OpenGLRenderer.cpp revision c3566d06421c8acc0aafb18f7e307e5725ce87e1
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
847c1a49f5f5ed6613d736464bf5001b777e89ced2Chris Craik    { SkXfermode::kMultiply_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
1057c1a49f5f5ed6613d736464bf5001b777e89ced2Chris Craik    { SkXfermode::kMultiply_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
116c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
117c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
118c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
119026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
122ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
125c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawDeferDisabled = false;
126c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawReorderDisabled = false;
127e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
128e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
13029d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
13129d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
132e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
133e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
14187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
143c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
144c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (property_get(PROPERTY_DISABLE_DRAW_DEFER, property, "false")) {
145c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawDeferDisabled = !strcasecmp(property, "true");
146c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        INIT_LOGD("  Draw defer %s", mDrawDeferDisabled ? "disabled" : "enabled");
147c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    } else {
148c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        INIT_LOGD("  Draw defer enabled");
149c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
150c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
151c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (property_get(PROPERTY_DISABLE_DRAW_REORDER, property, "false")) {
152c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawReorderDisabled = !strcasecmp(property, "true");
153c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        INIT_LOGD("  Draw reorder %s", mDrawReorderDisabled ? "disabled" : "enabled");
154c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    } else {
155c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        INIT_LOGD("  Draw reorder enabled");
156c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
15713631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
15813631f3da855f200a151e7837ed9f6b079622b58Romain Guy
15913631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
160f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
161f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
162f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
163ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
164ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
165ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
166ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
167ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
168ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
169ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
170ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
171ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
172ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
173ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
174ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
17549c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
17649c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
17749c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
17849c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
17985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
18035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
18135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
18235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
18335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
18435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
18535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
18635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
18735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
18835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
189260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
190bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
191bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
192bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
193eb99356a0548684a501766e6a524529ab93304c8Romain Guy
194eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
195eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
196e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
197e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1987c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
19944b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
2007d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy}
2017d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
202c3fedafc5f50100219449125a000e3138f6fb987Romain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
203c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
204fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
205fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
2068aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
2078aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
20884962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
2098fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
210f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
2117d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
21241308e2936c768103d0e9c82500e97938d6797f1Romain Guy    mDirtyClip = true;
213ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
21411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    updateLayers();
21511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
216dcfc836b457a87881da409e1acf251515f121446Romain Guy    discardFramebuffer(left, top, right, bottom);
21745e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
218ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    syncState();
2197d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
22054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
22154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
22254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
22354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
22454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2252b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    mTilingSnapshot = mSnapshot;
22657b5268708c3b974296c7d4e58a02a957979224aRomain Guy    startTiling(mTilingSnapshot, true);
2272b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2287c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2297c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
2307c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return clear(left, top, right, bottom, opaque);
2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2327c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
233dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
234dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
235dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
236dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2373bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
238dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
239f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
240f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
241f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
242f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
243dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
244dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
245dcfc836b457a87881da409e1acf251515f121446Romain Guy}
246dcfc836b457a87881da409e1acf251515f121446Romain Guy
2477c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2486b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
249586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
250ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2516b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
25244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
253ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
25444b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
25644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
257ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
258ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
259ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
260ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    glViewport(0, 0, mWidth, mHeight);
261ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
262ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
263ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
264ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
265ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2666b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
267bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
268bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
26957b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
27054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
27154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        Rect* clip = mTilingSnapshot->clipRect;
272c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
273c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            clip = &s->layer->clipRect;
27454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
27554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
276c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
277c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
278c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
279c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
280c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
281c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
282c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
283c3fedafc5f50100219449125a000e3138f6fb987Romain Guy                    clip.right - clip.left, clip.bottom - clip.top, opaque);
2842b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2852b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2862b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2872b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
28854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2892b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2902b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
291b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2927c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2932b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
2942b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
29511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
296b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
29711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
29811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
29911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
30011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
30111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
30211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
30311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
30411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
30511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
30611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
30711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
30811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
314a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
315b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
31611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
317c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
318e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
31911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
32011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
32111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
32211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
323c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
32411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
325b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
326b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3276c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
328da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
329da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
330da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
331da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
332da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
333da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
33450c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
33515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
336f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
337ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3387c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
339da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
340da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3416c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
34208837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
34308837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
34435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3457c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
34635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3473e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3483e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3498025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
350586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
35182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
352746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
353da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
354a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
35550c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
35650c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
35750c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
35850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
35950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
360da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
361da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
36235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
36335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
36435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
36535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3667c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
36735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
36835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
36935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
37035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
37135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
372ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
373932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
374ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3758f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
376ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
377ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
378ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3798f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
380ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
381ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3823d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3838f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
384ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
385d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
386ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
387ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
389ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
391ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
392ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
393ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
394ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
395ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
396ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
397ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
398ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
399ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
400ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
401ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
402ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
403c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
404ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
405ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
406c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
407ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
408c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
409c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4108f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4118f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
412d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4138f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4148f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4158f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4168f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4178f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4188f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
419daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
420932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
421c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4228a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
423f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
424f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
425f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
426d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
42780911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
42880911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
42980911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
430d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
431d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
432d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
433d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
434d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
435d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
43608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
43708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
43808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
43908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
44008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
44108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4427b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4437b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
44408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
44580911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
446486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
447cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4488f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
44908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
450cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4518f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
45265924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
453ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4548f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
455cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
456cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
457daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4586554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
459daf98e941e140e8739458126640183b9f296a2abChet Haase}
460daf98e941e140e8739458126640183b9f296a2abChet Haase
461f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
46287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
47087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
47187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
47287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
47487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
47587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
47687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
47787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
48187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
48287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
48387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
48487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        const Rect* clip = mTilingSnapshot->clipRect;
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
50287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
50387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
50487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
50587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
50687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
50911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
51011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
51211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
51311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        OpenGLRenderer* renderer = layer->renderer;
51411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
51511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5167c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5177c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5187c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5197c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
52211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
52311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
52411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->finish();
52511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
52711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        dirty.setEmpty();
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->deferredUpdateScheduled = false;
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->renderer = NULL;
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->displayList = NULL;
5355bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
53811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
53911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
54111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
54411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        startMark("Layer Updates");
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        // Note: it is very important to update the layers in reverse order
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (int i = count - 1; i >= 0; i--) {
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcount(layer);
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
56211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
56311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
56411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
56511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
56611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
56911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
57011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
57111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
57211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
57311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
57411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
57511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
57611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
57711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
57811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
57911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
58011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
581f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
582f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
583f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
5857ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
586bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
587bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
588bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
5898aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
590bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
591bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
5932542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
5942542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5957ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
596bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
597bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
598bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
5998fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
600bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6018fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
6022542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6037ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
604bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
605bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6068aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
6078aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
6088fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
609bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
610bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
611bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6127ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
613bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
614eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
615bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
616bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6177ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
618bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
619eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
620eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
621eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
622eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
623eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
624eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6258b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6268b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6278b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6282542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
629746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6308fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6312542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6325ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6335ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6345ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
6355ec9924d24495822b589f1a17996655d66273b30Romain Guy
6362542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
637d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6385cbbce535744b89df5ecea95de21ee3733298260Romain Guy
639f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
640bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
641bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
642bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
643bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
6445c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        SkPaint* p, int flags) {
645eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
646eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
647d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
648af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
649e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        int alpha = 255;
650e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        SkXfermode::Mode mode;
651e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
652e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        if (p) {
653e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            alpha = p->getAlpha();
654710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            mode = getXfermode(p->getXfermode());
655a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
656e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            mode = SkXfermode::kSrcOver_Mode;
657d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy        }
658d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
659d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
660dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
661d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
662d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
663bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
664bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
665bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
666bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy        int alpha, int flags) {
667f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy    if (alpha >= 255) {
6688aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, NULL, flags);
6698b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    } else {
6708aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        SkPaint paint;
6718aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        paint.setAlpha(alpha);
6728aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, &paint, flags);
6738b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    }
674d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
675bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
6761c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
6771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
6781c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
6791c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
6801c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
6811c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
6821c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
6831c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6841c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
6851c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
6861c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
6871c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
6881c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
6891c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
6901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
6911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
6936b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
6946b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
6956b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
6966b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
6971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
6991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
7001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
70187a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
7021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
7031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
7041c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7051c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
7061c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
7071c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
7081c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
7091c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
7101c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7111c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
7121c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
7131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
7141c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
7151c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
7161c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
7171c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7181c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
7191c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
7201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
72187a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
72287a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
72387a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
72487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
72587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
7261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
727d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
728d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
729eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
730fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
731dda570201ac851dd85af3861f7e575721d3345daRomain Guy
732eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
733eb99356a0548684a501766e6a524529ab93304c8Romain Guy
734f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
735d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7368aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
737d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect untransformedBounds(bounds);
738d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->transform->mapRect(bounds);
739d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
740d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    // Layers only make sense if they are in the framebuffer's bounds
741d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (bounds.intersect(*mSnapshot->clipRect)) {
742d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // We cannot work with sub-pixels in this case
743d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.snapToPixelBoundaries();
744d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
745d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // When the layer is not an FBO, we may use glCopyTexImage so we
746d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // need to make sure the layer does not extend outside the bounds
747d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // of the framebuffer
748d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        if (!bounds.intersect(mSnapshot->previous->viewport)) {
749ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy            bounds.setEmpty();
750d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        } else if (fboLayer) {
751d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.set(bounds);
752d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            mat4 inverse;
753d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.loadInverse(*mSnapshot->transform);
754d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.mapRect(clip);
755d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.snapToPixelBoundaries();
756d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            if (clip.intersect(untransformedBounds)) {
757d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.translate(-left, -top);
758d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                bounds.set(untransformedBounds);
759d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            } else {
760d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.setEmpty();
761d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            }
762ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy        }
763d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    } else {
764d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.setEmpty();
765eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
766bf434114cbf55b216fdc76fc8d65a75e84c9dab5Romain Guy
767746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
768d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            bounds.getHeight() > mCaches.maxTextureSize ||
769d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            (fboLayer && clip.isEmpty())) {
770d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->empty = fboLayer;
771dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    } else {
772d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
773dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
774dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
775dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
776d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (mSnapshot->invisible || mSnapshot->empty) {
777b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
778b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
779dda570201ac851dd85af3861f7e575721d3345daRomain Guy
780a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7818550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
782f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
783f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
784bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
785bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
7869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
7878aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
790c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
791a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7927c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
793dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7948fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
795d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
796d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
7971d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
798eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
799d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
800eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
801eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
8029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
803514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
8049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
8059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
806d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
8079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
8089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
809514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
810514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
811d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
812514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8137b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
81454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
81554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
816ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
817eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
818f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
819d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
820bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
821bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
822d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
823c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
8249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
8255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
826d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
827c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
828c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
829d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
830d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
831d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
832d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
833d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
834d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
8355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8362b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8377c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
8409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
8459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
851f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
8525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
854586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8558f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
8635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
8645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8681c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8691c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
8711d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
8721d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
8733762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8741d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8751d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8761d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
8788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
8795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
880eb99356a0548684a501766e6a524529ab93304c8Romain Guy
881eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8822b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8832b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
884e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
885e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
889eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
890eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
8917c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
8922b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
8932b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
894eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
895eb99356a0548684a501766e6a524529ab93304c8Romain Guy
8969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
897f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
8989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
8995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
9009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
901f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
902f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
90303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
9048b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
905a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
909eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
9119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
9129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
913171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
916171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
917171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
9209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
921eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
9221d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
923746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
924746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
925eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
9268550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
9271d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
928603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
9291d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9301d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9311d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
932aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    float alpha = layer->getAlpha() / 255.0f;
934aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
935aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9378f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9388f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9398f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9408f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9418f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
942aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
943aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
9449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
945aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
946aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
947aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
9489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9508f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9528f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
953ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy    if (mSnapshot->transform->isPureTranslate() &&
954ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
955ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
9569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
959d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
962d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
9649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
966aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
967aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
968aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
969aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
970aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
971aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
972aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
9749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
975aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
976aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
977aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
981b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        bool simpleTransform = mSnapshot->transform->isPureTranslate() &&
982ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
983b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
984b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
985b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
9889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
9919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
992d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
9939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
994d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
9959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
9969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
9979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
9989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getTexture(), layer->getAlpha() / 255.0f,
9999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getMode(), layer->isBlend(),
10009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
10019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1003aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1004aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
1005aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1006aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
1007aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1008aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
10139fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
10149fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
101540667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
10169fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
10175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
10195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10218a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
10228a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1023211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
10245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
10255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const android::Rect* rects = layer->region.getArray(&count);
10265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float alpha = layer->getAlpha() / 255.0f;
10289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
10299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1030f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
10315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
10338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
10358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
10368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
10375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
10385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
10395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10407230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
10417230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1042ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
10439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
10447230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
10457230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
10467230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1047ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
10489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (mSnapshot->transform->isPureTranslate()) {
10509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
10519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
10529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1053d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
10549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1056d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
10579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
10589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
105915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
10605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
10625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
10635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1065f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
10665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1067f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
10685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
10705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
10715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
10725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
10735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
10745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
10765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
10785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
10805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
10815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
10825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
10855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10887230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
10895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
10925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
10935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
10993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
11013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
11023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
11043a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
11053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
11063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
11073a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
11093a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
11103a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
11123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
11133a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
11143a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
11153a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
11163a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11173a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
11183a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
11193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
11203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
11213a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
11223a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
11233a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
11258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
11268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
11278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
11288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
11308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
11318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
11328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
11338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
11348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
11358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
11362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
11378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
11388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
11398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11403bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
11418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
11428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1145f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
11475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1148f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1154f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1156f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11571bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
11581bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
11591bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
11601bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
11611bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
11621bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
11631bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
11641bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
11651bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
11665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
117054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
117154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
117254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
117354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
117554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
117654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
117754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
117854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
118054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
118154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
11828a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
118354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
118554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
118654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
118854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
118954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
119154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
119254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
119354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
119454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
119554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
119654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
119854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1199e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1200e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1201e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1202e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
120354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
120454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
120554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
120654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
120754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
120854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
120954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
121039d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
121154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
121254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
12138a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
12148a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
121554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
121654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
121754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
121854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1219e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
122054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
122154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
122254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1223bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1224c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1225c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1226c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1227c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state) {
1228c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1229c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1230c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1231c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // state only has bounds initialized in local coordinates
1232c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (!state.mBounds.isEmpty()) {
1233c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        currentMatrix.mapRect(state.mBounds);
1234c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (!state.mBounds.intersect(currentClip)) {
1235c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            // quick rejected
1236c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            return true;
1237c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1238c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1239c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1240c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mClip.set(currentClip);
1241c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
1242c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mDrawModifiers = mDrawModifiers;
1243c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1244c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1245c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1246c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state) {
1247c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mSnapshot->transform->load(state.mMatrix);
1248c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1249c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // NOTE: a clip RECT will be saved and restored, but DeferredDisplayState doesn't support
1250c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // complex clips. In the future, we should add support for deferral of operations clipped by
1251c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // these. for now, we don't defer with complex clips (see OpenGLRenderer::disallowDeferral())
1252c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1253c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    dirtyClip();
1254c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers = state.mDrawModifiers;
1255c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1256c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1257c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1258f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1259f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1260f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1261f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
12628aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->translate(dx, dy, 0.0f);
1263f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1264f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1265f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
12668aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
1267f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1268f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1269f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
12708aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->scale(sx, sy, 1.0f);
1271f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1272f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1273807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
1274807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    mSnapshot->transform->skew(sx, sy);
1275807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1276807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1277f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1278e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
1279e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->load(*matrix);
1280e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
1281e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->loadIdentity();
1282e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1283f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1284f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1285f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
12868aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->copyTo(*matrix);
1287f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1288f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1289f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1290e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
1291e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->copyTo(transform);
1292e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
1293e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->load(transform);
1294f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1295f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1296f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1297f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1298f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1299f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1300bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1301e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1302e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
13038f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
13048a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
13058a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
13068a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
13078a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13089d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
13099d5316e3f56d138504565ff311145ac01621dff4Romain Guy
13108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
13118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
13128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
13138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
13148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
13158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
13168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
13208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
13218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1322c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1323c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1324c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1325c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1326c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
13278d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
13283bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
13298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1330c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1331f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
13328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
13368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
13378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
13388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
13398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
13408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
13418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
13438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
13458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
13478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
13488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
13498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
13508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
13518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
13528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
13538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
13548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
13558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
13578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
13588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
13598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
13618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
13628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
13638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
13658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
13668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
13678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
13688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13719d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1372079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1373bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1374bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
13758a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
13768a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
13778a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
13788a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13798a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13808a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
13818a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mSnapshot->transform->mapRect(r);
13828a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
13838a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13848a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
13858a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
13868a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13878a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
13888a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
13898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
139035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
139135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
139235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
139335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
139435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
139535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
139635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
139735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mSnapshot->transform->mapRect(transformed);
139835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
139935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
140135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
140235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
140435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
140535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1406672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1407672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1408cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1409cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1410cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1411cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1412cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1413cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1414cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1415cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1416c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1417bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1418dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1419dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1420dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
14211d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
14228aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->mapRect(r);
1423d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1424d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1425d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1426d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1427d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1428586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1429586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
143087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1431586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1432586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1433586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1434c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1435c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
14368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1437735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
14388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
14398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
14408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
14428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1443735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
14448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (CC_LIKELY(mSnapshot->transform->rectToRect())) {
14468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
14478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
14488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1449735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
14508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
14517ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
14528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
14558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1457e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1458e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1459735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
14618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    mSnapshot->transform->copyTo(transform);
14628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
14648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
14658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
14688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
14698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
14708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
14718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
14728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
14758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
14768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1482735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1483735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1484735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
14858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
14868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1490735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1491735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1492a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1493a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1494a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1495a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1496f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
149770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
149870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
149970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
150054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
15018a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
15028a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
150354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
15048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
15058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1506c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDirtyClip && mCaches.scissorEnabled) {
150770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setScissorFromClip();
15088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
150970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
151070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
151170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
151270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
151370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
151470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
151570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
151670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
151770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
151870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
151970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
152070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
152170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
152270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1523ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1524ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1525ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1526ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1527ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1528ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1529aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1530aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1531aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1532aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
153315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1534ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
153515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
153615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1537710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
153899585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
15395b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
15405b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1541ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1542ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1543ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1544ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1545ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
15468d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
15478d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1548886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1549886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1550886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
155170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
155270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
155370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
155470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
155586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
155686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1557886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1558886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1559886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
156086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
156186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
156286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
156386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
15644121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
15654121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
15664121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
15674121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
156870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
156970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
157070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
157170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
157270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
157370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
157470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
157570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
157670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
157770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1578c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1579c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
158070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
158170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
158270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
158370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1584c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1585c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
158670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
158770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
158870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1589f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1590f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1591f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1592f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
159354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1594f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1595f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1596f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
159770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1598f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1599f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1600f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1601c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1602c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1603c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
160470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
160570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
160670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1607f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1608f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1609f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1610c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1611c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1612c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1613c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
161470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
161570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
161670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
161770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
161870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
161970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
162070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
162170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
162470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
162570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
162670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
162770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
162870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
162970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
163070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
163170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
163370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
163470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16368a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
16378a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    mCaches.currentProgram->set(mOrthoMatrix, mIdentity, *mSnapshot->transform, offset);
16388d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16398d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
164070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
164170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
164270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
164370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
164470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
164570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
164670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
164770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
164886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
164986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
165086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
165186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
165286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy            dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
165386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
165486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
165586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
165686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
165786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
165870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
165970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1660ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1661ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1662ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1663ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1664ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
166570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1666c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
166770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
166870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
166970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
167186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
16725536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
167386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
16745536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
16755536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
16765536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
167770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1678c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
167970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
168070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            mModelView.loadInverse(*mSnapshot->transform);
168170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1682c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1683c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
168470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
168570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
168670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16878d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1688c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1689c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1690c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mIdentity, *mSnapshot, &mTextureUnit);
16918d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
16928d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16938d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
169470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1695c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1696c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
169770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17004121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
17014121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
17024121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17034121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
170470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1705f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1706cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
170715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
170870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
171070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
171170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bindTexture(texture);
17122d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
171315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
171470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1716aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1717aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
17182d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
171915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1720aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1721aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
17228f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
17238f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
17248f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
17258f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
17268f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1727aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1728aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1729aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1730aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
173170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1732f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
173370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1734f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
173570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1736f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
173770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1738d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1739cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
174015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1741cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
174215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
174315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
174415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
174515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
174615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1747ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1748ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1749ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1750ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1751ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1752ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1753ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1754ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1755ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1756ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1757ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1758ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1759ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1760ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1761ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1762ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1763ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
176415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
176515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1766cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
176715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1768cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
17698d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
177070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
177170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17725b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1773f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1774cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
177515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
17765b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
17775b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
177870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
177970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
178170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1782f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1783f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1784f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1785c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags) {
17860fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
17870fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
178804c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
1789c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (CC_UNLIKELY(mDrawDeferDisabled)) {
1790c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            return displayList->replay(*this, dirty, flags, 0);
1791c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1792c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1793c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1794c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        return displayList->replay(*this, dirty, flags, 0, &deferredList);
17950fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
17967b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
17976554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
17980fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
17990fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1800c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1801ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
1802c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        displayList->output(0);
1803ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1804ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1805ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1806a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1807a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1808a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1809a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1810a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1811886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1812886b275e529e44a59c54b933453d9bc902973178Romain Guy
1813a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1814a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1815a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1816886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1817886b275e529e44a59c54b933453d9bc902973178Romain Guy
1818a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
1819a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    if (mSnapshot->transform->isPureTranslate()) {
1820a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
1821a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
1822a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1823a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1824886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1825886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1826886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
18275b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1828e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1829886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1830886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1831886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1832a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1833a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1834486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
18356926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
18366926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
18376926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
18386926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1839486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18406926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18416926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1842a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18438164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1844486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
184522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
184622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1847211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1848a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1849a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1850a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1851a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1852486590963e2207d68eebd6944fec70d50d41116aChet Haase
1853486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
18548ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
18558ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1856486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1857f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1858f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1859f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1860f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
18616926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1862486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18636926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18646926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1865a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18668164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1867486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
186822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
186922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
18705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
18715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
18725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
18735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
1874886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1875886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1876886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1877886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1878886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
18795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
1880486590963e2207d68eebd6944fec70d50d41116aChet Haase
1881486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1882f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
1883f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
1884486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
1885e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
1886e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
1887e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1888e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
1889486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
1890e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
1891e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1892e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
1893e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
1894e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
1895e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1896886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1897886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
1898886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1899886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1900886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1901486590963e2207d68eebd6944fec70d50d41116aChet Haase
1902486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1903e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
1904e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1905486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
19065a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
19075a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
1908486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19095a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19105a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1911b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
1912b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
1913b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
1914b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
1915b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1916a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
1917b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1918ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
1919ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
1920ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1921ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
1922ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
1923ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1924ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
1925ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
1926ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
1927ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1928a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
19295a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
19305a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
19315a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
19325a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19335a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
19345a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
19355a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
19365a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
19375a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19385a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
19395a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
19405a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
19415a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
19425a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
19435a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
19445a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
19455a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
19465a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1947ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1948ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1949ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
19505a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1951ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1952ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1953ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
1954b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1955a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1956a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1957a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1958a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
19595a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
19605a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19615a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1962a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
1963ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
1964a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
1965a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
1966a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1967a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
1968a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1969ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
1970ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
1971ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
1972ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1973a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
1974a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1975a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1976a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
1977a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1978a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
1979a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
1980a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
1981a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1982ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
1983ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1984a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
1985b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
1986b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
1987b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1988ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
1989ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
1990ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
1991ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
1992ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
1993ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
1994ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
1995ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
1996ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
1997ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
1998ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
1999ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2000ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2001ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2002ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2003ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2004ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2005ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2006ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2007ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2008ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2009ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2010ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2011486590963e2207d68eebd6944fec70d50d41116aChet Haase
2012486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
20135a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
20145a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2015486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
20168ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
20178ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
20185c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
20196926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2020486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20216926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20226926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2023a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20248164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2025486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
202622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
20278ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
20288ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
20298ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2030c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
20316816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
20326816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
20336816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
20346816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2035c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
203603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
20378ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
20388ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
203903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
204003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
204103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
204203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2043d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2044d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2045886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2046886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
20476620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2048886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2049886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2050886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2051886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2052c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2053886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2054b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
2055886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate() && !useScaleTransform)) {
2056886b275e529e44a59c54b933453d9bc902973178Romain Guy        float x = (int) floorf(dstLeft + mSnapshot->transform->getTranslateX() + 0.5f);
2057886b275e529e44a59c54b933453d9bc902973178Romain Guy        float y = (int) floorf(dstTop + mSnapshot->transform->getTranslateY() + 0.5f);
2058886b275e529e44a59c54b933453d9bc902973178Romain Guy
2059886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2060886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2061886b275e529e44a59c54b933453d9bc902973178Romain Guy
2062886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2063886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2064886b275e529e44a59c54b933453d9bc902973178Romain Guy
2065886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2066886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
20676620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2068d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2069886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2070886b275e529e44a59c54b933453d9bc902973178Romain Guy
2071886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2072886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2073886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2074886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2075886b275e529e44a59c54b933453d9bc902973178Romain Guy
2076886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2077886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2078886b275e529e44a59c54b933453d9bc902973178Romain Guy
2079886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2080886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2081886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2082886b275e529e44a59c54b933453d9bc902973178Romain Guy
2083886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2084886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2085886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2086886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2087886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2088886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2089886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2090886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2091886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2092886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2093886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2094886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2095886b275e529e44a59c54b933453d9bc902973178Romain Guy
2096886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2097886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
20986620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
20998ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21008ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2101486590963e2207d68eebd6944fec70d50d41116aChet Haase
2102486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2103ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2104ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2105486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
21064bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
21075c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2108be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2109be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
2110be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, &alpha, &mode);
2111be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2112be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2113be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2114be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2115be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2116be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2117be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2118be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
21196926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2120486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21216926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21226926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2123be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2124be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2125a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
21268164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2127486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
212822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
2129d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2130d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setFilter(GL_LINEAR, true);
2131f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
21322728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
21334bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2134f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2135211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
21366620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const bool pureTranslate = mSnapshot->transform->isPureTranslate();
21375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
21388168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
2139c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetX = left + mSnapshot->transform->getTranslateX();
2140c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetY = top + mSnapshot->transform->getTranslateY();
21415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
21425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
21438ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2144211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2145c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2146c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2147c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
21486620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2149c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
2150c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                            left + bounds.right, top + bounds.bottom, *mSnapshot->transform);
21516620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
21525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
21535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
21545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2155211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
21566620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
21576620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
21586620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
21596620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
21606620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
21616620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
21626620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
21636620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
21646620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
21656620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
21666620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
21676620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
21686620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2169054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2170486590963e2207d68eebd6944fec70d50d41116aChet Haase
2171486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2172f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2173f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
217465cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
217565cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2176bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2177bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
217865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2179bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2180bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
218165cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
218265cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
218365cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
218465cd612face362d054a85d0f7e5881c59cd523beChris Craik
2185710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2186710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2187710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2188710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2189710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2190710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2191710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2192710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
219365cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2194710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2195710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2196710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2197858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2198710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2199710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2200cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2201710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2202710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
22036ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2204710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2205710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2206710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2207710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
22086ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2209710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
22106ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
22116ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2212710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
22136ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2214710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
22157b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2216710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
22176ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
221804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
221965cd612face362d054a85d0f7e5881c59cd523beChris Craik
222065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2221858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2222858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2223858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
222465cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
222565cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
222665cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
222765cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
222865cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
222965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
223065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
223199ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
223265cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
223365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
223465cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
223565cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
22367b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
223765cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds = path.getBounds();
223865cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::expandBoundsForStroke(bounds, paint, false);
223965cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
22407b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
224165cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
224265cd612face362d054a85d0f7e5881c59cd523beChris Craik}
22437b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
224465cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
224565cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
224665cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
224765cd612face362d054a85d0f7e5881c59cd523beChris Craik *
224865cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
224965cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
225065cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
225165cd612face362d054a85d0f7e5881c59cd523beChris Craik *
225265cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
225365cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
225465cd612face362d054a85d0f7e5881c59cd523beChris Craik */
225565cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
225665cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
22577b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
225865cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
22597b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
226065cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
226165cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
226265cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2263d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2264d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2265d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2266d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2267d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
226865cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
2269486590963e2207d68eebd6944fec70d50d41116aChet Haase
227065cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
227165cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
22725b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
22735b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2274486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2275486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2276ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2277ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2278ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2279ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
22805b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2281ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
22828a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2283ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
22848a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
22858a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
22868a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
22878a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
22888a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2289d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2290ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2291ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2292ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2293ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2294ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2295ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2296ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2297ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2298ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2299ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
230004299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
230104299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
230204299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
230304299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2304ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
230515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
23068a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2307ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2308ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2309ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2310ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2311ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
23128a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2313ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2314ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2315ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2316ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2317ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2318ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2319ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2320ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2321ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
23227b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23238a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
23248a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
23258a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
23268a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
23277b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23288a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2329ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2330ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2331ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2332486590963e2207d68eebd6944fec70d50d41116aChet Haase
2333486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2334ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2335ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2336486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2337e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2338486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2339e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2340ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2341ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
234270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
23433d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2344486590963e2207d68eebd6944fec70d50d41116aChet Haase
2345486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2346c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
23479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2348486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2349486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2350486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
235101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
235201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
235301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
235401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
235501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
235601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2357486590963e2207d68eebd6944fec70d50d41116aChet Haase
2358486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
235901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
236001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2361486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2362710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2363cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2364710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2365710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
236601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2367cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2368710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2369710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2370710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2371710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2372710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2373710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2374710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2375710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2376cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2377cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2378cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2379cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2380cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2381cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2382710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
238365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2384c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
238501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2386710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2387cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2388cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik            x + radius, y + radius, p)) {
2389710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2390710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2391cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2392710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2393710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2394710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2395710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2396710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2397710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2398cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2399cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2400cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2401cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2402cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
240365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2404c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
240501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2406486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2407710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2408cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2409710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2410710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
241101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2412cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2413710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2414710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2415710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2416710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2417710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2418710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2419710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2420cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2421cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2422cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2423710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
242465cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2425c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2426c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2427486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2428780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2429780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2430780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2431780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
24328b2f5267f16c295f12faab810527cd6311997e34Romain Guy
24338b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2434780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
24358b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
24368b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2437780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
243865cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2439780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2440780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2441780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2442780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2443780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2444780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2445780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2446780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2447780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2448780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2449780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2450780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2451780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2452780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2453780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2454780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2455780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2456780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2457780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
245865cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
24598b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
24608b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2461cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2462cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2463cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2464486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2465cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2466486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
24676926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
24686926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2469710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2470cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2471cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2472cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2473cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2474cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2475cf8675ee176a375f873792684d38a47f78348dffRomain Guy                    mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2476cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2477cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2478cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2479cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2480cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2481cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2482cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2483cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2484cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
248565cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2486026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2487026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
2488181d0a6ccedee03789919d53c46540a8df751896Romain Guy    if (p->isAntiAlias() && !mSnapshot->transform->isSimple()) {
2489710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2490710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
249165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2492858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2493710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
249465cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2495858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2496c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
24979d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2498416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2499416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2500416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2501416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2502416a847633680d94efb926837efdc18726d54918Raph Levien
2503416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2504416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2505416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2506416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2507c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2508416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2509416a847633680d94efb926837efdc18726d54918Raph Levien
2510c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2511c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2512416a847633680d94efb926837efdc18726d54918Raph Levien
2513c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2514c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2515c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2516416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2517416a847633680d94efb926837efdc18726d54918Raph Levien    }
2518416a847633680d94efb926837efdc18726d54918Raph Levien
2519416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2520416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2521416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2522416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2523416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2524416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2525416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2526416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2527416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2528416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2529416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2530416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2531416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2532416a847633680d94efb926837efdc18726d54918Raph Levien
2533416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2534416a847633680d94efb926837efdc18726d54918Raph Levien}
2535416a847633680d94efb926837efdc18726d54918Raph Levien
2536486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2537eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2538671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
25399c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy            (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
2540486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2541eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2542eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2543671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
2544671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (!mSnapshot->transform->isSimple()) {
2545486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2546671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2547671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2548671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2549671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
2550671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2551671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
2552671d6cf460531825a321edb200523d0faa7792c9Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2553671d6cf460531825a321edb200523d0faa7792c9Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
2554671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2555671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2556b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2557e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
2558671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2559671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2560671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2561671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2562671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2563c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2564e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2565e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2566416a847633680d94efb926837efdc18726d54918Raph Levien    }
2567416a847633680d94efb926837efdc18726d54918Raph Levien
2568671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
2569671d6cf460531825a321edb200523d0faa7792c9Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
2570671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2571671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2572671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2573671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2574671d6cf460531825a321edb200523d0faa7792c9Romain Guy    mCaches.activeTexture(0);
2575671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDraw();
25764121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
2577671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawDirtyRegionsDisabled();
2578671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawWithTexture(true);
2579671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
2580671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilter();
2581671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShader();
2582671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawBlending(true, mode);
2583671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawProgram();
2584671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
2585671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
2586671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawPureColorUniforms();
2587671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilterUniforms();
2588671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShaderUniforms(pureTranslate);
25894121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
2590671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2591671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2592671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2593671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2594211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2595671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2596671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2597671d6cf460531825a321edb200523d0faa7792c9Romain Guy            positions, hasActiveLayer ? &bounds : NULL)) {
2598671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2599671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
2600671d6cf460531825a321edb200523d0faa7792c9Romain Guy                mSnapshot->transform->mapRect(bounds);
2601671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2602671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2603671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2604671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2605486590963e2207d68eebd6944fec70d50d41116aChet Haase
2606486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2607eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2608eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2609c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2610996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2611671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
26129c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy            (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
2613486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2614e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2615e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2616a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2617e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2618e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2619e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2620e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2621e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2622e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2623e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2624e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2625e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2626e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2627e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2628cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2629cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
263033f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2631486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2632cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2633cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
2634e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#if DEBUG_GLYPHS
2635e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    ALOGD("OpenGLRenderer drawText() with FontID=%d",
2636e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy            SkTypeface::UniqueID(paint->getTypeface()));
2637e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#endif
2638e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy
2639e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2640e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
2641e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy
26423a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
26433a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
26446620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2645211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
26466620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
26476620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
26486620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
26496620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
265086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
265186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
265286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
26539d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2654c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2655996e57c84368058be793897ebc355b917a59abc2Raph Levien        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode,
2656996e57c84368058be793897ebc355b917a59abc2Raph Levien                oldX, oldY);
26571e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
26581e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
26596620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
26606620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
26616620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    if (pureTranslate && !linearFilter) {
26626620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
26636620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
26645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
266516c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // The font renderer will always use texture unit 0
2666a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
266786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDraw();
26684121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
266986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawDirtyRegionsDisabled();
267086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawWithTexture(true);
267186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
267286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilter();
267386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShader();
267486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawBlending(true, mode);
267586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawProgram();
267686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
267716c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // See comment above; the font renderer must use texture unit 0
267816c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // assert(mTextureUnit == 0)
267986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
268086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
268186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilterUniforms();
268286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShaderUniforms(pureTranslate);
26834121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
268406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2685a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect :
2686a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy            (mSnapshot->hasPerspectiveTransform() ? NULL : &mSnapshot->getLocalClip());
26875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
26885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2689211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2690894df17eee708688c8a6e67941add2017239c790Alex Sakhartchouk
2691996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2692a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
26938b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
26948b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
26958b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2696a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2697996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
26988b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2699a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2700996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
27014ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
27024ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
27034ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        if (!pureTranslate) {
27044ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            mSnapshot->transform->mapRect(bounds);
27055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
27064ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
27075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2708694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
27093a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2710486590963e2207d68eebd6944fec70d50d41116aChet Haase
2711486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2712694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2713694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2714486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2715325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
271603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
271703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy            (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) {
2718486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
271903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
272003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2721b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2722e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
272303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
272403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
272503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
272603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
272703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
272803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    mCaches.activeTexture(0);
272903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
27304121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
273103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
273203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
273303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
273403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
273503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
273603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
273703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
27389777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
273903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawTexture(fontRenderer.getTexture(true));
274003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
274103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
27429777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
27434121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
27449777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
27459777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
27469777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
274703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
27489777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
27499777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
27509777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
27519777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
27529777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
27539777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            mSnapshot->transform->mapRect(bounds);
27549777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
27559777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
27569777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2757486590963e2207d68eebd6944fec70d50d41116aChet Haase
2758486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2759325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2760325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2761486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2762486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2763dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2764a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
27657fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2766fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2767486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
276822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
27697fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
27708b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
27718b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
27728b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
277301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2774486590963e2207d68eebd6944fec70d50d41116aChet Haase
2775486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
27767fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
27777fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2778486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {
277935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2780486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
27816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
27826c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2783b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2784b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2785b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2786b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2787b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
2788b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            mSnapshot->transform->multiply(*transform);
2789b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2790b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2791b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
279235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
279335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
279435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
279535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
27964ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
279735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2798b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2799b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2800b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
280135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
280235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
280335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
28045bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
28052bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
280687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2807a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
28086c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2809211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2810c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2811c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
2812e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2813c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
281440667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2815c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
2816d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            const float a = layer->getAlpha() / 255.0f;
2817c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2818c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
28198168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2820c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
28219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
2822c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
2823c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
2824c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
28259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
2826211370fd943cf26905001b38b8b1791851b26adcRomain Guy            if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
28274ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int tx = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
28284ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int ty = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
28299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2830d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
28314ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
28324ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
28339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
2834d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
28359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
28369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
28379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
2838c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
2839c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2840c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2841c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
2842c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2843c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
28443a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
28453a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
28463a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
28473a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
2848c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
28494ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2850c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
2851e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
28525bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
28535bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
28544ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
28554ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
28564ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
2857f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2858486590963e2207d68eebd6944fec70d50d41116aChet Haase
2859b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
2860b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
2861b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2862b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
2863486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
28646c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
28656c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
28666926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
2867d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
2868d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2869d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2870d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
2871c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
287206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
287306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
287406f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
2875c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
2876c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2877c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
287806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
28797fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
28807fac2e18339f765320d759e8d4c090f92431959eRomain Guy
2881d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2882db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
2883db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
2884db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2885db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
2886c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
2887db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2888db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2889db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
2890c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
2891db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2892db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2893db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
28941e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
28951e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
28961e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
28971e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
2898c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
28991e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
29001e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29011e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
2902c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
2903c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
2904c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
2905c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
2906c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
29071e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
29081e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29091e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
29105ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
29115ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
29125ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29135ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
2914c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
29155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29175ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
2918c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
2919c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2920c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
29215ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29225ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29235ff9df658230d49e42c43586997a02d8e4dd417eRomain GuySkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
2924c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) return paint;
29255ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29265ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
29275ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29285ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
2929c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
2930c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
29315ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29325ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
29335ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29345ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29355ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
29366926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
29376926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
29386926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
293901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
294001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
294101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
294201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
294301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
294401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
294501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
294601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
294701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
294801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
294901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
295001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
295101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
295201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
295301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
295401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
295501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
295601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
295701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
295801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
295901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
296001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
296101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
296201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
296301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
296401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
296501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
296601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
296701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2968f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
29690a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
29700a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
29710a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
29720a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
29730a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
29740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
29750a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
29760a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
29770a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
2978726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
29790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
29800a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
29810a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
2982726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
29830a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
29840a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
2985211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
2986726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
2987f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
29880a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
29898b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
29900a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
2991e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2992f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
2993f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
2994f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
2995f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
2996f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
2997e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
2998e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
29990a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30000a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
30010a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3002e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3003e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3004e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3005e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
30060a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
30070a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30080a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
30090a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3010e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3011e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3012e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3013e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
30140a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3015e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3016726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3017e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3018726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
30190a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
30200a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
30210a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
30220a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3023672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3024672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3025672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3026672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3027672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3028735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3029735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3030c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3031735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3032735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3033735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3034735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3035735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3036735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3037735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3038735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
30393bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
3040735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3041672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3042672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3043672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3044672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3045672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3046672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3047672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3048672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3049672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3051672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3052672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3053672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3054672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3055672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (ignoreTransform || !quickRejectNoScissor(left, top, right, bottom)) {
3057672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
3058672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, t);
3059672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
3060672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
3061672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
3062672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, b);
3063672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3064672433d90fab7383cd28beac9d4485b566a90940Romain Guy            vertexCount += 6;
3065672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3066672433d90fab7383cd28beac9d4485b566a90940Romain Guy            left = fminf(left, l);
3067672433d90fab7383cd28beac9d4485b566a90940Romain Guy            top = fminf(top, t);
3068672433d90fab7383cd28beac9d4485b566a90940Romain Guy            right = fmaxf(right, r);
3069672433d90fab7383cd28beac9d4485b566a90940Romain Guy            bottom = fmaxf(bottom, b);
3070672433d90fab7383cd28beac9d4485b566a90940Romain Guy        }
3071672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3072672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30733bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (count == 0 || (clip && quickReject(left, top, right, bottom))) {
3074a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3075a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3076672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3077672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3078672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3079672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3080672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3081672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3082672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3083672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3084672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3085735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3086672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3087672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3088672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3089672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3090672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
3092672433d90fab7383cd28beac9d4485b566a90940Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
3093672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3094672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3095672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3096672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3097672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3098672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3099672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3100026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
31011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3102d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3103c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3104d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3105d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3106d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
310770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
310815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
31099c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
311070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
311170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
311270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
311370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
311470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
311570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
311670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
311770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
311870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3119c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3120c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3121c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3122c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
312382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
31248164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
312582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
312682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
312782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
312882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3129d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
31308164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
3131211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
31326620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
31336620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
31346620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3135d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
31366620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
31376620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
31386620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
31396620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3140d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
31416620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
31426620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
31436620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
31446620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
314585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
314685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3147bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3148a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3149a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
315003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3151f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3152f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3153f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3154a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
31556820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
31565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
31578694230ff25fa0a60e480d424843e56b718f0516Romain Guy
315870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
315970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
316070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
316170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
316270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
316370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3164886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
31655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
316670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
316703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
316870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3169db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3170886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
317186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
317270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
317370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3174db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
31756820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
317670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
317770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
317882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
317982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3180886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3181886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3182886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3183886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3184886b275e529e44a59c54b933453d9bc902973178Romain Guy
3185886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3186886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3187886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3188886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3189886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3190886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3191886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3192886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3193886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3194886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3195886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3196886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3197886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3198886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3199886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3200886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3201886b275e529e44a59c54b933453d9bc902973178Romain Guy
3202886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3203886b275e529e44a59c54b933453d9bc902973178Romain Guy
3204886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3205886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3206886b275e529e44a59c54b933453d9bc902973178Romain Guy
3207a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3208f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
320982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3210c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
321182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
321282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
321382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
321482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
321582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
321682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
321733fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
32183bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3219a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3220f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3221a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
322282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
322382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
322482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
322582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
322682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
322782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
322882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
322982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3230a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
323182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
323282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
323382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
323482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
323582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
323682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
323782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
323882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
323982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
324082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
324182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
324282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
324382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
324482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3245fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
324682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
324782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3248fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3249bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3250bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3251889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3252d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3253fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3254d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3255fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
32566926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3257260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
32586926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3259260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3260260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3261026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3262ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
326382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
326482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
326582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
326682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
32678ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
32688ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
32695c13d89c1332fcc499379b9064b891187b75ca32Chet Haasevoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
3270be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
3271db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3272026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3273026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
32749d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3275e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
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