ShadowTessellator.h revision 15a07a21eb33e8ca1c7444944fe0541a53380c0c
1 2/* 3 * Copyright (C) 2013 The Android Open Source Project 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17 18#ifndef ANDROID_HWUI_SHADOW_TESSELLATOR_H 19#define ANDROID_HWUI_SHADOW_TESSELLATOR_H 20 21#include "Debug.h" 22#include "Matrix.h" 23 24namespace android { 25namespace uirenderer { 26 27class ShadowTessellator { 28public: 29 static void tessellateAmbientShadow(const Vector3* casterPolygon, int casterVertexCount, 30 VertexBuffer& shadowVertexBuffer); 31 32 static void tessellateSpotShadow(const Vector3* casterPolygon, int casterVertexCount, 33 const Vector3& lightPosScale, const mat4& receiverTransform, 34 int screenWidth, int screenHeight, VertexBuffer& shadowVertexBuffer); 35}; // ShadowTessellator 36 37}; // namespace uirenderer 38}; // namespace android 39 40#endif // ANDROID_HWUI_SHADOW_TESSELLATOR_H 41