RenderProxy.h revision fe5e7b7346a54537b980796ceeca66bfdbd05561
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
20#include "RenderTask.h"
21
22#include <cutils/compiler.h>
23#include <EGL/egl.h>
24#include <SkBitmap.h>
25#include <utils/Condition.h>
26#include <utils/Functor.h>
27#include <utils/Mutex.h>
28#include <utils/Timers.h>
29#include <utils/StrongPointer.h>
30#include <utils/Vector.h>
31
32#include "../Caches.h"
33#include "DrawFrameTask.h"
34
35namespace android {
36namespace uirenderer {
37
38class DeferredLayerUpdater;
39class RenderNode;
40class DisplayListData;
41class Layer;
42class Rect;
43
44namespace renderthread {
45
46class CanvasContext;
47class ErrorChannel;
48class RenderThread;
49class RenderProxyBridge;
50
51/*
52 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
53 * thread. It is important to note that RenderProxy may be deleted while it has
54 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
55 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
56 * references RenderProxy fields. This is safe as RenderProxy cannot
57 * be deleted if it is blocked inside a call.
58 */
59class ANDROID_API RenderProxy {
60public:
61    ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode);
62    ANDROID_API virtual ~RenderProxy();
63
64    ANDROID_API void setFrameInterval(nsecs_t frameIntervalNanos);
65    ANDROID_API bool loadSystemProperties();
66
67    ANDROID_API bool initialize(const sp<ANativeWindow>& window);
68    ANDROID_API void updateSurface(const sp<ANativeWindow>& window);
69    ANDROID_API void pauseSurface(const sp<ANativeWindow>& window);
70    ANDROID_API void setup(int width, int height, const Vector3& lightCenter, float lightRadius);
71    ANDROID_API void setOpaque(bool opaque);
72    ANDROID_API int syncAndDrawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos,
73            float density, int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
74    ANDROID_API void destroyCanvasAndSurface();
75
76    ANDROID_API void invokeFunctor(Functor* functor, bool waitForCompletion);
77
78    ANDROID_API void runWithGlContext(RenderTask* task);
79
80    ANDROID_API DeferredLayerUpdater* createDisplayListLayer(int width, int height);
81    ANDROID_API DeferredLayerUpdater* createTextureLayer();
82    ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
83    ANDROID_API void destroyLayer(DeferredLayerUpdater* layer);
84
85    ANDROID_API void flushCaches(Caches::FlushMode flushMode);
86
87    ANDROID_API void fence();
88    ANDROID_API void notifyFramePending();
89
90    ANDROID_API void dumpProfileInfo(int fd);
91
92private:
93    RenderThread& mRenderThread;
94    CanvasContext* mContext;
95
96    DrawFrameTask mDrawFrameTask;
97
98    Mutex mSyncMutex;
99    Condition mSyncCondition;
100
101    void destroyContext();
102
103    void post(RenderTask* task);
104    void* postAndWait(MethodInvokeRenderTask* task);
105
106    // Friend class to help with bridging
107    friend class RenderProxyBridge;
108};
109
110} /* namespace renderthread */
111} /* namespace uirenderer */
112} /* namespace android */
113#endif /* RENDERPROXY_H_ */
114