EglManager.cpp revision 998a6d81896df8b662cc10ddeb35087b78b38d72
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include <cutils/log.h>
20#include <cutils/properties.h>
21
22#include "../RenderState.h"
23#include "RenderThread.h"
24
25#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
26#define GLES_VERSION 2
27
28// Android-specific addition that is used to show when frames began in systrace
29EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
30
31namespace android {
32namespace uirenderer {
33namespace renderthread {
34
35#define ERROR_CASE(x) case x: return #x;
36static const char* egl_error_str(EGLint error) {
37    switch (error) {
38        ERROR_CASE(EGL_SUCCESS)
39        ERROR_CASE(EGL_NOT_INITIALIZED)
40        ERROR_CASE(EGL_BAD_ACCESS)
41        ERROR_CASE(EGL_BAD_ALLOC)
42        ERROR_CASE(EGL_BAD_ATTRIBUTE)
43        ERROR_CASE(EGL_BAD_CONFIG)
44        ERROR_CASE(EGL_BAD_CONTEXT)
45        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
46        ERROR_CASE(EGL_BAD_DISPLAY)
47        ERROR_CASE(EGL_BAD_MATCH)
48        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
49        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
50        ERROR_CASE(EGL_BAD_PARAMETER)
51        ERROR_CASE(EGL_BAD_SURFACE)
52        ERROR_CASE(EGL_CONTEXT_LOST)
53    default:
54        return "Unknown error";
55    }
56}
57static const char* egl_error_str() {
58    return egl_error_str(eglGetError());
59}
60
61static bool load_dirty_regions_property() {
62    char buf[PROPERTY_VALUE_MAX];
63    int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
64    return !strncasecmp("true", buf, len);
65}
66
67EglManager::EglManager(RenderThread& thread)
68        : mRenderThread(thread)
69        , mEglDisplay(EGL_NO_DISPLAY)
70        , mEglConfig(0)
71        , mEglContext(EGL_NO_CONTEXT)
72        , mPBufferSurface(EGL_NO_SURFACE)
73        , mRequestDirtyRegions(load_dirty_regions_property())
74        , mCurrentSurface(EGL_NO_SURFACE)
75        , mAtlasMap(NULL)
76        , mAtlasMapSize(0) {
77    mCanSetDirtyRegions = mRequestDirtyRegions;
78    ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false");
79}
80
81void EglManager::initialize() {
82    if (hasEglContext()) return;
83
84    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
85    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
86            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
87
88    EGLint major, minor;
89    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
90            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
91
92    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
93
94    loadConfig();
95    createContext();
96    usePBufferSurface();
97    mRenderThread.renderState().onGLContextCreated();
98    initAtlas();
99}
100
101bool EglManager::hasEglContext() {
102    return mEglDisplay != EGL_NO_DISPLAY;
103}
104
105void EglManager::requireGlContext() {
106    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context");
107
108    // We don't care *WHAT* surface is active, just that one is active to give
109    // us access to the GL context
110    if (mCurrentSurface == EGL_NO_SURFACE) {
111        usePBufferSurface();
112    }
113}
114
115void EglManager::loadConfig() {
116    EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
117    EGLint attribs[] = {
118            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
119            EGL_RED_SIZE, 8,
120            EGL_GREEN_SIZE, 8,
121            EGL_BLUE_SIZE, 8,
122            EGL_ALPHA_SIZE, 8,
123            EGL_DEPTH_SIZE, 0,
124            EGL_CONFIG_CAVEAT, EGL_NONE,
125            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
126            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
127            EGL_NONE
128    };
129
130    EGLint num_configs = 1;
131    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
132            || num_configs != 1) {
133        // Failed to get a valid config
134        if (mCanSetDirtyRegions) {
135            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
136            // Try again without dirty regions enabled
137            mCanSetDirtyRegions = false;
138            loadConfig();
139        } else {
140            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
141        }
142    }
143}
144
145void EglManager::createContext() {
146    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
147    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
148    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
149        "Failed to create context, error = %s", egl_error_str());
150}
151
152void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
153        int64_t* map, size_t mapSize) {
154
155    // Already initialized
156    if (mAtlasBuffer.get()) {
157        ALOGW("Multiple calls to setTextureAtlas!");
158        delete map;
159        return;
160    }
161
162    mAtlasBuffer = buffer;
163    mAtlasMap = map;
164    mAtlasMapSize = mapSize;
165
166    if (hasEglContext()) {
167        usePBufferSurface();
168        initAtlas();
169    }
170}
171
172void EglManager::initAtlas() {
173    if (mAtlasBuffer.get()) {
174        Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
175    }
176}
177
178void EglManager::usePBufferSurface() {
179    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
180            "usePBufferSurface() called on uninitialized GlobalContext!");
181
182    if (mPBufferSurface == EGL_NO_SURFACE) {
183        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
184        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
185    }
186    makeCurrent(mPBufferSurface);
187}
188
189EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
190    initialize();
191    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
192    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
193            "Failed to create EGLSurface for window %p, eglErr = %s",
194            (void*) window, egl_error_str());
195    return surface;
196}
197
198void EglManager::destroySurface(EGLSurface surface) {
199    if (isCurrent(surface)) {
200        makeCurrent(EGL_NO_SURFACE);
201    }
202    if (!eglDestroySurface(mEglDisplay, surface)) {
203        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
204    }
205}
206
207void EglManager::destroy() {
208    if (mEglDisplay == EGL_NO_DISPLAY) return;
209
210    usePBufferSurface();
211    if (Caches::hasInstance()) {
212        Caches::getInstance().terminate();
213    }
214
215    mRenderThread.renderState().onGLContextDestroyed();
216    eglDestroyContext(mEglDisplay, mEglContext);
217    eglDestroySurface(mEglDisplay, mPBufferSurface);
218    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
219    eglTerminate(mEglDisplay);
220    eglReleaseThread();
221
222    mEglDisplay = EGL_NO_DISPLAY;
223    mEglContext = EGL_NO_CONTEXT;
224    mPBufferSurface = EGL_NO_SURFACE;
225    mCurrentSurface = EGL_NO_SURFACE;
226}
227
228bool EglManager::makeCurrent(EGLSurface surface) {
229    if (isCurrent(surface)) return false;
230
231    if (surface == EGL_NO_SURFACE) {
232        // If we are setting EGL_NO_SURFACE we don't care about any of the potential
233        // return errors, which would only happen if mEglDisplay had already been
234        // destroyed in which case the current context is already NO_CONTEXT
235        eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
236    } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
237        LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
238                (void*)surface, egl_error_str());
239    }
240    mCurrentSurface = surface;
241    return true;
242}
243
244void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) {
245    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
246            "Tried to beginFrame on EGL_NO_SURFACE!");
247    makeCurrent(surface);
248    if (width) {
249        eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
250    }
251    if (height) {
252        eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
253    }
254    eglBeginFrame(mEglDisplay, surface);
255}
256
257void EglManager::swapBuffers(EGLSurface surface) {
258    eglSwapBuffers(mEglDisplay, surface);
259    EGLint err = eglGetError();
260    LOG_ALWAYS_FATAL_IF(err != EGL_SUCCESS,
261            "Encountered EGL error %d %s during rendering", err, egl_error_str(err));
262}
263
264bool EglManager::enableDirtyRegions(EGLSurface surface) {
265    if (!mRequestDirtyRegions) return false;
266
267    if (mCanSetDirtyRegions) {
268        if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
269            ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
270                    (void*) surface, egl_error_str());
271            return false;
272        }
273        return true;
274    }
275    // Perhaps it is already enabled?
276    EGLint value;
277    if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) {
278        ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
279                (void*) surface, egl_error_str());
280        return false;
281    }
282    return value == EGL_BUFFER_PRESERVED;
283}
284
285} /* namespace renderthread */
286} /* namespace uirenderer */
287} /* namespace android */
288