OpenGLRenderer.cpp revision 03750a067e818ca7fbd0f590e2ff6a8fded21e6c
1bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber/*
2bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * Copyright (C) 2010 The Android Open Source Project
3bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber *
4bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * Licensed under the Apache License, Version 2.0 (the "License");
5bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * you may not use this file except in compliance with the License.
6bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * You may obtain a copy of the License at
7bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber *
8bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber *      http://www.apache.org/licenses/LICENSE-2.0
9bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber *
10bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * Unless required by applicable law or agreed to in writing, software
11bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * distributed under the License is distributed on an "AS IS" BASIS,
12bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * See the License for the specific language governing permissions and
14bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * limitations under the License.
15bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber */
16bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
17bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#define LOG_TAG "OpenGLRenderer"
18bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
19bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#include <stdlib.h>
20bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#include <stdint.h>
21988e3f0b2c74095deae580157c57935a98573052Andreas Huber#include <sys/types.h>
22988e3f0b2c74095deae580157c57935a98573052Andreas Huber
23cf7b9c7aae758ac0b99833915053c63c2ac46e09Andreas Huber#include <SkCanvas.h>
24bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#include <SkTypeface.h>
25733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber
260a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber#include <utils/Log.h>
270a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber#include <utils/StopWatch.h>
28bff07d0b22a5ee2d9f044f6cb5e4be1532017ab0Andreas Huber
29bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#include "OpenGLRenderer.h"
3039ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber
3139ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Hubernamespace android {
3239ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Hubernamespace uirenderer {
3339ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber
3439ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber///////////////////////////////////////////////////////////////////////////////
354844ac54e8b5997c3b03872dbafe8ebed4787517Andreas Huber// Defines
36e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber///////////////////////////////////////////////////////////////////////////////
37e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
38e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber#define RAD_TO_DEG (180.0f / 3.14159265f)
39e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber#define MIN_ANGLE 0.001f
40bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
41bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// TODO: This should be set in properties
42bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#define ALPHA_THRESHOLD (0x7f / PANEL_BIT_DEPTH)
43bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
44717826ececd8d39596f62418677721d70776add1Andreas Huber///////////////////////////////////////////////////////////////////////////////
45bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// Globals
46bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber///////////////////////////////////////////////////////////////////////////////
47bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
48bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber/**
49717826ececd8d39596f62418677721d70776add1Andreas Huber * Structure mapping Skia xfermodes to OpenGL blending factors.
505daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber */
513cf613507f1e2f7bd932d921a6e222e426fd3be4Mathias Agopianstruct Blender {
52cf7b9c7aae758ac0b99833915053c63c2ac46e09Andreas Huber    SkXfermode::Mode mode;
5314acc736e336cbd6026df781d4f411e908831815Andreas Huber    GLenum src;
54a44153c1a57202fb538659eb50706e60454d6273Andreas Huber    GLenum dst;
55e71d10e7ad55ccbcb0756c007caef1c959090384Andreas Huber}; // struct Blender
56e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber
57e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber// In this array, the index of each Blender equals the value of the first
58bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
59bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huberstatic const Blender gBlends[] = {
608650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        { SkXfermode::kClear_Mode,   GL_ZERO,                 GL_ZERO },
618650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        { SkXfermode::kSrc_Mode,     GL_ONE,                  GL_ZERO },
628650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        { SkXfermode::kDst_Mode,     GL_ZERO,                 GL_ONE },
63bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrcOver_Mode, GL_ONE,                  GL_ONE_MINUS_SRC_ALPHA },
64c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA,  GL_ONE },
65c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        { SkXfermode::kSrcIn_Mode,   GL_DST_ALPHA,            GL_ZERO },
66c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        { SkXfermode::kDstIn_Mode,   GL_ZERO,                 GL_SRC_ALPHA },
67bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrcOut_Mode,  GL_ONE_MINUS_DST_ALPHA,  GL_ZERO },
68c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        { SkXfermode::kDstOut_Mode,  GL_ZERO,                 GL_ONE_MINUS_SRC_ALPHA },
69bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA,            GL_ONE_MINUS_SRC_ALPHA },
70bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA,  GL_SRC_ALPHA },
71bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kXor_Mode,     GL_ONE_MINUS_DST_ALPHA,  GL_ONE_MINUS_SRC_ALPHA }
72bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber};
73bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
74bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// This array contains the swapped version of each SkXfermode. For instance
75c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber// this array's SrcOver blending mode is actually DstOver. You can refer to
76bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// createLayer() for more information on the purpose of this array.
77bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huberstatic const Blender gBlendsSwap[] = {
78bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kClear_Mode,   GL_ZERO,                 GL_ZERO },
79bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrc_Mode,     GL_ZERO,                 GL_ONE },
80c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        { SkXfermode::kDst_Mode,     GL_ONE,                  GL_ZERO },
81bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA,  GL_ONE },
82bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kDstOver_Mode, GL_ONE,                  GL_ONE_MINUS_SRC_ALPHA },
83bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrcIn_Mode,   GL_ZERO,                 GL_SRC_ALPHA },
84bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kDstIn_Mode,   GL_DST_ALPHA,            GL_ZERO },
85bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        { SkXfermode::kSrcOut_Mode,  GL_ZERO,                 GL_ONE_MINUS_SRC_ALPHA },
86733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber        { SkXfermode::kDstOut_Mode,  GL_ONE_MINUS_DST_ALPHA,  GL_ZERO },
87733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber        { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA,  GL_SRC_ALPHA },
88f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber        { SkXfermode::kDstATop_Mode, GL_DST_ALPHA,            GL_ONE_MINUS_SRC_ALPHA },
89f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber        { SkXfermode::kXor_Mode,     GL_ONE_MINUS_DST_ALPHA,  GL_ONE_MINUS_SRC_ALPHA }
90733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber};
91733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber
92733b7729ea462fae9c6899456444e28fef1c757cAndreas Huberstatic const GLenum gTextureUnits[] = {
93fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber        GL_TEXTURE0,
94fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber        GL_TEXTURE1,
95fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber        GL_TEXTURE2
96fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber};
97fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber
98fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber///////////////////////////////////////////////////////////////////////////////
99733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber// Constructors/destructor
100733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber///////////////////////////////////////////////////////////////////////////////
101733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber
102733b7729ea462fae9c6899456444e28fef1c757cAndreas HuberOpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) {
103733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber    mShader = NULL;
104733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber    mColorFilter = NULL;
105733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber    mHasShadow = false;
106733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber
107733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
1080a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber
109988e3f0b2c74095deae580157c57935a98573052Andreas Huber    mFirstSnapshot = new Snapshot;
110733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber
111733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
112733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber}
113733b7729ea462fae9c6899456444e28fef1c757cAndreas Huber
1146a9da9fc558263548ebfbae2cbf177eb7454a41bJamie GennisOpenGLRenderer::~OpenGLRenderer() {
115ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    // The context has already been destroyed at this point, do not call
116ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    // GL APIs. All GL state should be kept in Caches.h
117ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber}
1186a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
119ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber///////////////////////////////////////////////////////////////////////////////
1206a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis// Setup
1216a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis///////////////////////////////////////////////////////////////////////////////
1226a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
1236a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennisvoid OpenGLRenderer::setViewport(int width, int height) {
1246a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    glViewport(0, 0, width, height);
1256a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
1266a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
1276a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mWidth = width;
1286a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mHeight = height;
1296a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
1306a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mFirstSnapshot->height = height;
1316a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mFirstSnapshot->viewport.set(0, 0, width, height);
1326a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis}
1336a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
1346a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennisvoid OpenGLRenderer::prepare(bool opaque) {
1356a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mSnapshot = new Snapshot(mFirstSnapshot,
1366a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
1376a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    mSaveCount = 1;
1386a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
1396a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    glViewport(0, 0, mWidth, mHeight);
1406a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis
141ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    glDisable(GL_DITHER);
142ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    glDisable(GL_SCISSOR_TEST);
143ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
144ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    if (!opaque) {
145ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber        glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
146ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber        glClear(GL_COLOR_BUFFER_BIT);
147ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    }
148ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
149ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    glEnable(GL_SCISSOR_TEST);
150ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    glScissor(0, 0, mWidth, mHeight);
151ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
152ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber    mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight);
153ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber}
154ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
155ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Hubervoid OpenGLRenderer::finish() {
156ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber#if DEBUG_OPENGL
1576a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    GLenum status = GL_NO_ERROR;
1586a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    while ((status = glGetError()) != GL_NO_ERROR) {
1596a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis        LOGD("GL error from OpenGLRenderer: 0x%x", status);
1606a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis    }
1616a9da9fc558263548ebfbae2cbf177eb7454a41bJamie Gennis#endif
162e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
163e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
164e2b1028852120bcfded33b8f06f66b780437fe92Andreas Hubervoid OpenGLRenderer::acquireContext() {
165e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (mCaches.currentProgram) {
166e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        if (mCaches.currentProgram->isInUse()) {
167e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            mCaches.currentProgram->remove();
168e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            mCaches.currentProgram = NULL;
169e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        }
170e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
171e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
172e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
173e2b1028852120bcfded33b8f06f66b780437fe92Andreas Hubervoid OpenGLRenderer::releaseContext() {
17414acc736e336cbd6026df781d4f411e908831815Andreas Huber    glViewport(0, 0, mSnapshot->viewport.getWidth(), mSnapshot->viewport.getHeight());
17514acc736e336cbd6026df781d4f411e908831815Andreas Huber
17614acc736e336cbd6026df781d4f411e908831815Andreas Huber    glEnable(GL_SCISSOR_TEST);
177e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    setScissorFromClip();
178e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
179e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    glDisable(GL_DITHER);
180e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
181e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    glBindFramebuffer(GL_FRAMEBUFFER, 0);
182e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
183e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    mCaches.bindMeshBuffer();
184e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
185e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (mCaches.blend) {
186e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glEnable(GL_BLEND);
187e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
188e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glBlendEquation(GL_FUNC_ADD);
189e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    } else {
190e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glDisable(GL_BLEND);
191e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
192e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
193e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
19414acc736e336cbd6026df781d4f411e908831815Andreas Huber///////////////////////////////////////////////////////////////////////////////
19514acc736e336cbd6026df781d4f411e908831815Andreas Huber// State management
19614acc736e336cbd6026df781d4f411e908831815Andreas Huber///////////////////////////////////////////////////////////////////////////////
19714acc736e336cbd6026df781d4f411e908831815Andreas Huber
19814acc736e336cbd6026df781d4f411e908831815Andreas Huberint OpenGLRenderer::getSaveCount() const {
199e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    return mSaveCount;
200e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
201e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
202e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huberint OpenGLRenderer::save(int flags) {
203e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    return saveSnapshot(flags);
204e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
205e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
206e2b1028852120bcfded33b8f06f66b780437fe92Andreas Hubervoid OpenGLRenderer::restore() {
207e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (mSaveCount > 1) {
20814acc736e336cbd6026df781d4f411e908831815Andreas Huber        restoreSnapshot();
20914acc736e336cbd6026df781d4f411e908831815Andreas Huber    }
21014acc736e336cbd6026df781d4f411e908831815Andreas Huber}
21114acc736e336cbd6026df781d4f411e908831815Andreas Huber
21214acc736e336cbd6026df781d4f411e908831815Andreas Hubervoid OpenGLRenderer::restoreToCount(int saveCount) {
21314acc736e336cbd6026df781d4f411e908831815Andreas Huber    if (saveCount < 1) saveCount = 1;
214e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
215e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    while (mSaveCount > saveCount) {
216e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        restoreSnapshot();
217e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
218e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
219e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
220e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huberint OpenGLRenderer::saveSnapshot(int flags) {
221e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    mSnapshot = new Snapshot(mSnapshot, flags);
222e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    return mSaveCount++;
223e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
224e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
225e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huberbool OpenGLRenderer::restoreSnapshot() {
226e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
22714acc736e336cbd6026df781d4f411e908831815Andreas Huber    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
228e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
229e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
230e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    sp<Snapshot> current = mSnapshot;
231e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    sp<Snapshot> previous = mSnapshot->previous;
232e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
233e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (restoreOrtho) {
234e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        Rect& r = previous->viewport;
235e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glViewport(r.left, r.top, r.right, r.bottom);
236e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        mOrthoMatrix.load(current->orthoMatrix);
237e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
238e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
239e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    mSaveCount--;
240e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    mSnapshot = previous;
241e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
24214acc736e336cbd6026df781d4f411e908831815Andreas Huber    if (restoreLayer) {
243e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        composeLayer(current, previous);
244e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
245e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
246e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (restoreClip) {
247e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        setScissorFromClip();
248e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
249e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
250e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    return restoreClip;
251e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
252e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
253e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber///////////////////////////////////////////////////////////////////////////////
254e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber// Layers
255e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber///////////////////////////////////////////////////////////////////////////////
256e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
257e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huberint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
258e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        const SkPaint* p, int flags) {
259e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    const GLuint previousFbo = mSnapshot->fbo;
260e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    const int count = saveSnapshot(flags);
261e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
262e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    int alpha = 255;
263e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    SkXfermode::Mode mode;
264e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
265e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (p) {
266e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        alpha = p->getAlpha();
267e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        if (!mExtensions.hasFramebufferFetch()) {
268e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            const bool isMode = SkXfermode::IsMode(p->getXfermode(), &mode);
269e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            if (!isMode) {
270e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber                // Assume SRC_OVER
271e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber                mode = SkXfermode::kSrcOver_Mode;
272e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            }
273e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        } else {
274e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            mode = getXfermode(p->getXfermode());
27514acc736e336cbd6026df781d4f411e908831815Andreas Huber        }
27614acc736e336cbd6026df781d4f411e908831815Andreas Huber    } else {
27714acc736e336cbd6026df781d4f411e908831815Andreas Huber        mode = SkXfermode::kSrcOver_Mode;
27814acc736e336cbd6026df781d4f411e908831815Andreas Huber    }
279e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
280e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (!mSnapshot->previous->invisible) {
281e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        createLayer(mSnapshot, left, top, right, bottom, alpha, mode, flags, previousFbo);
28214acc736e336cbd6026df781d4f411e908831815Andreas Huber    }
283e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
284e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    return count;
285e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber}
28614acc736e336cbd6026df781d4f411e908831815Andreas Huber
28714acc736e336cbd6026df781d4f411e908831815Andreas Huberint OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
28814acc736e336cbd6026df781d4f411e908831815Andreas Huber        int alpha, int flags) {
28914acc736e336cbd6026df781d4f411e908831815Andreas Huber    if (alpha == 0xff) {
29014acc736e336cbd6026df781d4f411e908831815Andreas Huber        return saveLayer(left, top, right, bottom, NULL, flags);
29114acc736e336cbd6026df781d4f411e908831815Andreas Huber    } else {
29214acc736e336cbd6026df781d4f411e908831815Andreas Huber        SkPaint paint;
29314acc736e336cbd6026df781d4f411e908831815Andreas Huber        paint.setAlpha(alpha);
29414acc736e336cbd6026df781d4f411e908831815Andreas Huber        return saveLayer(left, top, right, bottom, &paint, flags);
29514acc736e336cbd6026df781d4f411e908831815Andreas Huber    }
29614acc736e336cbd6026df781d4f411e908831815Andreas Huber}
29714acc736e336cbd6026df781d4f411e908831815Andreas Huber
29814acc736e336cbd6026df781d4f411e908831815Andreas Huber/**
29914acc736e336cbd6026df781d4f411e908831815Andreas Huber * Layers are viewed by Skia are slightly different than layers in image editing
30014acc736e336cbd6026df781d4f411e908831815Andreas Huber * programs (for instance.) When a layer is created, previously created layers
30114acc736e336cbd6026df781d4f411e908831815Andreas Huber * and the frame buffer still receive every drawing command. For instance, if a
30214acc736e336cbd6026df781d4f411e908831815Andreas Huber * layer is created and a shape intersecting the bounds of the layers and the
30314acc736e336cbd6026df781d4f411e908831815Andreas Huber * framebuffer is draw, the shape will be drawn on both (unless the layer was
30414acc736e336cbd6026df781d4f411e908831815Andreas Huber * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
30514acc736e336cbd6026df781d4f411e908831815Andreas Huber *
30614acc736e336cbd6026df781d4f411e908831815Andreas Huber * A way to implement layers is to create an FBO for each layer, backed by an RGBA
30714acc736e336cbd6026df781d4f411e908831815Andreas Huber * texture. Unfortunately, this is inefficient as it requires every primitive to
30814acc736e336cbd6026df781d4f411e908831815Andreas Huber * be drawn n + 1 times, where n is the number of active layers. In practice this
30914acc736e336cbd6026df781d4f411e908831815Andreas Huber * means, for every primitive:
31014acc736e336cbd6026df781d4f411e908831815Andreas Huber *   - Switch active frame buffer
31114acc736e336cbd6026df781d4f411e908831815Andreas Huber *   - Change viewport, clip and projection matrix
31214acc736e336cbd6026df781d4f411e908831815Andreas Huber *   - Issue the drawing
31314acc736e336cbd6026df781d4f411e908831815Andreas Huber *
31414acc736e336cbd6026df781d4f411e908831815Andreas Huber * Switching rendering target n + 1 times per drawn primitive is extremely costly.
315e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * To avoid this, layers are implemented in a different way here, at least in the
316e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * general case. FBOs are used, as an optimization, when the "clip to layer" flag
31714acc736e336cbd6026df781d4f411e908831815Andreas Huber * is set. When this flag is set we can redirect all drawing operations into a
31814acc736e336cbd6026df781d4f411e908831815Andreas Huber * single FBO.
31914acc736e336cbd6026df781d4f411e908831815Andreas Huber *
320e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * This implementation relies on the frame buffer being at least RGBA 8888. When
321e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * a layer is created, only a texture is created, not an FBO. The content of the
32214acc736e336cbd6026df781d4f411e908831815Andreas Huber * frame buffer contained within the layer's bounds is copied into this texture
32314acc736e336cbd6026df781d4f411e908831815Andreas Huber * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
324e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * buffer and drawing continues as normal. This technique therefore treats the
325e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * frame buffer as a scratch buffer for the layers.
326e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber *
32714acc736e336cbd6026df781d4f411e908831815Andreas Huber * To compose the layers back onto the frame buffer, each layer texture
32814acc736e336cbd6026df781d4f411e908831815Andreas Huber * (containing the original frame buffer data) is drawn as a simple quad over
329e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * the frame buffer. The trick is that the quad is set as the composition
330e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * destination in the blending equation, and the frame buffer becomes the source
33114acc736e336cbd6026df781d4f411e908831815Andreas Huber * of the composition.
33214acc736e336cbd6026df781d4f411e908831815Andreas Huber *
333e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * Drawing layers with an alpha value requires an extra step before composition.
334e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * An empty quad is drawn over the layer's region in the frame buffer. This quad
33514acc736e336cbd6026df781d4f411e908831815Andreas Huber * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
33614acc736e336cbd6026df781d4f411e908831815Andreas Huber * quad is used to multiply the colors in the frame buffer. This is achieved by
33714acc736e336cbd6026df781d4f411e908831815Andreas Huber * changing the GL blend functions for the GL_FUNC_ADD blend equation to
338e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * GL_ZERO, GL_SRC_ALPHA.
339e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber *
340e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * Because glCopyTexImage2D() can be slow, an alternative implementation might
341e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * be use to draw a single clipped layer. The implementation described above
342e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * is correct in every case.
343e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber *
344e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber * (1) The frame buffer is actually not cleared right away. To allow the GPU
345e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber *     to potentially optimize series of calls to glCopyTexImage2D, the frame
346e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber *     buffer is left untouched until the first drawing operation. Only when
347e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber *     something actually gets drawn are the layers regions cleared.
348e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber */
349e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huberbool OpenGLRenderer::createLayer(sp<Snapshot> snapshot, float left, float top,
350e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        float right, float bottom, int alpha, SkXfermode::Mode mode,
351e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        int flags, GLuint previousFbo) {
35214acc736e336cbd6026df781d4f411e908831815Andreas Huber    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
35314acc736e336cbd6026df781d4f411e908831815Andreas Huber    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
35414acc736e336cbd6026df781d4f411e908831815Andreas Huber
35514acc736e336cbd6026df781d4f411e908831815Andreas Huber    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
35614acc736e336cbd6026df781d4f411e908831815Andreas Huber
357e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    // Window coordinates of the layer
35814acc736e336cbd6026df781d4f411e908831815Andreas Huber    Rect bounds(left, top, right, bottom);
359e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (!fboLayer) {
360e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        mSnapshot->transform->mapRect(bounds);
361e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        // Layers only make sense if they are in the framebuffer's bounds
36214acc736e336cbd6026df781d4f411e908831815Andreas Huber        bounds.intersect(*mSnapshot->clipRect);
36314acc736e336cbd6026df781d4f411e908831815Andreas Huber        bounds.snapToPixelBoundaries();
36414acc736e336cbd6026df781d4f411e908831815Andreas Huber    }
36514acc736e336cbd6026df781d4f411e908831815Andreas Huber
366e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (bounds.isEmpty() || bounds.getWidth() > mMaxTextureSize ||
367e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            bounds.getHeight() > mMaxTextureSize) {
36814acc736e336cbd6026df781d4f411e908831815Andreas Huber        snapshot->invisible = true;
36914acc736e336cbd6026df781d4f411e908831815Andreas Huber    } else {
37014acc736e336cbd6026df781d4f411e908831815Andreas Huber        // TODO: Should take the mode into account
37114acc736e336cbd6026df781d4f411e908831815Andreas Huber        snapshot->invisible = snapshot->previous->invisible ||
37214acc736e336cbd6026df781d4f411e908831815Andreas Huber                (alpha <= ALPHA_THRESHOLD && fboLayer);
37314acc736e336cbd6026df781d4f411e908831815Andreas Huber    }
37414acc736e336cbd6026df781d4f411e908831815Andreas Huber
37514acc736e336cbd6026df781d4f411e908831815Andreas Huber    // Bail out if we won't draw in this snapshot
37614acc736e336cbd6026df781d4f411e908831815Andreas Huber    if (snapshot->invisible) {
377e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        return false;
378e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
379e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
380e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    glActiveTexture(GL_TEXTURE0);
381e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
382e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
383e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (!layer) {
384e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        return false;
385e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
386e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
387e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    layer->mode = mode;
388e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    layer->alpha = alpha;
389e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    layer->layer.set(bounds);
390e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->height),
391e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            bounds.getWidth() / float(layer->width), 0.0f);
39214acc736e336cbd6026df781d4f411e908831815Andreas Huber
39314acc736e336cbd6026df781d4f411e908831815Andreas Huber    // Save the layer in the snapshot
394e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    snapshot->flags |= Snapshot::kFlagIsLayer;
395e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    snapshot->layer = layer;
396e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
397e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (fboLayer) {
39814acc736e336cbd6026df781d4f411e908831815Andreas Huber        layer->fbo = mCaches.fboCache.get();
399e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
400e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        snapshot->flags |= Snapshot::kFlagIsFboLayer;
401e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        snapshot->fbo = layer->fbo;
402e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        snapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
403bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        snapshot->resetClip(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
4042e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber        snapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
4052e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber        snapshot->height = bounds.getHeight();
406fa090f541bb84a546af2ec834e91a032ff10e66eAndreas Huber        snapshot->flags |= Snapshot::kFlagDirtyOrtho;
407bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        snapshot->orthoMatrix.load(mOrthoMatrix);
408bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
409acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber        // Bind texture to FBO
4107b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber        glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo);
411dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang        glBindTexture(GL_TEXTURE_2D, layer->texture);
412e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
413bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        // Initialize the texture if needed
414bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        if (layer->empty) {
415bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            layer->empty = false;
416c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->width, layer->height, 0,
417bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                    GL_RGBA, GL_UNSIGNED_BYTE, NULL);
418c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        }
419bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
420c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
42166b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber                layer->texture, 0);
422c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber
423c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber#if DEBUG_LAYERS
424c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
425c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber        if (status != GL_FRAMEBUFFER_COMPLETE) {
4261862a33b246249630b654182afb5914da3480d4cAndreas Huber            LOGE("Framebuffer incomplete (GL error code 0x%x)", status);
427bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
428bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
429bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            glDeleteTextures(1, &layer->texture);
430bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            mCaches.fboCache.put(layer->fbo);
431bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
4322e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber            delete layer;
4332e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber
4342e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber            return false;
435bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        }
436bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#endif
437bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
438bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        // Clear the FBO
439bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        glScissor(0.0f, 0.0f, bounds.getWidth() + 1.0f, bounds.getHeight() + 1.0f);
440bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
44166b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber        glClear(GL_COLOR_BUFFER_BIT);
442bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
443bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        setScissorFromClip();
444bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
445bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        // Change the ortho projection
4461862a33b246249630b654182afb5914da3480d4cAndreas Huber        glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
4471862a33b246249630b654182afb5914da3480d4cAndreas Huber        mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
44866b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber    } else {
44966b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber        // Copy the framebuffer into the layer
45066b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber        glBindTexture(GL_TEXTURE_2D, layer->texture);
45166b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber
45266b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber         if (layer->empty) {
453bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber             glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bounds.left, mHeight - bounds.bottom,
454bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                     layer->width, layer->height, 0);
4550726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber             layer->empty = false;
456bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber         } else {
457bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber             glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left, mHeight - bounds.bottom,
458bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                     bounds.getWidth(), bounds.getHeight());
459bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber          }
4605561ccf4a8db88a2e44eac1b3ed13b4ff53a7f20Andreas Huber
4615561ccf4a8db88a2e44eac1b3ed13b4ff53a7f20Andreas Huber        // Enqueue the buffer coordinates to clear the corresponding region later
462bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mLayers.push(new Rect(bounds));
4637b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    }
4647b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
465bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    return true;
4667b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber}
4677b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
468bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber/**
469bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber * Read the documentation of createLayer() before doing anything in this method.
470bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber */
47166b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Hubervoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
472e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber    if (!current->layer) {
473e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber        LOGE("Attempting to compose a layer that does not exist");
474e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber        return;
475e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber    }
476decd96988e495133e4a1728f612d4c9fdb4d218eAndreas Huber
477decd96988e495133e4a1728f612d4c9fdb4d218eAndreas Huber    const bool fboLayer = current->flags & SkCanvas::kClipToLayer_SaveFlag;
478e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber
479e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber    if (fboLayer) {
480e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber        // Unbind current FBO and restore previous one
481e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
482e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber    }
483bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
484bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    // Restore the clip from the previous snapshot
48566b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber    const Rect& clip = *previous->clipRect;
48666b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber    glScissor(clip.left, previous->height - clip.bottom, clip.getWidth(), clip.getHeight());
487bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
488bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    Layer* layer = current->layer;
489bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    const Rect& rect = layer->layer;
49066b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber
491bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    if (!fboLayer && layer->alpha < 255) {
492bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
493bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                layer->alpha << 24, SkXfermode::kDstIn_Mode, true);
494bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
495bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
496bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const Rect& texCoords = layer->texCoords;
497bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mCaches.unbindMeshBuffer();
498bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    resetDrawTextureTexCoords(texCoords.left, texCoords.top, texCoords.right, texCoords.bottom);
499bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
5007b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    if (fboLayer) {
501bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        drawTextureMesh(rect.left, rect.top, rect.right, rect.bottom, layer->texture,
5027b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber                layer->alpha / 255.0f, layer->mode, layer->blend, &mMeshVertices[0].position[0],
503bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                &mMeshVertices[0].texture[0], GL_TRIANGLE_STRIP, gMeshCount);
504bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    } else {
505bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        drawTextureMesh(rect.left, rect.top, rect.right, rect.bottom, layer->texture,
506bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                1.0f, layer->mode, layer->blend, &mMeshVertices[0].position[0],
507bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                &mMeshVertices[0].texture[0], GL_TRIANGLE_STRIP, gMeshCount, true, true);
5087b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    }
5097b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
5107b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
5117b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
5127b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    if (fboLayer) {
513e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        // Detach the texture from the FBO
514e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glBindFramebuffer(GL_FRAMEBUFFER, current->fbo);
515e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
516e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
517e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
518e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber        // Put the FBO name back in the cache, if it doesn't fit, it will be destroyed
51914acc736e336cbd6026df781d4f411e908831815Andreas Huber        mCaches.fboCache.put(current->fbo);
520e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    }
521e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
522e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    // Failing to add the layer to the cache should happen only if the layer is too large
523e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber    if (!mCaches.layerCache.put(layer)) {
5247b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber        LAYER_LOGD("Deleting layer");
5257b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber        glDeleteTextures(1, &layer->texture);
5267b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber        delete layer;
527bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
528bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
529bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
530bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::clearLayerRegions() {
531bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mLayers.size() == 0 || mSnapshot->invisible) return;
532dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang
53355426ce7eded04c9993149edd86f861cfccb4d19Gloria Wang    for (uint32_t i = 0; i < mLayers.size(); i++) {
53455426ce7eded04c9993149edd86f861cfccb4d19Gloria Wang        Rect* bounds = mLayers.itemAt(i);
53555426ce7eded04c9993149edd86f861cfccb4d19Gloria Wang
536dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang        // Clear the framebuffer where the layer will draw
537dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang        glScissor(bounds->left, mSnapshot->height - bounds->bottom,
538bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                bounds->getWidth(), bounds->getHeight());
539bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
540bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        glClear(GL_COLOR_BUFFER_BIT);
541bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
5427fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber        delete bounds;
5437fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    }
5447fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    mLayers.clear();
5457fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
5467fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    // Restore the clip
5477fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    setScissorFromClip();
5487fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber}
5497fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
5507fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber///////////////////////////////////////////////////////////////////////////////
5517fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber// Transforms
5527fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber///////////////////////////////////////////////////////////////////////////////
5537fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
5547fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Hubervoid OpenGLRenderer::translate(float dx, float dy) {
5557fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    mSnapshot->transform->translate(dx, dy, 0.0f);
5567fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber}
5577fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
5587fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Hubervoid OpenGLRenderer::rotate(float degrees) {
5597fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
5607fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber}
5617fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
5627fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Hubervoid OpenGLRenderer::scale(float sx, float sy) {
5637fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    mSnapshot->transform->scale(sx, sy, 1.0f);
564bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
565bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
566bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
567bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mSnapshot->transform->load(*matrix);
568bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
569bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
570bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huberconst float* OpenGLRenderer::getMatrix() const {
571bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mSnapshot->fbo != 0) {
572bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        return &mSnapshot->transform->data[0];
57388d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    }
57488d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    return &mIdentity.data[0];
575bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
57688d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber
57788d8a83de12592635248aa1a3bd6b9ea46108501Andreas Hubervoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
5788ae49d87b98d57d6758b0c51b95e28a6581a79f1Andreas Huber    mSnapshot->transform->copyTo(*matrix);
5796954535ba64374e4e941cd83019a7af53edfb098Andreas Huber}
5806954535ba64374e4e941cd83019a7af53edfb098Andreas Huber
5816954535ba64374e4e941cd83019a7af53edfb098Andreas Hubervoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
5826954535ba64374e4e941cd83019a7af53edfb098Andreas Huber    SkMatrix transform;
5836954535ba64374e4e941cd83019a7af53edfb098Andreas Huber    mSnapshot->transform->copyTo(transform);
5846954535ba64374e4e941cd83019a7af53edfb098Andreas Huber    transform.preConcat(*matrix);
5856954535ba64374e4e941cd83019a7af53edfb098Andreas Huber    mSnapshot->transform->load(transform);
5866954535ba64374e4e941cd83019a7af53edfb098Andreas Huber}
5876954535ba64374e4e941cd83019a7af53edfb098Andreas Huber
5886954535ba64374e4e941cd83019a7af53edfb098Andreas Huber///////////////////////////////////////////////////////////////////////////////
5896954535ba64374e4e941cd83019a7af53edfb098Andreas Huber// Clipping
5908ae49d87b98d57d6758b0c51b95e28a6581a79f1Andreas Huber///////////////////////////////////////////////////////////////////////////////
591bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
592bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::setScissorFromClip() {
593bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    Rect clip(*mSnapshot->clipRect);
594bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    clip.snapToPixelBoundaries();
595bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    glScissor(clip.left, mSnapshot->height - clip.bottom, clip.getWidth(), clip.getHeight());
596bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
597bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
598acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huberconst Rect& OpenGLRenderer::getClipBounds() {
599acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber    return mSnapshot->getLocalClip();
600acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber}
601acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber
602acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huberbool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
603acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber    if (mSnapshot->invisible) {
604acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber        return true;
605bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
606bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
607bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    Rect r(left, top, right, bottom);
608bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mSnapshot->transform->mapRect(r);
609bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    r.snapToPixelBoundaries();
610bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
611bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    Rect clipRect(*mSnapshot->clipRect);
612bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    clipRect.snapToPixelBoundaries();
613dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang
614dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    return !clipRect.intersects(r);
615dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang}
616b371426ce4cf2fa6d8c3d1903b61322feb165d35Gloria Wang
617dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wangbool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
618dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    bool clipped = mSnapshot->clip(left, top, right, bottom, op);
619dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    if (clipped) {
620dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang        setScissorFromClip();
621e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    }
622e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    return !mSnapshot->clipRect->isEmpty();
623e94bd14078d327ef2f800e69907efce641a13272Andreas Huber}
624e94bd14078d327ef2f800e69907efce641a13272Andreas Huber
625e94bd14078d327ef2f800e69907efce641a13272Andreas Huber///////////////////////////////////////////////////////////////////////////////
626e94bd14078d327ef2f800e69907efce641a13272Andreas Huber// Drawing
6276a05c9e912aeb8bfe1ef99516def91a177a481b6Andreas Huber///////////////////////////////////////////////////////////////////////////////
6286a05c9e912aeb8bfe1ef99516def91a177a481b6Andreas Huber
6296a05c9e912aeb8bfe1ef99516def91a177a481b6Andreas Hubervoid OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, const SkPaint* paint) {
6306a05c9e912aeb8bfe1ef99516def91a177a481b6Andreas Huber    const float right = left + bitmap->width();
6316a05c9e912aeb8bfe1ef99516def91a177a481b6Andreas Huber    const float bottom = top + bitmap->height();
6326a05c9e912aeb8bfe1ef99516def91a177a481b6Andreas Huber
633e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    if (quickReject(left, top, right, bottom)) {
634e94bd14078d327ef2f800e69907efce641a13272Andreas Huber        return;
635bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    }
636bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
637bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    glActiveTexture(GL_TEXTURE0);
638bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    const Texture* texture = mCaches.textureCache.get(bitmap);
639bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (!texture) return;
640bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const AutoTexture autoCleanup(texture);
6410a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber
64288d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    drawTextureRect(left, top, right, bottom, texture, paint);
64388d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber}
64488d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber
6457b3396acc702451be9bafb19d7fe26d55d43a316Andreas Hubervoid OpenGLRenderer::drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint) {
6467b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
6477b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    const mat4 transform(*matrix);
6487b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    transform.mapRect(r);
6497b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
650e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    if (quickReject(r.left, r.top, r.right, r.bottom)) {
651e94bd14078d327ef2f800e69907efce641a13272Andreas Huber        return;
652e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    }
653e94bd14078d327ef2f800e69907efce641a13272Andreas Huber
654e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    glActiveTexture(GL_TEXTURE0);
655e94bd14078d327ef2f800e69907efce641a13272Andreas Huber    const Texture* texture = mCaches.textureCache.get(bitmap);
6567b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    if (!texture) return;
6577b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    const AutoTexture autoCleanup(texture);
6587b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
6597b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    drawTextureRect(r.left, r.top, r.right, r.bottom, texture, paint);
6607b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber}
6617b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
6627b3396acc702451be9bafb19d7fe26d55d43a316Andreas Hubervoid OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
663b9280d5c2313c41eb490f58198c4e59118e0e3e6Andreas Huber         float srcLeft, float srcTop, float srcRight, float srcBottom,
664b9280d5c2313c41eb490f58198c4e59118e0e3e6Andreas Huber         float dstLeft, float dstTop, float dstRight, float dstBottom,
665bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber         const SkPaint* paint) {
666bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
667bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        return;
668bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
669bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
670cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber    glActiveTexture(GL_TEXTURE0);
671cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber    const Texture* texture = mCaches.textureCache.get(bitmap);
672cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber    if (!texture) return;
673cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber    const AutoTexture autoCleanup(texture);
674cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber
675a44153c1a57202fb538659eb50706e60454d6273Andreas Huber    const float width = texture->width;
676a44153c1a57202fb538659eb50706e60454d6273Andreas Huber    const float height = texture->height;
677a44153c1a57202fb538659eb50706e60454d6273Andreas Huber
678a44153c1a57202fb538659eb50706e60454d6273Andreas Huber    const float u1 = srcLeft / width;
679a44153c1a57202fb538659eb50706e60454d6273Andreas Huber    const float v1 = srcTop / height;
68039ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber    const float u2 = srcRight / width;
68139ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber    const float v2 = srcBottom / height;
68239ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber
683cf7b9c7aae758ac0b99833915053c63c2ac46e09Andreas Huber    mCaches.unbindMeshBuffer();
684bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    resetDrawTextureTexCoords(u1, v1, u2, v2);
685bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
68669f5f4c021ee55055df39718244c036faf2d3382Andreas Huber    int alpha;
68769f5f4c021ee55055df39718244c036faf2d3382Andreas Huber    SkXfermode::Mode mode;
68869f5f4c021ee55055df39718244c036faf2d3382Andreas Huber    getAlphaAndMode(paint, &alpha, &mode);
68969f5f4c021ee55055df39718244c036faf2d3382Andreas Huber
69069f5f4c021ee55055df39718244c036faf2d3382Andreas Huber    drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom, texture->id, alpha / 255.0f,
691bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            mode, texture->blend, &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
69269f5f4c021ee55055df39718244c036faf2d3382Andreas Huber            GL_TRIANGLE_STRIP, gMeshCount);
69369f5f4c021ee55055df39718244c036faf2d3382Andreas Huber
69469f5f4c021ee55055df39718244c036faf2d3382Andreas Huber    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
69569f5f4c021ee55055df39718244c036faf2d3382Andreas Huber}
696bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
697bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
698bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
699bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        float left, float top, float right, float bottom, const SkPaint* paint) {
700acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber    if (quickReject(left, top, right, bottom)) {
701bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        return;
702bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
703bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
704bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    glActiveTexture(GL_TEXTURE0);
7051321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    const Texture* texture = mCaches.textureCache.get(bitmap);
706bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (!texture) return;
70766b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber    const AutoTexture autoCleanup(texture);
708bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
709bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    int alpha;
7107b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    SkXfermode::Mode mode;
7117b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber    getAlphaAndMode(paint, &alpha, &mode);
7127b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber
7137fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
714bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
715bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
716c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber    if (mesh) {
7170726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber        // Specify right and bottom as +1.0f from left/top to prevent scaling since the
7180726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber        // patch mesh already defines the final size
7190726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber        drawTextureMesh(left, top, left + 1.0f, top + 1.0f, texture->id, alpha / 255.0f,
7200726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber                mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
721c23f12af0394aa2f6651968a3c8840f1af317aa1Andreas Huber                GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer);
72266b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber    }
72366b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber}
72466b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber
72566b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Hubervoid OpenGLRenderer::drawLines(float* points, int count, const SkPaint* paint) {
7267fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    if (mSnapshot->invisible) return;
727c7fc37a3dab9bd1f96713649f351b5990e6316ffJames Dong
7287fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    int alpha;
7297fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    SkXfermode::Mode mode;
7307fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    getAlphaAndMode(paint, &alpha, &mode);
7317fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
7327fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    uint32_t color = paint->getColor();
7337fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    const GLfloat a = alpha / 255.0f;
7347fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
7357fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    const GLfloat g = a * ((color >>  8) & 0xFF) / 255.0f;
7367fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    const GLfloat b = a * ((color      ) & 0xFF) / 255.0f;
7377fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
7387fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    const bool isAA = paint->isAntiAlias();
7397fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    if (isAA) {
7407fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber        GLuint textureUnit = 0;
7417fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber        setupTextureAlpha8(mCaches.line.getTexture(), 0, 0, textureUnit, 0.0f, 0.0f, r, g, b, a,
7427fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber                mode, false, true, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
7437fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber                mCaches.line.getMeshBuffer());
7448650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    } else {
7458650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        setupColorRect(0.0f, 0.0f, 1.0f, 1.0f, r, g, b, a, mode, false);
7467fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    }
7478650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
7488650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    const float strokeWidth = paint->getStrokeWidth();
7498650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    const GLsizei elementsCount = isAA ? mCaches.line.getElementsCount() : gMeshCount;
7508650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    const GLenum drawMode = isAA ? GL_TRIANGLES : GL_TRIANGLE_STRIP;
7517fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber
7528650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    for (int i = 0; i < count; i += 4) {
7538650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        float tx = 0.0f;
7548650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        float ty = 0.0f;
7558650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
7568650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        if (isAA) {
7578650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            mCaches.line.update(points[i], points[i + 1], points[i + 2], points[i + 3],
7588650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber                    strokeWidth, tx, ty);
7598650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        } else {
76034ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber            ty = strokeWidth <= 1.0f ? 0.0f : -strokeWidth * 0.5f;
76134ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber        }
76234ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber
76334ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber        const float dx = points[i + 2] - points[i];
76434ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber        const float dy = points[i + 3] - points[i + 1];
76534ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber        const float mag = sqrtf(dx * dx + dy * dy);
76666b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber        const float angle = acos(dx / mag);
76766b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber
768d29345dfa29cdcc650f3705e43950ef2500f6728Andreas Huber        mModelView.loadTranslate(points[i], points[i + 1], 0.0f);
769d29345dfa29cdcc650f3705e43950ef2500f6728Andreas Huber        if (angle > MIN_ANGLE || angle < -MIN_ANGLE) {
770d29345dfa29cdcc650f3705e43950ef2500f6728Andreas Huber            mModelView.rotate(angle * RAD_TO_DEG, 0.0f, 0.0f, 1.0f);
77166b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber        }
77266b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber        mModelView.translate(tx, ty, 0.0f);
7738650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        if (!isAA) {
774c9e894872c298b25fe9d74e68aa1e7287a541ac3Andreas Huber            float length = mCaches.line.getLength(points[i], points[i + 1],
7758650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber                    points[i + 2], points[i + 3]);
776c9e894872c298b25fe9d74e68aa1e7287a541ac3Andreas Huber            mModelView.scale(length, strokeWidth, 1.0f);
7778650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        }
7788650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
77983977eb230d829cfe520f55d7977037a904ce548Andreas Huber
78083977eb230d829cfe520f55d7977037a904ce548Andreas Huber        if (mShader) {
78183977eb230d829cfe520f55d7977037a904ce548Andreas Huber            mShader->updateTransforms(mCaches.currentProgram, mModelView, *mSnapshot);
78283977eb230d829cfe520f55d7977037a904ce548Andreas Huber        }
7838650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
7847fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber        glDrawArrays(drawMode, 0, elementsCount);
7857fbdb0903dfbf70b314a74e64e28fb880cdb9247Andreas Huber    }
7868650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
7878650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    if (isAA) {
788c9e894872c298b25fe9d74e68aa1e7287a541ac3Andreas Huber        glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords"));
7898650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    }
7908650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber}
7918650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
7928650e1960905097f6f1d6aa462ccb1c93c656834Andreas Hubervoid OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
793c9e894872c298b25fe9d74e68aa1e7287a541ac3Andreas Huber    const Rect& clip = *mSnapshot->clipRect;
7948650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
7958650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber}
7968650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
7978650e1960905097f6f1d6aa462ccb1c93c656834Andreas Hubervoid OpenGLRenderer::drawRect(float left, float top, float right, float bottom, const SkPaint* p) {
7988650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    if (quickReject(left, top, right, bottom)) {
799bff07d0b22a5ee2d9f044f6cb5e4be1532017ab0Andreas Huber        return;
800bff07d0b22a5ee2d9f044f6cb5e4be1532017ab0Andreas Huber    }
8018650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
8028650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    SkXfermode::Mode mode;
8038650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    if (!mExtensions.hasFramebufferFetch()) {
8048650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        const bool isMode = SkXfermode::IsMode(p->getXfermode(), &mode);
8058650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        if (!isMode) {
8068650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            // Assume SRC_OVER
8078650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            mode = SkXfermode::kSrcOver_Mode;
80834ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber        }
8098650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    } else {
8108650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        mode = getXfermode(p->getXfermode());
8118650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    }
8128650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
8138650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    // Skia draws using the color's alpha channel if < 255
8148650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    // Otherwise, it uses the paint's alpha
8158650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    int color = p->getColor();
8168650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    if (((color >> 24) & 0xff) == 255) {
8178650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        color |= p->getAlpha() << 24;
8188650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    }
8198650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
8208650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    drawColorRect(left, top, right, bottom, color, mode);
8218650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber}
8228650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
8238650e1960905097f6f1d6aa462ccb1c93c656834Andreas Hubervoid OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
8248650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        float x, float y, SkPaint* paint) {
8252415ecb5bb4e1459024f6d6c8ae2d6e3dc4fbdc7Andreas Huber    if (text == NULL || count == 0 || (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) {
8262415ecb5bb4e1459024f6d6c8ae2d6e3dc4fbdc7Andreas Huber        return;
8278650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    }
8282a4b49bd3863024884a694b454e2e452752e6ea0Andreas Huber    if (mSnapshot->invisible) return;
8298650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
83034ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber    paint->setAntiAlias(true);
83134ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber
83234ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber    float length = -1.0f;
8338650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    switch (paint->getTextAlign()) {
8348650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        case SkPaint::kCenter_Align:
8358650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            length = paint->measureText(text, bytesCount);
8368650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            x -= length / 2.0f;
8378650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            break;
8388650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        case SkPaint::kRight_Align:
83934ef0f32c8fc0186236a27e07405328cc1f7c56dAndreas Huber            length = paint->measureText(text, bytesCount);
8408650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            x -= length;
8418650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            break;
8428650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber        default:
8438650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber            break;
8448650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    }
8458650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
8468650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    int alpha;
8478650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    SkXfermode::Mode mode;
8488650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    getAlphaAndMode(paint, &alpha, &mode);
8498650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber
8508650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    uint32_t color = paint->getColor();
8518650e1960905097f6f1d6aa462ccb1c93c656834Andreas Huber    const GLfloat a = alpha / 255.0f;
8522a4b49bd3863024884a694b454e2e452752e6ea0Andreas Huber    const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
8532a4b49bd3863024884a694b454e2e452752e6ea0Andreas Huber    const GLfloat g = a * ((color >>  8) & 0xFF) / 255.0f;
8540a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber    const GLfloat b = a * ((color      ) & 0xFF) / 255.0f;
8550a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber
8560a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber    FontRenderer& fontRenderer = mCaches.fontRenderer.getFontRenderer(paint);
8570726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber    fontRenderer.setFont(paint, SkTypeface::UniqueID(paint->getTypeface()),
8580726045216f576e97672ebeefc265d39c4ebaaa5Andreas Huber            paint->getTextSize());
8592a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
8602a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    Rect clipRect(*mSnapshot->clipRect);
8612a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    glScissor(clipRect.left, mSnapshot->height - clipRect.bottom,
8622a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber            clipRect.getWidth(), clipRect.getHeight());
8632a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
8642a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    if (mHasShadow) {
8652a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        glActiveTexture(gTextureUnits[0]);
8662a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        mCaches.dropShadowCache.setFontRenderer(fontRenderer);
8672a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        const ShadowTexture* shadow = mCaches.dropShadowCache.get(paint, text, bytesCount,
8682a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber                count, mShadowRadius);
8692a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        const AutoTexture autoCleanup(shadow);
8702a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
8712a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        setupShadow(shadow, x, y, mode, a);
8722a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
8732a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        // Draw the mesh
8742a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
8752a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber        glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords"));
8762a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    }
8772a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
8782a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    GLuint textureUnit = 0;
8792a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    glActiveTexture(gTextureUnits[textureUnit]);
8802a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
8812a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    // Assume that the modelView matrix does not force scales, rotates, etc.
8822a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    const bool linearFilter = mSnapshot->transform->changesBounds();
8832a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    setupTextureAlpha8(fontRenderer.getTexture(linearFilter), 0, 0, textureUnit,
884e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber            x, y, r, g, b, a, mode, false, true, NULL, NULL);
885e2b1028852120bcfded33b8f06f66b780437fe92Andreas Huber
8862a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    const Rect& clip = mSnapshot->getLocalClip();
8872a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    clearLayerRegions();
888bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
889bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mCaches.unbindMeshBuffer();
890bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    fontRenderer.renderText(paint, &clip, text, 0, bytesCount, count, x, y);
891bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
892d29345dfa29cdcc650f3705e43950ef2500f6728Andreas Huber    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
893d29345dfa29cdcc650f3705e43950ef2500f6728Andreas Huber    glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords"));
894d29345dfa29cdcc650f3705e43950ef2500f6728Andreas Huber
895bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    drawTextDecorations(text, bytesCount, length, x, y, paint);
896bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
8972a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    setScissorFromClip();
8982a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber}
8992a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
9002a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Hubervoid OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
9012a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    if (mSnapshot->invisible) return;
9022a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
9032a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    GLuint textureUnit = 0;
9042a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    glActiveTexture(gTextureUnits[textureUnit]);
9052a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
9062a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    const PathTexture* texture = mCaches.pathCache.get(path, paint);
9072a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    if (!texture) return;
9082a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    const AutoTexture autoCleanup(texture);
9092a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber
9102a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    const float x = texture->left - texture->offset;
9112a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    const float y = texture->top - texture->offset;
9125d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
9135d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    if (quickReject(x, y, x + texture->width, y + texture->height)) {
9145d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber        return;
9155d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    }
9165d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
917b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber    int alpha;
9185d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    SkXfermode::Mode mode;
9195d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    getAlphaAndMode(paint, &alpha, &mode);
9205d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
9215d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    uint32_t color = paint->getColor();
9225d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    const GLfloat a = alpha / 255.0f;
9235d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
9245d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    const GLfloat g = a * ((color >>  8) & 0xFF) / 255.0f;
9255d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    const GLfloat b = a * ((color      ) & 0xFF) / 255.0f;
9265d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
9275d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    setupTextureAlpha8(texture, textureUnit, x, y, r, g, b, a, mode, true, true);
9285d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
9295d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    clearLayerRegions();
9305d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
9318ae49d87b98d57d6758b0c51b95e28a6581a79f1Andreas Huber    // Draw the mesh
932bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
933bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords"));
934a657f8deaf21acbe5faba7be1df9c6681d44d471Andreas Huber}
935bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
936bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber///////////////////////////////////////////////////////////////////////////////
937bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// Shaders
9385d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber///////////////////////////////////////////////////////////////////////////////
9395d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber
940bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::resetShader() {
941b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber    mShader = NULL;
9422e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber}
9432e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber
944bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::setupShader(SkiaShader* shader) {
945bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mShader = shader;
946bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mShader) {
947bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
948bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
9490a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber}
9500a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber
9510a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber///////////////////////////////////////////////////////////////////////////////
9527b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber// Color filters
9537b3396acc702451be9bafb19d7fe26d55d43a316Andreas Huber///////////////////////////////////////////////////////////////////////////////
954bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
9557b3396acc702451be9bafb19d7fe26d55d43a316Andreas Hubervoid OpenGLRenderer::resetColorFilter() {
956bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mColorFilter = NULL;
957bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
958bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
959bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
960bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber    mColorFilter = filter;
961bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber}
962bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
963bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber///////////////////////////////////////////////////////////////////////////////
964bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber// Drop shadow
965bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber///////////////////////////////////////////////////////////////////////////////
966bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Huber
967bd22c52280179b29eefac91ef7e7bbbc33d25904Andreas Hubervoid OpenGLRenderer::resetShadow() {
968bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mHasShadow = false;
969bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
970bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
971fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Hubervoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
972fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber    mHasShadow = true;
973c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang    mShadowRadius = radius;
974c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang    mShadowDx = dx;
975c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang    mShadowDy = dy;
976c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang    mShadowColor = color;
977c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang}
978c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang
979c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang///////////////////////////////////////////////////////////////////////////////
980bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber// Drawing implementation
981bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber///////////////////////////////////////////////////////////////////////////////
982bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
983ed54ad0f8619ae416b0968ade6248894cbfc4dbaAndreas Hubervoid OpenGLRenderer::setupShadow(const ShadowTexture* texture, float x, float y,
984bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        SkXfermode::Mode mode, float alpha) {
985e7e3b785a0e7819db4c895a4f60e9a4dd755880cAndreas Huber    const float sx = x - texture->left + mShadowDx;
986e7e3b785a0e7819db4c895a4f60e9a4dd755880cAndreas Huber    const float sy = y - texture->top + mShadowDy;
987e7e3b785a0e7819db4c895a4f60e9a4dd755880cAndreas Huber
988e7e3b785a0e7819db4c895a4f60e9a4dd755880cAndreas Huber    const int shadowAlpha = ((mShadowColor >> 24) & 0xFF);
989e7e3b785a0e7819db4c895a4f60e9a4dd755880cAndreas Huber    const GLfloat a = shadowAlpha < 255 ? shadowAlpha / 255.0f : alpha;
99088c030e0e0152791ff74f90249f55fce01371198Andreas Huber    const GLfloat r = a * ((mShadowColor >> 16) & 0xFF) / 255.0f;
99188c030e0e0152791ff74f90249f55fce01371198Andreas Huber    const GLfloat g = a * ((mShadowColor >>  8) & 0xFF) / 255.0f;
99288c030e0e0152791ff74f90249f55fce01371198Andreas Huber    const GLfloat b = a * ((mShadowColor      ) & 0xFF) / 255.0f;
99388c030e0e0152791ff74f90249f55fce01371198Andreas Huber
99488c030e0e0152791ff74f90249f55fce01371198Andreas Huber    GLuint textureUnit = 0;
99588c030e0e0152791ff74f90249f55fce01371198Andreas Huber    setupTextureAlpha8(texture, textureUnit, sx, sy, r, g, b, a, mode, true, false);
99688c030e0e0152791ff74f90249f55fce01371198Andreas Huber}
997c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang
998c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wangvoid OpenGLRenderer::setupTextureAlpha8(const Texture* texture, GLuint& textureUnit,
999c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang        float x, float y, float r, float g, float b, float a, SkXfermode::Mode mode,
1000c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang        bool transforms, bool applyFilters) {
1001c130b5bf563d049bd391ccd96985ac278ef8ff8dGloria Wang    setupTextureAlpha8(texture->id, texture->width, texture->height, textureUnit,
100288c030e0e0152791ff74f90249f55fce01371198Andreas Huber            x, y, r, g, b, a, mode, transforms, applyFilters,
100388c030e0e0152791ff74f90249f55fce01371198Andreas Huber            (GLvoid*) 0, (GLvoid*) gMeshTextureOffset);
1004bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
1005bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1006bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::setupTextureAlpha8(GLuint texture, uint32_t width, uint32_t height,
1007fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber        GLuint& textureUnit, float x, float y, float r, float g, float b, float a,
10081862a33b246249630b654182afb5914da3480d4cAndreas Huber        SkXfermode::Mode mode, bool transforms, bool applyFilters) {
10091862a33b246249630b654182afb5914da3480d4cAndreas Huber    setupTextureAlpha8(texture, width, height, textureUnit, x, y, r, g, b, a, mode,
10101862a33b246249630b654182afb5914da3480d4cAndreas Huber            transforms, applyFilters, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset);
1011bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
1012bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1013bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::setupTextureAlpha8(GLuint texture, uint32_t width, uint32_t height,
1014bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        GLuint& textureUnit, float x, float y, float r, float g, float b, float a,
1015bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        SkXfermode::Mode mode, bool transforms, bool applyFilters,
1016bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1017bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber     // Describe the required shaders
10185d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber     ProgramDescription description;
1019bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber     description.hasTexture = true;
1020bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber     description.hasAlpha8Texture = true;
1021bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber     const bool setColor = description.setAlpha8Color(r, g, b, a);
1022a657f8deaf21acbe5faba7be1df9c6681d44d471Andreas Huber
1023a657f8deaf21acbe5faba7be1df9c6681d44d471Andreas Huber     if (applyFilters) {
1024bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber         if (mShader) {
1025bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber             mShader->describe(description, mExtensions);
1026fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber         }
1027fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber         if (mColorFilter) {
1028fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber             mColorFilter->describe(description, mExtensions);
1029fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber         }
1030fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber     }
1031fd4a8e09a54469bbccea6248f84319a1eb78765eAndreas Huber
10322e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber     // Setup the blending mode
10332e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber     chooseBlending(true, mode, description);
10342e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber
10352e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber     // Build and use the appropriate shader
10362e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber     useProgram(mCaches.programCache.get(description));
10372e8ffaf95bd35358ecd14ddf00cddaf3abefe0a9Andreas Huber
1038bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber     bindTexture(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, textureUnit);
1039bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber     glUniform1i(mCaches.currentProgram->getUniform("sampler"), textureUnit);
1040bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
10415daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber     int texCoordsSlot = mCaches.currentProgram->getAttrib("texCoords");
10425daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber     glEnableVertexAttribArray(texCoordsSlot);
10435daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber
1044f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber     if (texCoords) {
1045f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         // Setup attributes
1046f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         if (!vertices) {
1047f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber             mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1048f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         } else {
1049f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber             mCaches.unbindMeshBuffer();
1050f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         }
1051f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         glVertexAttribPointer(mCaches.currentProgram->position, 2, GL_FLOAT, GL_FALSE,
1052f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber                 gMeshStride, vertices);
1053f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         glVertexAttribPointer(texCoordsSlot, 2, GL_FLOAT, GL_FALSE, gMeshStride, texCoords);
1054f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber     }
1055f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber
1056f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber     // Setup uniforms
1057f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber     if (transforms) {
1058f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         mModelView.loadTranslate(x, y, 0.0f);
1059f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         mModelView.scale(width, height, 1.0f);
1060f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber     } else {
1061f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber         mModelView.loadIdentity();
1062f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber     }
10635daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber     mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
1064ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber     if (setColor) {
1065ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber         mCaches.currentProgram->setColor(r, g, b, a);
1066ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber     }
1067ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
1068ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber     textureUnit++;
1069ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber     if (applyFilters) {
1070ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber         // Setup attributes and uniforms required by the shaders
1071ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber         if (mShader) {
1072f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber             mShader->setupProgram(mCaches.currentProgram, mModelView, *mSnapshot, &textureUnit);
1073ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber         }
1074ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber         if (mColorFilter) {
1075f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber             mColorFilter->setupProgram(mCaches.currentProgram);
1076ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber         }
10775daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber     }
10785daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber}
1079bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
10800a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber// Same values used by Skia
10810a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
10820a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber#define kStdUnderline_Offset    (1.0f / 9.0f)
1083bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber#define kStdUnderline_Thickness (1.0f / 18.0f)
10840a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber
1085bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
10860a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber        float x, float y, SkPaint* paint) {
10870a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber    // Handle underline and strike-through
10880a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber    uint32_t flags = paint->getFlags();
10890a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
10900a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber        float underlineWidth = length;
10910a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber        // If length is > 0.0f, we already measured the text for the text alignment
10920a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber        if (length <= 0.0f) {
10934844ac54e8b5997c3b03872dbafe8ebed4787517Andreas Huber            underlineWidth = paint->measureText(text, bytesCount);
1094ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber        }
1095ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
1096ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber        float offsetX = 0;
1097ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber        switch (paint->getTextAlign()) {
1098ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber            case SkPaint::kCenter_Align:
1099ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber                offsetX = underlineWidth * 0.5f;
11000a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber                break;
11014844ac54e8b5997c3b03872dbafe8ebed4787517Andreas Huber            case SkPaint::kRight_Align:
11020a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber                offsetX = underlineWidth;
11030a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber                break;
11040a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber            default:
11050a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber                break;
11060a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber        }
11070a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber
11080a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber        if (underlineWidth > 0.0f) {
11090a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber            const float textSize = paint->getTextSize();
1110ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber            const float strokeWidth = textSize * kStdUnderline_Thickness;
1111ba529e486dde15fe75ea1b48570f9d60a4cf3c48Andreas Huber
11120a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber            const float left = x - offsetX;
11130a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber            float top = 0.0f;
11140a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber
11150a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber            const int pointsCount = 4 * (flags & SkPaint::kStrikeThruText_Flag ? 2 : 1);
11160a5ca668c6f7d45706e9aec4a1dfec0aacc6d233Andreas Huber            float points[pointsCount];
1117f5ab57c2d5e02af7483c94eddb177e4f5c9e9892Andreas Huber            int currentPoint = 0;
1118bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1119bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            if (flags & SkPaint::kUnderlineText_Flag) {
1120bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                top = y + textSize * kStdUnderline_Offset;
1121bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                points[currentPoint++] = left;
1122bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                points[currentPoint++] = top;
11230a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber                points[currentPoint++] = left + underlineWidth;
11240a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber                points[currentPoint++] = top;
11250a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber            }
1126bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1127bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            if (flags & SkPaint::kStrikeThruText_Flag) {
1128bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                top = y + textSize * kStdStrikeThru_Offset;
1129b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber                points[currentPoint++] = left;
1130bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                points[currentPoint++] = top;
1131bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                points[currentPoint++] = left + underlineWidth;
1132bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                points[currentPoint++] = top;
1133bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            }
113466b0a35c9a4136a84c3f73b1b25fcb5220138b95Andreas Huber
1135bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            SkPaint linesPaint(*paint);
1136bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            linesPaint.setStrokeWidth(strokeWidth);
1137b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber
1138b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber            drawLines(&points[0], pointsCount, &linesPaint);
1139b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber        }
1140b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber    }
1141b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber}
1142b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber
1143b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Hubervoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
1144b2e3954c94717e43b3dc9b880564f166cfbbc0a2Andreas Huber        int color, SkXfermode::Mode mode, bool ignoreTransform) {
1145bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    clearLayerRegions();
1146bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1147bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // If a shader is set, preserve only the alpha
1148bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mShader) {
1149dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang        color |= 0x00ffffff;
1150dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    }
1151dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang
1152dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    // Render using pre-multiplied alpha
1153dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    const int alpha = (color >> 24) & 0xFF;
1154bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const GLfloat a = alpha / 255.0f;
1155bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const GLfloat r = a * ((color >> 16) & 0xFF) / 255.0f;
1156bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const GLfloat g = a * ((color >>  8) & 0xFF) / 255.0f;
1157bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const GLfloat b = a * ((color      ) & 0xFF) / 255.0f;
11580a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber
1159bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    setupColorRect(left, top, right, bottom, r, g, b, a, mode, ignoreTransform);
1160bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
11615daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber    // Draw the mesh
11625daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
11635daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber}
11645daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber
11655daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Hubervoid OpenGLRenderer::setupColorRect(float left, float top, float right, float bottom,
11665daeb129a2c2ba3d14ccd94af283b5f561c783eaAndreas Huber        float r, float g, float b, float a, SkXfermode::Mode mode, bool ignoreTransform) {
1167bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    GLuint textureUnit = 0;
1168bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1169bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // Describe the required shaders
1170bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    ProgramDescription description;
1171bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    const bool setColor = description.setColor(r, g, b, a);
1172bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1173bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mShader) {
1174bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mShader->describe(description, mExtensions);
1175bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
1176bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mColorFilter) {
1177bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mColorFilter->describe(description, mExtensions);
1178bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
1179bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1180bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // Setup the blending mode
1181bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    chooseBlending(a < 1.0f || (mShader && mShader->blend()), mode, description);
1182bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1183bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // Build and use the appropriate shader
1184bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    useProgram(mCaches.programCache.get(description));
1185bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1186bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // Setup attributes
11872415ecb5bb4e1459024f6d6c8ae2d6e3dc4fbdc7Andreas Huber    mCaches.bindMeshBuffer();
1188bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    glVertexAttribPointer(mCaches.currentProgram->position, 2, GL_FLOAT, GL_FALSE,
1189bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            gMeshStride, 0);
1190bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1191bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // Setup uniforms
1192bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mModelView.loadTranslate(left, top, 0.0f);
1193bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    mModelView.scale(right - left, bottom - top, 1.0f);
1194bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (!ignoreTransform) {
1195bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
1196bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    } else {
1197bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mat4 identity;
1198bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mCaches.currentProgram->set(mOrthoMatrix, mModelView, identity);
11998d342970108926c4ea355c90d26a2a353ec0fd47Andreas Huber    }
12008d342970108926c4ea355c90d26a2a353ec0fd47Andreas Huber    mCaches.currentProgram->setColor(r, g, b, a);
12018d342970108926c4ea355c90d26a2a353ec0fd47Andreas Huber
12028d342970108926c4ea355c90d26a2a353ec0fd47Andreas Huber    // Setup attributes and uniforms required by the shaders
1203dac4ee72bac87388a1495e098f39d73168c8078fAndreas Huber    if (mShader) {
1204dac4ee72bac87388a1495e098f39d73168c8078fAndreas Huber        mShader->setupProgram(mCaches.currentProgram, mModelView, *mSnapshot, &textureUnit);
12052415ecb5bb4e1459024f6d6c8ae2d6e3dc4fbdc7Andreas Huber    }
1206bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (mColorFilter) {
1207bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mColorFilter->setupProgram(mCaches.currentProgram);
1208bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
1209bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
1210bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1211bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
1212bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        const Texture* texture, const SkPaint* paint) {
1213bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    int alpha;
1214bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    SkXfermode::Mode mode;
1215bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    getAlphaAndMode(paint, &alpha, &mode);
1216bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
121770f521de2675ce6eedf4b22beed94ea1289b0f38Andreas Huber    drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
1218acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber            texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
1219acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber            GL_TRIANGLE_STRIP, gMeshCount);
1220acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber}
1221acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Huber
1222acdd9d0f59c3d8bdc3de80664a609527ec3d21e2Andreas Hubervoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
1223bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
1224bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
12250dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
12260dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber}
12270dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber
12280dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Hubervoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
12290dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
12300dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
12310dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber        bool swapSrcDst, bool ignoreTransform, GLuint vbo) {
12320dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber    clearLayerRegions();
12330dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber
12340dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber    ProgramDescription description;
1235bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    description.hasTexture = true;
1236cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber    const bool setColor = description.setColor(alpha, alpha, alpha, alpha);
12370dcd837af4169bdb6fb2a0c384722dc4f57433c6Andreas Huber    if (mColorFilter) {
1238cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber        mColorFilter->describe(description, mExtensions);
1239cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber    }
1240cce326fe43411855aca2f719e505b051bc4b61b3Andreas Huber
12410a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber    mModelView.loadTranslate(left, top, 0.0f);
12420a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber    mModelView.scale(right - left, bottom - top, 1.0f);
12430a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber
12440a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber    chooseBlending(blend || alpha < 1.0f, mode, description, swapSrcDst);
12450a5baa9b411fe086013d2a5e9126ed63fbad046cAndreas Huber
1246bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    useProgram(mCaches.programCache.get(description));
12471321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    if (!ignoreTransform) {
1248bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
12495d2de4da54504836e4b772b3010ac28c19f667f0Andreas Huber    } else {
1250bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mat4 m;
1251bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mCaches.currentProgram->set(mOrthoMatrix, mModelView, m);
1252bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
12531321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber
12541321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    // Texture
12551321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    bindTexture(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, 0);
12561321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    glUniform1i(mCaches.currentProgram->getUniform("sampler"), 0);
12571321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber
12581321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    // Always premultiplied
12591321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber    if (setColor) {
12601321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber        mCaches.currentProgram->setColor(alpha, alpha, alpha, alpha);
1261bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
1262bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1263bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    // Mesh
1264bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    int texCoordsSlot = mCaches.currentProgram->getAttrib("texCoords");
1265a657f8deaf21acbe5faba7be1df9c6681d44d471Andreas Huber    glEnableVertexAttribArray(texCoordsSlot);
1266bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1267bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (!vertices) {
12681862a33b246249630b654182afb5914da3480d4cAndreas Huber        mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
12691862a33b246249630b654182afb5914da3480d4cAndreas Huber    } else {
12701321fdd94d354431b930735e9f38f32ecd189a2dAndreas Huber        mCaches.unbindMeshBuffer();
1271dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    }
1272dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    glVertexAttribPointer(mCaches.currentProgram->position, 2, GL_FLOAT, GL_FALSE,
1273dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang            gMeshStride, vertices);
1274dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    glVertexAttribPointer(texCoordsSlot, 2, GL_FLOAT, GL_FALSE, gMeshStride, texCoords);
1275dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang
1276dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    // Color filter
1277dcd25efb46c41c8d24a0a9cf61fb57f84149709eGloria Wang    if (mColorFilter) {
1278bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mColorFilter->setupProgram(mCaches.currentProgram);
1279bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    }
1280bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
128188d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    glDrawArrays(drawMode, 0, elementsCount);
128288d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    glDisableVertexAttribArray(texCoordsSlot);
1283bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber}
128488d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber
128588d8a83de12592635248aa1a3bd6b9ea46108501Andreas Hubervoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
128688d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber        ProgramDescription& description, bool swapSrcDst) {
128788d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    blend = blend || mode != SkXfermode::kSrcOver_Mode;
128888d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    if (blend) {
1289717826ececd8d39596f62418677721d70776add1Andreas Huber        if (mode < SkXfermode::kPlus_Mode) {
1290717826ececd8d39596f62418677721d70776add1Andreas Huber            if (!mCaches.blend) {
1291717826ececd8d39596f62418677721d70776add1Andreas Huber                glEnable(GL_BLEND);
1292717826ececd8d39596f62418677721d70776add1Andreas Huber            }
1293717826ececd8d39596f62418677721d70776add1Andreas Huber
129488d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber            GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
1295717826ececd8d39596f62418677721d70776add1Andreas Huber            GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
1296717826ececd8d39596f62418677721d70776add1Andreas Huber
129788d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber            if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
1298717826ececd8d39596f62418677721d70776add1Andreas Huber                glBlendFunc(sourceMode, destMode);
129988d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber                mCaches.lastSrcMode = sourceMode;
1300717826ececd8d39596f62418677721d70776add1Andreas Huber                mCaches.lastDstMode = destMode;
1301bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            }
1302bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        } else {
1303bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            // These blend modes are not supported by OpenGL directly and have
130488d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber            // to be implemented using shaders. Since the shader will perform
13052415ecb5bb4e1459024f6d6c8ae2d6e3dc4fbdc7Andreas Huber            // the blending, turn blending off here
1306bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            if (mExtensions.hasFramebufferFetch()) {
1307bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                description.framebufferMode = mode;
1308bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                description.swapSrcDst = swapSrcDst;
1309bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            }
1310bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1311a945bfd91aa291fba4d9201ffcb38fce40eab7feAndreas Huber            if (mCaches.blend) {
1312a945bfd91aa291fba4d9201ffcb38fce40eab7feAndreas Huber                glDisable(GL_BLEND);
1313a945bfd91aa291fba4d9201ffcb38fce40eab7feAndreas Huber            }
1314a945bfd91aa291fba4d9201ffcb38fce40eab7feAndreas Huber            blend = false;
1315a945bfd91aa291fba4d9201ffcb38fce40eab7feAndreas Huber        }
1316a945bfd91aa291fba4d9201ffcb38fce40eab7feAndreas Huber    } else if (mCaches.blend) {
131781f82c32459029bf0744e28c73f95a7f18cab5acAndreas Huber        glDisable(GL_BLEND);
131881f82c32459029bf0744e28c73f95a7f18cab5acAndreas Huber    }
131981f82c32459029bf0744e28c73f95a7f18cab5acAndreas Huber    mCaches.blend = blend;
132081f82c32459029bf0744e28c73f95a7f18cab5acAndreas Huber}
132181f82c32459029bf0744e28c73f95a7f18cab5acAndreas Huber
132281f82c32459029bf0744e28c73f95a7f18cab5acAndreas Huberbool OpenGLRenderer::useProgram(Program* program) {
1323e7e3b785a0e7819db4c895a4f60e9a4dd755880cAndreas Huber    if (!program->isInUse()) {
1324bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
1325bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        program->use();
1326bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        mCaches.currentProgram = program;
132788d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber        return false;
132888d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    }
1329bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    return true;
133088d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber}
133188d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber
133288d8a83de12592635248aa1a3bd6b9ea46108501Andreas Hubervoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
13332a4d22d79e927f2245537921e10fc5fda1c47a29Andreas Huber    TextureVertex* v = &mMeshVertices[0];
1334bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    TextureVertex::setUV(v++, u1, v1);
133588d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber    TextureVertex::setUV(v++, u2, v1);
1336bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    TextureVertex::setUV(v++, u1, v2);
133739ddf8e0f18766f7ba1e3246b774aa6ebd93eea8Andreas Huber    TextureVertex::setUV(v++, u2, v2);
1338e332a9181cf6a3155ed1a0fd2afc212ccb1f2753Andreas Huber}
1339bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber
1340bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Hubervoid OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
1341bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    if (paint) {
134288d8a83de12592635248aa1a3bd6b9ea46108501Andreas Huber        if (!mExtensions.hasFramebufferFetch()) {
13432415ecb5bb4e1459024f6d6c8ae2d6e3dc4fbdc7Andreas Huber            const bool isMode = SkXfermode::IsMode(paint->getXfermode(), mode);
1344bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            if (!isMode) {
1345bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                // Assume SRC_OVER
1346bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber                *mode = SkXfermode::kSrcOver_Mode;
1347bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            }
1348bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        } else {
1349139a5d5bd33c9fc7708d0a79f11ee928f7796e6bAndreas Huber            *mode = getXfermode(paint->getXfermode());
1350139a5d5bd33c9fc7708d0a79f11ee928f7796e6bAndreas Huber        }
1351139a5d5bd33c9fc7708d0a79f11ee928f7796e6bAndreas Huber
1352139a5d5bd33c9fc7708d0a79f11ee928f7796e6bAndreas Huber        // Skia draws using the color's alpha channel if < 255
1353139a5d5bd33c9fc7708d0a79f11ee928f7796e6bAndreas Huber        // Otherwise, it uses the paint's alpha
1354139a5d5bd33c9fc7708d0a79f11ee928f7796e6bAndreas Huber        int color = paint->getColor();
1355bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        *alpha = (color >> 24) & 0xFF;
1356bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        if (*alpha == 255) {
1357bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber            *alpha = paint->getAlpha();
1358bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber        }
1359bfa6b2d7a1be1832ac40ed90aece1834f720b5c6Andreas Huber    } else {
13604769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber        *mode = SkXfermode::kSrcOver_Mode;
13614769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber        *alpha = 255;
13624769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    }
13634769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber}
13644769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber
13654769cc92740e3ab58e9263d42553c12bbf79e3beAndreas HuberSkXfermode::Mode OpenGLRenderer::getXfermode(SkXfermode* mode) {
1366f83dd80384f70da1f6d36d60e831439ff7739ad7Jamie Gennis    if (mode == NULL) {
13674769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber        return SkXfermode::kSrcOver_Mode;
13684769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    }
13694769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    return mode->fMode;
13704769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber}
13714769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber
13724769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Hubervoid OpenGLRenderer::bindTexture(GLuint texture, GLenum wrapS, GLenum wrapT, GLuint textureUnit) {
13734769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    glActiveTexture(gTextureUnits[textureUnit]);
13744769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    glBindTexture(GL_TEXTURE_2D, texture);
13754769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
13764769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
13774769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber}
13784769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber
13794769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber}; // namespace uirenderer
13804769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber}; // namespace android
13814769cc92740e3ab58e9263d42553c12bbf79e3beAndreas Huber