EglManager.cpp revision 0e89e2b7bcb2c035e8cee77f93120e7c5617f8d2
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include <cutils/log.h>
20#include <cutils/properties.h>
21
22#include "../RenderState.h"
23#include "RenderThread.h"
24
25#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
26#define GLES_VERSION 2
27
28// Android-specific addition that is used to show when frames began in systrace
29EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
30
31namespace android {
32namespace uirenderer {
33namespace renderthread {
34
35#define ERROR_CASE(x) case x: return #x;
36static const char* egl_error_str(EGLint error) {
37    switch (error) {
38        ERROR_CASE(EGL_SUCCESS)
39        ERROR_CASE(EGL_NOT_INITIALIZED)
40        ERROR_CASE(EGL_BAD_ACCESS)
41        ERROR_CASE(EGL_BAD_ALLOC)
42        ERROR_CASE(EGL_BAD_ATTRIBUTE)
43        ERROR_CASE(EGL_BAD_CONFIG)
44        ERROR_CASE(EGL_BAD_CONTEXT)
45        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
46        ERROR_CASE(EGL_BAD_DISPLAY)
47        ERROR_CASE(EGL_BAD_MATCH)
48        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
49        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
50        ERROR_CASE(EGL_BAD_PARAMETER)
51        ERROR_CASE(EGL_BAD_SURFACE)
52        ERROR_CASE(EGL_CONTEXT_LOST)
53    default:
54        return "Unknown error";
55    }
56}
57static const char* egl_error_str() {
58    return egl_error_str(eglGetError());
59}
60
61static bool load_dirty_regions_property() {
62    char buf[PROPERTY_VALUE_MAX];
63    int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
64    return !strncasecmp("true", buf, len);
65}
66
67EglManager::EglManager(RenderThread& thread)
68        : mRenderThread(thread)
69        , mEglDisplay(EGL_NO_DISPLAY)
70        , mEglConfig(0)
71        , mEglContext(EGL_NO_CONTEXT)
72        , mPBufferSurface(EGL_NO_SURFACE)
73        , mAllowPreserveBuffer(load_dirty_regions_property())
74        , mCurrentSurface(EGL_NO_SURFACE)
75        , mAtlasMap(NULL)
76        , mAtlasMapSize(0)
77        , mInFrame(false) {
78    mCanSetPreserveBuffer = mAllowPreserveBuffer;
79    ALOGD("Use EGL_SWAP_BEHAVIOR_PRESERVED: %s", mAllowPreserveBuffer ? "true" : "false");
80}
81
82void EglManager::initialize() {
83    if (hasEglContext()) return;
84
85    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
86    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
87            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
88
89    EGLint major, minor;
90    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
91            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
92
93    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
94
95    loadConfig();
96    createContext();
97    usePBufferSurface();
98    mRenderThread.renderState().onGLContextCreated();
99    initAtlas();
100}
101
102bool EglManager::hasEglContext() {
103    return mEglDisplay != EGL_NO_DISPLAY;
104}
105
106void EglManager::requireGlContext() {
107    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context");
108
109    if (!mInFrame) {
110        // We can't be certain about the state of the current surface (whether
111        // or not it is destroyed, for example), so err on the side of using
112        // the pbuffer surface which we fully control
113        usePBufferSurface();
114    }
115}
116
117void EglManager::loadConfig() {
118    EGLint swapBehavior = mCanSetPreserveBuffer ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
119    EGLint attribs[] = {
120            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
121            EGL_RED_SIZE, 8,
122            EGL_GREEN_SIZE, 8,
123            EGL_BLUE_SIZE, 8,
124            EGL_ALPHA_SIZE, 8,
125            EGL_DEPTH_SIZE, 0,
126            EGL_CONFIG_CAVEAT, EGL_NONE,
127            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
128            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
129            EGL_NONE
130    };
131
132    EGLint num_configs = 1;
133    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
134            || num_configs != 1) {
135        // Failed to get a valid config
136        if (mCanSetPreserveBuffer) {
137            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
138            // Try again without dirty regions enabled
139            mCanSetPreserveBuffer = false;
140            loadConfig();
141        } else {
142            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
143        }
144    }
145}
146
147void EglManager::createContext() {
148    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
149    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
150    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
151        "Failed to create context, error = %s", egl_error_str());
152}
153
154void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
155        int64_t* map, size_t mapSize) {
156
157    // Already initialized
158    if (mAtlasBuffer.get()) {
159        ALOGW("Multiple calls to setTextureAtlas!");
160        delete map;
161        return;
162    }
163
164    mAtlasBuffer = buffer;
165    mAtlasMap = map;
166    mAtlasMapSize = mapSize;
167
168    if (hasEglContext()) {
169        usePBufferSurface();
170        initAtlas();
171    }
172}
173
174void EglManager::initAtlas() {
175    if (mAtlasBuffer.get()) {
176        Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
177    }
178}
179
180void EglManager::usePBufferSurface() {
181    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
182            "usePBufferSurface() called on uninitialized GlobalContext!");
183
184    if (mPBufferSurface == EGL_NO_SURFACE) {
185        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
186        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
187    }
188    makeCurrent(mPBufferSurface);
189}
190
191EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
192    initialize();
193    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
194    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
195            "Failed to create EGLSurface for window %p, eglErr = %s",
196            (void*) window, egl_error_str());
197    return surface;
198}
199
200void EglManager::destroySurface(EGLSurface surface) {
201    if (isCurrent(surface)) {
202        makeCurrent(EGL_NO_SURFACE);
203    }
204    if (!eglDestroySurface(mEglDisplay, surface)) {
205        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
206    }
207}
208
209void EglManager::destroy() {
210    if (mEglDisplay == EGL_NO_DISPLAY) return;
211
212    usePBufferSurface();
213    if (Caches::hasInstance()) {
214        Caches::getInstance().terminate();
215    }
216
217    mRenderThread.renderState().onGLContextDestroyed();
218    eglDestroyContext(mEglDisplay, mEglContext);
219    eglDestroySurface(mEglDisplay, mPBufferSurface);
220    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
221    eglTerminate(mEglDisplay);
222    eglReleaseThread();
223
224    mEglDisplay = EGL_NO_DISPLAY;
225    mEglContext = EGL_NO_CONTEXT;
226    mPBufferSurface = EGL_NO_SURFACE;
227    mCurrentSurface = EGL_NO_SURFACE;
228}
229
230bool EglManager::makeCurrent(EGLSurface surface) {
231    if (isCurrent(surface)) return false;
232
233    if (surface == EGL_NO_SURFACE) {
234        // If we are setting EGL_NO_SURFACE we don't care about any of the potential
235        // return errors, which would only happen if mEglDisplay had already been
236        // destroyed in which case the current context is already NO_CONTEXT
237        eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
238    } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
239        LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
240                (void*)surface, egl_error_str());
241    }
242    mCurrentSurface = surface;
243    return true;
244}
245
246void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) {
247    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
248            "Tried to beginFrame on EGL_NO_SURFACE!");
249    makeCurrent(surface);
250    if (width) {
251        eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
252    }
253    if (height) {
254        eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
255    }
256    eglBeginFrame(mEglDisplay, surface);
257    mInFrame = true;
258}
259
260bool EglManager::swapBuffers(EGLSurface surface) {
261    mInFrame = false;
262    eglSwapBuffers(mEglDisplay, surface);
263    EGLint err = eglGetError();
264    if (CC_LIKELY(err == EGL_SUCCESS)) {
265        return true;
266    }
267    if (err == EGL_BAD_SURFACE) {
268        // For some reason our surface was destroyed out from under us
269        // This really shouldn't happen, but if it does we can recover easily
270        // by just not trying to use the surface anymore
271        ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface);
272        return false;
273    }
274    LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
275            err, egl_error_str(err));
276    // Impossible to hit this, but the compiler doesn't know that
277    return false;
278}
279
280void EglManager::cancelFrame() {
281    mInFrame = false;
282}
283
284bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
285    if (CC_UNLIKELY(!mAllowPreserveBuffer)) return false;
286
287    bool preserved = false;
288    if (mCanSetPreserveBuffer) {
289        preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
290                preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
291        if (CC_UNLIKELY(!preserved)) {
292            ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
293                    (void*) surface, egl_error_str());
294        }
295    }
296    if (CC_UNLIKELY(!preserved)) {
297        // Maybe it's already set?
298        EGLint swapBehavior;
299        if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
300            preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
301        } else {
302            ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
303                                (void*) surface, egl_error_str());
304        }
305    }
306
307    return preserved;
308}
309
310} /* namespace renderthread */
311} /* namespace uirenderer */
312} /* namespace android */
313