OpenGLRenderer.cpp revision 527a3aace1dd72432c2e0472a570e030ad04bf16
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // *set* draw modifiers to be 0
116527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
11716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    mDrawModifiers.mOverrideLayerAlpha = 1.0f;
118026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
119ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
121ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
125e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
126e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12829d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
130e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
131e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
147ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
15949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
173260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
174bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
177eb99356a0548684a501766e6a524529ab93304c8Romain Guy
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
180e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
181e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
18296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::setupFrameState(float left, float top,
183c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
184fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
185fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
18696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mOpaque = opaque;
1878aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1888aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
18984962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1908fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
191f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1927d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
1935f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
19496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
195ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::startFrame() {
19796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mFrameStarted) return DrawGlInfo::kStatusDone;
19896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = true;
19911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
20096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mDirtyClip = true;
20196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
20296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
20345e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
20496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    glViewport(0, 0, mWidth, mHeight);
2057d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
20954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
21054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2115f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    startTiling(mSnapshot, true);
2122b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2147c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
21596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return clear(mTilingClip.left, mTilingClip.top,
21696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mTilingClip.right, mTilingClip.bottom, mOpaque);
21796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
21896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
21996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
22096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
22196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
22296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
22496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        float right, float bottom, bool opaque) {
22596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    setupFrameState(left, top, right, bottom, opaque);
22696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // Layer renderers will start the frame immediately
22896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // The framebuffer renderer will first defer the display list
22996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // for each layer and wait until the first drawing command
23096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // to start the frame
23196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mSnapshot->fbo == 0) {
23296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        syncState();
23396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        updateLayers();
23496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    } else {
23596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        return startFrame();
23696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
23796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
23896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return DrawGlInfo::kStatusDone;
2397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2407c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
241dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
242dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
243dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
244dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2453bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
246dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
247f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
248f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
249f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
250f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
251dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
252dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
253dcfc836b457a87881da409e1acf251515f121446Romain Guy}
254dcfc836b457a87881da409e1acf251515f121446Romain Guy
2557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2566b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
257586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
258ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2596b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
26044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
261ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
26244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2637c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
26444b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
265ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
266ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
267ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
268ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
269ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
270ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
271ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2726b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
273bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
274bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
27557b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
27654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
2775f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        Rect* clip = &mTilingClip;
278c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
2795f803623559aab395a29d575c37c4e39c23a4b4eChris Craik            clip = &(s->layer->clipRect);
28054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
28154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
282c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
283c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
284c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
285c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
286c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
287c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
288c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
28952036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2902b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2912b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2922b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2932b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
29454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2952b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2962b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
297b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2987c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2992b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
3002b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
301ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
302ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
303ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    if (getTargetFbo() == 0) {
304ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
305ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
306ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
30711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
308b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
31011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
31311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
31411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
31511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
31711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
31811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
32011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
32111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
32311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
32411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
326a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
327b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
32811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
329c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
330e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
33111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
33211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
33311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
33411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
335c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
33611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
33796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
33896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
339b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
340b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3416c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
342da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
343da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
344da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
345da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
346da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
347da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
34850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
34915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
350f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
351ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3527c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
353da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
354da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3556c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
35608837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
35708837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
35835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3597c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
36035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3613e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3623e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3638025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
364586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
36582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
366746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
367da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
368a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
36950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
37050c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
37150c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
37250c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
37350c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
374da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
375da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
37635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
37735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
37835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
37935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3807c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
38135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
38235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
38335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
38435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
38535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
386ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
387932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3898f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
391ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
392ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3938f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
394ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
395ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3963d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3978f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
398ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
399d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
400ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
401ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
402ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
403ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
404ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
405ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
406ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
407ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
408ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
409ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
410ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
411ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
412ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
413ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
414ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
415ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
416ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
417c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
418ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
419ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
420c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
421ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
422c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
423c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4248f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4258f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
426d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4278f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4288f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4298f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4308f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4318f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4328f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
433408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
434408eb12631376cbdc96803e918decf6ea804d346Chris Craik
435daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
436932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
437c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4388a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
439f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
440f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
441f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
442d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
44380911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
44480911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
44580911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
446d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
447d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
448d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
449d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
450d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
451d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
45208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
45308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
45408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
45508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
45608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
45708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4587b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4597b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
46008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
46180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
462486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
463cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4648f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
46508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
466cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4678f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
46865924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
469ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4708f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
471cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
472cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
473daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4746554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
475daf98e941e140e8739458126640183b9f296a2abChet Haase}
476daf98e941e140e8739458126640183b9f296a2abChet Haase
477f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4810f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4820f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4830f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4840f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
50287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
50387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
50487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
50587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
50687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
50887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
5095f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
51087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
5125f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
51387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
51487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
51687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
51787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
51887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
51987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
52087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
52187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
52287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
52387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
52487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
52587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
52687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
52787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
53296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer &&
53396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->displayList && layer->displayList->isRenderable()) {
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5367c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5377c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5387c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5397c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
54202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->render();
54396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
54496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->defer();
54596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5525bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
56196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // If draw deferring is enabled this method will simply defer
56296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // the display list of each individual layer. The layers remain
56396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // in the layer updates list which will be cleared by flushLayers().
56411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
56511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
56696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
56796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Layer Updates");
56896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
56996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Defer Layer Updates");
57096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
57111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5721206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5731206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
57411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
57511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
57696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
57796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy                mCaches.resourceCache.decrementRefcount(layer);
57896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            }
57911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
58011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
58196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
58296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mLayerUpdates.clear();
58396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
58496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
58596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        endMark();
58696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
58796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
58896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
58996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::flushLayers() {
59096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    int count = mLayerUpdates.size();
59196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (count > 0) {
59296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startMark("Apply Layer Updates");
59396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        char layerName[12];
59496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
5951206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5961206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
59796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            sprintf(layerName, "Layer #%d", i);
59802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            startMark(layerName);
59902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
60002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            Layer* layer = mLayerUpdates.itemAt(i);
60102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->flush();
60202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            mCaches.resourceCache.decrementRefcount(layer);
60302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
60496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            endMark();
60596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
60696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
60796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        mLayerUpdates.clear();
60811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
60996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
61011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
61111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
61211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
61311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
61411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
61511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
61602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // Make sure we don't introduce duplicates.
61702b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // SortedVector would do this automatically but we need to respect
61802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // the insertion order. The linear search is not an issue since
61902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // this list is usually very short (typically one item, at most a few)
62002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
62102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
62202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy                return;
62302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            }
62402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        }
62511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
62611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
62711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
62811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
62911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
63011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
63111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
63211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
63311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
63411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
63511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
63611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
63711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
63811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
63911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
64011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
64111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
64211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
643f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
644f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
645f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
646bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
6477ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
648bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
649bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
650bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
6518aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
652bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
653bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
654bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
6552542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
6562542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6577ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
658bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
659bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
660bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
6618fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
662bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6638fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
6642542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6657ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
666bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
667bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6688aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
6698aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
6708fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
671bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
672bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
673bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6747ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
675bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
676eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
677bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
678bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6797ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
680bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
681eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
682eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
683eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
684eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
685eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
686eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6878b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6888b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6898b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6902542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
691746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6928fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6932542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6945ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6957273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark(); // Savelayer
6967273daace9303f4662444111c40bb83d3ead4a92Chris Craik        startMark("ComposeLayer");
6975ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6987273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark();
6995ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
7005ec9924d24495822b589f1a17996655d66273b30Romain Guy
7012542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
702d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
7035cbbce535744b89df5ecea95de21ee3733298260Romain Guy
704f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
705bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
706bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
707bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
708bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
709ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
710eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
711eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
712d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
713af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
714d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
715dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
716d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
717d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
718bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
719bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
720d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
721d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
722d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
723d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    currentTransform().mapRect(bounds);
724d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
725d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
726d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (bounds.intersect(*mSnapshot->clipRect)) {
727d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
728d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
729d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
730d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
731d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
732d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
733d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (!bounds.intersect(mSnapshot->previous->viewport)) {
734d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
735d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
736d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
737d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
738d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.loadInverse(currentTransform());
739d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
740d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
741d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
742d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
743d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
744d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
745d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
746d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
747d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
748d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
749d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
750d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
751d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
752d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
753408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
754408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
755408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
756408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
757408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
758408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->empty = fboLayer;
759408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
760408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
761408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
762408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
763408eb12631376cbdc96803e918decf6ea804d346Chris Craik
764d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
765d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
766d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const GLuint previousFbo = mSnapshot->fbo;
767d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const int count = saveSnapshot(flags);
768d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
769d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
770d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
771d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
772d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
773d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
774d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
775d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
776d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
777408eb12631376cbdc96803e918decf6ea804d346Chris Craik        updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
778d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
779408eb12631376cbdc96803e918decf6ea804d346Chris Craik        if (!mSnapshot->isIgnored()) {
780d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
781d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
782d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
783d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
784d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
785d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
786d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
787d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
788d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
7891c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
7901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
7911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
7921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
7931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
7941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
7951c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
7961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
7981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
7991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
8001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
8011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
8021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
8031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
8041c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8051c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
8066b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
8076b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
8086b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
8096b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
8101c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8111c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
8121c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
8131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
81487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
8151c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
8161c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
8171c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8181c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
8191c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
8201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
8211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
8221c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
8231c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8241c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
8251c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
8261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
8271c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
8281c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
8291c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
8301c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8311c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
8321c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
8331c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
83487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
83587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
83687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
83787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
83887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
8391c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
840d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
841d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
842eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
843fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
844dda570201ac851dd85af3861f7e575721d3345daRomain Guy
845eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
846eb99356a0548684a501766e6a524529ab93304c8Romain Guy
847f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
848d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
8498aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
850d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
851408eb12631376cbdc96803e918decf6ea804d346Chris Craik    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
852dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
853dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
854408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) {
855b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
856b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
857dda570201ac851dd85af3861f7e575721d3345daRomain Guy
858a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8598550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
860f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
861f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
862bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
863bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
8649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
8658aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
8669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
8679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
868c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
869a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
8707c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
871dda570201ac851dd85af3861f7e575721d3345daRomain Guy
8728fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
873d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
874d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
8751d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8767273daace9303f4662444111c40bb83d3ead4a92Chris Craik    startMark("SaveLayer");
877eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
878d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
879eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
880eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
8819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
882514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
8839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
8849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
885d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
8869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
8879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
888514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
889514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
890d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
891514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8927b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
89354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
89454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
895ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
896eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
897f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
898d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
899bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
900bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
901d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
902c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
9039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
9045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
905d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
906c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
907c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
908d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
909d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
910d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
911d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
912d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
913d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
9145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9152b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
9167c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
9175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
9189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
9199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
9205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
9229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
9230908764b2b3cf5075df4178a5f0a8547dcb7b317Romain Guy        layer->allocateTexture();
9249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
9255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
9265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
9289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
9295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
930f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
9315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
933586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
9348f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
9355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
9365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
9375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
9395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
9415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
9425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
9435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
9455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9471c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
9481c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
9491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
9501d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
9511d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
9523762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
9531d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
9541d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9551d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
9568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
9578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
9585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
959eb99356a0548684a501766e6a524529ab93304c8Romain Guy
960eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9612b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
9622b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
963e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
964e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
9658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
9668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
9678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
968eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
969eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
9707c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
9712b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
9722b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
973eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
974eb99356a0548684a501766e6a524529ab93304c8Romain Guy
9759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
976f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
9779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
9785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
9799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
980f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
981f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
98203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
9838b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
984a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
988eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
9909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
9919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
992171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
995171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
996171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
9999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
1000eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
10011d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1002746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
1003746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
1004eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
10058550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
10061d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
1007603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
10081d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
10091d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
10101d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1011aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
1012e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik    float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
1013aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1014aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
10159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10168f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
10178f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
10198f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
1021aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
1022aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
10239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
1024aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
1025aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
1026aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
10279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10298f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
10318f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10323b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate() &&
1033ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
1034ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
10353b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10363b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1038d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
10399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
1041d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
10429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
10439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
10449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
1045aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1046aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1047aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1048aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1049aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
1050aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1051aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
10525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
10539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
1054aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
1055aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1056aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
10575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
10599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
10603b753829ae858d424fe109f714745379a6daf455Romain Guy        bool simpleTransform = currentTransform().isPureTranslate() &&
1061ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
1062b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
1063b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
1064b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
10659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
10669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
10673b753829ae858d424fe109f714745379a6daf455Romain Guy                x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10683b753829ae858d424fe109f714745379a6daf455Romain Guy                y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
10709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1071d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
10729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1073d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
10749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
10759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
107616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        float alpha = getLayerAlpha(layer);
1077e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        bool blend = layer->isBlend() || alpha < 1.0f;
10789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
1079e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik                layer->getTexture(), alpha, layer->getMode(), blend,
10809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
10819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1083aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1084aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
1085aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1086aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
1087aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1088aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
10939fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
10949fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
109540667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
10969fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
10975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
10995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11018a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
11028a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1103211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
11045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
11056c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
11066c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
11076c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
11086c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
11096c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
11106c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
11116c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
11126c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
11135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
111416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        const float alpha = getLayerAlpha(layer);
11159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
11169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1117f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
11185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
11208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
11228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
11238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
11245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
11255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
11265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11277230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
11287230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1129ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
11309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
11317230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
11327230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
11337230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1134ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
11359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
11363b753829ae858d424fe109f714745379a6daf455Romain Guy        if (currentTransform().isPureTranslate()) {
11373b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
11383b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
11399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1140d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
11419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
11429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1143d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
11449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
11459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
114615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
11475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
11495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
11505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1152f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
11535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1154f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
11555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
11575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
11585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
11595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
11605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
11615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
11635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
11655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
11665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
11675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
11685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
11695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
11725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
11735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11757230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
11765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11783a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
11795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
11805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11853a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
11863a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11873a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
11883a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
11893a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11903a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
11913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
11923a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
11933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
11943a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11953a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
11963a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
11973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
11993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
12003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
12013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
12023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
12033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12043a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
12053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
12063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
12073a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
12083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
12093a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
12103a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
12128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
12138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
12148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
12158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
12178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
12188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
12198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
12208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
12218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
12228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
12232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
12248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
12258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12273bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
12288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1232f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
12345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1235f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1241f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1243f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12441bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
12451bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
12461bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
12471bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
12481bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
12491bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
12501bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
12511bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
12521bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
12535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
125754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
125854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
125954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
126054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
126154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
126254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
126354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
126454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
126554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
126654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
126754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
126854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
12698a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
127054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
127154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
127254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
127354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
127454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
127554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
127654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
127754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
127854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
127954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
128054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
128154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
128254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
128354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
128454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
128554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1286e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1287e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1288e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1289e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
129054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
129254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
129354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
129454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
129554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
129654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
129739d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
129854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
13008a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13018a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
130254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
130354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
130454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
130554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1306e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
130754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
130854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
130954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1310bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1311c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1312c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1313c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1314ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1315c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1316c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1317c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1318ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1319ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1320ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1321ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            currentMatrix.mapRect(state.mBounds);
1322ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            if (!state.mBounds.intersect(currentClip)) {
1323ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1324ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1325ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
1326ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1327ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            state.mBounds.set(currentClip);
1328c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1329ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1330ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1331527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1332527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid) {
1333ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.set(currentClip);
1334c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1335c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13367273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
13377273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
1338c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
13397273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mDrawModifiers = mDrawModifiers;
13407273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mAlpha = mSnapshot->alpha;
1341c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1342c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1343c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1344527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
13453b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(state.mMatrix);
13467273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mDrawModifiers = state.mDrawModifiers;
13477273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mSnapshot->alpha = state.mAlpha;
1348ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1349527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid && !skipClipRestore) {
1350ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1351ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1352ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1353c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1354c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1355527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::setFullScreenClip() {
1356527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mSnapshot->setClip(0, 0, mWidth, mHeight);
1357527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    dirtyClip();
1358527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
1359527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1360c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1361f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1362f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1363f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1364f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
13653b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().translate(dx, dy, 0.0f);
1366f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1367f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1368f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
13693b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
1370f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1371f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1372f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
13733b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().scale(sx, sy, 1.0f);
1374f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1375f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1376807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
13773b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().skew(sx, sy);
1378807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1379807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1380f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1381e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
13823b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().load(*matrix);
1383e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
13843b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().loadIdentity();
1385e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1386f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1387f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1388b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
13893b753829ae858d424fe109f714745379a6daf455Romain Guy    return CC_LIKELY(currentTransform().rectToRect());
1390b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1391b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1392f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
13933b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(*matrix);
1394f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1395f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1396f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1397e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
13983b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
1399e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
14003b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(transform);
1401f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1402f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1403f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1404f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1405f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1406f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1407bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1408e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1409e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
14108f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
14118a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
14128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
14138a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
14148a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14159d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
14169d5316e3f56d138504565ff311145ac01621dff4Romain Guy
14178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
14188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
14198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
14208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
14218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
14228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
14238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
14278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
14288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1429c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1430c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1431c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1432c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1433c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
14348d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
14353bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
14368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1437c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1438f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
14398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
14438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
14448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
14468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
14478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
14488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
14508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
14528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
14558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
14568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
14578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
14588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
14598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
14618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
14628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
14648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
14658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
14668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
14688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
14698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
14708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
14723ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
14733ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
14743ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
14753ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
14763ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
14773ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14849d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1485079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1486bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1487bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
14888a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
14898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
14908a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
14918a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14928a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
14943b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
14958a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
14968a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14978a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
14988a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
14998a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
15008a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
15018a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
15028a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
150335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
150435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
150535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
150635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
150735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
150835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
150935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
15103b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(transformed);
151135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
151235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
151335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
151435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
151535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
151635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
151735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
151835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1519672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1520672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1521cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1522cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1523cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1524cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1525cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1526cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1527cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1528cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1529c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1530bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1531dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1532dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1533dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
15341d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
15353b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
1536d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1537d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1538d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1539d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1540d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1541586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1542586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
154387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1544586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1545586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1546586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1547c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1548c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
15498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1550735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
15518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
15528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
15538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
15558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1556735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
15578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
15583b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().rectToRect())) {
15598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
15608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
15618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1562735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
15638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
15647ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
15658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
15678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
15688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1570e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1571e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1572735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
15738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
15743b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
15758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
15778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
15788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
15808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
15818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
15828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
15838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
15848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
15858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
15888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
15898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
15918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
15928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
15938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1595735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1596735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1597735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
15988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
15998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
16008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
16018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1603735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1604735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1605a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1606a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1607a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1608a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1609f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
161070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
161170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
161270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
161354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
16148a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
16158a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
161654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
16178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
16188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1619b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1620b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1621b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1622b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
16238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
162470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
16253ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
162670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
16273ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
162870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
162970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
163070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
163170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
16333ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
16343ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
16353ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
16363ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
16373ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
16383ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
163970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
164170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
164270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
164370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
164470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1646ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1647ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1648ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1649ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1650ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1651ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1652aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1653aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1654aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1655aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
165615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1657ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
165815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
165915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1660710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
166199585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
16625b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16635b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1664ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1665ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1666ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1667ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1668ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
16698d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
16708d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1671886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1672886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1673886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
167470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
167570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
167670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
167886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
167986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1680886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1681886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1682886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
168386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
168486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
168586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
168686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
16874121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
16884121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
16894121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
16904121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
169170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
169270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
169370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
169470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
169570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
169670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
169770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
170070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1701c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1702c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
170370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
170470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
170670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1707c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1708c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
170970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
171070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1712f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1713f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1714f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1715f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
171654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1717f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1718f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1719f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
172070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1721f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1722f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1723f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1724c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1725c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1726c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
172770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1730f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1731f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1732f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1733c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1734c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1735c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1736c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
173770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
173870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
173970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
174070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
174170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
174370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
174470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
174570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
174770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
174870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
174970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
175070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
17513b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
17523b753829ae858d424fe109f714745379a6daf455Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
175370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1754c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
175570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
175670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
175770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
175870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17598a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
17603b753829ae858d424fe109f714745379a6daf455Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
17618d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
17628d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
176370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
176470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
176570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
176670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
176770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
176870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
176970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
177070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
177186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
177286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
17733b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
177486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
17753b753829ae858d424fe109f714745379a6daf455Romain Guy            dirtyLayer(left, top, right, bottom, currentTransform());
177686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
177786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1778c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
177986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
178086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
178170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1783ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1784ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1785ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1786ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1787ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
178870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1789c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
179070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
179170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
179270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
179486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
17955536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
179686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
17975536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
17985536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
17995536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
180070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1801c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
180270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
18033b753829ae858d424fe109f714745379a6daf455Romain Guy            mModelView.loadInverse(currentTransform());
180470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1805c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1806c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
180770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
180870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
180970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18108d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1811c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1812c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1813c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
18148d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
18158d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
18168d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
181770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1818c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1819c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
182070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
182170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
182270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18234121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
18244121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
18254121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
18264121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
182770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1828f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1829cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
183015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
183170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
183370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1834257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
18352d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
183615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
183770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1839aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1840aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
18412d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
184215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1843aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1844aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
18458f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
18468f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
18478f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
18488f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
18498f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1850aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1851aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1852aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1853aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
185470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1855f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
185670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1857f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
185870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1859f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
186070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1861d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1862cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
186315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1864cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
186515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
186615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
186715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
186815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
186915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1870ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1871ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1872ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1873ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1874ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1875ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1876ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1877ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1878ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1879ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1880ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1881ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1882ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1883ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1884ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1885ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1886ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
188715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
188815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1889cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
189015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1891cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
18928d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
189370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
189470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18955b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1896f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1897cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
189815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
18995b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
19005b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
190170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
190270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
190370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
190470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1905f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1906f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1907f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1908ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1909ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int32_t replayFlags) {
191058d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase    status_t status;
19110fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
19120fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
191304c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
1914d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
191558d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase            status = startFrame();
1916ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1917ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            displayList->replay(replayStruct, 0);
191858d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase            return status | replayStruct.mDrawGlStatus;
1919c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1920c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1921c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1922ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1923ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        displayList->defer(deferStruct, 0);
192496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
192596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        flushLayers();
192658d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase        status = startFrame();
192796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
192858d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase        return status | deferredList.flush(*this, dirty);
19290fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
19307b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
19316554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
19320fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
19330fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1934c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1935ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
19367031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
1937ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1938ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1939ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1940a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1941a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1942a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1943a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1944a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1945886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1946886b275e529e44a59c54b933453d9bc902973178Romain Guy
1947a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1948a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1949a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1950886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1951886b275e529e44a59c54b933453d9bc902973178Romain Guy
1952a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
19533b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate()) {
19543b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
19553b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
1956a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1957a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1958886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1959886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1960886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
19615b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1962e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1963886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1964886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1965886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1966a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1967a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1968527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikstatus_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, int bitmapCount, TextureVertex* vertices,
1969527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        const Rect& bounds, SkPaint* paint) {
1970527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1971527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // merged draw operations don't need scissor, but clip should still be valid
1972527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled);
1973527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1974527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.activeTexture(0);
1975527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    Texture* texture = mCaches.textureCache.get(bitmap);
1976527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (!texture) return DrawGlInfo::kStatusDone;
1977527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const AutoTexture autoCleanup(texture);
1978527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1979527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    int alpha;
1980527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    SkXfermode::Mode mode;
1981527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    getAlphaAndMode(paint, &alpha, &mode);
1982527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1983527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1984527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setFilter(GL_NEAREST, true); // merged ops are always pure-translation for now
1985527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1986527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float x = (int) floorf(bounds.left + 0.5f);
1987527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float y = (int) floorf(bounds.top + 0.5f);
1988527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1989527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        int color = paint != NULL ? paint->getColor() : 0;
1990527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
1991527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                texture->id, paint != NULL, color, alpha, mode,
1992527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                &vertices[0].position[0], &vertices[0].texture[0],
1993527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                GL_TRIANGLES, bitmapCount * 6, true, true);
1994527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
1995527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
1996527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                texture->id, alpha / 255.0f, mode, texture->blend,
1997527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                &vertices[0].position[0], &vertices[0].texture[0],
1998527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                GL_TRIANGLES, bitmapCount * 6, false, true, 0, true);
1999527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
2000527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2001527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    return DrawGlInfo::kStatusDrew;
2002527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
2003527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2004486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
20056926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
20066926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
20076926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
20086926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2009486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20106926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20116926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2012a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20138164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2014486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
201522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
201622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
2017211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2018a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
2019a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
2020a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2021a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
2022486590963e2207d68eebd6944fec70d50d41116aChet Haase
2023486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
20248ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
20258ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
2026486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
2027f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2028f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
2029f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
2030f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
20316926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
2032486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20336926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20346926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2035a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20368164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2037486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
203822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
203922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
20405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
20415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
20425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
20435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
2044886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2045886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2046886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2047886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2048886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
20495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
2050486590963e2207d68eebd6944fec70d50d41116aChet Haase
2051486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2052f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
2053f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
2054486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
2055e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
2056e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
2057e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2058e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
2059486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2060e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
2061e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2062e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
2063e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
2064e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
2065e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2066886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2067886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
2068886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2069886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2070886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2071486590963e2207d68eebd6944fec70d50d41116aChet Haase
2072486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2073e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
2074e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2075486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
20765a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
20775a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
2078486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20795a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
20805a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2081b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
2082b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
2083b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
2084b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
2085b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2086a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
2087b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2088ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
2089ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
2090ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2091ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
2092ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
2093ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2094ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
2095ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
2096ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
2097ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2098a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
20995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
21005a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
21015a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
21025a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21035a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
21045a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
21055a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
21065a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
21075a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21085a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
21095a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
21105a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
21115a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
21125a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
21135a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
21145a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
21155a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
21165a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2117ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2118ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2119ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
21205a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2121ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2122ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2123ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2124b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2125a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2126a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2127a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2128a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
21295a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
21305a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
21315a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2132a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
2133ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2134a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
2135a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2136a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2137a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
2138a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2139ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
2140ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2141ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
2142ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2143a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2144a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2145a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2146a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
2147a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2148a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2149a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2150a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2151a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2152ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2153ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2154a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
21553b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2156b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2157b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2158ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2159ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2160ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2161ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2162ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2163ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2164ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2165ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2166ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2167ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2168ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2169ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2170ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2171ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2172ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2173ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2174ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2175ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2176ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2177ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2178ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2179ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2180ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2181486590963e2207d68eebd6944fec70d50d41116aChet Haase
2182486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
21835a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
21845a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2185486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
21868ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
21878ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
21885c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
21896926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2190486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21916926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2193a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
21948164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2195486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
219622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
21978ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21988ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
21998ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2200c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
22016816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
22026816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
22036816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
22046816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2205c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
220603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
22078ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
22088ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
220903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
221003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
221103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
221203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2213d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2214d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2215886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2216886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
22176620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2218886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2219886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2220886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2221886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2222c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2223886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2224b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
22253b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
22263b753829ae858d424fe109f714745379a6daf455Romain Guy        float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
22273b753829ae858d424fe109f714745379a6daf455Romain Guy        float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
2228886b275e529e44a59c54b933453d9bc902973178Romain Guy
2229886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2230886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2231886b275e529e44a59c54b933453d9bc902973178Romain Guy
2232886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2233886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2234886b275e529e44a59c54b933453d9bc902973178Romain Guy
2235886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2236886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
22376620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2238d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2239886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2240886b275e529e44a59c54b933453d9bc902973178Romain Guy
2241886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2242886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2243886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2244886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2245886b275e529e44a59c54b933453d9bc902973178Romain Guy
2246886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2247886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2248886b275e529e44a59c54b933453d9bc902973178Romain Guy
2249886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2250886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2251886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2252886b275e529e44a59c54b933453d9bc902973178Romain Guy
2253886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2254886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2255886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2256886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2257886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2258886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2259886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2260886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2261886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2262886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2263886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2264886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2265886b275e529e44a59c54b933453d9bc902973178Romain Guy
2266886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2267886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
22686620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
22698ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22708ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2271486590963e2207d68eebd6944fec70d50d41116aChet Haase
2272486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2273ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2274ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2275486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
22764bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
22775c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2278be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2279be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
228016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    getAlphaAndMode(paint, &alpha, &mode);
2281be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2282be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2283be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2284be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2285be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2286be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2287be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2288be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
22896926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2290486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
22916926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
22926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2293be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2294be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
22952728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
22964bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2297f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2298211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2299a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2300a4adcf0239039eb8f005be252409901c41b28839Romain Guy        Texture* texture = mCaches.textureCache.get(bitmap);
2301a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2302a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
2303a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2304a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2305a4adcf0239039eb8f005be252409901c41b28839Romain Guy
23063b753829ae858d424fe109f714745379a6daf455Romain Guy        const bool pureTranslate = currentTransform().isPureTranslate();
23075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
23088168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
23093b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetX = left + currentTransform().getTranslateX();
23103b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetY = top + currentTransform().getTranslateY();
23115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
23125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
23138ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2314211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2315c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2316c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2317c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
23186620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2319c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
23203b753829ae858d424fe109f714745379a6daf455Romain Guy                            left + bounds.right, top + bounds.bottom, currentTransform());
23216620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
23225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
23235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
23245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2325211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
23263b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
23273b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
23286620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
23296620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
23306620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
23316620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
23326620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
23336620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
23346620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
23356620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
23366620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
23376620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
23386620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2339054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2340486590963e2207d68eebd6944fec70d50d41116aChet Haase
2341486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2342f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2343f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
234465cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
234565cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2346bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2347bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
234865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2349bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2350bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
235165cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
235265cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
235365cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
235465cd612face362d054a85d0f7e5881c59cd523beChris Craik
2355710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2356710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2357710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2358710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2359710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2360710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2361710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2362710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
236365cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2364710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2365710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2366710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2367858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2368710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2369710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2370cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2371710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2372710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
23736ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2374710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2375710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2376710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2377710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
23786ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2379710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
23806ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
23816ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2382710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
23836ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2384710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
23857b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2386710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
23876ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
238804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
238965cd612face362d054a85d0f7e5881c59cd523beChris Craik
239065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2391858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2392858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2393858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
239465cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
239565cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
239665cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
239765cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
239865cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
239965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
240065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
240199ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
240265cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
240365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
240465cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
240565cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
24067b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2407c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    if (hasLayer()) {
2408c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        SkRect bounds = path.getBounds();
2409c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        PathTessellator::expandBoundsForStroke(bounds, paint, false);
2410c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2411c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    }
24127b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
241365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
241465cd612face362d054a85d0f7e5881c59cd523beChris Craik}
24157b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
241665cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
241765cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
241865cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
241965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
242065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
242165cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
242265cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
242365cd612face362d054a85d0f7e5881c59cd523beChris Craik *
242465cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
242565cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
242665cd612face362d054a85d0f7e5881c59cd523beChris Craik */
242765cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
242865cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
24297b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
243065cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
24317b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
243265cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
243365cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
243465cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2435d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2436d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2437d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2438d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2439d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
24403b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2441486590963e2207d68eebd6944fec70d50d41116aChet Haase
244265cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
244365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
24445b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
24455b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2446486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2447486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2448ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2449ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2450ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2451ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
24525b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2453ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
24548a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2455ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
24568a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
24578a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
24588a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
24598a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
24608a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2461d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2462ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2463ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2464ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2465ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2466ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2467ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2468ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2469ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2470ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2471ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
247204299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
247304299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
247404299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
247504299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2476ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
247715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
24788a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2479ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2480ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2481ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2482ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2483ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
24848a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2485ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2486ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2487ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2488ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2489ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2490ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2491ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2492ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2493ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
24947b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
24958a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
24968a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
24978a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
24988a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
24997b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
25003b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2501ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2502ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2503ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2504486590963e2207d68eebd6944fec70d50d41116aChet Haase
2505486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2506ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2507ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2508486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2509e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2510486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2511e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2512ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2513ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
251470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
25153d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2516486590963e2207d68eebd6944fec70d50d41116aChet Haase
2517486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2518c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
25199d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2520486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2521486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2522486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
252301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
252401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
252501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
252601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
252701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
252801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2529486590963e2207d68eebd6944fec70d50d41116aChet Haase
2530486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
253101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
253201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2533486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2534710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2535257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2536257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2537710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2538710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
253901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2540cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2541710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2542c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2543710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2544710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2545710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2546710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2547710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2548710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2549cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2550cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2551cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2552cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2553cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2554cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2555710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
255665cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2557c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
255801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2559710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2560cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2561257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            x + radius, y + radius, p) ||
2562257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2563710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2564710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2565cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2566710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2567c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2568710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2569710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2570710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2571710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2572cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2573cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2574cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2575cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2576cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
257765cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2578c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
257901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2580486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2581710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2582257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2583257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2584710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2585710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
258601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2587cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2588710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2589c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2590710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2591710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2592710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2593710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2594710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2595cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2596cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2597cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2598710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
259965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2600c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2601c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2602486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2603780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2604257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2605257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2606780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2607780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
26088b2f5267f16c295f12faab810527cd6311997e34Romain Guy
26098b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2610780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
26118b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
26128b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2613780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
261465cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2615780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2616c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2617780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2618780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2619780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2620780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2621780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2622780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2623780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2624780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2625780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2626780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2627780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2628780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2629780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2630780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2631780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2632780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2633780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
263465cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
26358b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
26368b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2637cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2638cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2639cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2640486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2641257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2642257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2643486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
26446926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
26456926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2646710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2647cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2648cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2649cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2650cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2651cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2652c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2653cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2654cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2655cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2656cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2657cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2658cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2659cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2660cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2661cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
266265cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2663026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2664026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
26653b753829ae858d424fe109f714745379a6daf455Romain Guy    if (p->isAntiAlias() && !currentTransform().isSimple()) {
2666710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2667710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
266865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2669858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2670710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
267165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2672858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2673c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
26749d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2675416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2676416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2677416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2678416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2679416a847633680d94efb926837efdc18726d54918Raph Levien
2680416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2681416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2682416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2683416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2684c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2685cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // If the drop shadow exceeds the max texture size or couldn't be
2686cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // allocated, skip drawing
2687cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    if (!shadow) return;
2688416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2689416a847633680d94efb926837efdc18726d54918Raph Levien
2690c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2691c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2692416a847633680d94efb926837efdc18726d54918Raph Levien
2693c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2694c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2695c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2696416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2697416a847633680d94efb926837efdc18726d54918Raph Levien    }
2698416a847633680d94efb926837efdc18726d54918Raph Levien
2699416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2700416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2701416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2702416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2703416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2704416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2705416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2706416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2707416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2708416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2709416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2710416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2711416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2712416a847633680d94efb926837efdc18726d54918Raph Levien
2713416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2714416a847633680d94efb926837efdc18726d54918Raph Levien}
2715416a847633680d94efb926837efdc18726d54918Raph Levien
2716768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2717768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2718768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2719768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2720768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2721257ae3502cfad43df681b1783528d645bdabc63fRomain Guyclass TextSetupFunctor: public Functor {
2722257ae3502cfad43df681b1783528d645bdabc63fRomain Guypublic:
2723257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2724257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2725257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2726257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            alpha(alpha), mode(mode), paint(paint) {
2727257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2728257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    ~TextSetupFunctor() { }
2729257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2730257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    status_t operator ()(int what, void* data) {
2731257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDraw();
2732257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGamma(paint);
2733257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawDirtyRegionsDisabled();
2734257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawWithTexture(true);
2735257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2736257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilter();
2737257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShader();
2738257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawBlending(true, mode);
2739257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawProgram();
2740257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2741257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // Calling setupDrawTexture with the name 0 will enable the
2742257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // uv attributes and increase the texture unit count
2743257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // texture binding will be performed by the font renderer as
2744257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // needed
2745257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTexture(0);
2746257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawPureColorUniforms();
2747257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilterUniforms();
2748257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShaderUniforms(pureTranslate);
2749257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGammaUniforms();
2750257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2751257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        return NO_ERROR;
2752257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2753257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2754257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    OpenGLRenderer& renderer;
2755257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float x;
2756257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float y;
2757257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    bool pureTranslate;
2758257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    int alpha;
2759257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkXfermode::Mode mode;
2760257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkPaint* paint;
2761257ae3502cfad43df681b1783528d645bdabc63fRomain Guy};
2762257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2763486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2764eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2765768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2766486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2767eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2768eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2769671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
27703b753829ae858d424fe109f714745379a6daf455Romain Guy    if (!currentTransform().isSimple()) {
2771486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2772671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2773671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2774671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2775671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
27763b753829ae858d424fe109f714745379a6daf455Romain Guy    const bool pureTranslate = currentTransform().isPureTranslate();
2777671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
27783b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
27793b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
2780671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2781671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2782b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2783c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2784671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2785671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2786671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2787671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2788671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2789c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2790e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2791e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2792416a847633680d94efb926837efdc18726d54918Raph Levien    }
2793416a847633680d94efb926837efdc18726d54918Raph Levien
2794671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
27953b753829ae858d424fe109f714745379a6daf455Romain Guy    bool linearFilter = currentTransform().changesBounds();
2796671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2797671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2798671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2799257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2800671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2801671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2802671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2803671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2804211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2805671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2806257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2807671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2808257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2809671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2810671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
28113b753829ae858d424fe109f714745379a6daf455Romain Guy                currentTransform().mapRect(bounds);
2812671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2813671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2814671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2815671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2816486590963e2207d68eebd6944fec70d50d41116aChet Haase
2817486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2818eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2819eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2820624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guymat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2821624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform;
2822624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
2823624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        fontTransform = mat4::identity();
2824624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    } else {
2825624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (CC_UNLIKELY(transform.isPerspective())) {
2826b09f1471262c3e629daacbc319bcefc2d621a484Romain Guy            fontTransform = mat4::identity();
2827624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        } else {
2828624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            float sx, sy;
2829624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            currentTransform().decomposeScale(sx, sy);
2830624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            fontTransform.loadScale(sx, sy, 1.0f);
2831624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        }
2832624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    }
2833624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    return fontTransform;
2834624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2835624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2836c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2837527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        float x, float y, const float* positions, SkPaint* paint, float length,
2838527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawOpMode drawOpMode) {
2839527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2840527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate &&
2841527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint))) {
2842486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2843e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2844e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2845a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2846e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2847e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2848e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2849e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2850e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2851e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2852e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2853e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2854e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2855e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2856e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2857cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2858cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
2859527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate) {
2860527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2861527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            return DrawGlInfo::kStatusDone;
2862527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
2863527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
2864527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // merged draw operations don't need scissor, but clip should still be valid
2865527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mCaches.setScissorEnabled(mScissorOptimizationDisabled);
2866cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2867cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
28683a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
28693a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2870624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2871624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const mat4& transform = currentTransform();
2872624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2873c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2874211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2875624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2876624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
28776620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
28786620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
287986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
288086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
288186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
28829d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2883c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2884c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2885c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2886c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2887c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2888c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
28891e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
28901e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
289119d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
289219d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2893624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2894624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2895624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2896624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2897624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2898624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2899624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2900624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2901624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2902624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2903624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
2904624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform = findBestFontTransform(transform);
29053b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2906c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
29076620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2908a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2909257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
291006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2911624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2912624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
29135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
29145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2915996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2916257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2917527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2918527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // don't call issuedrawcommand, do it at end of batch
2919527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
2920a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
29218b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
29228b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
29238b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2924527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
2925996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
29268b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2927527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                positions, hasActiveLayer ? &bounds : NULL, &functor, forceFinish);
2928996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
29294ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2930527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
2931624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
2932624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            transform.mapRect(bounds);
2933a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
29344ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
29355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2936694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
29373a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2938486590963e2207d68eebd6944fec70d50d41116aChet Haase
2939486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2940694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2941694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2942486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2943325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
2944768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2945486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
294603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
294703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2948b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2949c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2950257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
295103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
295203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
295303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
295403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
295503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
295603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
29574121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
295803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
295903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
296003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
296103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
296203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
296303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
296403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
29659777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
2966257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // Calling setupDrawTexture with the name 0 will enable the
2967257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // uv attributes and increase the texture unit count
2968257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // texture binding will be performed by the font renderer as
2969257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // needed
2970257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    setupDrawTexture(0);
297103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
297203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
29739777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
29744121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
29759777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29769777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
29779777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
297803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
29799777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
29809777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29819777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
29829777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
29839777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
29843b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().mapRect(bounds);
29859777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
29869777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
29879777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2988486590963e2207d68eebd6944fec70d50d41116aChet Haase
2989486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2990325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2991325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2992486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2993486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2994dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2995a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
29967fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2997fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2998486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
299922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
30007fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
30018b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
30028b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
30038b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
300401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
3005486590963e2207d68eebd6944fec70d50d41116aChet Haase
3006486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
30077fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
30087fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3009a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craikstatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
301035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
3011486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
30126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
30136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3014b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
3015b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
3016b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
3017b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
3018b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
30193b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().multiply(*transform);
3020b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
3021b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3022b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
302335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
302435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
302535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
302635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
30274ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
302835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
3029b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
3030b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
3031b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
303235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
303335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
303435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
30355bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
30362bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
303787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
3038a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30396c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3040211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
3041c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3042c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
3043e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
3044c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
304540667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
3046c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
304716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik            const float a = getLayerAlpha(layer);
3048c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
3049c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
30508168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
3051c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
30529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
3053c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
3054c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
3055c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
30569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
30573b753829ae858d424fe109f714745379a6daf455Romain Guy            if (CC_LIKELY(currentTransform().isPureTranslate())) {
30583b753829ae858d424fe109f714745379a6daf455Romain Guy                int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
30593b753829ae858d424fe109f714745379a6daf455Romain Guy                int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
30609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3061d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
30624ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
30634ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
30649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
3065d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
30669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
30679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
30689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
3069c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
3070c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3071c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3072c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
3073c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3074c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
30753a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
30763a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
30773a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
30783a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
3079c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
30804ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
3081c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
3082e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
30835bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
30845bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
30854ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
30864ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
30874ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
3088f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
3089486590963e2207d68eebd6944fec70d50d41116aChet Haase
3090b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
3091b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
3092b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3093b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
3094486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
30956c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
30966c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
30976926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
3098d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
3099d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3100d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
3101d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
3102c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
310306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
310406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
310506f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
3106c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
3107c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3108c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
310906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
31107fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
31117fac2e18339f765320d759e8d4c090f92431959eRomain Guy
3112d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3113db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
3114db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
3115db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3116db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
3117c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
3118db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3119db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3120db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
3121c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
3122db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3123db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3124db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
31251e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
31261e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
31271e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31281e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
3129c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
31301e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
31311e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31321e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
3133c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
3134c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
3135c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
3136c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
3137c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
31381e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
31391e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31401e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
31415ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
31425ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
31435ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31445ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
3145527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3146527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // comparison, see MergingDrawBatch::canMergeWith
3147c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
3148527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mDrawModifiers.mPaintFilterClearBits = 0;
3149527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mDrawModifiers.mPaintFilterSetBits = 0;
31505ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31515ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31525ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
3153c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
3154c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3155c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
31565ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31575ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
3158a08f95cfeca7217f9c533b03663bf0dceedd259aChris CraikSkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
3159758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
3160758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
3161758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
31625ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31635ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
31645ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31655ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
3166c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3167c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
31685ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31695ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
31705ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31715ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31725ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
31736926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
31746926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
31756926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
317601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
317701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
317801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
317901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
318001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
318101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
318201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
318301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
318401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
318501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
318601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
318701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
318801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
318901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
319001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
319101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
319201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
319301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
319401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
319501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
319601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
319701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
319801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
319901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
320001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
320101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
320201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
320301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
320401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3205f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
32060a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
32070a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
32080a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
32090a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32100a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
32110a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
32120a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
32130a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
32140a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3215726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
32160a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
32170a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
32180a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
3219726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
32200a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
32210a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3222211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3223726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3224f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
32250a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32268b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
32270a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3228e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3229f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3230f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3231f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3232f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3233f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3234e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3235e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
32360a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
32380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3239e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3240e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3241e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3242e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
32430a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
32440a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
32450a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
32460a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3247e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3248e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3249e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3250e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
32510a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3252e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3253726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3254e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3255726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
32560a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
32570a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
32580a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
32590a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3260672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3261672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3262672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3263672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3264672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3265735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3266735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3267c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3268735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3269735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3270735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3271735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3272735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3273735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3274735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3275735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
32763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
32773b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
32783b753829ae858d424fe109f714745379a6daf455Romain Guy        return DrawGlInfo::kStatusDone;
32793b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3280735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3281672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3282672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3283672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3284672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3285672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3286672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3287672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3288672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3289672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3291672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3292672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3293672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3294672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3295672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32963b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
32973b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
32983b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
32993b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
33003b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
33013b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3302672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33033b753829ae858d424fe109f714745379a6daf455Romain Guy        vertexCount += 6;
3304672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33053b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
33063b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
33073b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
33083b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3309672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3310672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33113b753829ae858d424fe109f714745379a6daf455Romain Guy    if (clip && quickReject(left, top, right, bottom)) {
3312a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3313a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3314672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3315672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3316672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3317672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3318672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3319672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3320672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3321672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3322672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3323735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3324672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3325672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3326672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3327672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3328672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
33303b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
3331672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3332672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3333672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3334672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3335672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3336672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3337672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3338026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
33391c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3340d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3341c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3342d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3343d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3344d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
334570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
334615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
33479c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
334870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
334970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
335070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
335170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
335270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
335370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
335470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
335570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
335670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3357c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3358c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3359c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3360c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
336182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
33628164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
336382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
336482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
336582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
336682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3367d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
33688164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
33693b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate())) {
33703b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
33713b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
33726620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3373d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
33746620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
33756620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
33766620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
33776620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3378d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
33796620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
33806620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
33816620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
33826620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
338385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
338485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3385bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3386a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3387a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
338803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3389f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3390f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3391f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3392a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
33936820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
33945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
33958694230ff25fa0a60e480d424843e56b718f0516Romain Guy
339670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
339770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
339870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
339970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
340070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
340170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3402886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
34035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
340470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
340503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
340670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3407db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3408886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
340986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
341070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
341170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3412db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
34136820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
341470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
341570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
341682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
341782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3418886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3419886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3420886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3421527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool ignoreTransform, bool ignoreScale, bool dirty) {
3422886b275e529e44a59c54b933453d9bc902973178Romain Guy
3423886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3424886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3425886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3426886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3427886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3428886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3429886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3430886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3431886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3432886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3433527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (!ignoreScale) {
3434527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        setupDrawModelView(left, top, right, bottom, ignoreTransform);
3435527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
3436527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3437527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
3438886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3439886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3440886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3441886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3442886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3443886b275e529e44a59c54b933453d9bc902973178Romain Guy
3444886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3445886b275e529e44a59c54b933453d9bc902973178Romain Guy
3446886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3447886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3448886b275e529e44a59c54b933453d9bc902973178Romain Guy
3449a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3450f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
345182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3452c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
345382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
345482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
345582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
345682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
345782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
345882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
345933fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
34603bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3461a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3462f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3463a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
346482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
346582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
346682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
346782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
346882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
346982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
347082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
347182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3472a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
347382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
347482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
347582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
347682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
347782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
347882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
347982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
348082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
348182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
348282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
348382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
348482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
348582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
348682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3487fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
348882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
348982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3490fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3491bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3492bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3493889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3494d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3495fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3496d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3497fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
34986926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3499260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
35006926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3501260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3502260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3503026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3504ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
350582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
350682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
350782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
350882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
35098ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
35108ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
351116ecda5317c40fc3da284952d9b3add34d6763aeChris Craikvoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
3512be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
351316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
351416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        // if drawing a layer, ignore the paint's alpha
351516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        *alpha = mDrawModifiers.mOverrideLayerAlpha;
351616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3517db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3518026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3519026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
352016ecda5317c40fc3da284952d9b3add34d6763aeChris Craikfloat OpenGLRenderer::getLayerAlpha(Layer* layer) const {
352116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    float alpha;
352216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
352316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = mDrawModifiers.mOverrideLayerAlpha;
352416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    } else {
352516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = layer->getAlpha() / 255.0f;
352616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
352716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    return alpha * mSnapshot->alpha;
352816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik}
352916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik
35309d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3531e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
3532