CanvasContext.h revision e1628b7c6fc3822fa83cf02028ce8ad67abb0afe
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/* 223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project 323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License. 623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at 723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * http://www.apache.org/licenses/LICENSE-2.0 923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software 1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS, 1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and 1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License. 1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */ 1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 1723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#ifndef CANVASCONTEXT_H_ 1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#define CANVASCONTEXT_H_ 1923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 2023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h> 2123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h> 2219b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h> 234f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h> 2419b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <utils/Vector.h> 254f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 26860d155f866cc15a725e7ce03763280987f24901John Reck#include "../RenderNode.h" 274f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include "RenderTask.h" 28e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck#include "RenderThread.h" 294f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 304f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#define FUNCTOR_PROCESS_DELAY 4 3123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 3223b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android { 3323b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer { 344f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 3519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater; 364f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass OpenGLRenderer; 374f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass Rect; 381949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer; 394f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 4023b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread { 4123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 4223b797ab5151eb2474f3bdd679f2f07bfd723042John Reckclass GlobalContext; 434f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 4423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context 4523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface. 46e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback { 4723b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic: 48e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck CanvasContext(bool translucent, RenderNode* rootRenderNode); 49e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck virtual ~CanvasContext(); 5023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 51a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck bool initialize(ANativeWindow* window); 52a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void updateSurface(ANativeWindow* window); 53a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void pauseSurface(ANativeWindow* window); 54797b95b26bbb7557678af78b9a2a61830158920fChris Craik void setup(int width, int height, const Vector3& lightCenter, float lightRadius); 5563a06673253914510bbeebd500655008682dade1John Reck void setOpaque(bool opaque); 56860d155f866cc15a725e7ce03763280987f24901John Reck void makeCurrent(); 57f9be77940e365036fecd8cc0e491e8545c34e79bJohn Reck void prepareDraw(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info); 58e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck void draw(Rect* dirty); 59fae904d63947fe1687d1d44be29234cc3d538f24John Reck void destroyCanvasAndSurface(); 6023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 61e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck // IFrameCallback, Chroreographer-driven frame callback entry point 6218f16e6fba74eda173e1e7c869e6e2e2acc073ffJohn Reck virtual void doFrame(); 63e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 6419b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); 6519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck 66e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck void flushCaches(Caches::FlushMode flushMode); 67e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck 680d1f634f4b5e1bb37aa51777efb6a68619488d01John Reck void invokeFunctor(Functor* functor); 6923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 70fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck void runWithGlContext(RenderTask* task); 71fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck 721949e7928eeec22cd3f74b5f763a4eb433238453John Reck Layer* createRenderLayer(int width, int height); 731949e7928eeec22cd3f74b5f763a4eb433238453John Reck Layer* createTextureLayer(); 741949e7928eeec22cd3f74b5f763a4eb433238453John Reck 7566f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck ANDROID_API static void setTextureAtlas(const sp<GraphicBuffer>& buffer, 7666f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck int64_t* map, size_t mapSize); 7766f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck 78a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void notifyFramePending(); 79a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 8023b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate: 81a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck friend class RegisterFrameCallbackTask; 82a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 83f9be77940e365036fecd8cc0e491e8545c34e79bJohn Reck void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info); 84f9be77940e365036fecd8cc0e491e8545c34e79bJohn Reck void prepareTree(TreeInfo& info); 85f9be77940e365036fecd8cc0e491e8545c34e79bJohn Reck 86a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void setSurface(ANativeWindow* window); 874f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck void swapBuffers(); 88f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck void requireSurface(); 894f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 9019b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck void requireGlContext(); 9119b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck 9223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck GlobalContext* mGlobalContext; 934f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck RenderThread& mRenderThread; 94a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck sp<ANativeWindow> mNativeWindow; 9523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck EGLSurface mEglSurface; 9623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck bool mDirtyRegionsEnabled; 974f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 984f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck bool mOpaque; 994f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck OpenGLRenderer* mCanvas; 1004f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck bool mHaveNewSurface; 101e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 102e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck const sp<RenderNode> mRootRenderNode; 10323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck}; 10423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 10523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */ 10623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */ 10723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */ 10823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#endif /* CANVASCONTEXT_H_ */ 109