OpenGLRenderer.cpp revision 34416eaa1c07b3d7a139e780cea8f8d73219650e
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // *set* draw modifiers to be 0
116527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
11716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    mDrawModifiers.mOverrideLayerAlpha = 1.0f;
118026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
119ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
121ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
125e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
126e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12829d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
130e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
131e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
147ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
15949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
173260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
174bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
177eb99356a0548684a501766e6a524529ab93304c8Romain Guy
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
180e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
181e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
18296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::setupFrameState(float left, float top,
183c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
184fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
185fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
18696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mOpaque = opaque;
1878aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1888aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
18984962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1908fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
191f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1927d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
1935f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
19496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
195ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::startFrame() {
19796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mFrameStarted) return DrawGlInfo::kStatusDone;
19896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = true;
19911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
20096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mDirtyClip = true;
20196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
20296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
20345e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
20496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    glViewport(0, 0, mWidth, mHeight);
2057d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
20954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
21054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2115f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    startTiling(mSnapshot, true);
2122b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2147c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
21596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return clear(mTilingClip.left, mTilingClip.top,
21696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mTilingClip.right, mTilingClip.bottom, mOpaque);
21796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
21896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
21996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
22096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
22196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
22296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
22496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        float right, float bottom, bool opaque) {
22596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    setupFrameState(left, top, right, bottom, opaque);
22696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // Layer renderers will start the frame immediately
22896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // The framebuffer renderer will first defer the display list
22996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // for each layer and wait until the first drawing command
23096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // to start the frame
23196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mSnapshot->fbo == 0) {
23296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        syncState();
23396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        updateLayers();
23496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    } else {
23596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        return startFrame();
23696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
23796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
23896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return DrawGlInfo::kStatusDone;
2397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2407c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
241dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
242dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
243dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
244dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2453bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
246dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
247f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
248f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
249f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
250f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
251dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
252dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
253dcfc836b457a87881da409e1acf251515f121446Romain Guy}
254dcfc836b457a87881da409e1acf251515f121446Romain Guy
2557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2566b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
257586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
258ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2596b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
26044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
261ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
26244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2637c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
26444b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
265ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
266ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
267ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
268ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
269ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
270ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
271ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2726b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
273bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
274bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
27557b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
27654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
2775f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        Rect* clip = &mTilingClip;
278c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
2795f803623559aab395a29d575c37c4e39c23a4b4eChris Craik            clip = &(s->layer->clipRect);
28054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
28154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
282c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
283c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
284c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
285c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
286c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
287c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
288c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
28952036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2902b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2912b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2922b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2932b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
29454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2952b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2962b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
297b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2987c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2992b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
3002b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
301ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
302ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
303ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    if (getTargetFbo() == 0) {
304ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
305ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
306ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
30711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
308b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
31011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
31311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
31411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
31511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
31711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
31811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
32011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
32111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
32311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
32411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
326a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
327b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
32811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
329c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
330e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
33111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
33211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
33311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
33411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
335c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
33611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
33796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
33896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
339b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
340b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3416c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
342da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
343da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
344da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
345da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
346da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
347da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
34850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
34915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
350f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
351ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3527c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
353da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
354da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3556c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
35608837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
35708837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
35835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3597c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
36035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3613e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3623e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3638025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
364586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
36582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
366746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
367da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
368a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
36950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
37050c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
37150c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
37250c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
37350c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
374da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
375da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
37635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
37735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
37835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
37935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3807c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
38135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
38235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
38335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
38435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
38535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
386ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
387932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3898f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
391ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
392ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3938f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
394ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
395ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3963d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3978f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
398ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
399d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
400ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
401ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
402ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
403ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
404ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
405ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
406ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
407ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
408ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
409ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
410ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
411ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
412ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
413ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
414ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
415ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
416ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
417c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
418ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
419ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
420c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
421ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
422c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
423c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4248f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4258f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
426d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4278f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4288f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4298f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4308f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4318f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4328f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
433408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
434408eb12631376cbdc96803e918decf6ea804d346Chris Craik
435daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
436932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
437c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4388a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
439f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
440f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
441f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
442d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
44380911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
44480911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
44580911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
446d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
447d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
448d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
449d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
450d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
451d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
45208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
45308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
45408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
45508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
45608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
45708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4587b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4597b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
46008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
46180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
462486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
463cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4648f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
46508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
466cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4678f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
46865924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
469ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4708f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
471cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
472cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
473daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4746554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
475daf98e941e140e8739458126640183b9f296a2abChet Haase}
476daf98e941e140e8739458126640183b9f296a2abChet Haase
477f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4810f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4820f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4830f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4840f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
50287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
50387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
50487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
50587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
50687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
50887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
5095f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
51087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
5125f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
51387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
51487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
51687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
51787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
51887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
51987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
52087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
52187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
52287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
52387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
52487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
52587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
52687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
52787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
53296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer &&
53396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->displayList && layer->displayList->isRenderable()) {
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5367c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5377c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5387c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5397c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
54202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->render();
54396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
54496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->defer();
54596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5525bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
55334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        layer->hasDrawnSinceUpdate = false;
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
56296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // If draw deferring is enabled this method will simply defer
56396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // the display list of each individual layer. The layers remain
56496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // in the layer updates list which will be cleared by flushLayers().
56511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
56611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
56796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
56896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Layer Updates");
56996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
57096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Defer Layer Updates");
57196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
57211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5731206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5741206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
57511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
57611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
57796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
57896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy                mCaches.resourceCache.decrementRefcount(layer);
57996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            }
58011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
58111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
58296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
58396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mLayerUpdates.clear();
58496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
58596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
58696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        endMark();
58796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
58896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
58996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
59096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::flushLayers() {
59196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    int count = mLayerUpdates.size();
59296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (count > 0) {
59396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startMark("Apply Layer Updates");
59496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        char layerName[12];
59596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
5961206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5971206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
59896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            sprintf(layerName, "Layer #%d", i);
59902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            startMark(layerName);
60002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
60102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            Layer* layer = mLayerUpdates.itemAt(i);
60202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->flush();
60302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            mCaches.resourceCache.decrementRefcount(layer);
60402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
60596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            endMark();
60696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
60796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
60896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        mLayerUpdates.clear();
60911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
61096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
61111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
61211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
61311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
61411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
61511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
61611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
61702b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // Make sure we don't introduce duplicates.
61802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // SortedVector would do this automatically but we need to respect
61902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // the insertion order. The linear search is not an issue since
62002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // this list is usually very short (typically one item, at most a few)
62102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
62202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
62302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy                return;
62402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            }
62502b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        }
62611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
62711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
62811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
62911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
63011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
63111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
63211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
63311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
63411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
63511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
63611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
63711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
63811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
63911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
64011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
64111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
64211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
64311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
644f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
645f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
646f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
647bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
6487ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
649bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
650bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
651bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
6528aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
653bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
654bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
655bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
6562542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
6572542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6587ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
659bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
660bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
661bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
6628fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
663bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6648fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
6652542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6667ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
667bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
668bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6698aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
6708aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
6718fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
672bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
673bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
674bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6757ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
676bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
677eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
678bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
679bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6807ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
681bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
682eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
683eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
684eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
685eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
686eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
687eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6888b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6898b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6908b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6912542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
692746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6938fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6942542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6955ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6967273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark(); // Savelayer
6977273daace9303f4662444111c40bb83d3ead4a92Chris Craik        startMark("ComposeLayer");
6985ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6997273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark();
7005ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
7015ec9924d24495822b589f1a17996655d66273b30Romain Guy
7022542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
703d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
7045cbbce535744b89df5ecea95de21ee3733298260Romain Guy
705f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
706bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
707bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
708bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
709bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
710ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
711eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
712eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
713d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
714af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
715d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
716dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
717d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
718d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
719bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
720bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
721d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
722d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
723d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
724d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    currentTransform().mapRect(bounds);
725d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
726d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
727d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (bounds.intersect(*mSnapshot->clipRect)) {
728d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
729d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
730d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
731d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
732d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
733d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
734d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (!bounds.intersect(mSnapshot->previous->viewport)) {
735d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
736d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
737d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
738d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
739d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.loadInverse(currentTransform());
740d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
741d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
742d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
743d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
744d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
745d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
746d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
747d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
748d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
749d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
750d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
751d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
752d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
753d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
754408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
755408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
756408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
757408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
758408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
759408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->empty = fboLayer;
760408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
761408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
762408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
763408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
764408eb12631376cbdc96803e918decf6ea804d346Chris Craik
765d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
766d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
767d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const GLuint previousFbo = mSnapshot->fbo;
768d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const int count = saveSnapshot(flags);
769d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
770d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
771d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
772d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
773d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
774d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
775d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
776d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
777d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
778408eb12631376cbdc96803e918decf6ea804d346Chris Craik        updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
779d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
780408eb12631376cbdc96803e918decf6ea804d346Chris Craik        if (!mSnapshot->isIgnored()) {
781d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
782d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
783d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
784d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
785d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
786d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
787d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
788d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
789d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
7901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
7911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
7921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
7931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
7941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
7951c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
7961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
7971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
7991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
8001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
8011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
8021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
8031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
8041c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
8051c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8061c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
8076b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
8086b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
8096b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
8106b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
8111c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8121c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
8131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
8141c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
81587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
8161c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
8171c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
8181c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8191c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
8201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
8211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
8221c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
8231c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
8241c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8251c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
8261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
8271c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
8281c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
8291c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
8301c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
8311c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8321c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
8331c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
8341c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
83587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
83687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
83787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
83887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
83987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
8401c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
841d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
842d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
843eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
844fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
845dda570201ac851dd85af3861f7e575721d3345daRomain Guy
846eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
847eb99356a0548684a501766e6a524529ab93304c8Romain Guy
848f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
849d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
8508aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
851d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
852408eb12631376cbdc96803e918decf6ea804d346Chris Craik    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
853dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
854dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
855408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) {
856b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
857b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
858dda570201ac851dd85af3861f7e575721d3345daRomain Guy
859a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8608550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
861f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
862f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
863bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
864bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
8659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
8668aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
8679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
8689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
869c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
870a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
8717c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
872dda570201ac851dd85af3861f7e575721d3345daRomain Guy
8738fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
874d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
875d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
8761d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8777273daace9303f4662444111c40bb83d3ead4a92Chris Craik    startMark("SaveLayer");
878eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
879d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
880eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
881eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
8829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
883514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
8849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
8859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
886d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
8879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
8889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
889514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
890514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
891d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
892514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8937b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
89454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
89554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
896ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
897eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
898f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
899d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
900bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
901bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
902d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
903c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
9049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
9055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
906d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
907c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
908c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
909d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
910d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
911d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
912d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
913d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
914d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
9155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9162b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
9177c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
9185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
9199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
9209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
9215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
9239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
9240908764b2b3cf5075df4178a5f0a8547dcb7b317Romain Guy        layer->allocateTexture();
9259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
9265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
9275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
9299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
9305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
931f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
9325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
934586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
9358f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
9365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
9375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
9385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
9405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
9425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
9435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
9445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
9465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9481c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
9491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
9501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
9511d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
9521d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
9533762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
9541d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
9551d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9561d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
9578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
9588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
9595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
960eb99356a0548684a501766e6a524529ab93304c8Romain Guy
961eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9622b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
9632b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
964e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
965e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
9668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
9678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
9688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
969eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
970eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
9717c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
9722b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
9732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
974eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
975eb99356a0548684a501766e6a524529ab93304c8Romain Guy
9769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
977f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
9789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
9795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
9809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
981f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
982f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
98303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
9848b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
985a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
989eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
9919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
9929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
993171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
996171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
997171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
10009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
1001eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
10021d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1003746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
1004746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
1005eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
10068550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
10071d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
1008603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
10091d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
10101d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
10111d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1012aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
1013e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik    float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
1014aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1015aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
10169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10178f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
10188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10198f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
10208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10218f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
1022aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
1023aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
10249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
1025aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
1026aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
1027aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
10289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10308f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
10328f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10333b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate() &&
1034ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
1035ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
10363b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10373b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1039d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
10409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
1042d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
10439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
10449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
10459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
1046aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1047aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1048aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1049aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1050aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
1051aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1052aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
10535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
10549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
1055aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
1056aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1057aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
10585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
10609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
10613b753829ae858d424fe109f714745379a6daf455Romain Guy        bool simpleTransform = currentTransform().isPureTranslate() &&
1062ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
1063b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
1064b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
1065b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
10669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
10679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
10683b753829ae858d424fe109f714745379a6daf455Romain Guy                x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10693b753829ae858d424fe109f714745379a6daf455Romain Guy                y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
10719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1072d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
10739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1074d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
10759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
10769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
107716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        float alpha = getLayerAlpha(layer);
1078e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        bool blend = layer->isBlend() || alpha < 1.0f;
10799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
1080e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik                layer->getTexture(), alpha, layer->getMode(), blend,
10819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
10829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1084aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1085aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
1086aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1087aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
1088aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1089aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
109234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik/**
109334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
109434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
109534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
109634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * by saveLayer's restore
109734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik */
109834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) {                             \
109934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        DRAW_COMMAND;                                                            \
110034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
110134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);                 \
110234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_COMMAND;                                                        \
110334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);                     \
110434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        }                                                                        \
110534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    }
110634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
110734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
110834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
11095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
11105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
11119fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
11129fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
111334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
11149fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
11155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11165b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
11175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11198a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
11208a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1121211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
11225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
11236c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
11246c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
11256c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
11266c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
11276c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
11286c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
11296c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
11306c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
11315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
113216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        const float alpha = getLayerAlpha(layer);
11339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
11349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1135f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
11365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
11388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
11408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
11418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
11425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
11435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
11445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11457230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
11467230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1147ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
11489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
11497230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
11507230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
11517230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1152ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
11539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
11543b753829ae858d424fe109f714745379a6daf455Romain Guy        if (currentTransform().isPureTranslate()) {
11553b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
11563b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
11579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1158d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
11599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
11609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1161d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
11629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
11639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
116415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
11655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
11675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
11685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1170f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
11715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1172f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
11735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
11755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
11765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
11775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
11785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
11795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
11815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
118334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
118434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                                GL_UNSIGNED_SHORT, NULL));
11855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
11865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
11875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
11885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
119134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
119234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                            GL_UNSIGNED_SHORT, NULL));
11935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11957230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
11965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
11995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
12005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
12025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
12063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
12073a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
12083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
12093a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12103a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
12113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
12123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
12133a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
12143a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12153a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
12163a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
12173a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12183a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
12193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
12203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
12213a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
12223a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
12233a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12243a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
12253a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
12263a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
12273a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
12283a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
12293a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
12303a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
12328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
12338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
12348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
12358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
12378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
12388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
12398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
12408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
12418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
12428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
12432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
12448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
12458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
12488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1252f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
12545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1255f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1261f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1263f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12641bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
12651bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
12661bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
12671bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
12681bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
12691bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
12701bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
12711bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
12721bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
12735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
127754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
127854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
127954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
128054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
128154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
128254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
128354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
128454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
128554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
128654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
128754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
128854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
12898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
129054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
129254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
129354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
129554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
129654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
129854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
129954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
130054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
130154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
130254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
130354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
130454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
130554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1306e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1307e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1308e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1309e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
131054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
131154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
131254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
131354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
131454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
131554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
131654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
131739d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
131854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
131954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
13208a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13218a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
132254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
132354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
132454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
132554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1326e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
132754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
132854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
132954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1330bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1331c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1332c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1333c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1334ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1335c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1336c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1337c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1338ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1339ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1340ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1341ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            currentMatrix.mapRect(state.mBounds);
1342ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            if (!state.mBounds.intersect(currentClip)) {
1343ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1344ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1345ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
1346ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1347ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            state.mBounds.set(currentClip);
1348c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1349ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1350ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1351527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1352527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid) {
1353ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.set(currentClip);
1354c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1355c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13567273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
13577273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
1358c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
13597273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mDrawModifiers = mDrawModifiers;
13607273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mAlpha = mSnapshot->alpha;
1361c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1362c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1363c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1364527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
13653b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(state.mMatrix);
13667273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mDrawModifiers = state.mDrawModifiers;
13677273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mSnapshot->alpha = state.mAlpha;
1368ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1369527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid && !skipClipRestore) {
1370ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1371ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1372ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1373c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1374c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1375527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::setFullScreenClip() {
1376527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mSnapshot->setClip(0, 0, mWidth, mHeight);
1377527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    dirtyClip();
1378527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
1379527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1380c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1381f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1382f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1383f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1384f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
13853b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().translate(dx, dy, 0.0f);
1386f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1387f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1388f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
13893b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
1390f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1391f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1392f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
13933b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().scale(sx, sy, 1.0f);
1394f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1395f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1396807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
13973b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().skew(sx, sy);
1398807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1399807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1400f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1401e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
14023b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().load(*matrix);
1403e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
14043b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().loadIdentity();
1405e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1406f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1407f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1408b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
14093b753829ae858d424fe109f714745379a6daf455Romain Guy    return CC_LIKELY(currentTransform().rectToRect());
1410b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1411b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1412f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
14133b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(*matrix);
1414f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1415f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1416f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1417e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
14183b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
1419e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
14203b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(transform);
1421f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1422f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1423f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1424f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1425f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1426f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1427bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1428e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1429e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
14308f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
14318a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
14328a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
14338a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
14348a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14359d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
14369d5316e3f56d138504565ff311145ac01621dff4Romain Guy
14378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
14388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
14398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
14408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
14418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
14428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
14438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
14478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
14488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1449c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1450c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1451c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1452c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1453c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
14548d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
14553bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
14568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1457c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1458f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
14598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
14638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
14648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
14658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
14668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
14688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
14708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
14728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
14748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
14758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
14768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
14778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
14828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
14848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
14858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
14868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
14888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
14898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
14908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
14923ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
14933ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
14943ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
14953ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
14963ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
14973ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
14988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
14998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
15008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
15018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
15038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15049d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1505079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1506bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1507bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
15088a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
15098a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
15108a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
15118a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
15128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
15138a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
15143b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
15158a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
15168a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
15178a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
15188a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
15198a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
15208a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
15218a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
15228a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
152335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
152435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
152535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
152635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
152735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
152835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
152935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
15303b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(transformed);
153135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
153235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
153335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
153435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
153535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
153635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
153735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
153835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1539672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1540672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1541cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1542cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1543cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1544cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1545cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1546cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1547cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1548cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1549c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1550bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1551dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1552dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1553dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
15541d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
15553b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
1556d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1557d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1558d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1559d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1560d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1561586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1562586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
156387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1564586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1565586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1566586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1567c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1568c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
15698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1570735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
15718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
15728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
15738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
15758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1576735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
15778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
15783b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().rectToRect())) {
15798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
15808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
15818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1582735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
15838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
15847ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
15858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
15878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
15888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1590e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1591e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1592735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
15938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
15943b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
15958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
15978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
15988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
16008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
16018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
16028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
16038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
16048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
16058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
16088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
16098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
16118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
16128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
16138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1615735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1616735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1617735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
16188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
16198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
16208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
16218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1623735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1624735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1625a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1626a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1627a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1628a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1629f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
163070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
163170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
16348a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
16358a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
163654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
16378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
16388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1639b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1640b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1641b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1642b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
16438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
164470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
16453ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
164670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
16473ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
164870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
164970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
165070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
165170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
165270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
16533ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
16543ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
16553ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
16563ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
16573ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
16583ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
165970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
166070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
166170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
166270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
166370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
166470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
166570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1666ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1667ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1668ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1669ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1670ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1671ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1672aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1673aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1674aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1675aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
167615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1677ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
167815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
167915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1680710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
168199585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
16825b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16835b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1684ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1685ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1686ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1687ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1688ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
16898d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
16908d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1691886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1692886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1693886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
169470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
169570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
169670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
169886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
169986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1700886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1701886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1702886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
170386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
170486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
170586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
170686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
17074121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
17084121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
17094121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17104121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
171170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
171270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
171370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
171470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
171570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
171670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
171770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
171870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1721c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1722c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
172370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
172470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1727c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1728c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
172970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
173070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
173170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1732f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1733f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1734f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1735f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
173654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1737f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1738f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1739f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
174070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1741f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1742f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1743f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1744c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1745c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1746c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
174770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
174970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1750f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1751f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1752f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1753c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1754c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1755c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1756c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
175770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
175870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
175970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
176070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
176170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
176270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
176370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
176470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
176570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
176670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
176770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
176870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
176970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
177070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
17713b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
17723b753829ae858d424fe109f714745379a6daf455Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
177370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1774c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
177570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
177670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
177770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
177870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17798a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
17803b753829ae858d424fe109f714745379a6daf455Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
17818d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
17828d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
178370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
178470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
178570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
178670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
178770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
178870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
178970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
179070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
179186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
179286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
17933b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
179486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
17953b753829ae858d424fe109f714745379a6daf455Romain Guy            dirtyLayer(left, top, right, bottom, currentTransform());
179686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
179786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1798c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
179986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
180086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
180170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
180270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1803ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1804ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1805ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1806ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1807ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
180870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1809c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
181070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
181170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
181270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
181370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
181486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
18155536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
181686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
18175536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
18185536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
18195536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
182070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1821c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
182270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
18233b753829ae858d424fe109f714745379a6daf455Romain Guy            mModelView.loadInverse(currentTransform());
182470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1825c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1826c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
182770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
182870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
182970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18308d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1831c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1832c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1833c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
18348d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
18358d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
18368d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
183770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1838c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1839c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
184070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
184170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
184270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18434121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
18444121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
18454121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
18464121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
184770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1848f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1849cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
185015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
185170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
185270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
185370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1854257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
18552d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
185615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
185770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
185870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1859aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1860aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
18612d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
186215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1863aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1864aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
18658f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
18668f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
18678f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
18688f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
18698f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1870aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1871aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1872aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1873aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
187470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1875f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
187670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1877f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
187870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1879f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
188070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1881d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1882cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
188315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1884cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
188515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
188615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
188715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
188815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
188915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1890ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1891ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1892ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1893ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1894ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1895ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1896ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1897ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1898ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1899ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1900ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1901ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1902ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1903ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1904ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1905ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1906ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
190715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
190815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1909cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
191015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1911cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
19128d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
191370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
191470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
19155b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1916f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1917cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
191815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
19195b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
19205b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
192170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
192270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
192370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
192470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1925f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1926f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1927f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1928ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1929ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int32_t replayFlags) {
193058d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase    status_t status;
19310fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
19320fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
193304c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
1934d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
193558d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase            status = startFrame();
1936ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1937ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            displayList->replay(replayStruct, 0);
193858d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase            return status | replayStruct.mDrawGlStatus;
1939c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1940c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1941c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1942ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1943ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        displayList->defer(deferStruct, 0);
194496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
194596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        flushLayers();
194658d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase        status = startFrame();
194796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
194858d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase        return status | deferredList.flush(*this, dirty);
19490fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
19507b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
19516554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
19520fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
19530fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1954c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1955ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
19567031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
1957ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1958ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1959ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1960a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1961a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1962a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1963a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1964a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1965886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1966886b275e529e44a59c54b933453d9bc902973178Romain Guy
1967a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1968a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1969a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1970886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1971886b275e529e44a59c54b933453d9bc902973178Romain Guy
1972a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
19733b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate()) {
19743b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
19753b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
1976a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1977a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1978886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1979886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1980886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
19815b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1982e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1983886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1984886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1985886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1986a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1987a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1988527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikstatus_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
1989527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        const Rect& bounds, SkPaint* paint) {
1990527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1991527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // merged draw operations don't need scissor, but clip should still be valid
1992527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled);
1993527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1994527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.activeTexture(0);
1995527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    Texture* texture = mCaches.textureCache.get(bitmap);
1996527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (!texture) return DrawGlInfo::kStatusDone;
1997527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const AutoTexture autoCleanup(texture);
1998527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1999527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    int alpha;
2000527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    SkXfermode::Mode mode;
2001527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    getAlphaAndMode(paint, &alpha, &mode);
2002527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2003527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2004527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setFilter(GL_NEAREST, true); // merged ops are always pure-translation for now
2005527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2006527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float x = (int) floorf(bounds.left + 0.5f);
2007527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float y = (int) floorf(bounds.top + 0.5f);
2008527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2009527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        int color = paint != NULL ? paint->getColor() : 0;
2010527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2011527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                texture->id, paint != NULL, color, alpha, mode,
2012527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                &vertices[0].position[0], &vertices[0].texture[0],
2013527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                GL_TRIANGLES, bitmapCount * 6, true, true);
2014527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
2015527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2016527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                texture->id, alpha / 255.0f, mode, texture->blend,
2017527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                &vertices[0].position[0], &vertices[0].texture[0],
2018527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
2019527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
2020527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2021527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    return DrawGlInfo::kStatusDrew;
2022527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
2023527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2024486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
20256926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
20266926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
20276926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
20286926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2029486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20306926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20316926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2032a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20338164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2034486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
203522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
203622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
2037211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2038a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
2039a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
2040a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2041a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
2042486590963e2207d68eebd6944fec70d50d41116aChet Haase
2043486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
20448ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
20458ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
2046486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
2047f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2048f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
2049f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
2050f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
20516926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
2052486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20546926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2055a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20568164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2057486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
205822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
205922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
20605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
20615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
20625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
20635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
2064886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2065886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2066886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2067886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2068886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
20695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
2070486590963e2207d68eebd6944fec70d50d41116aChet Haase
2071486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2072f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
2073f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
2074486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
2075e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
2076e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
2077e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2078e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
2079486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2080e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
2081e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2082e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
2083e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
2084e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
2085e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2086886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2087886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
2088886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2089886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2090886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2091486590963e2207d68eebd6944fec70d50d41116aChet Haase
2092486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2093e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
2094e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2095486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
20965a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
20975a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
2098486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
21005a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2101b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
2102b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
2103b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
2104b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
2105b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2106a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
2107b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2108ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
2109ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
2110ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2111ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
2112ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
2113ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2114ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
2115ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
2116ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
2117ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2118a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
21195a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
21205a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
21215a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
21225a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21235a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
21245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
21255a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
21265a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
21275a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21285a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
21295a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
21305a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
21315a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
21325a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
21335a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
21345a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
21355a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
21365a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2137ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2138ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2139ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
21405a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2141ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2142ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2143ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2144b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2145a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2146a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2147a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2148a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
21495a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
21505a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
21515a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2152a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
2153ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2154a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
2155a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2156a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2157a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
2158a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2159ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
2160ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2161ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
2162ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2163a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2164a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2165a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2166a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
2167a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2168a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2169a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2170a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2171a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2172ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2173ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2174a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
21753b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2176b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2177b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2178ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2179ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2180ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2181ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2182ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2183ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2184ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2185ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2186ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2187ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2188ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2189ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2190ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2191ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2192ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2193ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2194ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2195ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2196ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2197ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2198ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2199ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2200ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2201486590963e2207d68eebd6944fec70d50d41116aChet Haase
2202486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
22035a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
22045a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2205486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
22068ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
22078ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
22085c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
22096926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2210486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
22116926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
22126926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2213a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
22148164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2215486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
221622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
22178ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22188ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
22198ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2220c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
22216816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
22226816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
22236816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
22246816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2225c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
222603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
22278ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
22288ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
222903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
223003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
223103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
223203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2233d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2234d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2235886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2236886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
22376620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2238886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2239886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2240886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2241886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2242c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2243886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2244b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
22453b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
22463b753829ae858d424fe109f714745379a6daf455Romain Guy        float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
22473b753829ae858d424fe109f714745379a6daf455Romain Guy        float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
2248886b275e529e44a59c54b933453d9bc902973178Romain Guy
2249886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2250886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2251886b275e529e44a59c54b933453d9bc902973178Romain Guy
2252886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2253886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2254886b275e529e44a59c54b933453d9bc902973178Romain Guy
2255886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2256886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
22576620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2258d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2259886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2260886b275e529e44a59c54b933453d9bc902973178Romain Guy
2261886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2262886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2263886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2264886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2265886b275e529e44a59c54b933453d9bc902973178Romain Guy
2266886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2267886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2268886b275e529e44a59c54b933453d9bc902973178Romain Guy
2269886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2270886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2271886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2272886b275e529e44a59c54b933453d9bc902973178Romain Guy
2273886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2274886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2275886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2276886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2277886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2278886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2279886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2280886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2281886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2282886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2283886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2284886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2285886b275e529e44a59c54b933453d9bc902973178Romain Guy
2286886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2287886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
22886620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
22898ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22908ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2291486590963e2207d68eebd6944fec70d50d41116aChet Haase
2292486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2293ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2294ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2295486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
22964bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
22975c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2298be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2299be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
230016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    getAlphaAndMode(paint, &alpha, &mode);
2301be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2302be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2303be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2304be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2305be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2306be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2307be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2308be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
23096926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2310486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
23116926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
23126926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2313be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2314be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
23152728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
23164bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2317f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2318211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2319a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2320a4adcf0239039eb8f005be252409901c41b28839Romain Guy        Texture* texture = mCaches.textureCache.get(bitmap);
2321a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2322a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
2323a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2324a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2325a4adcf0239039eb8f005be252409901c41b28839Romain Guy
23263b753829ae858d424fe109f714745379a6daf455Romain Guy        const bool pureTranslate = currentTransform().isPureTranslate();
23275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
23288168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
23293b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetX = left + currentTransform().getTranslateX();
23303b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetY = top + currentTransform().getTranslateY();
23315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
23325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
23338ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2334211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2335c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2336c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2337c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
23386620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2339c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
23403b753829ae858d424fe109f714745379a6daf455Romain Guy                            left + bounds.right, top + bounds.bottom, currentTransform());
23416620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
23425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
23435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
23445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2345211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
23463b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
23473b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
23486620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
23496620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
23506620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
23516620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
23526620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
23536620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
23546620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
23556620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
23566620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
23576620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
23586620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2359054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2360486590963e2207d68eebd6944fec70d50d41116aChet Haase
2361486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2362f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2363f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
236465cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
236565cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2366bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2367bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
236865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2369bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2370bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
237165cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
237265cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
237365cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
237465cd612face362d054a85d0f7e5881c59cd523beChris Craik
2375710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2376710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2377710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2378710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2379710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2380710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2381710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2382710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
238365cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2384710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2385710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2386710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2387858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2388710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2389710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2390cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2391710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2392710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
23936ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2394710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2395710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2396710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2397710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
23986ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2399710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
24006ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
24016ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2402710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
24036ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2404710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
24057b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2406710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
24076ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
240804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
240965cd612face362d054a85d0f7e5881c59cd523beChris Craik
241065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2411858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2412858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2413858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
241465cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
241565cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
241665cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
241765cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
241865cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
241965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
242065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
242199ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
242265cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
242365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
242465cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
242565cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
24267b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2427c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    if (hasLayer()) {
2428c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        SkRect bounds = path.getBounds();
2429c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        PathTessellator::expandBoundsForStroke(bounds, paint, false);
2430c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2431c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    }
24327b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
243365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
243465cd612face362d054a85d0f7e5881c59cd523beChris Craik}
24357b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
243665cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
243765cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
243865cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
243965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
244065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
244165cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
244265cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
244365cd612face362d054a85d0f7e5881c59cd523beChris Craik *
244465cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
244565cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
244665cd612face362d054a85d0f7e5881c59cd523beChris Craik */
244765cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
244865cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
24497b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
245065cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
24517b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
245265cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
245365cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
245465cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2455d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2456d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2457d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2458d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2459d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
24603b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2461486590963e2207d68eebd6944fec70d50d41116aChet Haase
246265cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
246365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
24645b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
24655b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2466486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2467486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2468ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2469ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2470ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2471ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
24725b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2473ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
24748a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2475ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
24768a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
24778a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
24788a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
24798a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
24808a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2481d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2482ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2483ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2484ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2485ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2486ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2487ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2488ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2489ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2490ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2491ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
249204299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
249304299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
249404299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
249504299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2496ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
249715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
24988a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2499ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2500ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2501ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2502ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2503ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
25048a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2505ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2506ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2507ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2508ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2509ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2510ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2511ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2512ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2513ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
25147b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
25158a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
25168a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
25178a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
25188a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
25197b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
25203b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2521ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2522ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2523ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2524486590963e2207d68eebd6944fec70d50d41116aChet Haase
2525486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2526ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2527ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2528486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2529e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2530486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2531e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2532ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2533ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
253470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
25353d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2536486590963e2207d68eebd6944fec70d50d41116aChet Haase
2537486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2538c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
25399d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2540486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2541486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2542486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
254301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
254401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
254501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
254601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
254701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
254801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2549486590963e2207d68eebd6944fec70d50d41116aChet Haase
2550486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
255101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
255201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2553486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2554710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2555257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2556257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2557710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2558710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
255901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2560cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2561710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2562c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2563710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2564710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2565710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2566710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2567710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2568710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2569cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2570cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2571cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2572cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2573cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2574cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2575710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
257665cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2577c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
257801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2579710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2580cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2581257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            x + radius, y + radius, p) ||
2582257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2583710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2584710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2585cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2586710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2587c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2588710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2589710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2590710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2591710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2592cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2593cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2594cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2595cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2596cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
259765cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2598c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
259901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2600486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2601710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2602257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2603257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2604710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2605710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
260601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2607cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2608710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2609c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2610710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2611710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2612710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2613710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2614710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2615cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2616cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2617cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2618710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
261965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2620c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2621c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2622486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2623780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2624257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2625257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2626780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2627780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
26288b2f5267f16c295f12faab810527cd6311997e34Romain Guy
26298b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2630780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
26318b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
26328b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2633780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
263465cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2635780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2636c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2637780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2638780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2639780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2640780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2641780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2642780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2643780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2644780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2645780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2646780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2647780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2648780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2649780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2650780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2651780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2652780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2653780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
265465cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
26558b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
26568b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2657cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2658cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2659cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2660486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2661257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2662257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2663486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
26646926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
26656926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2666710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2667cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2668cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2669cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2670cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2671cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2672c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2673cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2674cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2675cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2676cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2677cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2678cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2679cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2680cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2681cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
268265cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2683026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2684026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
26853b753829ae858d424fe109f714745379a6daf455Romain Guy    if (p->isAntiAlias() && !currentTransform().isSimple()) {
2686710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2687710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
268865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2689858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2690710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
269165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2692858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2693c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
26949d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2695416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2696416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2697416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2698416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2699416a847633680d94efb926837efdc18726d54918Raph Levien
2700416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2701416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2702416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2703416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2704c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2705cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // If the drop shadow exceeds the max texture size or couldn't be
2706cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // allocated, skip drawing
2707cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    if (!shadow) return;
2708416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2709416a847633680d94efb926837efdc18726d54918Raph Levien
2710c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2711c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2712416a847633680d94efb926837efdc18726d54918Raph Levien
2713c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2714c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2715c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2716416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2717416a847633680d94efb926837efdc18726d54918Raph Levien    }
2718416a847633680d94efb926837efdc18726d54918Raph Levien
2719416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2720416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2721416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2722416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2723416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2724416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2725416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2726416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2727416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2728416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2729416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2730416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2731416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2732416a847633680d94efb926837efdc18726d54918Raph Levien
2733416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2734416a847633680d94efb926837efdc18726d54918Raph Levien}
2735416a847633680d94efb926837efdc18726d54918Raph Levien
2736768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2737768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2738768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2739768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2740768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2741257ae3502cfad43df681b1783528d645bdabc63fRomain Guyclass TextSetupFunctor: public Functor {
2742257ae3502cfad43df681b1783528d645bdabc63fRomain Guypublic:
2743257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2744257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2745257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2746257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            alpha(alpha), mode(mode), paint(paint) {
2747257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2748257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    ~TextSetupFunctor() { }
2749257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2750257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    status_t operator ()(int what, void* data) {
2751257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDraw();
2752257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGamma(paint);
2753257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawDirtyRegionsDisabled();
2754257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawWithTexture(true);
2755257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2756257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilter();
2757257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShader();
2758257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawBlending(true, mode);
2759257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawProgram();
2760257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2761257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // Calling setupDrawTexture with the name 0 will enable the
2762257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // uv attributes and increase the texture unit count
2763257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // texture binding will be performed by the font renderer as
2764257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // needed
2765257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTexture(0);
2766257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawPureColorUniforms();
2767257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilterUniforms();
2768257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShaderUniforms(pureTranslate);
2769257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGammaUniforms();
2770257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2771257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        return NO_ERROR;
2772257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2773257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2774257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    OpenGLRenderer& renderer;
2775257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float x;
2776257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float y;
2777257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    bool pureTranslate;
2778257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    int alpha;
2779257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkXfermode::Mode mode;
2780257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkPaint* paint;
2781257ae3502cfad43df681b1783528d645bdabc63fRomain Guy};
2782257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2783486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2784eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2785768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2786486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2787eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2788eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2789671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
27903b753829ae858d424fe109f714745379a6daf455Romain Guy    if (!currentTransform().isSimple()) {
2791486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2792671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2793671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2794671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2795671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
27963b753829ae858d424fe109f714745379a6daf455Romain Guy    const bool pureTranslate = currentTransform().isPureTranslate();
2797671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
27983b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
27993b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
2800671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2801671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2802b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2803c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2804671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2805671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2806671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2807671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2808671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2809c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2810e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2811e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2812416a847633680d94efb926837efdc18726d54918Raph Levien    }
2813416a847633680d94efb926837efdc18726d54918Raph Levien
2814671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
28153b753829ae858d424fe109f714745379a6daf455Romain Guy    bool linearFilter = currentTransform().changesBounds();
2816671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2817671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2818671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2819257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2820671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2821671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2822671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2823671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2824211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2825671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2826257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2827671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2828257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2829671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2830671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
28313b753829ae858d424fe109f714745379a6daf455Romain Guy                currentTransform().mapRect(bounds);
2832671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2833671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2834671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2835671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2836486590963e2207d68eebd6944fec70d50d41116aChet Haase
2837486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2838eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2839eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2840624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guymat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2841624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform;
2842624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
2843624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        fontTransform = mat4::identity();
2844624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    } else {
2845624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (CC_UNLIKELY(transform.isPerspective())) {
2846b09f1471262c3e629daacbc319bcefc2d621a484Romain Guy            fontTransform = mat4::identity();
2847624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        } else {
2848624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            float sx, sy;
2849624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            currentTransform().decomposeScale(sx, sy);
2850624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            fontTransform.loadScale(sx, sy, 1.0f);
2851624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        }
2852624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    }
2853624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    return fontTransform;
2854624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2855624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2856c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2857527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        float x, float y, const float* positions, SkPaint* paint, float length,
2858527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawOpMode drawOpMode) {
2859527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2860527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate &&
2861527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint))) {
2862486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2863e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2864e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2865a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2866e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2867e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2868e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2869e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2870e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2871e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2872e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2873e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2874e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2875e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2876e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2877cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2878cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
2879527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate) {
2880527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2881527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            return DrawGlInfo::kStatusDone;
2882527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
2883527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
2884527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // merged draw operations don't need scissor, but clip should still be valid
2885527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mCaches.setScissorEnabled(mScissorOptimizationDisabled);
2886cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2887cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
28883a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
28893a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2890624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2891624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const mat4& transform = currentTransform();
2892624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2893c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2894211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2895624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2896624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
28976620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
28986620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
289986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
290086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
290186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
29029d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2903c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2904c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2905c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2906c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2907c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2908c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
29091e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
29101e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
291119d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
291219d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2913624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2914624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2915624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2916624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2917624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2918624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2919624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2920624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2921624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2922624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2923624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
2924624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform = findBestFontTransform(transform);
29253b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2926c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
29276620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2928a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2929257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
293006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2931624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2932624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
29335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
29345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2935996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2936257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2937527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2938527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // don't call issuedrawcommand, do it at end of batch
2939527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
2940a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
29418b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
29428b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
29438b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2944527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
2945996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
29468b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2947527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
2948996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
29494ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2950527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
2951624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
2952624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            transform.mapRect(bounds);
2953a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
29544ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
29555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2956694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
29573a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2958486590963e2207d68eebd6944fec70d50d41116aChet Haase
2959486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2960694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2961694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2962486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2963325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
2964768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2965486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
296603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
296703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2968b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2969c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2970257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
297103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
297203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
297303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
297403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
297503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
297603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
29774121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
297803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
297903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
298003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
298103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
298203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
298303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
298403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
29859777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
2986257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // Calling setupDrawTexture with the name 0 will enable the
2987257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // uv attributes and increase the texture unit count
2988257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // texture binding will be performed by the font renderer as
2989257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // needed
2990257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    setupDrawTexture(0);
299103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
299203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
29939777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
29944121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
29959777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29969777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
29979777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
299803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
29999777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
30009777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
30019777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
30029777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
30039777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
30043b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().mapRect(bounds);
30059777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
30069777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
30079777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
3008486590963e2207d68eebd6944fec70d50d41116aChet Haase
3009486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
3010325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
3011325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
3012486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3013486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
3014dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
3015a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30167fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3017fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
3018486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
301922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
30207fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
30218b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
30228b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
30238b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
302401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
3025486590963e2207d68eebd6944fec70d50d41116aChet Haase
3026486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
30277fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
30287fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3029a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craikstatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
303035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
3031486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
30326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
30336c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3034b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
3035b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
3036b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
3037b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
3038b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
30393b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().multiply(*transform);
3040b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
3041b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3042b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
304335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
304435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
304535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
304635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
30474ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
304835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
3049b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
3050b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
3051b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
305235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
305335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
305435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
30555bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
30562bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
305787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
3058a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30596c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3060211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
3061c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3062c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
3063e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
3064c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
306534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
306634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                    composeLayerRect(layer, layer->regionRect));
3067c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
306816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik            const float a = getLayerAlpha(layer);
3069c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
3070c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
30718168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
3072c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
30739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
3074c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
3075c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
3076c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
30779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
30783b753829ae858d424fe109f714745379a6daf455Romain Guy            if (CC_LIKELY(currentTransform().isPureTranslate())) {
30793b753829ae858d424fe109f714745379a6daf455Romain Guy                int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
30803b753829ae858d424fe109f714745379a6daf455Romain Guy                int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
30819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3082d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
30834ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
30844ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
30859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
3086d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
30879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
30889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
30899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
3090c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
3091c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
309234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
309334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                    glDrawElements(GL_TRIANGLES, layer->meshElementCount,
309434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                            GL_UNSIGNED_SHORT, layer->meshIndices));
3095c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3096c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
30973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
30983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
30993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
31003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
3101c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
31024ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
3103c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
3104e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
31055bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
31065bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
31074ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
31084ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
31094ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
3110f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
311134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    layer->hasDrawnSinceUpdate = true;
3112486590963e2207d68eebd6944fec70d50d41116aChet Haase
3113b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
3114b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
3115b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3116b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
3117486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
31186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
31196c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
31206926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
3121d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
3122d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3123d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
3124d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
3125c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
312606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
312706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
312806f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
3129c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
3130c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3131c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
313206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
31337fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
31347fac2e18339f765320d759e8d4c090f92431959eRomain Guy
3135d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3136db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
3137db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
3138db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3139db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
3140c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
3141db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3142db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3143db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
3144c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
3145db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3146db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3147db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
31481e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
31491e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
31501e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31511e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
3152c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
31531e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
31541e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31551e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
3156c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
3157c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
3158c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
3159c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
3160c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
31611e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
31621e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31631e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
31645ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
31655ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
31665ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31675ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
3168527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3169527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // comparison, see MergingDrawBatch::canMergeWith
3170c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
3171527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mDrawModifiers.mPaintFilterClearBits = 0;
3172527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mDrawModifiers.mPaintFilterSetBits = 0;
31735ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31745ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31755ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
3176c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
3177c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3178c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
31795ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31805ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
3181a08f95cfeca7217f9c533b03663bf0dceedd259aChris CraikSkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
3182758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
3183758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
3184758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
31855ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31865ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
31875ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31885ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
3189c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3190c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
31915ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31925ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
31935ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31945ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31955ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
31966926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
31976926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
31986926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
319901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
320001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
320101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
320201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
320301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
320401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
320501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
320601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
320701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
320801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
320901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
321001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
321101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
321201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
321301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
321401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
321501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
321601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
321701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
321801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
321901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
322001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
322101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
322201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
322301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
322401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
322501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
322601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
322701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3228f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
32290a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
32300a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
32310a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
32320a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32330a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
32340a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
32350a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
32360a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
32370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3238726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
32390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
32400a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
32410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
3242726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
32430a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
32440a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3245211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3246726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3247f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
32480a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32498b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
32500a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3251e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3252f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3253f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3254f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3255f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3256f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3257e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3258e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
32590a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32600a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
32610a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3262e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3263e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3264e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3265e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
32660a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
32670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32680a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
32690a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3270e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3271e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3272e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3273e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
32740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3275e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3276726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3277e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3278726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
32790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
32800a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
32810a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
32820a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3283672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3284672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3285672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3286672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3287672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3288735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3289735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3290c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3291735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3292735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3293735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3294735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3295735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3296735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3297735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3298735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
32993bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
33003b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
33013b753829ae858d424fe109f714745379a6daf455Romain Guy        return DrawGlInfo::kStatusDone;
33023b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3303735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3304672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3305672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3306672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3307672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3308672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3309672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3310672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3311672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3312672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3314672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3315672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3316672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3317672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3318672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33193b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
33203b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
33213b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
33223b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
33233b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
33243b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3325672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33263b753829ae858d424fe109f714745379a6daf455Romain Guy        vertexCount += 6;
3327672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33283b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
33293b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
33303b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
33313b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3332672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3333672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33343b753829ae858d424fe109f714745379a6daf455Romain Guy    if (clip && quickReject(left, top, right, bottom)) {
3335a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3336a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3337672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3338672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3339672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3340672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3341672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3342672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3343672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3344672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3345672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3346735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3347672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3348672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3349672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3350672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3351672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
33533b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
3354672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3355672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3356672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3357672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3358672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3359672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3360672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3361026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
33621c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3363d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3364c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3365d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3366d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3367d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
336870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
336915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
33709c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
337170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
337270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
337370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
337470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
337570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
337670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
337770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
337870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
337970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3380c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3381c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3382c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3383c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
338482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
33858164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
338682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
338782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
338882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
338982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3390d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
33918164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
33923b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate())) {
33933b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
33943b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
33956620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3396d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
33976620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
33986620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
33996620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
34006620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3401d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
34026620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
34036620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
34046620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
34056620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
340685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
340785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3408bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3409a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3410a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
341103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3412f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3413f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3414f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3415a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
34166820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
34175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
34188694230ff25fa0a60e480d424843e56b718f0516Romain Guy
341970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
342070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
342170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
342270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
342370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
342470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3425886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
34265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
342770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
342803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
342970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3430db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3431886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
343286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
343370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
343470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3435db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
34366820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
343770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
343870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
343982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
344082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3441886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3442886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3443886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3444527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool ignoreTransform, bool ignoreScale, bool dirty) {
3445886b275e529e44a59c54b933453d9bc902973178Romain Guy
3446886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3447886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3448886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3449886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3450886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3451886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3452886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3453886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3454886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3455886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3456527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (!ignoreScale) {
3457527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        setupDrawModelView(left, top, right, bottom, ignoreTransform);
3458527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
3459527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3460527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
3461886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3462886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3463886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3464886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3465886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3466886b275e529e44a59c54b933453d9bc902973178Romain Guy
3467886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3468886b275e529e44a59c54b933453d9bc902973178Romain Guy
3469886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3470886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3471886b275e529e44a59c54b933453d9bc902973178Romain Guy
3472a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3473f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
347482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3475c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
347682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
347782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
347882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
347982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
348082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
348182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
348233fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
34833bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3484a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3485f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3486a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
348782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
348882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
348982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
349082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
349182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
349282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
349382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
349482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3495a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
349682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
349782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
349882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
349982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
350082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
350182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
350282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
350382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
350482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
350582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
350682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
350782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
350882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
350982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3510fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
351182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
351282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3513fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3514bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3515bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3516889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3517d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3518fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3519d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3520fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
35216926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3522260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
35236926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3524260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3525260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3526026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3527ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
352882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
352982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
353082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
353182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
35328ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
35338ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
353416ecda5317c40fc3da284952d9b3add34d6763aeChris Craikvoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
3535be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
353616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
353716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        // if drawing a layer, ignore the paint's alpha
353816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        *alpha = mDrawModifiers.mOverrideLayerAlpha;
353916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3540db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3541026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3542026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
354316ecda5317c40fc3da284952d9b3add34d6763aeChris Craikfloat OpenGLRenderer::getLayerAlpha(Layer* layer) const {
354416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    float alpha;
354516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
354616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = mDrawModifiers.mOverrideLayerAlpha;
354716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    } else {
354816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = layer->getAlpha() / 255.0f;
354916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
355016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    return alpha * mSnapshot->alpha;
355116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik}
355216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik
35539d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3554e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
3555