OpenGLRenderer.cpp revision 55b6f95ee4ace96c97508bcd14483fb4e9dbeaa0
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
24694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
255cbbce535744b89df5ecea95de21ee3733298260Romain Guy
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
27e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
2908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
34c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
350fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
36405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy#include "Fence.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // *set* draw modifiers to be 0
116527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
11716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    mDrawModifiers.mOverrideLayerAlpha = 1.0f;
118026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
119ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
121ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
12378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    mCountOverdraw = false;
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
126e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
127e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
13029d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
131e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
132e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14413631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
147f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
159ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16349c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
174260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
177bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
180eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
181e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
182e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
18396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::setupFrameState(float left, float top,
184c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
185fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
186fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
18796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mOpaque = opaque;
1888aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1898aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
19084962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1918fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
192f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1937d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
1945f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
19596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
196ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::startFrame() {
19896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mFrameStarted) return DrawGlInfo::kStatusDone;
19996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = true;
20011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
20196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mDirtyClip = true;
20296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
20396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
20445e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
20596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    glViewport(0, 0, mWidth, mHeight);
2067d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
21054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
21154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2125f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    startTiling(mSnapshot, true);
2132b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2147c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2157c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
21696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return clear(mTilingClip.left, mTilingClip.top,
21796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mTilingClip.right, mTilingClip.bottom, mOpaque);
21896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
21996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
22196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
22296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
22396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
22596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        float right, float bottom, bool opaque) {
22678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
22796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    setupFrameState(left, top, right, bottom, opaque);
22896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // Layer renderers will start the frame immediately
23096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // The framebuffer renderer will first defer the display list
23196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // for each layer and wait until the first drawing command
23296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // to start the frame
23396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mSnapshot->fbo == 0) {
23496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        syncState();
23596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        updateLayers();
23696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    } else {
23796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        return startFrame();
23896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
23996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
24096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return DrawGlInfo::kStatusDone;
2417c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
243dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
245dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
246dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
248dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
249f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
250f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
251f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
253dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
255dcfc836b457a87881da409e1acf251515f121446Romain Guy}
256dcfc836b457a87881da409e1acf251515f121446Romain Guy
2577c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
25878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    if (!opaque || mCountOverdraw) {
259586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
260ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2616b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
26244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
263ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
26444b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2657c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
26644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
267ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
268ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
269ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
270ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
271ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
272ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
273ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2746b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
275bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
276bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
27757b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
27854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
2795f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        Rect* clip = &mTilingClip;
280c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
2815f803623559aab395a29d575c37c4e39c23a4b4eChris Craik            clip = &(s->layer->clipRect);
28254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
28354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
284c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
285c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
286c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
287c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
288c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
290c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
29152036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2922b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2932b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2942b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2952b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
29654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2972b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2982b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
299b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
3007c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
3012b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
3022b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
303ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
304ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
305ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    if (getTargetFbo() == 0) {
306ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
307ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
308ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
310b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
31311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
31411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
31511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
31611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
31711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
31911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
32011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
32211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
32311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
32511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
32611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
328a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
329b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
33011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
331c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
332e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
33311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
33411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
33511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
33611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
337c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
33811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
33996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
34078dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    if (mCountOverdraw) {
34178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        countOverdraw();
34278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    }
34378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
34496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
345b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
346b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3476c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
348da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
349da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
350da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
351da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
352da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
353da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
35450c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
35515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
356f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
357ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3587c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
359da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
360da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3616c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
36208837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
36308837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
36435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3657c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
36635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3673e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3683e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3698025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
370586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
37182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
372746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
373da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
374a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
3758aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy    mCaches.resetBoundTextures();
37650c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
37750c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
37850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
37950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
38050c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
381da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
382da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
38335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
38435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
38535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
38635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3877c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
38835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
38935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
39035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
39135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
39235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
393ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
394932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
395ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3968f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
397ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
398ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
399ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
4008f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
401ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
402ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
4033d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
4048f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
405ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
406d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
407ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
408ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
409ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
410ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
411ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
412ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
413ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
414ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
415ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
416ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
417ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
418ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
419ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
420ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
421ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
422ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
423ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
424c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
425ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
426ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
427c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
428ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
429c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
430c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4318f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4328f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
433d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4348f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4358f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4368f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4378f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4388f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4398f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
440408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
441408eb12631376cbdc96803e918decf6ea804d346Chris Craik
442daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
443932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
444c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4458a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
446f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
447f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
448f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
449d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
45080911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
45180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
45280911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
453d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
454d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
455d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
456d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
457d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
458d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
45908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
46008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
46108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
46208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
46308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
46408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4657b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4667b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
46708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
46880911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
4694a2bff7b387403ac976cd041cb5a1b57afa44d9cChris Craik    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info);
470cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4718f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
47208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
473cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4748f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
47565924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
476ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4778f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
478cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
479cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
480daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4814a2bff7b387403ac976cd041cb5a1b57afa44d9cChris Craik    return result | DrawGlInfo::kStatusDrew;
482daf98e941e140e8739458126640183b9f296a2abChet Haase}
483daf98e941e140e8739458126640183b9f296a2abChet Haase
484f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4880f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4890f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4900f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4910f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
50287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
50387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
50487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
50587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
50687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
50787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
50887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
50987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
51087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
51187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
51287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
51387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
51587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
5165f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
51787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
5195f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
52087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
52187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
52287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
52387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
52487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
52587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
52687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
52787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
52887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
52987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
53087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
53187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
53287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
53387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
53478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyvoid OpenGLRenderer::countOverdraw() {
53578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    size_t count = mWidth * mHeight;
53678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    uint32_t* buffer = new uint32_t[count];
53778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
53878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
53978dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    size_t total = 0;
54078dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    for (size_t i = 0; i < count; i++) {
54178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        total += buffer[i] & 0xff;
54278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    }
54378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
54478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    mOverdraw = total / float(count);
54578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
54678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    delete[] buffer;
54778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy}
54878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
54987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
55496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer &&
55596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->displayList && layer->displayList->isRenderable()) {
556405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy        ATRACE_CALL();
557405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5607c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5617c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5627c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5637c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
56411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
56602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->render();
56796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
56896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->defer();
56996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
57011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
57111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
57211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
57311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
57411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
57511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5765bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
57734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        layer->hasDrawnSinceUpdate = false;
57811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
57911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
58011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
58111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
58211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
58311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
58411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
58511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
58696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // If draw deferring is enabled this method will simply defer
58796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // the display list of each individual layer. The layers remain
58896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // in the layer updates list which will be cleared by flushLayers().
58911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
59011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
59196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
59296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Layer Updates");
59396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
59496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Defer Layer Updates");
59596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
59611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5971206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5981206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
59911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
60011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
60196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
60296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy                mCaches.resourceCache.decrementRefcount(layer);
60396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            }
60411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
60511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
60696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
60796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mLayerUpdates.clear();
60896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
60996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
61096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        endMark();
61196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
61296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
61396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
61496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::flushLayers() {
61596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    int count = mLayerUpdates.size();
61696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (count > 0) {
61796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startMark("Apply Layer Updates");
61896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        char layerName[12];
61996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
6201206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
6211206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
62296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            sprintf(layerName, "Layer #%d", i);
62302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            startMark(layerName);
62402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
625405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy            ATRACE_BEGIN("flushLayer");
62602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            Layer* layer = mLayerUpdates.itemAt(i);
62702b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->flush();
628405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy            ATRACE_END();
629405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
63002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            mCaches.resourceCache.decrementRefcount(layer);
63102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
63296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            endMark();
63396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
63496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
63596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        mLayerUpdates.clear();
63611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
63796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
63811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
63911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
64011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
64111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
64211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
64311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
64402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // Make sure we don't introduce duplicates.
64502b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // SortedVector would do this automatically but we need to respect
64602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // the insertion order. The linear search is not an issue since
64702b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // this list is usually very short (typically one item, at most a few)
64802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
64902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
65002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy                return;
65102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            }
65202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        }
65311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
65411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
65511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
65611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
65711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
658e93482f5eac3df581d57e64c2a771a96aa868585Romain Guyvoid OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
659e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    if (layer) {
660e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
661e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
662e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                mLayerUpdates.removeAt(i);
663e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                mCaches.resourceCache.decrementRefcount(layer);
664e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                break;
665e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy            }
666e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy        }
667e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    }
668e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy}
669e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy
67011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
67111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
67211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
67311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
67411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
67511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
67611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
67711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
67811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
67911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
68011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
68111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
682405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guyvoid OpenGLRenderer::flushLayerUpdates() {
683405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    syncState();
684405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    updateLayers();
685405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    flushLayers();
686405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    // Wait for all the layer updates to be executed
687405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    AutoFence fence;
688405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy}
689405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
69011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
691f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
692f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
693f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
694bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
6957ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
696bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
697bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
698bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
6998aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
700bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
701bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
702bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
7032542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
7042542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
7057ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
706bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
707bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
708bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
7098fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
710bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
7118fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
7122542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
7137ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
714bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
715bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
7168aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
7178aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
7188fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
719bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
720bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
721bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
7227ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
723bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
724eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
725bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
726bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
7277ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
728bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
729eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
730eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
731eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
732eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
733eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
734eb99356a0548684a501766e6a524529ab93304c8Romain Guy
7358b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
7368b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
7378b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
7382542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
739746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
7408fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
7412542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
7425ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
7437273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark(); // Savelayer
7447273daace9303f4662444111c40bb83d3ead4a92Chris Craik        startMark("ComposeLayer");
7455ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
7467273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark();
7475ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
7485ec9924d24495822b589f1a17996655d66273b30Romain Guy
7492542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
750d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
7515cbbce535744b89df5ecea95de21ee3733298260Romain Guy
752f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
753bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
754bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
755bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
756bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
757ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
758eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
759eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
760d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
761af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
762d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
763dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
764d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
765d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
766bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
767bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
768d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
769d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
770d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
771d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    currentTransform().mapRect(bounds);
772d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
773d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
774d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (bounds.intersect(*mSnapshot->clipRect)) {
775d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
776d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
777d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
778d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
779d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
780d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
781d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (!bounds.intersect(mSnapshot->previous->viewport)) {
782d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
783d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
784d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
785d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
786d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.loadInverse(currentTransform());
787d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
788d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
789d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
790d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
791d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
792d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
793d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
794d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
795d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
796d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
797d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
798d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
799d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
800d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
801408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
802408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
803408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
804408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
805408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
806408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->empty = fboLayer;
807408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
808408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
809408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
810408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
811408eb12631376cbdc96803e918decf6ea804d346Chris Craik
812d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
813d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
814d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const GLuint previousFbo = mSnapshot->fbo;
815d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const int count = saveSnapshot(flags);
816d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
817d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
818d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
819d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
820d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
821d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
822d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
823d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
824d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
825408eb12631376cbdc96803e918decf6ea804d346Chris Craik        updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
826d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
827408eb12631376cbdc96803e918decf6ea804d346Chris Craik        if (!mSnapshot->isIgnored()) {
828d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
829d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
8300e87f00f8cb79635aa70b9a2dfa02bf19dc7473dChris Craik            mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
831d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
832d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
833d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
834d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
835d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
836d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
837d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
8381c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8391c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
8401c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
8411c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
8421c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
8431c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
8441c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
8451c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8461c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
8471c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
8481c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
8491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
8501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
8511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
8521c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
8531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8541c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
8556b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
8566b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
8576b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
8586b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
8591c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8601c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
8611c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
8621c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
86387a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
8641c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
8651c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
8661c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8671c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
8681c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
8691c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
8701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
8711c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
8721c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8731c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
8741c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
8751c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
8761c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
8771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
8781c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
8791c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8801c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
8811c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
8821c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
88387a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
88487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
88587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
88687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
88787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
8881c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
889d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
890d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
891eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
892fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
893dda570201ac851dd85af3861f7e575721d3345daRomain Guy
894eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
895eb99356a0548684a501766e6a524529ab93304c8Romain Guy
896f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
897d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
8988aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
899d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
900408eb12631376cbdc96803e918decf6ea804d346Chris Craik    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
901dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
902dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
903408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) {
904b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
905b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
906dda570201ac851dd85af3861f7e575721d3345daRomain Guy
907a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9088550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
909f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
910f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
911bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
912bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
9139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
9148aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
9159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
9169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
917c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
918a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
9197c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
920dda570201ac851dd85af3861f7e575721d3345daRomain Guy
9218fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
922d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
923d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
9241d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
9257273daace9303f4662444111c40bb83d3ead4a92Chris Craik    startMark("SaveLayer");
926eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
927d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
928eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
929eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
9309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
931514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
9329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
9339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
934d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
9359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
9369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
937514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
938514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
939d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
940514fb18827186591d66973c2362c859b64b63556Romain Guy            }
9417b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
94254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
94354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
944ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
945eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
946f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
947d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
948bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
949bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
950d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
951c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
9529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
9535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
954d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
955c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
956c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
957d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
958d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
959d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
960d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
961d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
962d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
9635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9642b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
9657c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
9665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
9679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
9689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
9695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
9719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
9720908764b2b3cf5075df4178a5f0a8547dcb7b317Romain Guy        layer->allocateTexture();
9739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
9745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
9755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
9779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
9785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
979f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
9805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
982586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
9838f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
9845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
9855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
9865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
9885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
9905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
9915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
9925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
9945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
9971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
9981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
9991d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
10001d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
10013762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
10021d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
10031d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
10041d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
10058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
10068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
10075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
1008eb99356a0548684a501766e6a524529ab93304c8Romain Guy
100939a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
101039a908c1df89e1073627b0dcbce922d826b67055Chris Craik    quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
101139a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
101239a908c1df89e1073627b0dcbce922d826b67055Chris Craik
1013eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
10142b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
10152b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
1016e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
1017e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
10188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
10208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1021eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
1022eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
10237c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
10242b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
10252b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
1026eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
1027eb99356a0548684a501766e6a524529ab93304c8Romain Guy
10289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
1029f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
10309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
10315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
10329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
1033f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
1034f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
103503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
10368b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
1037a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
10385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
10405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
1041eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
10425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
10439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
10449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
1045171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
10465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
10479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
1048171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
1049171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
10509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
10519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
10529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
1053eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
10541d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1055746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
1056746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
1057eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
10588550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
10591d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
1060603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
10611d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
10621d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
10631d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1064aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
10652458939b5f926176a485a3196f59688eed78e858Romain Guy    float alpha = getLayerAlpha(layer);
1066aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1067aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
10689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10698f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
10708f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10718f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
10728f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10738f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
1074aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
1075aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
10769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
1077aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
1078aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
1079aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
10809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10828f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
10848f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10853b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate() &&
1086ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
1087ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
10883b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10893b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1091d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
10929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
1094d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
10959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
10969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
10979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
1098aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1099aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1100aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1101aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1102aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
1103aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1104aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
11055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
11069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
1107aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
1108aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1109aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
11105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
11129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
11133b753829ae858d424fe109f714745379a6daf455Romain Guy        bool simpleTransform = currentTransform().isPureTranslate() &&
1114ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
1115b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
1116b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
1117b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
11189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
11199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
11203b753829ae858d424fe109f714745379a6daf455Romain Guy                x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
11213b753829ae858d424fe109f714745379a6daf455Romain Guy                y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
11229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
11239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1124d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
11259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1126d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
11279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
11289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
112916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        float alpha = getLayerAlpha(layer);
1130e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        bool blend = layer->isBlend() || alpha < 1.0f;
11319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
1132e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik                layer->getTexture(), alpha, layer->getMode(), blend,
11339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
11349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
11355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1136aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1137aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
1138aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1139aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
1140aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1141aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
11425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
114434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik/**
114534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
114634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
114734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
114834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * by saveLayer's restore
114934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik */
115034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) {                             \
115134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        DRAW_COMMAND;                                                            \
115234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
115334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);                 \
115434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_COMMAND;                                                        \
115534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);                     \
115634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        }                                                                        \
115734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    }
115834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
115934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
116034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
11615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
11625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
11639fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
11649fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
116534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
11669fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
11675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
11695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1171211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
11725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
11736c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
11746c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
11756c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
11766c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
11776c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
11786c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
11796c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
11806c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
11815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
118216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        const float alpha = getLayerAlpha(layer);
11839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
11849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1185f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
11865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
11888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
11908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
11918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
11925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
119303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t numQuads = 0;
11945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11957230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
11967230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1197ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
11989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
11997230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
12007230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
12017230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1202ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
12039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
12043b753829ae858d424fe109f714745379a6daf455Romain Guy        if (currentTransform().isPureTranslate()) {
12053b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
12063b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
12079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1208d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
12099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
12109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1211d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
12129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
12139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
121415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
12155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12165b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
12175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
12185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1220f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
12215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1222f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
12235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
12255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
12265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
12275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
12285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
12295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
12315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
123231e08e953fe7bdb1b1cbc247156cb6a19917a2f1Romain Guy            if (numQuads >= gMaxNumberOfQuads) {
123334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
123434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                                GL_UNSIGNED_SHORT, NULL));
12355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
12365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
12375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
12385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
124134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
124234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                            GL_UNSIGNED_SHORT, NULL));
12435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12457230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
12465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
12483a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
12495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
12505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
12525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12553a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
12563a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
12573a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
12583a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
12593a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12603a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
12613a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
12623a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
12633a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
12643a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12653a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
12663a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
12673a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12683a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
12693a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
12703a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
12713a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
12723a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
12733a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12743a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
12753a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
12763a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
12773a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
12783a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
12793a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
12803a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
12828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
12838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
12848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
12858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
12878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
12888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
12898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
12908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
12918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
12928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
12932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
12948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
12958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12973bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
12988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
13015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1302f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
13035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
13045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1305f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
13065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
13075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
13085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
13095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
13105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1311f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
13125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1313f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
13141bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
13151bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
13161bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
13171bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
13181bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
13191bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
13201bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
13211bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
13221bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
13235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
13245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
13255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
13265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
132754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
132854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
132954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
133054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
133154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
133254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
133354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
133454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
133554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
133654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
133754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
133854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
13398a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
134054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
134154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
134254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
134354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
134454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
134554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
134654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
134754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
134854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
134954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
135054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
135154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
135254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
135354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
135454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
135554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1356e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1357e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1358e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1359e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
136054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
136154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
136254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
136354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
136454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
136554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
136654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
136739d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
136854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
136954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
13708a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13718a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
137254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
137354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
137454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
137554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1376e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
137754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
137854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
137954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1380bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1381c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1382c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1383c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1384ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1385c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1386c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1387c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1388ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1389ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1390ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1391ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            currentMatrix.mapRect(state.mBounds);
139228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            Rect clippedBounds(state.mBounds);
139328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            if(!clippedBounds.intersect(currentClip)) {
1394ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1395ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1396ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
139728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
1398a02c4ed885d97e516f844ddb0a96083f1b45b4cbChris Craik            state.mClipSideFlags = kClipSide_None;
139928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            if (!currentClip.contains(state.mBounds)) {
140028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                int& flags = state.mClipSideFlags;
140128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                // op partially clipped, so record which sides are clipped for clip-aware merging
140228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
140328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
140428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
140528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
140628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            }
140728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            state.mBounds.set(clippedBounds);
1408ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1409d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1410d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // overdraw avoidance (since we don't know what it overlaps)
1411d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            state.mClipSideFlags = kClipSide_ConservativeFull;
1412ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            state.mBounds.set(currentClip);
1413c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1414ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1415ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1416527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1417527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid) {
1418ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.set(currentClip);
1419c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1420c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
14217273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
14227273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
1423c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
14247273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mDrawModifiers = mDrawModifiers;
14257273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mAlpha = mSnapshot->alpha;
1426c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1427c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1428c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1429527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
14303b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(state.mMatrix);
14317273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mDrawModifiers = state.mDrawModifiers;
14327273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mSnapshot->alpha = state.mAlpha;
1433ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1434527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid && !skipClipRestore) {
143528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        mSnapshot->setClip(state.mClip.left, state.mClip.top,
143628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                state.mClip.right, state.mClip.bottom);
1437ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1438ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1439c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1440c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
144128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik/**
144228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
144328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
144428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * least one op is clipped), or disabled entirely (because no merged op is clipped)
144528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik *
144628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * This method should be called when restoreDisplayState() won't be restoring the clip
144728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik */
144828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craikvoid OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
144928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    if (clipRect != NULL) {
145028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
145128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    } else {
145228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        mSnapshot->setClip(0, 0, mWidth, mHeight);
145328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
1454527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    dirtyClip();
145528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
1456527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
1457527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1458c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1459f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1460f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1461f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1462f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
14634c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    currentTransform().translate(dx, dy);
1464f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1465f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1466f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
14673b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
1468f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1469f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1470f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
14713b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().scale(sx, sy, 1.0f);
1472f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1473f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1474807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
14753b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().skew(sx, sy);
1476807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1477807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1478f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1479e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
14803b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().load(*matrix);
1481e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
14823b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().loadIdentity();
1483e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1484f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1485f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1486b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
14873b753829ae858d424fe109f714745379a6daf455Romain Guy    return CC_LIKELY(currentTransform().rectToRect());
1488b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1489b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1490f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
14913b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(*matrix);
1492f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1493f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1494f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1495e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
14963b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
1497e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
14983b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(transform);
1499f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1500f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1501f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1502f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1503f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1504f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1505bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1506e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1507e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
15088f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
15098a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
15108a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
15118a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
15128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
15139d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
15149d5316e3f56d138504565ff311145ac01621dff4Romain Guy
15158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
15168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
15178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
15188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
15198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
15208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
15218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
15238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
15258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
15268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1527c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1528c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1529c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1530c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1531c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
15328d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
15333bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
15348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1535c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1536f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
15378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
15398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
15418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
15428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
15438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
15448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
15458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
15468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
15488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
15508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
15528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
15538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
15548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
15558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
15568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
15578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
15588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
15598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
15608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
15628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
15638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
15648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
15668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
15678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
15688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
15703ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
15713ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
15723ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
15733ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
15743ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
15753ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
15768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
15778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
15788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
15798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
15818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15829d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1583079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1585bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
158639a908c1df89e1073627b0dcbce922d826b67055Chris Craikbool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
158739a908c1df89e1073627b0dcbce922d826b67055Chris Craik        bool* clipRequired) {
158839a908c1df89e1073627b0dcbce922d826b67055Chris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
15898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
15908a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
15918a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
15928a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
15933b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
15948a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
15958a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
15968a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
15978a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
15988a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
159939a908c1df89e1073627b0dcbce922d826b67055Chris Craik    if (!clipRect.intersects(r)) return true;
160035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
160139a908c1df89e1073627b0dcbce922d826b67055Chris Craik    if (clipRequired) *clipRequired = !clipRect.contains(r);
160239a908c1df89e1073627b0dcbce922d826b67055Chris Craik    return false;
160335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
160435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1605672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1606672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1607cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1608cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1609cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1610cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1611cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1612cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1613cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1614cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1615c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
161639a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
161739a908c1df89e1073627b0dcbce922d826b67055Chris Craik    if (quickRejectNoScissor(left, top, right, bottom, &clipRequired)) {
1618dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1619dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1620dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
162139a908c1df89e1073627b0dcbce922d826b67055Chris Craik    if (!isDeferred()) {
162239a908c1df89e1073627b0dcbce922d826b67055Chris Craik        mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1623586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
162439a908c1df89e1073627b0dcbce922d826b67055Chris Craik    return false;
1625c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1626c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
16278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1628735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
16298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
16308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
16318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
16338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1634735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
16358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
16363b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().rectToRect())) {
16378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
16388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
16398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1640735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
16418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
16427ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
16438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
16458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
16468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1648e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1649e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1650735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
16518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
16523b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
16538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
16558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
16568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
16588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
16598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
16608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
16618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
16628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
16638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
16668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
16678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
16688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
16698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
16708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
16718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1673735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1674735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1675735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
16768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
16778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
16788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
16798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1681735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1682735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1683a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1684a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1685a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1686a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1687f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
168870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
168970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
169070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
169154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
16928a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
16938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
169454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
16958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
16968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1697b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1698b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1699b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1700b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
17018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
170270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
17033ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
170470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
17053ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
170670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
170770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
170870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
170970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
171070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
17113ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
17123ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
17133ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
17143ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
17153ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
17163ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
171778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
171878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    mDescription.emulateStencil = mCountOverdraw;
171970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
172270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
172370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
172470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1726ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1727ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1728ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1729ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1730ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1731ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1732aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1733aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1734aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1735aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
173615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1737ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
173815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
173915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1740710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
174199585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
17425b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
17435b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
17448d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
17458d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1746886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1747886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1748886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
174970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
175070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
175170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
175270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
175386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
175486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1755886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1756886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1757886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
175886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
175986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
176086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
176186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
17624121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
17634121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
17644121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17654121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
176670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
176770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
176870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
176970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
177070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
177170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
177270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
177370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
177470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
177570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1776c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1777c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
177870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
177970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
178170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1782c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1783c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
178470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
178570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1787f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1788f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1789f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1790f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
179154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1792f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1793f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1794f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
179570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1796f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1797f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1798f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1799c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1800c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1801c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
180270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
180370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
180470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1805f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1806f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1807f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1808c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1809c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1810c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1811c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
181270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
181370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
181470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
181570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
181670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
181770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
181870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
181970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
182070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
182170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
182270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
182370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
182470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
182570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
18263b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
18273b753829ae858d424fe109f714745379a6daf455Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
182870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1829c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
183070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
183170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
183270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18348a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
18353b753829ae858d424fe109f714745379a6daf455Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
18368d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
18378d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
183870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
183970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
184070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
184170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
184270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
184370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
184470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
184570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
184686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
184786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
18483b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
184986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
18503b753829ae858d424fe109f714745379a6daf455Romain Guy            dirtyLayer(left, top, right, bottom, currentTransform());
185186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
185286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1853c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
185486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
185586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
185670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
185770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
185870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1859c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
186070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
186170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
186270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
186370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
186486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
18655536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
186686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
18675536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
18685536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
18695536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
187070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1871c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
187270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
18733b753829ae858d424fe109f714745379a6daf455Romain Guy            mModelView.loadInverse(currentTransform());
187470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1875c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1876c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
187770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
187870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
187970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18808d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1881c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1882c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1883c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
18848d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
18858d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
18868d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
188770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1888c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1889c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
189070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
189170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
189270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18934121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
18944121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
18954121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
18964121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
189770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1898f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1899cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
190015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
190170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
190270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
190370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1904257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
19052d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
190615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
190770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
190870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1909aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1910aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
19112d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
191215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1913aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1914aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
19158f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
19168f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
19178f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
19188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
19198f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1920aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1921aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1922aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1923aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
192470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1925f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
19263b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!vertices || vbo) {
1927f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
192870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1929f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
193070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1931d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1932cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
193315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1934cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
193515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
193615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
193715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
193815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
193915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1940ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1941ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1942ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1943ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1944ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1945ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1946ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1947ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1948ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1949ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1950ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1951ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1952ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1953ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1954ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1955ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1956ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
19573b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
19583b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    bool force = false;
19593b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // If vbo is != 0 we want to treat the vertices parameter as an offset inside
19603b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
19613b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // use the default VBO found in Caches
19623b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!vertices || vbo) {
19633b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
19643b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    } else {
19653b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        force = mCaches.unbindMeshBuffer();
19663b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
19673b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    mCaches.bindIndicesBuffer();
19683b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
1969cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
197015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1971cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
19728d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
197370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
197470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
19755b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1976f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1977cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
197815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
19795b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
19805b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
198170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
198270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
198370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
198470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1985f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1986f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1987f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1988ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1989ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int32_t replayFlags) {
199058d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase    status_t status;
19910fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
19920fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
199304c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
1994d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
199558d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase            status = startFrame();
1996ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1997ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            displayList->replay(replayStruct, 0);
199858d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase            return status | replayStruct.mDrawGlStatus;
1999c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
2000c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
200128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
200228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
2003ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2004ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        displayList->defer(deferStruct, 0);
200596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
200696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        flushLayers();
200758d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase        status = startFrame();
200896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
200958d110afa0e0f3843d72617046185a3c2d48dca9Chet Haase        return status | deferredList.flush(*this, dirty);
20100fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
20117b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
20126554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
20130fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
20140fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
2015c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
2016ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
20177031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
2018ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
2019ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
2020ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
2021a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
2022a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
2023a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
2024a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
2025a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
2026886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
2027886b275e529e44a59c54b933453d9bc902973178Romain Guy
2028a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
2029a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
2030a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
2031886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2032886b275e529e44a59c54b933453d9bc902973178Romain Guy
2033a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
20343b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate()) {
20353b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
20363b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
2037a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
2038a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
2039886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
2040886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2041886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
20425b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
2043e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
20443b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // No need to check for a UV mapper on the texture object, only ARGB_8888
20453b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // bitmaps get packed in the atlas
2046886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
20473b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
20483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2049a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
2050a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
205103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy/**
205203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * Important note: this method is intended to draw batches of bitmaps and
205303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * will not set the scissor enable or dirty the current layer, if any.
205403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * The caller is responsible for properly dirtying the current layer.
205503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */
205655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guystatus_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
205755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        TextureVertex* vertices, bool transformed, const Rect& bounds, SkPaint* paint) {
2058527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.activeTexture(0);
205955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2060527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (!texture) return DrawGlInfo::kStatusDone;
20613b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
2062527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const AutoTexture autoCleanup(texture);
2063527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2064527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    int alpha;
2065527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    SkXfermode::Mode mode;
2066527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    getAlphaAndMode(paint, &alpha, &mode);
2067527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2068527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setWrap(GL_CLAMP_TO_EDGE, true);
20692db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy    texture->setFilter(transformed ? FILTER(paint) : GL_NEAREST, true);
2070527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2071527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float x = (int) floorf(bounds.left + 0.5f);
2072527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float y = (int) floorf(bounds.top + 0.5f);
2073527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2074527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        int color = paint != NULL ? paint->getColor() : 0;
2075527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2076527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                texture->id, paint != NULL, color, alpha, mode,
2077527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                &vertices[0].position[0], &vertices[0].texture[0],
207803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                GL_TRIANGLES, bitmapCount * 6, true, true, false);
2079527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
2080527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
2081527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                texture->id, alpha / 255.0f, mode, texture->blend,
2082527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                &vertices[0].position[0], &vertices[0].texture[0],
208303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
2084527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
2085527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2086527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    return DrawGlInfo::kStatusDrew;
2087527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
2088527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2089486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
20906926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
20916926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
20926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
20936926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2094486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20956926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20966926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2097a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20983b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2099486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
210022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
210122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
2102211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2103a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
2104a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
2105a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2106a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
2107486590963e2207d68eebd6944fec70d50d41116aChet Haase
2108486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
21098ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
21108ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
2111486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
2112f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
2113f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
2114f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
2115f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
21166926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
2117486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21186926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21196926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2120a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
21213b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2122486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
212322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
212422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
21255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
21265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
21275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
21285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
2129886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2130886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2131886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2132886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2133886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
21345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
2135486590963e2207d68eebd6944fec70d50d41116aChet Haase
2136486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2137f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
2138f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
2139486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
2140e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
2141e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
2142e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2143e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
2144486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2145e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
2146e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2147e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
2148e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
2149e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
2150e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2151886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2152886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
2153886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2154886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2155886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2156486590963e2207d68eebd6944fec70d50d41116aChet Haase
2157486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2158e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
2159e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2160486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
21615a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
21625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
2163486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21645a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
21655a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
216639a908c1df89e1073627b0dcbce922d826b67055Chris Craik    // TODO: use quickReject on bounds from vertices
216739a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.enableScissor();
216839a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2169b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
2170b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
2171b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
2172b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
2173b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2174a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
2175b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2176ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
2177ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
2178ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2179ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
2180ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
2181ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2182ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
2183ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
2184ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
2185ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2186a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
21873b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    mCaches.activeTexture(0);
21883b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
21893b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    const UvMapper& mapper(getMapper(texture));
21903b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
21915a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
21925a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
21935a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
21945a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21955a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
21965a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
21975a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
21985a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
21995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
22003b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            mapper.map(u1, v1, u2, v2);
22013b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
22025a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
22035a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
22045a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
22055a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
22065a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
22075a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
22085a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
22095a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
22105a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2211ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2212ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2213ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
22145a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2215ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2216ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2217ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2218b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2219a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2220a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2221a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2222a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
22235a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
22245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
22255a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2226a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
2227ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2228a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
2229a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2230a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2231ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
22323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texture = mCaches.textureCache.get(bitmap);
22333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        if (!texture) {
22343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            if (cleanupColors) delete[] colors;
22353b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            return DrawGlInfo::kStatusDone;
22363b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        }
2237ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2238a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2239a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2240a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2241a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
2242a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2243a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2244a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2245a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2246a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2247ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2248ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2249a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
22503b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2251b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2252b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2253ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2254ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2255ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2256ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2257ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2258ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2259ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2260ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2261ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2262ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2263ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2264ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2265ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2266ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2267ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2268ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2269ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2270ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2271ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2272ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2273ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2274ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2275ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2276486590963e2207d68eebd6944fec70d50d41116aChet Haase
2277486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
22785a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
22795a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2280486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
22818ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
22828ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
22835c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
22846926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2285486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
22866926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
22876926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2288a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
22893b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2290486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
229122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
22928ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22938ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
22948ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2295c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
22963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float u1 = fmax(0.0f, srcLeft / width);
22973b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float v1 = fmax(0.0f, srcTop / height);
22983b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float u2 = fmin(1.0f, srcRight / width);
22993b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float v2 = fmin(1.0f, srcBottom / height);
23003b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
23013b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    getMapper(texture).map(u1, v1, u2, v2);
2302c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
230303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
23048ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
23058ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
230603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
230703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
230803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
230903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2310d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2311d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2312886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2313886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
23146620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2315886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2316886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2317886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2318886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2319c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2320886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2321b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
23223b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
23233b753829ae858d424fe109f714745379a6daf455Romain Guy        float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
23243b753829ae858d424fe109f714745379a6daf455Romain Guy        float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
2325886b275e529e44a59c54b933453d9bc902973178Romain Guy
2326886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2327886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2328886b275e529e44a59c54b933453d9bc902973178Romain Guy
2329886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2330886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2331886b275e529e44a59c54b933453d9bc902973178Romain Guy
2332886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2333886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
23346620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2335d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2336886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2337886b275e529e44a59c54b933453d9bc902973178Romain Guy
2338886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2339886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2340886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2341886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2342886b275e529e44a59c54b933453d9bc902973178Romain Guy
2343886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2344886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2345886b275e529e44a59c54b933453d9bc902973178Romain Guy
2346886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2347886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2348886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2349886b275e529e44a59c54b933453d9bc902973178Romain Guy
2350886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2351886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2352886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2353886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2354886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2355886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2356886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2357886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2358886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2359886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2360886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2361886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2362886b275e529e44a59c54b933453d9bc902973178Romain Guy
2363886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2364886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
23656620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
23668ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
23678ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2368486590963e2207d68eebd6944fec70d50d41116aChet Haase
2369486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2370ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2371ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
23723b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
23735c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
23744c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    if (quickReject(left, top, right, bottom)) {
23754c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        return DrawGlInfo::kStatusDone;
23764c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    }
23774c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
23784c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
23794c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
23804c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            right - left, bottom - top, patch);
23814c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
238203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
2383be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2384be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
238503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
238603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        float left, float top, float right, float bottom, SkPaint* paint) {
23876926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2388486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
23896926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
23906926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2391211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2392a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2393a404e16e4933857464046d763ed7629cd0c86cbfRomain Guy        Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2394a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2395a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
23963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
2397a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2398a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2399a4adcf0239039eb8f005be252409901c41b28839Romain Guy
240003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        int alpha;
240103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        SkXfermode::Mode mode;
240203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        getAlphaAndMode(paint, &alpha, &mode);
240303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
24043b753829ae858d424fe109f714745379a6daf455Romain Guy        const bool pureTranslate = currentTransform().isPureTranslate();
24055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
24068168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
24073b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetX = left + currentTransform().getTranslateX();
24083b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetY = top + currentTransform().getTranslateY();
24095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
24105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
24118ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2412211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2413c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2414c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2415c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
24166620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2417c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
24183b753829ae858d424fe109f714745379a6daf455Romain Guy                            left + bounds.right, top + bounds.bottom, currentTransform());
24196620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
24205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
24215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
24225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2423211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
24243b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
24253b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
24266620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
24273b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            right = x + right - left;
24283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            bottom = y + bottom - top;
24293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
24303b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                    mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
24313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                    GL_TRIANGLES, mesh->indexCount, false, true,
24323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                    mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
24336620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
24343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
24353b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                    mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
24363b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                    GL_TRIANGLES, mesh->indexCount, false, false,
24373b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                    mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
24386620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2439054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2440486590963e2207d68eebd6944fec70d50d41116aChet Haase
2441486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2442f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2443f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
244403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy/**
244503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * Important note: this method is intended to draw batches of 9-patch objects and
244603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * will not set the scissor enable or dirty the current layer, if any.
244703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * The caller is responsible for properly dirtying the current layer.
244803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */
244903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guystatus_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
245003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
245103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    mCaches.activeTexture(0);
245203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
245303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    if (!texture) return DrawGlInfo::kStatusDone;
245403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    const AutoTexture autoCleanup(texture);
245503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
245603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
245703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    texture->setFilter(GL_LINEAR, true);
245803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
245903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    int alpha;
246003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    SkXfermode::Mode mode;
246103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
246203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
246303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
246403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
246503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            GL_TRIANGLES, indexCount, false, true, 0, true, false);
246603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
246703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    return DrawGlInfo::kStatusDrew;
246803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy}
246903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
247065cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
247165cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
24726d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    if (!vertexBuffer.getVertexCount()) {
2473bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
247465cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2475bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2476bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
247765cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
247865cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
247965cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
248065cd612face362d054a85d0f7e5881c59cd523beChris Craik
2481710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2482710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2483710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2484710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2485710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2486710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2487710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2488710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
248965cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2490710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2491710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2492710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2493858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2494710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2495710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2496cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2497710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2498710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
24996ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2500710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2501710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2502710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2503710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
25046ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2505710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
25066ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
25076ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2508710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
25096ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
25106d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
25117b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2512710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
25136ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
251404299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
251565cd612face362d054a85d0f7e5881c59cd523beChris Craik
251665cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2517858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2518858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2519858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
252065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
252165cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
252265cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
252365cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
252465cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
252565cd612face362d054a85d0f7e5881c59cd523beChris Craik *
252665cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
252799ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
252865cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
252965cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
253065cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
253165cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
25327b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2533c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    if (hasLayer()) {
2534c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        SkRect bounds = path.getBounds();
2535c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        PathTessellator::expandBoundsForStroke(bounds, paint, false);
2536c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2537c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    }
25387b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
253965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
254065cd612face362d054a85d0f7e5881c59cd523beChris Craik}
25417b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
254265cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
254365cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
254465cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
254565cd612face362d054a85d0f7e5881c59cd523beChris Craik *
254665cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
254765cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
254865cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
254965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
255065cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
255165cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
255265cd612face362d054a85d0f7e5881c59cd523beChris Craik */
255365cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
255465cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
25557b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
255665cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
25577b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
255865cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
255965cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
256065cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2561d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2562d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2563d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2564d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2565d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
25663b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2567486590963e2207d68eebd6944fec70d50d41116aChet Haase
256865cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
256965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
25705b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
25715b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2572486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
25736d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
2574ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
25756d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    count &= ~0x1; // round down to nearest two
25767b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
25776d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    VertexBuffer buffer;
25786d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    SkRect bounds;
25796d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
25807b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
25816d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
25826d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik        return DrawGlInfo::kStatusDone;
2583ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2584ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
25856d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2586486590963e2207d68eebd6944fec70d50d41116aChet Haase
25876d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    bool useOffset = !paint->isAntiAlias();
25886d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
2589ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2590ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2591486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2592e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2593486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2594e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2595ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2596ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
259770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
25983d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2599486590963e2207d68eebd6944fec70d50d41116aChet Haase
2600486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2601c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
26029d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2603486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2604486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2605486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
260601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
260701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
260801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
260901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
261001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
261101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2612486590963e2207d68eebd6944fec70d50d41116aChet Haase
2613486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
261401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
261501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2616486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2617710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2618257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2619257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2620710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2621710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
262201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2623cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2624710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2625c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2626710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2627710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2628710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2629710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2630710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2631710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2632cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2633cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2634cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2635cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2636cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2637cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2638710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
263965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2640c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
264101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2642710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2643cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2644257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            x + radius, y + radius, p) ||
2645257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2646710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2647710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2648cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2649710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2650c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2651710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2652710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2653710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2654710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2655cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2656cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2657cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2658cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2659cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
266065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2661c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
266201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2663486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2664710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2665257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2666257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2667710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2668710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
266901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2670cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2671710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2672c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2673710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2674710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2675710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2676710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2677710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2678cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2679cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2680cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2681710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
268265cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2683c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2684c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2685486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2686780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2687257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2688257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2689780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2690780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
26918b2f5267f16c295f12faab810527cd6311997e34Romain Guy
26928b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2693780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
26948b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
26958b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2696780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
269765cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2698780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2699c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2700780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2701780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2702780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2703780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2704780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2705780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2706780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2707780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2708780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2709780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2710780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2711780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2712780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2713780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2714780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2715780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2716780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
271765cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
27188b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
27198b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2720cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2721cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2722cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2723486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2724257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2725257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2726486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
27276926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
27286926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2729710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2730cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2731cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2732cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2733cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2734cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2735c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2736cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2737cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2738cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2739cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2740cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2741cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2742cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2743cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2744cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
274565cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2746026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2747026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
27483b753829ae858d424fe109f714745379a6daf455Romain Guy    if (p->isAntiAlias() && !currentTransform().isSimple()) {
2749710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2750710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
275165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2752858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2753710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
275465cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2755858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2756c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
27579d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2758416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2759416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2760416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2761416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2762416a847633680d94efb926837efdc18726d54918Raph Levien
2763416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2764416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2765416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2766416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2767c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2768cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // If the drop shadow exceeds the max texture size or couldn't be
2769cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // allocated, skip drawing
2770cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    if (!shadow) return;
2771416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2772416a847633680d94efb926837efdc18726d54918Raph Levien
2773c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2774c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2775416a847633680d94efb926837efdc18726d54918Raph Levien
2776c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2777c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2778c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2779416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2780416a847633680d94efb926837efdc18726d54918Raph Levien    }
2781416a847633680d94efb926837efdc18726d54918Raph Levien
2782416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2783416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2784416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2785416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2786416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2787416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2788416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2789416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2790416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2791416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2792416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2793416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2794416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2795416a847633680d94efb926837efdc18726d54918Raph Levien
2796416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2797416a847633680d94efb926837efdc18726d54918Raph Levien}
2798416a847633680d94efb926837efdc18726d54918Raph Levien
2799768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2800768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2801768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2802768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2803768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2804257ae3502cfad43df681b1783528d645bdabc63fRomain Guyclass TextSetupFunctor: public Functor {
2805257ae3502cfad43df681b1783528d645bdabc63fRomain Guypublic:
2806257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2807257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2808257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2809257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            alpha(alpha), mode(mode), paint(paint) {
2810257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2811257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    ~TextSetupFunctor() { }
2812257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2813257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    status_t operator ()(int what, void* data) {
2814257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDraw();
2815257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGamma(paint);
2816257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawDirtyRegionsDisabled();
2817257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawWithTexture(true);
2818257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2819257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilter();
2820257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShader();
2821257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawBlending(true, mode);
2822257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawProgram();
2823257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2824257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // Calling setupDrawTexture with the name 0 will enable the
2825257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // uv attributes and increase the texture unit count
2826257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // texture binding will be performed by the font renderer as
2827257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // needed
2828257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTexture(0);
2829257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawPureColorUniforms();
2830257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilterUniforms();
2831257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShaderUniforms(pureTranslate);
2832257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGammaUniforms();
2833257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2834257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        return NO_ERROR;
2835257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2836257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2837257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    OpenGLRenderer& renderer;
2838257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float x;
2839257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float y;
2840257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    bool pureTranslate;
2841257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    int alpha;
2842257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkXfermode::Mode mode;
2843257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkPaint* paint;
2844257ae3502cfad43df681b1783528d645bdabc63fRomain Guy};
2845257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2846486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2847eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2848768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2849486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2850eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2851eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2852671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
28533b753829ae858d424fe109f714745379a6daf455Romain Guy    if (!currentTransform().isSimple()) {
2854486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2855671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2856671d6cf460531825a321edb200523d0faa7792c9Romain Guy
285739a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.enableScissor();
285839a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2859671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2860671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
28613b753829ae858d424fe109f714745379a6daf455Romain Guy    const bool pureTranslate = currentTransform().isPureTranslate();
2862671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
28633b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
28643b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
2865671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2866671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2867b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2868c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2869671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2870671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2871671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2872671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2873671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2874c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2875e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2876e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2877416a847633680d94efb926837efdc18726d54918Raph Levien    }
2878416a847633680d94efb926837efdc18726d54918Raph Levien
2879671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
28803b753829ae858d424fe109f714745379a6daf455Romain Guy    bool linearFilter = currentTransform().changesBounds();
2881671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2882671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2883671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2884257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2885671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2886671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2887671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2888671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2889211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2890671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2891257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2892671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2893257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2894671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2895671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
28963b753829ae858d424fe109f714745379a6daf455Romain Guy                currentTransform().mapRect(bounds);
2897671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2898671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2899671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2900671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2901486590963e2207d68eebd6944fec70d50d41116aChet Haase
2902486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2903eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2904eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2905624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guymat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2906624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform;
2907624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
2908624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        fontTransform = mat4::identity();
2909624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    } else {
2910624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (CC_UNLIKELY(transform.isPerspective())) {
2911b09f1471262c3e629daacbc319bcefc2d621a484Romain Guy            fontTransform = mat4::identity();
2912624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        } else {
2913624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            float sx, sy;
2914624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            currentTransform().decomposeScale(sx, sy);
2915624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            fontTransform.loadScale(sx, sy, 1.0f);
2916624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        }
2917624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    }
2918624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    return fontTransform;
2919624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2920624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
292141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craikstatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
292241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik        const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
2923527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawOpMode drawOpMode) {
2924527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2925527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate) {
292628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // The checks for corner-case ignorable text and quick rejection is only done for immediate
292728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // drawing as ops from DeferredDisplayList are already filtered for these
292828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
292928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                quickReject(bounds)) {
293028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            return DrawGlInfo::kStatusDone;
293128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        }
2932cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2933cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
29343a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
29353a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2936624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2937624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const mat4& transform = currentTransform();
2938624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2939c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2940211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2941624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2942624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
29436620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
29446620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
294586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
294686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
294786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
29489d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2949c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2950c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2951c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2952c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2953c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2954c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
29551e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
29561e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
295719d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
295819d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2959624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2960624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2961624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2962624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2963624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2964624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2965624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2966624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2967624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2968624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2969624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
2970624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform = findBestFontTransform(transform);
29713b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2972c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
29736620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2974a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2975257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
297606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2977624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2978624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
297941541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
29805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2981996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2982257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2983527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2984527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // don't call issuedrawcommand, do it at end of batch
2985527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
2986a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
29878b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
29888b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
29898b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
299041541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2991996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
29928b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
299341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2994996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
29954ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2996527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
2997624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
299841541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            transform.mapRect(layerBounds);
2999a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
300041541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik        dirtyLayerUnchecked(layerBounds, getRegion());
30015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
3002694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
300341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
3004486590963e2207d68eebd6944fec70d50d41116aChet Haase
3005486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
3006694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
3007694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
3008486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
3009325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
3010768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
3011486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
301203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
301303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
301439a908c1df89e1073627b0dcbce922d826b67055Chris Craik    // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
301539a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.enableScissor();
301639a908c1df89e1073627b0dcbce922d826b67055Chris Craik
3017b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
3018c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
3019257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
302003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
302103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
302203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
302303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
302403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
302503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
30264121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
302703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
302803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
302903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
303003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
303103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
303203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
303303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
30349777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
3035257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // Calling setupDrawTexture with the name 0 will enable the
3036257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // uv attributes and increase the texture unit count
3037257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // texture binding will be performed by the font renderer as
3038257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // needed
3039257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    setupDrawTexture(0);
304003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
304103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
30429777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
30434121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
30449777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
30459777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
30469777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
304703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
30489777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
30499777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
30509777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
30519777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
30529777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
30533b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().mapRect(bounds);
30549777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
30559777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
30569777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
3057486590963e2207d68eebd6944fec70d50d41116aChet Haase
3058486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
3059325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
3060325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
3061486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
3062486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
3063dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
3064a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30657fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3066fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
3067486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
306822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
30697fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
30708b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
30718b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
30728b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
307301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
3074486590963e2207d68eebd6944fec70d50d41116aChet Haase
3075486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
30767fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
30777fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3078a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craikstatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
307935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
3080486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
30816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
30826c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3083b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
3084b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
3085b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
3086b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
3087b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
30883b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().multiply(*transform);
3089b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
3090b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3091b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
309239a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
309335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
309439a908c1df89e1073627b0dcbce922d826b67055Chris Craik            x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired);
30954ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
309635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
3097b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
3098b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
3099b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
310035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
310135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
310235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
31035bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
31042bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
310539a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
3106a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
31076c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3108211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
3109c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
3110c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
3111e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
3112c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
311334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
311434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                    composeLayerRect(layer, layer->regionRect));
3115c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
311616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik            const float a = getLayerAlpha(layer);
3117c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
3118c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
31198168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
3120c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
31219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
3122c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
3123c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
3124c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
31259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
31263b753829ae858d424fe109f714745379a6daf455Romain Guy            if (CC_LIKELY(currentTransform().isPureTranslate())) {
31273b753829ae858d424fe109f714745379a6daf455Romain Guy                int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
31283b753829ae858d424fe109f714745379a6daf455Romain Guy                int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
31299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3130d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
31314ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
31324ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
31339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
3134d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
31359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
31369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
31379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
3138c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
3139c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
314034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
314134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                    glDrawElements(GL_TRIANGLES, layer->meshElementCount,
314234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                            GL_UNSIGNED_SHORT, layer->meshIndices));
3143c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3144c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
31453a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
31463a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
31473a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
31483a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
3149c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
31504ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
3151c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
3152e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
31535bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
31545bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
31554ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
31564ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
31574ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
3158f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
315934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    layer->hasDrawnSinceUpdate = true;
3160486590963e2207d68eebd6944fec70d50d41116aChet Haase
3161b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
3162b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
3163b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3164b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
3165486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
31666c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
31676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
31686926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
3169d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
3170d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3171d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
3172d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
3173c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
317406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
317506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
317606f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
3177c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
3178c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
31798aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy        mDrawModifiers.mShader->setCaches(mCaches);
318006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
31817fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
31827fac2e18339f765320d759e8d4c090f92431959eRomain Guy
3183d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3184db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
3185db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
3186db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3187db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
3188c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
3189db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3190db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3191db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
3192c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
3193db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3194db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3195db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
31961e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
31971e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
31981e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
31991e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
3200c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
32011e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
32021e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
32031e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
3204c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
3205c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
3206c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
3207c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
3208c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
32091e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
32101e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
32111e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
32125ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
32135ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
32145ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
32155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
3216527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
3217527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // comparison, see MergingDrawBatch::canMergeWith
3218c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
3219527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mDrawModifiers.mPaintFilterClearBits = 0;
3220527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mDrawModifiers.mPaintFilterSetBits = 0;
32215ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
32225ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
32235ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
3224c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
3225c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3226c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
32275ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
32285ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
3229a08f95cfeca7217f9c533b03663bf0dceedd259aChris CraikSkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
3230758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
3231758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
3232758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
32335ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
32345ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
32355ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
32365ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
3237c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3238c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
32395ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
32405ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
32415ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
32425ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
32435ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
32446926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
32456926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
32466926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
32473b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain GuyTexture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
32483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
32493b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!texture) {
32503b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        return mCaches.textureCache.get(bitmap);
32513b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
32523b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    return texture;
32533b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy}
32543b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
325501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
325601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
325701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
325801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
325901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
326001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
326101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
326201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
326301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
326401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
326501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
326601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
326701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
326801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
326901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
327001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
327101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
327201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
327301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
327401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
327501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
327601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
327701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
327801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
327901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
328001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
328101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
328201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
328301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3284f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
32850a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
32860a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
32870a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
32880a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
328941541825bc90dac740e424cdd41a8c997e15cdb7Chris Craikvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
32900a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
32910a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
32920a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
32930a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3294726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
32950a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3296211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3297726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3298f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
32990a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
33008b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
33010a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3302e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3303f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3304f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3305f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3306f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3307f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3308e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3309e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
33100a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
33110a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
33120a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3313e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3314e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3315e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3316e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
33170a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
33180a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
33190a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
33200a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3321e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3322e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3323e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3324e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
33250a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3326e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3327726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3328e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3329726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
33300a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
33310a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
33320a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
33330a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3334672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3335672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3336672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3337672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3338672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3339735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3340735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3341c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3342735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3343735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3344735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3345735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3346735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3347735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3348735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3349735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
33503bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
33513b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
33523b753829ae858d424fe109f714745379a6daf455Romain Guy        return DrawGlInfo::kStatusDone;
33533b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3354735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3355672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3356672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3357672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3358672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3359672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3360672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3361672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3362672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3363672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3365672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3366672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3367672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3368672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3369672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33703b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
33713b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
33723b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
33733b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
33743b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
33753b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3376672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33773b753829ae858d424fe109f714745379a6daf455Romain Guy        vertexCount += 6;
3378672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33793b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
33803b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
33813b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
33823b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3383672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3384672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33853b753829ae858d424fe109f714745379a6daf455Romain Guy    if (clip && quickReject(left, top, right, bottom)) {
3386a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3387a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3388672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3389672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3390672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3391672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3392672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3393672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3394672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3395672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3396672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3397735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3398672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3399672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3400672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3401672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3402672433d90fab7383cd28beac9d4485b566a90940Romain Guy
34038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
34043b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
3405672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3406672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3407672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3408672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3409672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3410672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3411672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3412026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
34131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3414d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3415c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3416d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3417d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3418d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
341970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
342015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
34219c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
342270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
342370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
342470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
342570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
342670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
342770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
342870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
342970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
343070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3431c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3432c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3433c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3434c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
343582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
34368164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
343782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
343882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
343982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
344082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3441d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
34428164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
34433b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    GLvoid* vertices = (GLvoid*) NULL;
34443b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
34453b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
34463b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (texture->uvMapper) {
34473b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        vertices = &mMeshVertices[0].position[0];
34483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texCoords = &mMeshVertices[0].texture[0];
34493b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
34503b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
34513b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texture->uvMapper->map(uvs);
34523b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
34533b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
34543b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
34553b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
34563b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate())) {
34573b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
34583b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
34596620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3460d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
34616620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
34623b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                alpha / 255.0f, mode, texture->blend, vertices, texCoords,
34633b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, true);
34646620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3465d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
34666620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
34673b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
34683b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
34693b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
34703b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (texture->uvMapper) {
34713b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
34726620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
347385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
347485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3475bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3476a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3477a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
347803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3479f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3480f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3481f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3482a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
34836820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
34845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
34858694230ff25fa0a60e480d424843e56b718f0516Romain Guy
348670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
348770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
348870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
348970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
349070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
349170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3492886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
34935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
349470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
349503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
349670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3497db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3498886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
349986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
350070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
350170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3502db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
35036820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
350470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
350570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
350682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
350782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
35083b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guyvoid OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
35093b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
35103b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
35113b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
35123b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
35133b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDraw();
35143b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawWithTexture();
35153b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
35163b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawColorFilter();
35173b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
35183b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawProgram();
35193b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
35203b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!ignoreScale) {
35213b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
35223b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    } else {
35233b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
35243b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
35253b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawTexture(texture);
35263b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawPureColorUniforms();
35273b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawColorFilterUniforms();
35283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawMeshIndices(vertices, texCoords, vbo);
35293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
35303b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
35313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
35323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    finishDrawTexture();
35333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy}
35343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
3535886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3536886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3537886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3538527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool ignoreTransform, bool ignoreScale, bool dirty) {
3539886b275e529e44a59c54b933453d9bc902973178Romain Guy
3540886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3541886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3542886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3543886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3544886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3545886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3546886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3547886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3548886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3549886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3550527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (!ignoreScale) {
3551527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        setupDrawModelView(left, top, right, bottom, ignoreTransform);
3552527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
3553527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3554527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
3555886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3556886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3557886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3558886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3559886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3560886b275e529e44a59c54b933453d9bc902973178Romain Guy
3561886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3562886b275e529e44a59c54b933453d9bc902973178Romain Guy
3563886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3564886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3565886b275e529e44a59c54b933453d9bc902973178Romain Guy
3566a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3567f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
356878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    if (mCountOverdraw) {
356978dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        if (!mCaches.blend) glEnable(GL_BLEND);
357078dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
357178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy            glBlendFunc(GL_ONE, GL_ONE);
357278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        }
357378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
357478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        mCaches.blend = true;
357578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        mCaches.lastSrcMode = GL_ONE;
357678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        mCaches.lastDstMode = GL_ONE;
357778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
357878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        return;
357978dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    }
358078dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
358182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3582c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
358382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
358482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
358582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
358682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
358782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
358882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
358933fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
35903bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3591a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3592f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3593a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
359482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
359582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
359682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
359782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
359882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
359982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
360082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
360182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3602a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
360382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
360482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
360582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
360682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
360782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
360882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
360982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
361082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
361182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
361282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
361382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
361482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
361582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
361682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3617fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
361882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
361982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3620fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3621bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3622bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3623889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3624d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3625fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3626d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3627fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
36286926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3629260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
36306926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3631260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3632260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3633026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3634ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
363582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
363682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
363782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
363882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
36398ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
36408ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
364116ecda5317c40fc3da284952d9b3add34d6763aeChris Craikvoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
3642be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
364316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
364416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        // if drawing a layer, ignore the paint's alpha
364587b515cde53f3c8cc3fdf698c100e67508487e59Romain Guy        *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
364616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3647db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3648026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3649026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
365016ecda5317c40fc3da284952d9b3add34d6763aeChris Craikfloat OpenGLRenderer::getLayerAlpha(Layer* layer) const {
365116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    float alpha;
365216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
365316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = mDrawModifiers.mOverrideLayerAlpha;
365416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    } else {
365516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = layer->getAlpha() / 255.0f;
365616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
365716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    return alpha * mSnapshot->alpha;
365816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik}
365916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik
36609d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3661e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
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