CanvasContext.h revision 058fc640017c90120c599d378a4cbc55668b05b7
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/* 223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project 323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License. 623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at 723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * http://www.apache.org/licenses/LICENSE-2.0 923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software 1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS, 1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and 1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License. 1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */ 1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 1723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#ifndef CANVASCONTEXT_H_ 1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#define CANVASCONTEXT_H_ 1923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 2023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h> 2123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h> 2219b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h> 234f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h> 2419b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <utils/Vector.h> 254f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 26e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck#include "../DamageAccumulator.h" 27fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck#include "../DrawProfiler.h" 28860d155f866cc15a725e7ce03763280987f24901John Reck#include "../RenderNode.h" 294f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include "RenderTask.h" 30e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck#include "RenderThread.h" 314f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 324f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#define FUNCTOR_PROCESS_DELAY 4 3323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 3423b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android { 3523b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer { 364f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 3719b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater; 384f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass OpenGLRenderer; 394f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass Rect; 401949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer; 414f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 4223b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread { 4323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 443b20251a355c88193c439f928a84ae69483fb488John Reckclass EglManager; 454f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 4623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context 4723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface. 48e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback { 4923b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic: 503b20251a355c88193c439f928a84ae69483fb488John Reck CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode); 51e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck virtual ~CanvasContext(); 5223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 53a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck bool initialize(ANativeWindow* window); 54a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void updateSurface(ANativeWindow* window); 55a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void pauseSurface(ANativeWindow* window); 56058fc640017c90120c599d378a4cbc55668b05b7Chris Craik void setup(int width, int height, const Vector3& lightCenter, float lightRadius, 57058fc640017c90120c599d378a4cbc55668b05b7Chris Craik uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha); 5863a06673253914510bbeebd500655008682dade1John Reck void setOpaque(bool opaque); 59860d155f866cc15a725e7ce03763280987f24901John Reck void makeCurrent(); 6068bfe0a37a0dcef52abd81688d8520c5d16e1a85John Reck void processLayerUpdate(DeferredLayerUpdater* layerUpdater); 61d72e0a339b54af0c4e731513bbad120dff694723John Reck void prepareTree(TreeInfo& info); 62e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck void draw(); 63fae904d63947fe1687d1d44be29234cc3d538f24John Reck void destroyCanvasAndSurface(); 6423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 65e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck // IFrameCallback, Chroreographer-driven frame callback entry point 6618f16e6fba74eda173e1e7c869e6e2e2acc073ffJohn Reck virtual void doFrame(); 67e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 6819b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); 6919b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck 70f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck void destroyHardwareResources(); 71f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck static void trimMemory(RenderThread& thread, int level); 72e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck 733b20251a355c88193c439f928a84ae69483fb488John Reck static void invokeFunctor(RenderThread& thread, Functor* functor); 7423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 75fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck void runWithGlContext(RenderTask* task); 76fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck 771949e7928eeec22cd3f74b5f763a4eb433238453John Reck Layer* createRenderLayer(int width, int height); 781949e7928eeec22cd3f74b5f763a4eb433238453John Reck Layer* createTextureLayer(); 791949e7928eeec22cd3f74b5f763a4eb433238453John Reck 803b20251a355c88193c439f928a84ae69483fb488John Reck ANDROID_API static void setTextureAtlas(RenderThread& thread, 813b20251a355c88193c439f928a84ae69483fb488John Reck const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize); 8266f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck 83f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck void stopDrawing(); 84a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void notifyFramePending(); 85a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 86fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck DrawProfiler& profiler() { return mProfiler; } 87fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 8823b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate: 89a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck friend class RegisterFrameCallbackTask; 90a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 91a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void setSurface(ANativeWindow* window); 924f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck void swapBuffers(); 93f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck void requireSurface(); 944f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 9519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck void requireGlContext(); 9619b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck 974f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck RenderThread& mRenderThread; 983b20251a355c88193c439f928a84ae69483fb488John Reck EglManager& mEglManager; 99a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck sp<ANativeWindow> mNativeWindow; 10023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck EGLSurface mEglSurface; 10123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck bool mDirtyRegionsEnabled; 1024f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 1034f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck bool mOpaque; 1044f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck OpenGLRenderer* mCanvas; 1054f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck bool mHaveNewSurface; 106e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck DamageAccumulator mDamageAccumulator; 107e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 108e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck const sp<RenderNode> mRootRenderNode; 109fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 110fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck DrawProfiler mProfiler; 11123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck}; 11223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 11323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */ 11423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */ 11523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */ 11623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#endif /* CANVASCONTEXT_H_ */ 117