CanvasContext.h revision 058fc640017c90120c599d378a4cbc55668b05b7
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/*
223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project
323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License");
523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License.
623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at
723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *      http://www.apache.org/licenses/LICENSE-2.0
923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software
1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS,
1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and
1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License.
1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */
1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
1723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#ifndef CANVASCONTEXT_H_
1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#define CANVASCONTEXT_H_
1923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
2023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h>
2123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h>
2219b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h>
234f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h>
2419b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <utils/Vector.h>
254f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
26e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck#include "../DamageAccumulator.h"
27fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck#include "../DrawProfiler.h"
28860d155f866cc15a725e7ce03763280987f24901John Reck#include "../RenderNode.h"
294f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include "RenderTask.h"
30e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck#include "RenderThread.h"
314f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
324f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#define FUNCTOR_PROCESS_DELAY 4
3323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
3423b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android {
3523b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer {
364f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
3719b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater;
384f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass OpenGLRenderer;
394f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass Rect;
401949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer;
414f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
4223b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread {
4323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
443b20251a355c88193c439f928a84ae69483fb488John Reckclass EglManager;
454f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
4623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context
4723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface.
48e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback {
4923b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic:
503b20251a355c88193c439f928a84ae69483fb488John Reck    CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode);
51e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    virtual ~CanvasContext();
5223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
53a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    bool initialize(ANativeWindow* window);
54a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void updateSurface(ANativeWindow* window);
55a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void pauseSurface(ANativeWindow* window);
56058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    void setup(int width, int height, const Vector3& lightCenter, float lightRadius,
57058fc640017c90120c599d378a4cbc55668b05b7Chris Craik            uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
5863a06673253914510bbeebd500655008682dade1John Reck    void setOpaque(bool opaque);
59860d155f866cc15a725e7ce03763280987f24901John Reck    void makeCurrent();
6068bfe0a37a0dcef52abd81688d8520c5d16e1a85John Reck    void processLayerUpdate(DeferredLayerUpdater* layerUpdater);
61d72e0a339b54af0c4e731513bbad120dff694723John Reck    void prepareTree(TreeInfo& info);
62e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck    void draw();
63fae904d63947fe1687d1d44be29234cc3d538f24John Reck    void destroyCanvasAndSurface();
6423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
65e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    // IFrameCallback, Chroreographer-driven frame callback entry point
6618f16e6fba74eda173e1e7c869e6e2e2acc073ffJohn Reck    virtual void doFrame();
67e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
6819b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
6919b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck
70f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    void destroyHardwareResources();
71f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    static void trimMemory(RenderThread& thread, int level);
72e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck
733b20251a355c88193c439f928a84ae69483fb488John Reck    static void invokeFunctor(RenderThread& thread, Functor* functor);
7423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
75fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck    void runWithGlContext(RenderTask* task);
76fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck
771949e7928eeec22cd3f74b5f763a4eb433238453John Reck    Layer* createRenderLayer(int width, int height);
781949e7928eeec22cd3f74b5f763a4eb433238453John Reck    Layer* createTextureLayer();
791949e7928eeec22cd3f74b5f763a4eb433238453John Reck
803b20251a355c88193c439f928a84ae69483fb488John Reck    ANDROID_API static void setTextureAtlas(RenderThread& thread,
813b20251a355c88193c439f928a84ae69483fb488John Reck            const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
8266f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck
83f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    void stopDrawing();
84a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void notifyFramePending();
85a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck
86fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck    DrawProfiler& profiler() { return mProfiler; }
87fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck
8823b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate:
89a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    friend class RegisterFrameCallbackTask;
90a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck
91a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void setSurface(ANativeWindow* window);
924f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    void swapBuffers();
93f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck    void requireSurface();
944f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
9519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck    void requireGlContext();
9619b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck
974f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    RenderThread& mRenderThread;
983b20251a355c88193c439f928a84ae69483fb488John Reck    EglManager& mEglManager;
99a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    sp<ANativeWindow> mNativeWindow;
10023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck    EGLSurface mEglSurface;
10123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck    bool mDirtyRegionsEnabled;
1024f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
1034f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool mOpaque;
1044f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    OpenGLRenderer* mCanvas;
1054f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool mHaveNewSurface;
106e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck    DamageAccumulator mDamageAccumulator;
107e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
108e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    const sp<RenderNode> mRootRenderNode;
109fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck
110fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck    DrawProfiler mProfiler;
11123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck};
11223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
11323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */
11423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */
11523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */
11623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#endif /* CANVASCONTEXT_H_ */
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