 32dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h" 333bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h" 349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h" 35f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h" 36dda570201ac851dd85af3861f7e575721d3345daRomain Guy 37dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android { 38dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer { 39dda570201ac851dd85af3861f7e575721d3345daRomain Guy 408550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 418550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers 428550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 43dda570201ac851dd85af3861f7e575721d3345daRomain Guy 442bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations 458aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches; 463b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState; 472bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer; 48e18264b079481a244b30e3f71012c53bbd861f92John Reckclass RenderNode; 4996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList; 5096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferStateStruct; 512bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 52dda570201ac851dd85af3861f7e575721d3345daRomain Guy/** 53eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO. 54dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 550e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass Layer : public VirtualLightRefBase { 56564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic: 578a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik enum Type { 588a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik kType_Texture, 598a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik kType_DisplayList, 608a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik }; 618a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik 62bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik // layer lifecycle, controlled from outside 63bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik enum State { 64bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_Uncached = 0, 65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_InCache = 1, 66bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_FailedToCache = 2, 67bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_RemovedFromCache = 3, 68bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_DeletedFromCache = 4, 69bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik kState_InGarbageList = 5, 70bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik }; 71bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik State state; // public for logging/debugging purposes 72bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik 738a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight); 74d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase ~Layer(); 758550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 762055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealWidth(uint32_t layerWidth); 772055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealHeight(uint32_t layerHeight); 782055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Calling this method will remove (either by recycling or 818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * destroying) the associated FBO, if present, and any render 828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * buffer (stencil for instance.) 838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void removeFbo(bool flush = true); 8556257aff8a55c847be72be9924c392033fd8151dDave Burke 86dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 879fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * Sets this layer's region to a rectangle. Computes the appropriate 889fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * texture coordinates. 899fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy */ 909fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy void setRegionAsRect() { 919fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const android::Rect& bounds = region.getBounds(); 929fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.set(bounds.leftTop().x, bounds.leftTop().y, 939fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy bounds.rightBottom().x, bounds.rightBottom().y); 949fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy const float texX = 1.0f / float(texture.width); 969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy const float texY = 1.0f / float(texture.height); 979fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const float height = layer.getHeight(); 989fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy texCoords.set( 999fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.left * texX, (height - regionRect.top) * texY, 1009fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.right * texX, (height - regionRect.bottom) * texY); 1019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy regionRect.translate(layer.left, layer.top); 1039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 10569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void setWindowTransform(Matrix4& windowTransform) { 10669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik cachedInvTransformInWindow.loadInverse(windowTransform); 10769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik rendererLightPosDirty = true; 10869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik } 10969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 110a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom); 1112bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 1123bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getWidth() const { 1139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.width; 1149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1163bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getHeight() const { 1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.height; 1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1202055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy /** 1212055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * Resize the layer and its texture if needed. 1222055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1232055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param width The new width of the layer 1242055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param height The new height of the layer 1252055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1262055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @return True if the layer was resized or nothing happened, false if 1272055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * a failure occurred during the resizing operation 1282055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy */ 1292055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy bool resize(const uint32_t width, const uint32_t height); 1302055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 1319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy void setSize(uint32_t width, uint32_t height) { 1329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.width = width; 1339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.height = height; 1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 136674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger ANDROID_API void setPaint(const SkPaint* paint); 137d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase 1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setBlend(bool blend) { 1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.blend = blend; 1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1423bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isBlend() const { 1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.blend; 1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1469757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline void setForceFilter(bool forceFilter) { 1479757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik this->forceFilter = forceFilter; 1489757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1499757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1509757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline bool getForceFilter() const { 1519757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik return forceFilter; 1529757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1539757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha) { 1559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha, SkXfermode::Mode mode) { 1599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->mode = mode; 1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1633bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline int getAlpha() const { 1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return alpha; 1659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1673bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline SkXfermode::Mode getMode() const { 1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return mode; 1699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setEmpty(bool empty) { 1729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->empty = empty; 1739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1753bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isEmpty() const { 1769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return empty; 1779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setFbo(GLuint fbo) { 1809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->fbo = fbo; 1819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1833bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getFbo() const { 1849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return fbo; 1859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1873bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { 1883bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { 1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy this->stencil = renderBuffer; 1903bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 1913bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy GL_RENDERBUFFER, stencil->getName()); 1923bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } else { 1933bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy ALOGE("The specified render buffer is not a stencil buffer"); 1943bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } 1958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 1968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 1973bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline RenderBuffer* getStencilRenderBuffer() const { 1988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy return stencil; 1998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 2008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 2013bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getTexture() const { 2029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.id; 2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2053bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLenum getRenderTarget() const { 2069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return renderTarget; 2079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setRenderTarget(GLenum renderTarget) { 2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->renderTarget = renderTarget; 2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 213d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { 214d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setWrap(wrap, bindTexture, force, renderTarget); 2159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 217d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setFilter(GLenum filter, bool bindTexture = false, bool force = false) { 218d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setFilter(filter, bindTexture, force, renderTarget); 2199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isCacheable() const { 2229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return cacheable; 2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setCacheable(bool cacheable) { 2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->cacheable = cacheable; 2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2293bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isDirty() const { 2307c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy return dirty; 2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2327c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2337c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy inline void setDirty(bool dirty) { 2347c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy this->dirty = dirty; 2357c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2367c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2373bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isTextureLayer() const { 2388a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik return type == kType_Texture; 2399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 24176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger inline SkColorFilter* getColorFilter() const { 2429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return colorFilter; 2439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 24576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger ANDROID_API void setColorFilter(SkColorFilter* filter); 2469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2473f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline void setConvexMask(const SkPath* convexMask) { 2483f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik this->convexMask = convexMask; 2493f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2503f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2513f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline const SkPath* getConvexMask() { 2523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik return convexMask; 2533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2543f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2558aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindStencilRenderBuffer() const; 2562055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2578aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindTexture() const; 2588aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void generateTexture(); 2598aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void allocateTexture(); 2608aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void deleteTexture(); 261ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy 262ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy /** 263ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * When the caller frees the texture itself, the caller 264ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * must call this method to tell this layer that it lost 265ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * the texture. 266ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy */ 2678aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy ANDROID_API void clearTexture(); 2682055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline mat4& getTexTransform() { 2709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texTransform; 2719fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy } 2729fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 273302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy inline mat4& getTransform() { 274302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy return transform; 275302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy } 276302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 27769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void defer(const OpenGLRenderer& rootRenderer); 278e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy void cancelDefer(); 27996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy void flush(); 28069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void render(const OpenGLRenderer& rootRenderer); 28196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 2829fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy /** 2830e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck * Posts a decStrong call to the appropriate thread. 2840e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck * Thread-safe. 2850e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck */ 2860e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck void postDecStrong(); 2870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 2880e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck /** 28957998017ff137f7d4ec33df21b6596141f8c4547John Reck * Lost the GL context but the layer is still around, mark it invalid internally 29057998017ff137f7d4ec33df21b6596141f8c4547John Reck * so the dtor knows not to do any GL work 29157998017ff137f7d4ec33df21b6596141f8c4547John Reck */ 29257998017ff137f7d4ec33df21b6596141f8c4547John Reck void onGlContextLost(); 29357998017ff137f7d4ec33df21b6596141f8c4547John Reck 29457998017ff137f7d4ec33df21b6596141f8c4547John Reck /** 2958550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Bounds of the layer. 296dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 297dda570201ac851dd85af3861f7e575721d3345daRomain Guy Rect layer; 298dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 2998550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Texture coordinates of the layer. 300dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3018550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy Rect texCoords; 302c3fedafc5f50100219449125a000e3138f6fb987Romain Guy /** 303c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * Clipping rectangle. 304c3fedafc5f50100219449125a000e3138f6fb987Romain Guy */ 305c3fedafc5f50100219449125a000e3138f6fb987Romain Guy Rect clipRect; 3068550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 307dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Dirty region indicating what parts of the layer 3099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * have been drawn. 310eb99356a0548684a501766e6a524529ab93304c8Romain Guy */ 3119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Region region; 312eb99356a0548684a501766e6a524529ab93304c8Romain Guy /** 3139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the region is a rectangle, coordinates of the 3149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * region are stored here. 315dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Rect regionRect; 3179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 318dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the layer can be rendered as a mesh, this is non-null. 320dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy TextureVertex* mesh; 3229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLsizei meshElementCount; 3239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3242bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy /** 3252bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy * Used for deferred updates. 3262bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy */ 3272bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy bool deferredUpdateScheduled; 3282bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy OpenGLRenderer* renderer; 329a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik sp<RenderNode> renderNode; 3302bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy Rect dirtyRect; 3315bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy bool debugDrawUpdate; 33234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik bool hasDrawnSinceUpdate; 333443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck bool wasBuildLayered; 3342bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 3359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate: 336668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck void requireRenderer(); 33769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void updateLightPosFromRenderer(const OpenGLRenderer& rootRenderer); 338668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck 3398aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy Caches& caches; 3408aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy 3413b20251a355c88193c439f928a84ae69483fb488John Reck RenderState& renderState; 3423b20251a355c88193c439f928a84ae69483fb488John Reck 343dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Name of the FBO used to render the layer. If the name is 0 3459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * this layer is not backed by an FBO, but a simple texture. 346dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLuint fbo; 3488550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 34938c85b907a478af96d71b9a5df5a2066b8475311Romain Guy /** 3503bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy * The render buffer used as the stencil buffer. 3518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 3523bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy RenderBuffer* stencil; 3538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 3548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 3550bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy * Indicates whether this layer has been used already. 35638c85b907a478af96d71b9a5df5a2066b8475311Romain Guy */ 35738c85b907a478af96d71b9a5df5a2066b8475311Romain Guy bool empty; 3588550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 3598550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * The texture backing this layer. 3618550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Texture texture; 3639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3648550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If set to true (by default), the layer can be reused. 3668550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy bool cacheable; 3685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 3695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 3708a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik * Denotes whether the layer is a DisplayList, or Texture layer. 3715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 3728a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik const Type type; 3739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 37440667676e542a9daeafeac9904c30004e8706fd3Romain Guy /** 3757c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * When set to true, this layer is dirty and should be cleared 3767c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * before any rendering occurs. 3777c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy */ 3787c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy bool dirty; 3797c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 3807c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy /** 3819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Indicates the render target. 38240667676e542a9daeafeac9904c30004e8706fd3Romain Guy */ 3839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy GLenum renderTarget; 384171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy 385171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy /** 386171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy * Color filter used to draw this layer. Optional. 387171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy */ 38876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger SkColorFilter* colorFilter; 389f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 390f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 3919757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik * Indicates raster data backing the layer is scaled, requiring filtration. 3929757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik */ 3939757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik bool forceFilter; 3949757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 3959757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik /** 3969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Opacity of the layer. 397aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 3989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy int alpha; 3999757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 400aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 4019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Blending mode of the layer. 402aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 4039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy SkXfermode::Mode mode; 404aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy 405aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 406aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * Optional texture coordinates transform. 407aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 408aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy mat4 texTransform; 4098f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy 410302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy /** 411302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy * Optional transform. 412302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy */ 413302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy mat4 transform; 414302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 41596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy /** 41669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik * Cached transform of layer in window, updated only on creation / resize 41769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik */ 41869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik mat4 cachedInvTransformInWindow; 41969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik bool rendererLightPosDirty; 42069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 42169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik /** 42296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * Used to defer display lists when the layer is updated with a 42396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * display list. 42496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy */ 42596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy DeferredDisplayList* deferredList; 42696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 4273f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik /** 4283f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * This convex path should be used to mask the layer's draw to the screen. 4293f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * 4303f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * Data not owned/managed by layer object. 4313f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik */ 4323f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik const SkPath* convexMask; 4333f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 434dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer 435dda570201ac851dd85af3861f7e575721d3345daRomain Guy 436dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer 437dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android 438dda570201ac851dd85af3861f7e575721d3345daRomain Guy 4395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H 440