CanvasContext.cpp revision e4267ea4f20740c37c01bfb6aefcf61fddc4566a
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "CanvasContext"
18
19#include "CanvasContext.h"
20
21#include <cutils/properties.h>
22#include <private/hwui/DrawGlInfo.h>
23#include <strings.h>
24
25#include "RenderThread.h"
26#include "../Caches.h"
27#include "../DeferredLayerUpdater.h"
28#include "../LayerRenderer.h"
29#include "../OpenGLRenderer.h"
30#include "../Stencil.h"
31
32#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
33#define GLES_VERSION 2
34
35// Android-specific addition that is used to show when frames began in systrace
36EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
37
38namespace android {
39namespace uirenderer {
40namespace renderthread {
41
42#define ERROR_CASE(x) case x: return #x;
43static const char* egl_error_str(EGLint error) {
44    switch (error) {
45        ERROR_CASE(EGL_SUCCESS)
46        ERROR_CASE(EGL_NOT_INITIALIZED)
47        ERROR_CASE(EGL_BAD_ACCESS)
48        ERROR_CASE(EGL_BAD_ALLOC)
49        ERROR_CASE(EGL_BAD_ATTRIBUTE)
50        ERROR_CASE(EGL_BAD_CONFIG)
51        ERROR_CASE(EGL_BAD_CONTEXT)
52        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
53        ERROR_CASE(EGL_BAD_DISPLAY)
54        ERROR_CASE(EGL_BAD_MATCH)
55        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
56        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
57        ERROR_CASE(EGL_BAD_PARAMETER)
58        ERROR_CASE(EGL_BAD_SURFACE)
59        ERROR_CASE(EGL_CONTEXT_LOST)
60    default:
61        return "Unknown error";
62    }
63}
64static const char* egl_error_str() {
65    return egl_error_str(eglGetError());
66}
67
68static bool load_dirty_regions_property() {
69    char buf[PROPERTY_VALUE_MAX];
70    int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
71    return !strncasecmp("true", buf, len);
72}
73
74// This class contains the shared global EGL objects, such as EGLDisplay
75// and EGLConfig, which are re-used by CanvasContext
76class GlobalContext {
77public:
78    static GlobalContext* get();
79
80    // Returns true on success, false on failure
81    void initialize();
82
83    bool hasContext();
84
85    void usePBufferSurface();
86    EGLSurface createSurface(EGLNativeWindowType window);
87    void destroySurface(EGLSurface surface);
88
89    void destroy();
90
91    bool isCurrent(EGLSurface surface) { return mCurrentSurface == surface; }
92    // Returns true if the current surface changed, false if it was already current
93    bool makeCurrent(EGLSurface surface);
94    void beginFrame(EGLSurface surface, EGLint* width, EGLint* height);
95    void swapBuffers(EGLSurface surface);
96
97    bool enableDirtyRegions(EGLSurface surface);
98
99    void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
100
101private:
102    GlobalContext();
103    // GlobalContext is never destroyed, method is purposely not implemented
104    ~GlobalContext();
105
106    void loadConfig();
107    void createContext();
108    void initAtlas();
109
110    static GlobalContext* sContext;
111
112    EGLDisplay mEglDisplay;
113    EGLConfig mEglConfig;
114    EGLContext mEglContext;
115    EGLSurface mPBufferSurface;
116
117    const bool mRequestDirtyRegions;
118    bool mCanSetDirtyRegions;
119
120    EGLSurface mCurrentSurface;
121
122    sp<GraphicBuffer> mAtlasBuffer;
123    int64_t* mAtlasMap;
124    size_t mAtlasMapSize;
125};
126
127GlobalContext* GlobalContext::sContext = 0;
128
129GlobalContext* GlobalContext::get() {
130    if (!sContext) {
131        sContext = new GlobalContext();
132    }
133    return sContext;
134}
135
136GlobalContext::GlobalContext()
137        : mEglDisplay(EGL_NO_DISPLAY)
138        , mEglConfig(0)
139        , mEglContext(EGL_NO_CONTEXT)
140        , mPBufferSurface(EGL_NO_SURFACE)
141        , mRequestDirtyRegions(load_dirty_regions_property())
142        , mCurrentSurface(EGL_NO_SURFACE)
143        , mAtlasMap(NULL)
144        , mAtlasMapSize(0) {
145    mCanSetDirtyRegions = mRequestDirtyRegions;
146    ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false");
147}
148
149void GlobalContext::initialize() {
150    if (hasContext()) return;
151
152    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
153    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
154            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
155
156    EGLint major, minor;
157    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
158            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
159
160    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
161
162    loadConfig();
163    createContext();
164    usePBufferSurface();
165    Caches::getInstance().init();
166    initAtlas();
167}
168
169bool GlobalContext::hasContext() {
170    return mEglDisplay != EGL_NO_DISPLAY;
171}
172
173void GlobalContext::loadConfig() {
174    EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
175    EGLint attribs[] = {
176            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
177            EGL_RED_SIZE, 8,
178            EGL_GREEN_SIZE, 8,
179            EGL_BLUE_SIZE, 8,
180            EGL_ALPHA_SIZE, 8,
181            EGL_DEPTH_SIZE, 0,
182            EGL_CONFIG_CAVEAT, EGL_NONE,
183            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
184            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
185            EGL_NONE
186    };
187
188    EGLint num_configs = 1;
189    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
190            || num_configs != 1) {
191        // Failed to get a valid config
192        if (mCanSetDirtyRegions) {
193            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
194            // Try again without dirty regions enabled
195            mCanSetDirtyRegions = false;
196            loadConfig();
197        } else {
198            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
199        }
200    }
201}
202
203void GlobalContext::createContext() {
204    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
205    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
206    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
207        "Failed to create context, error = %s", egl_error_str());
208}
209
210void GlobalContext::setTextureAtlas(const sp<GraphicBuffer>& buffer,
211        int64_t* map, size_t mapSize) {
212
213    // Already initialized
214    if (mAtlasBuffer.get()) {
215        ALOGW("Multiple calls to setTextureAtlas!");
216        delete map;
217        return;
218    }
219
220    mAtlasBuffer = buffer;
221    mAtlasMap = map;
222    mAtlasMapSize = mapSize;
223
224    if (hasContext()) {
225        usePBufferSurface();
226        initAtlas();
227    }
228}
229
230void GlobalContext::initAtlas() {
231    if (mAtlasBuffer.get()) {
232        Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
233    }
234}
235
236void GlobalContext::usePBufferSurface() {
237    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
238            "usePBufferSurface() called on uninitialized GlobalContext!");
239
240    if (mPBufferSurface == EGL_NO_SURFACE) {
241        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
242        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
243    }
244    makeCurrent(mPBufferSurface);
245}
246
247EGLSurface GlobalContext::createSurface(EGLNativeWindowType window) {
248    initialize();
249    return eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
250}
251
252void GlobalContext::destroySurface(EGLSurface surface) {
253    if (isCurrent(surface)) {
254        makeCurrent(EGL_NO_SURFACE);
255    }
256    if (!eglDestroySurface(mEglDisplay, surface)) {
257        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
258    }
259}
260
261void GlobalContext::destroy() {
262    if (mEglDisplay == EGL_NO_DISPLAY) return;
263
264    usePBufferSurface();
265    if (Caches::hasInstance()) {
266        Caches::getInstance().terminate();
267    }
268
269    eglDestroyContext(mEglDisplay, mEglContext);
270    eglDestroySurface(mEglDisplay, mPBufferSurface);
271    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
272    eglTerminate(mEglDisplay);
273    eglReleaseThread();
274
275    mEglDisplay = EGL_NO_DISPLAY;
276    mEglContext = EGL_NO_CONTEXT;
277    mPBufferSurface = EGL_NO_SURFACE;
278    mCurrentSurface = EGL_NO_SURFACE;
279}
280
281bool GlobalContext::makeCurrent(EGLSurface surface) {
282    if (isCurrent(surface)) return false;
283
284    if (surface == EGL_NO_SURFACE) {
285        // If we are setting EGL_NO_SURFACE we don't care about any of the potential
286        // return errors, which would only happen if mEglDisplay had already been
287        // destroyed in which case the current context is already NO_CONTEXT
288        eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
289    } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
290        LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
291                (void*)surface, egl_error_str());
292    }
293    mCurrentSurface = surface;
294    return true;
295}
296
297void GlobalContext::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) {
298    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
299            "Tried to beginFrame on EGL_NO_SURFACE!");
300    makeCurrent(surface);
301    if (width) {
302        eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
303    }
304    if (height) {
305        eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
306    }
307    eglBeginFrame(mEglDisplay, surface);
308}
309
310void GlobalContext::swapBuffers(EGLSurface surface) {
311    eglSwapBuffers(mEglDisplay, surface);
312    EGLint err = eglGetError();
313    LOG_ALWAYS_FATAL_IF(err != EGL_SUCCESS,
314            "Encountered EGL error %d %s during rendering", err, egl_error_str(err));
315}
316
317bool GlobalContext::enableDirtyRegions(EGLSurface surface) {
318    if (!mRequestDirtyRegions) return false;
319
320    if (mCanSetDirtyRegions) {
321        if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
322            ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
323                    (void*) surface, egl_error_str());
324            return false;
325        }
326        return true;
327    }
328    // Perhaps it is already enabled?
329    EGLint value;
330    if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) {
331        ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
332                (void*) surface, egl_error_str());
333        return false;
334    }
335    return value == EGL_BUFFER_PRESERVED;
336}
337
338CanvasContext::CanvasContext(bool translucent, RenderNode* rootRenderNode)
339        : mRenderThread(RenderThread::getInstance())
340        , mEglSurface(EGL_NO_SURFACE)
341        , mDirtyRegionsEnabled(false)
342        , mOpaque(!translucent)
343        , mCanvas(0)
344        , mHaveNewSurface(false)
345        , mRootRenderNode(rootRenderNode) {
346    mGlobalContext = GlobalContext::get();
347}
348
349CanvasContext::~CanvasContext() {
350    destroyCanvasAndSurface();
351    mRenderThread.removeFrameCallback(this);
352}
353
354void CanvasContext::destroyCanvasAndSurface() {
355    if (mCanvas) {
356        delete mCanvas;
357        mCanvas = 0;
358    }
359    setSurface(NULL);
360}
361
362void CanvasContext::setSurface(ANativeWindow* window) {
363    mNativeWindow = window;
364
365    if (mEglSurface != EGL_NO_SURFACE) {
366        mGlobalContext->destroySurface(mEglSurface);
367        mEglSurface = EGL_NO_SURFACE;
368    }
369
370    if (window) {
371        mEglSurface = mGlobalContext->createSurface(window);
372        LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
373                "Failed to create EGLSurface for window %p, eglErr = %s",
374                (void*) window, egl_error_str());
375    }
376
377    if (mEglSurface != EGL_NO_SURFACE) {
378        mDirtyRegionsEnabled = mGlobalContext->enableDirtyRegions(mEglSurface);
379        mHaveNewSurface = true;
380        makeCurrent();
381    } else {
382        mRenderThread.removeFrameCallback(this);
383    }
384}
385
386void CanvasContext::swapBuffers() {
387    mGlobalContext->swapBuffers(mEglSurface);
388    mHaveNewSurface = false;
389}
390
391void CanvasContext::requireSurface() {
392    LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
393            "requireSurface() called but no surface set!");
394    makeCurrent();
395}
396
397bool CanvasContext::initialize(ANativeWindow* window) {
398    if (mCanvas) return false;
399    setSurface(window);
400    mCanvas = new OpenGLRenderer();
401    mCanvas->initProperties();
402    return true;
403}
404
405void CanvasContext::updateSurface(ANativeWindow* window) {
406    setSurface(window);
407}
408
409void CanvasContext::pauseSurface(ANativeWindow* window) {
410    // TODO: For now we just need a fence, in the future suspend any animations
411    // and such to prevent from trying to render into this surface
412}
413
414void CanvasContext::setup(int width, int height, const Vector3& lightCenter, float lightRadius) {
415    if (!mCanvas) return;
416    mCanvas->setViewport(width, height);
417    mCanvas->initializeLight(lightCenter, lightRadius);
418}
419
420void CanvasContext::setOpaque(bool opaque) {
421    mOpaque = opaque;
422}
423
424void CanvasContext::makeCurrent() {
425    // TODO: Figure out why this workaround is needed, see b/13913604
426    // In the meantime this matches the behavior of GLRenderer, so it is not a regression
427    mHaveNewSurface |= mGlobalContext->makeCurrent(mEglSurface);
428}
429
430void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater, TreeInfo& info) {
431    bool success = layerUpdater->apply(info);
432    LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
433    if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
434        mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
435    }
436}
437
438void CanvasContext::prepareTree(TreeInfo& info) {
439    mRenderThread.removeFrameCallback(this);
440
441    info.frameTimeMs = mRenderThread.timeLord().frameTimeMs();
442    info.damageAccumulator = &mDamageAccumulator;
443    mRootRenderNode->prepareTree(info);
444
445    int runningBehind = 0;
446    // TODO: This query is moderately expensive, investigate adding some sort
447    // of fast-path based off when we last called eglSwapBuffers() as well as
448    // last vsync time. Or something.
449    mNativeWindow->query(mNativeWindow.get(),
450            NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
451    info.out.canDrawThisFrame = !runningBehind;
452
453    if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
454        if (info.out.hasFunctors) {
455            info.out.requiresUiRedraw = true;
456        } else if (!info.out.requiresUiRedraw) {
457            // If animationsNeedsRedraw is set don't bother posting for an RT anim
458            // as we will just end up fighting the UI thread.
459            mRenderThread.postFrameCallback(this);
460        }
461    }
462}
463
464void CanvasContext::notifyFramePending() {
465    ATRACE_CALL();
466    mRenderThread.pushBackFrameCallback(this);
467}
468
469void CanvasContext::draw() {
470    LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
471            "drawDisplayList called on a context with no canvas or surface!");
472
473    profiler().markPlaybackStart();
474
475    SkRect dirty;
476    mDamageAccumulator.finish(&dirty);
477
478    EGLint width, height;
479    mGlobalContext->beginFrame(mEglSurface, &width, &height);
480    if (width != mCanvas->getViewportWidth() || height != mCanvas->getViewportHeight()) {
481        mCanvas->setViewport(width, height);
482        dirty.setEmpty();
483    } else if (!mDirtyRegionsEnabled || mHaveNewSurface) {
484        dirty.setEmpty();
485    } else {
486        profiler().unionDirty(&dirty);
487    }
488
489    status_t status;
490    if (!dirty.isEmpty()) {
491        status = mCanvas->prepareDirty(dirty.fLeft, dirty.fTop,
492                dirty.fRight, dirty.fBottom, mOpaque);
493    } else {
494        status = mCanvas->prepare(mOpaque);
495    }
496
497    Rect outBounds;
498    status |= mCanvas->drawDisplayList(mRootRenderNode.get(), outBounds);
499
500    profiler().draw(mCanvas);
501
502    mCanvas->finish();
503
504    profiler().markPlaybackEnd();
505
506    if (status & DrawGlInfo::kStatusDrew) {
507        swapBuffers();
508    }
509
510    profiler().finishFrame();
511}
512
513// Called by choreographer to do an RT-driven animation
514void CanvasContext::doFrame() {
515    if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
516        return;
517    }
518
519    ATRACE_CALL();
520
521    profiler().startFrame();
522
523    TreeInfo info(TreeInfo::MODE_RT_ONLY);
524    info.prepareTextures = false;
525
526    prepareTree(info);
527    if (info.out.canDrawThisFrame) {
528        draw();
529    }
530}
531
532void CanvasContext::invokeFunctor(Functor* functor) {
533    ATRACE_CALL();
534    DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
535    if (mGlobalContext->hasContext()) {
536        requireGlContext();
537        mode = DrawGlInfo::kModeProcess;
538    }
539    (*functor)(mode, NULL);
540
541    if (mCanvas) {
542        mCanvas->resume();
543    }
544}
545
546bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
547    requireGlContext();
548    TreeInfo info(TreeInfo::MODE_FULL);
549    layer->apply(info);
550    return LayerRenderer::copyLayer(layer->backingLayer(), bitmap);
551}
552
553void CanvasContext::flushCaches(Caches::FlushMode flushMode) {
554    if (mGlobalContext->hasContext()) {
555        requireGlContext();
556        Caches::getInstance().flush(flushMode);
557    }
558}
559
560void CanvasContext::runWithGlContext(RenderTask* task) {
561    requireGlContext();
562    task->run();
563}
564
565Layer* CanvasContext::createRenderLayer(int width, int height) {
566    requireSurface();
567    return LayerRenderer::createRenderLayer(width, height);
568}
569
570Layer* CanvasContext::createTextureLayer() {
571    requireSurface();
572    return LayerRenderer::createTextureLayer();
573}
574
575void CanvasContext::requireGlContext() {
576    if (mEglSurface != EGL_NO_SURFACE) {
577        makeCurrent();
578    } else {
579        mGlobalContext->usePBufferSurface();
580    }
581}
582
583void CanvasContext::setTextureAtlas(const sp<GraphicBuffer>& buffer,
584        int64_t* map, size_t mapSize) {
585    GlobalContext::get()->setTextureAtlas(buffer, map, mapSize);
586}
587
588} /* namespace renderthread */
589} /* namespace uirenderer */
590} /* namespace android */
591