PixelBuffer.h revision cf51a4199835e9604aa4c8b3854306f8fbabbf33
1cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/*
2cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Copyright (C) 2013 The Android Open Source Project
3cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *
4cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * you may not use this file except in compliance with the License.
6cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * You may obtain a copy of the License at
7cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *
8cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *
10cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Unless required by applicable law or agreed to in writing, software
11cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * See the License for the specific language governing permissions and
14cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * limitations under the License.
15cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy */
16cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
17cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#ifndef ANDROID_HWUI_PIXEL_BUFFER_H
18cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#define ANDROID_HWUI_PIXEL_BUFFER_H
19cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
20cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#include <GLES3/gl3.h>
21cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
22cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guynamespace android {
23cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guynamespace uirenderer {
24cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
25cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy/**
26cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Represents a pixel buffer. A pixel buffer will be backed either by a
27cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * PBO on OpenGL ES 3.0 and higher or by an array of uint8_t on other
28cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * versions. If the buffer is backed by a PBO it will of type
29cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * GL_PIXEL_UNPACK_BUFFER.
30cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *
31cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * To read from or write into a PixelBuffer you must first map the
32cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * buffer using the map(AccessMode) method. This method returns a
33cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * pointer to the beginning of the buffer.
34cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *
35cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Before the buffer can be used by the GPU, for instance to upload
36cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * a texture, you must first unmap the buffer. To do so, call the
37cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * unmap() method.
38cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy *
39cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * Mapping and unmapping a PixelBuffer can have the side effect of
40cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * changing the currently active GL_PIXEL_UNPACK_BUFFER. It is
41cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * therefore recommended to call Caches::unbindPixelbuffer() after
42cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy * using a PixelBuffer to upload to a texture.
43cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy */
44cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guyclass PixelBuffer {
45cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guypublic:
46cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    enum BufferType {
47cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        kBufferType_Auto,
48cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        kBufferType_CPU
49cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    };
50cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
51cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    enum AccessMode {
52cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        kAccessMode_None = 0,
53cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        kAccessMode_Read = GL_MAP_READ_BIT,
54cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        kAccessMode_Write = GL_MAP_WRITE_BIT,
55cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        kAccessMode_ReadWrite = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT
56cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    };
57cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
58cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
59cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Creates a new PixelBuffer object with the specified format and
60cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * dimensions. The buffer is immediately allocated.
61cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     *
62cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * The buffer type specifies how the buffer should be allocated.
63cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * By default this method will automatically choose whether to allocate
64cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * a CPU or GPU buffer.
65cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
66cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    static PixelBuffer* create(GLenum format, uint32_t width, uint32_t height,
67cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy            BufferType type = kBufferType_Auto);
68cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
69cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    virtual ~PixelBuffer() {
70cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
71cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
72cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
73cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the format of this render buffer.
74cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
75cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    GLenum getFormat() const {
76cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        return mFormat;
77cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
78cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
79cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
80cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Maps this before with the specified access mode. This method
81cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * returns a pointer to the region of memory where the buffer was
82cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * mapped.
83cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     *
84cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * If the buffer is already mapped when this method is invoked,
85cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * this method will return the previously mapped pointer. The
86cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * access mode can only be changed by calling unmap() first.
87cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     *
88cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * The specified access mode cannot be kAccessMode_None.
89cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
90cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    virtual uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) = 0;
91cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
92cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
93cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Unmaps this buffer, if needed. After the buffer is unmapped,
94cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * the pointer previously returned by map() becomes invalid and
95cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * should not be used. After calling this method, getMappedPointer()
96cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * will always return NULL.
97cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
98cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    virtual void unmap() = 0;
99cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
100cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
101cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the current access mode for this buffer. If the buffer
102cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * is not mapped, this method returns kAccessMode_None.
103cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
104cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    AccessMode getAccessMode() const {
105cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        return mAccessMode;
106cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
107cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
108cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
109cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the currently mapped pointer. Returns NULL if the buffer
110cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * is not mapped.
111cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
112cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    virtual uint8_t* getMappedPointer() const = 0;
113cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
114cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
115cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Upload the specified rectangle of this pixe buffer as a
116cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * GL_TEXTURE_2D texture. Calling this method will trigger
117cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * an unmap() if necessary.
118cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
119cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    virtual void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) = 0;
120cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
121cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
122cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the width of the render buffer in pixels.
123cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
124cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    uint32_t getWidth() const {
125cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        return mWidth;
126cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
127cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
128cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
129cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the height of the render buffer in pixels.
130cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
131cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    uint32_t getHeight() const {
132cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        return mHeight;
133cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
134cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
135cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
136cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the size of this pixel buffer in bytes.
137cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
138cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    uint32_t getSize() const {
139cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        return mWidth * mHeight * formatSize(mFormat);
140cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
141cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
142cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
143cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Returns the number of bytes per pixel in the specified format.
144cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     *
145cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Supported formats:
146cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     *      GL_ALPHA
147cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     *      GL_RGBA
148cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
149cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    static uint32_t formatSize(GLenum format) {
150cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        switch (format) {
151cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy            case GL_ALPHA:
152cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy                return 1;
153cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy            case GL_RGBA:
154cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy                return 4;
155cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        }
156cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy        return 0;
157cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
158cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
159cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guyprotected:
160cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    /**
161cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * Creates a new render buffer in the specified format and dimensions.
162cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     * The format must be GL_ALPHA or GL_RGBA.
163cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy     */
164cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    PixelBuffer(GLenum format, uint32_t width, uint32_t height):
165cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy            mFormat(format), mWidth(width), mHeight(height), mAccessMode(kAccessMode_None) {
166cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    }
167cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
168cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    GLenum mFormat;
169cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
170cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    uint32_t mWidth;
171cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    uint32_t mHeight;
172cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
173cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    AccessMode mAccessMode;
174cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
175cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy}; // class PixelBuffer
176cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
177cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy}; // namespace uirenderer
178cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy}; // namespace android
179cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
180cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#endif // ANDROID_HWUI_PIXEL_BUFFER_H
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