RenderThread.h revision cec24ae16e9a0a7c3075f1a8d9149bb7fb3813fc
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RENDERTHREAD_H_ 18#define RENDERTHREAD_H_ 19 20#include "RenderTask.h" 21#include <cutils/compiler.h> 22#include <utils/Looper.h> 23#include <utils/Mutex.h> 24#include <utils/Singleton.h> 25#include <utils/Thread.h> 26 27namespace android { 28namespace uirenderer { 29namespace renderthread { 30 31class ANDROID_API RenderThread : public Thread, public Singleton<RenderThread> { 32public: 33 // RenderThread takes complete ownership of tasks that are queued 34 // and will delete them after they are run 35 ANDROID_API void queue(RenderTask* task); 36 37protected: 38 virtual bool threadLoop(); 39 40private: 41 friend class Singleton<RenderThread>; 42 43 RenderThread(); 44 virtual ~RenderThread(); 45 46 RenderTask* nextTask(); 47 48 sp<Looper> mLooper; 49 Mutex mLock; 50 51 RenderTask* mQueueHead; 52 RenderTask* mQueueTail; 53}; 54 55} /* namespace renderthread */ 56} /* namespace uirenderer */ 57} /* namespace android */ 58#endif /* RENDERTHREAD_H_ */ 59