CanvasContext.h revision e45b1fd03b524d2b57cc6c222d89076a31a08bea
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/*
223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project
323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License");
523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License.
623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at
723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *      http://www.apache.org/licenses/LICENSE-2.0
923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software
1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS,
1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and
1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License.
1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */
1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
1723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#ifndef CANVASCONTEXT_H_
1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#define CANVASCONTEXT_H_
1923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
2023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h>
2123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h>
2219b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h>
234f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h>
2419b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <utils/Vector.h>
254f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
26860d155f866cc15a725e7ce03763280987f24901John Reck#include "../RenderNode.h"
274f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include "RenderTask.h"
28e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck#include "RenderThread.h"
294f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
304f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#define FUNCTOR_PROCESS_DELAY 4
3123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
3223b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android {
3323b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer {
344f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
3519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater;
364f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass OpenGLRenderer;
374f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass Rect;
381949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer;
394f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
4023b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread {
4123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
4223b797ab5151eb2474f3bdd679f2f07bfd723042John Reckclass GlobalContext;
434f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
4423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context
4523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface.
46e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback {
4723b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic:
48e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    CanvasContext(bool translucent, RenderNode* rootRenderNode);
49e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    virtual ~CanvasContext();
5023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
514f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool initialize(EGLNativeWindowType window);
524f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    void updateSurface(EGLNativeWindowType window);
53f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck    void pauseSurface(EGLNativeWindowType window);
544f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    void setup(int width, int height);
55860d155f866cc15a725e7ce03763280987f24901John Reck    void makeCurrent();
56860d155f866cc15a725e7ce03763280987f24901John Reck    void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info);
57e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    void prepareTree(TreeInfo& info);
58e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    void draw(Rect* dirty);
59fae904d63947fe1687d1d44be29234cc3d538f24John Reck    void destroyCanvasAndSurface();
6023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
61e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    // IFrameCallback, Chroreographer-driven frame callback entry point
62e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    virtual void doFrame(nsecs_t frameTimeNanos);
63e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
6419b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
6519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck
660d1f634f4b5e1bb37aa51777efb6a68619488d01John Reck    void invokeFunctor(Functor* functor);
6723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
68fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck    void runWithGlContext(RenderTask* task);
69fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck
701949e7928eeec22cd3f74b5f763a4eb433238453John Reck    Layer* createRenderLayer(int width, int height);
711949e7928eeec22cd3f74b5f763a4eb433238453John Reck    Layer* createTextureLayer();
721949e7928eeec22cd3f74b5f763a4eb433238453John Reck
7323b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate:
744f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    void setSurface(EGLNativeWindowType window);
754f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    void swapBuffers();
76f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck    void requireSurface();
774f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
7819b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck    void requireGlContext();
7919b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck
8023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck    GlobalContext* mGlobalContext;
814f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    RenderThread& mRenderThread;
8223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck    EGLSurface mEglSurface;
8323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck    bool mDirtyRegionsEnabled;
844f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
854f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool mOpaque;
864f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    OpenGLRenderer* mCanvas;
874f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool mHaveNewSurface;
88e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
89e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    const sp<RenderNode> mRootRenderNode;
9023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck};
9123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
9223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */
9323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */
9423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */
9523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#endif /* CANVASCONTEXT_H_ */
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