AudioManager.java revision f013e1afd1e68af5e3b868c26a653bbfb39538f8
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.media;
18
19import android.annotation.SdkConstant;
20import android.annotation.SdkConstant.SdkConstantType;
21import android.content.Context;
22import android.database.ContentObserver;
23import android.os.Binder;
24import android.os.Handler;
25import android.os.IBinder;
26import android.os.RemoteException;
27import android.os.ServiceManager;
28import android.provider.Settings;
29import android.util.Log;
30
31/**
32 * AudioManager provides access to volume and ringer mode control.
33 * <p>
34 * Use <code>Context.getSystemService(Context.AUDIO_SERVICE)</code> to get
35 * an instance of this class.
36 */
37public class AudioManager {
38
39    private final Context mContext;
40    private final Handler mHandler;
41
42    // used to listen for updates to the sound effects settings so we don't
43    // poll it for every UI sound
44    private ContentObserver mContentObserver;
45
46
47    private static String TAG = "AudioManager";
48    private static boolean DEBUG = false;
49    private static boolean localLOGV = DEBUG || android.util.Config.LOGV;
50
51    /**
52     * Sticky broadcast intent action indicating that the ringer mode has
53     * changed. Includes the new ringer mode.
54     *
55     * @see #EXTRA_RINGER_MODE
56     */
57    @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
58    public static final String RINGER_MODE_CHANGED_ACTION = "android.media.RINGER_MODE_CHANGED";
59
60    /**
61     * The new ringer mode.
62     *
63     * @see #RINGER_MODE_CHANGED_ACTION
64     * @see #RINGER_MODE_NORMAL
65     * @see #RINGER_MODE_SILENT
66     * @see #RINGER_MODE_VIBRATE
67     */
68    public static final String EXTRA_RINGER_MODE = "android.media.EXTRA_RINGER_MODE";
69
70    /**
71     * Broadcast intent action indicating that the vibrate setting has
72     * changed. Includes the vibrate type and its new setting.
73     *
74     * @see #EXTRA_VIBRATE_TYPE
75     * @see #EXTRA_VIBRATE_SETTING
76     */
77    @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
78    public static final String VIBRATE_SETTING_CHANGED_ACTION = "android.media.VIBRATE_SETTING_CHANGED";
79
80    /**
81     * The new vibrate setting for a particular type.
82     *
83     * @see #VIBRATE_SETTING_CHANGED_ACTION
84     * @see #EXTRA_VIBRATE_TYPE
85     * @see #VIBRATE_SETTING_ON
86     * @see #VIBRATE_SETTING_OFF
87     * @see #VIBRATE_SETTING_ONLY_SILENT
88     */
89    public static final String EXTRA_VIBRATE_SETTING = "android.media.EXTRA_VIBRATE_SETTING";
90
91    /**
92     * The vibrate type whose setting has changed.
93     *
94     * @see #VIBRATE_SETTING_CHANGED_ACTION
95     * @see #VIBRATE_TYPE_NOTIFICATION
96     * @see #VIBRATE_TYPE_RINGER
97     */
98    public static final String EXTRA_VIBRATE_TYPE = "android.media.EXTRA_VIBRATE_TYPE";
99
100    /** The audio stream for phone calls */
101    public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL;
102    /** The audio stream for system sounds */
103    public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM;
104    /** The audio stream for the phone ring and message alerts */
105    public static final int STREAM_RING = AudioSystem.STREAM_RING;
106    /** The audio stream for music playback */
107    public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC;
108    /** The audio stream for alarms */
109    public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM;
110    /** The audio stream for notifications */
111    public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION;
112    /** Number of audio streams */
113    /**
114     * @deprecated Use AudioSystem.getNumStreamTypes() instead
115     */
116    public static final int NUM_STREAMS = AudioSystem.NUM_STREAMS;
117
118
119    /** @hide Maximum volume index values for audio streams */
120    public static final int[] MAX_STREAM_VOLUME = new int[] {
121        6,  // STREAM_VOICE_CALL
122        8,  // STREAM_SYSTEM
123        8,  // STREAM_RING
124        16, // STREAM_MUSIC
125        8,  // STREAM_ALARM
126        8   // STREAM_NOTIFICATION
127    };
128
129    /**  @hide Default volume index values for audio streams */
130    public static final int[] DEFAULT_STREAM_VOLUME = new int[] {
131        4,  // STREAM_VOICE_CALL
132        5,  // STREAM_SYSTEM
133        5,  // STREAM_RING
134        11, // STREAM_MUSIC
135        6,  // STREAM_ALARM
136        5   // STREAM_NOTIFICATION
137    };
138
139    /**
140     * Increase the ringer volume.
141     *
142     * @see #adjustVolume(int, int)
143     * @see #adjustStreamVolume(int, int, int)
144     */
145    public static final int ADJUST_RAISE = 1;
146
147    /**
148     * Decrease the ringer volume.
149     *
150     * @see #adjustVolume(int, int)
151     * @see #adjustStreamVolume(int, int, int)
152     */
153    public static final int ADJUST_LOWER = -1;
154
155    /**
156     * Maintain the previous ringer volume. This may be useful when needing to
157     * show the volume toast without actually modifying the volume.
158     *
159     * @see #adjustVolume(int, int)
160     * @see #adjustStreamVolume(int, int, int)
161     */
162    public static final int ADJUST_SAME = 0;
163
164    // Flags should be powers of 2!
165
166    /**
167     * Show a toast containing the current volume.
168     *
169     * @see #adjustStreamVolume(int, int, int)
170     * @see #adjustVolume(int, int)
171     * @see #setStreamVolume(int, int, int)
172     * @see #setRingerMode(int)
173     */
174    public static final int FLAG_SHOW_UI = 1 << 0;
175
176    /**
177     * Whether to include ringer modes as possible options when changing volume.
178     * For example, if true and volume level is 0 and the volume is adjusted
179     * with {@link #ADJUST_LOWER}, then the ringer mode may switch the silent
180     * or vibrate mode.
181     * <p>
182     * By default this is on for stream types that are affected by the ringer
183     * mode (for example, the ring stream type). If this flag is included, this
184     * behavior will be present regardless of the stream type being affected by
185     * the ringer mode.
186     *
187     * @see #adjustVolume(int, int)
188     * @see #adjustStreamVolume(int, int, int)
189     */
190    public static final int FLAG_ALLOW_RINGER_MODES = 1 << 1;
191
192    /**
193     * Whether to play a sound when changing the volume.
194     * <p>
195     * If this is given to {@link #adjustVolume(int, int)} or
196     * {@link #adjustSuggestedStreamVolume(int, int, int)}, it may be ignored
197     * in some cases (for example, the decided stream type is not
198     * {@link AudioManager#STREAM_RING}, or the volume is being adjusted
199     * downward).
200     *
201     * @see #adjustStreamVolume(int, int, int)
202     * @see #adjustVolume(int, int)
203     * @see #setStreamVolume(int, int, int)
204     */
205    public static final int FLAG_PLAY_SOUND = 1 << 2;
206
207    /**
208     * Removes any sounds/vibrate that may be in the queue, or are playing (related to
209     * changing volume).
210     */
211    public static final int FLAG_REMOVE_SOUND_AND_VIBRATE = 1 << 3;
212
213    /**
214     * Whether to vibrate if going into the vibrate ringer mode.
215     */
216    public static final int FLAG_VIBRATE = 1 << 4;
217
218    /**
219     * Ringer mode that will be silent and will not vibrate. (This overrides the
220     * vibrate setting.)
221     *
222     * @see #setRingerMode(int)
223     * @see #getRingerMode()
224     */
225    public static final int RINGER_MODE_SILENT = 0;
226
227    /**
228     * Ringer mode that will be silent and will vibrate. (This will cause the
229     * phone ringer to always vibrate, but the notification vibrate to only
230     * vibrate if set.)
231     *
232     * @see #setRingerMode(int)
233     * @see #getRingerMode()
234     */
235    public static final int RINGER_MODE_VIBRATE = 1;
236
237    /**
238     * Ringer mode that may be audible and may vibrate. It will be audible if
239     * the volume before changing out of this mode was audible. It will vibrate
240     * if the vibrate setting is on.
241     *
242     * @see #setRingerMode(int)
243     * @see #getRingerMode()
244     */
245    public static final int RINGER_MODE_NORMAL = 2;
246
247    /**
248     * Vibrate type that corresponds to the ringer.
249     *
250     * @see #setVibrateSetting(int, int)
251     * @see #getVibrateSetting(int)
252     * @see #shouldVibrate(int)
253     */
254    public static final int VIBRATE_TYPE_RINGER = 0;
255
256    /**
257     * Vibrate type that corresponds to notifications.
258     *
259     * @see #setVibrateSetting(int, int)
260     * @see #getVibrateSetting(int)
261     * @see #shouldVibrate(int)
262     */
263    public static final int VIBRATE_TYPE_NOTIFICATION = 1;
264
265    /**
266     * Vibrate setting that suggests to never vibrate.
267     *
268     * @see #setVibrateSetting(int, int)
269     * @see #getVibrateSetting(int)
270     */
271    public static final int VIBRATE_SETTING_OFF = 0;
272
273    /**
274     * Vibrate setting that suggests to vibrate when possible.
275     *
276     * @see #setVibrateSetting(int, int)
277     * @see #getVibrateSetting(int)
278     */
279    public static final int VIBRATE_SETTING_ON = 1;
280
281    /**
282     * Vibrate setting that suggests to only vibrate when in the vibrate ringer
283     * mode.
284     *
285     * @see #setVibrateSetting(int, int)
286     * @see #getVibrateSetting(int)
287     */
288    public static final int VIBRATE_SETTING_ONLY_SILENT = 2;
289
290    /**
291     * Suggests using the default stream type. This may not be used in all
292     * places a stream type is needed.
293     */
294    public static final int USE_DEFAULT_STREAM_TYPE = Integer.MIN_VALUE;
295
296    private static IAudioService sService;
297
298    /**
299     * @hide
300     */
301    public AudioManager(Context context) {
302        mContext = context;
303        mHandler = new Handler(context.getMainLooper());
304    }
305
306    private static IAudioService getService()
307    {
308        if (sService != null) {
309            return sService;
310        }
311        IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE);
312        sService = IAudioService.Stub.asInterface(b);
313        return sService;
314    }
315
316    /**
317     * Adjusts the volume of a particular stream by one step in a direction.
318     *
319     * @param streamType The stream type to adjust. One of {@link #STREAM_VOICE_CALL},
320     * {@link #STREAM_SYSTEM}, {@link #STREAM_RING}, {@link #STREAM_MUSIC} or
321     * {@link #STREAM_ALARM}
322     * @param direction The direction to adjust the volume. One of
323     *            {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
324     *            {@link #ADJUST_SAME}.
325     * @param flags One or more flags.
326     * @see #adjustVolume(int, int)
327     * @see #setStreamVolume(int, int, int)
328     */
329    public void adjustStreamVolume(int streamType, int direction, int flags) {
330        IAudioService service = getService();
331        try {
332            service.adjustStreamVolume(streamType, direction, flags);
333        } catch (RemoteException e) {
334            Log.e(TAG, "Dead object in adjustStreamVolume", e);
335        }
336    }
337
338    /**
339     * Adjusts the volume of the most relevant stream. For example, if a call is
340     * active, it will have the highest priority regardless of if the in-call
341     * screen is showing. Another example, if music is playing in the background
342     * and a call is not active, the music stream will be adjusted.
343     *
344     * @param direction The direction to adjust the volume. One of
345     *            {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
346     *            {@link #ADJUST_SAME}.
347     * @param flags One or more flags.
348     * @see #adjustSuggestedStreamVolume(int, int, int)
349     * @see #adjustStreamVolume(int, int, int)
350     * @see #setStreamVolume(int, int, int)
351     */
352    public void adjustVolume(int direction, int flags) {
353        IAudioService service = getService();
354        try {
355            service.adjustVolume(direction, flags);
356        } catch (RemoteException e) {
357            Log.e(TAG, "Dead object in adjustVolume", e);
358        }
359    }
360
361    /**
362     * Adjusts the volume of the most relevant stream, or the given fallback
363     * stream.
364     *
365     * @param direction The direction to adjust the volume. One of
366     *            {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or
367     *            {@link #ADJUST_SAME}.
368     * @param suggestedStreamType The stream type that will be used if there
369     *            isn't a relevant stream. {@link #USE_DEFAULT_STREAM_TYPE} is valid here.
370     * @param flags One or more flags.
371     * @see #adjustVolume(int, int)
372     * @see #adjustStreamVolume(int, int, int)
373     * @see #setStreamVolume(int, int, int)
374     */
375    public void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags) {
376        IAudioService service = getService();
377        try {
378            service.adjustSuggestedStreamVolume(direction, suggestedStreamType, flags);
379        } catch (RemoteException e) {
380            Log.e(TAG, "Dead object in adjustVolume", e);
381        }
382    }
383
384    /**
385     * Returns the current ringtone mode.
386     *
387     * @return The current ringtone mode, one of {@link #RINGER_MODE_NORMAL},
388     *         {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}.
389     * @see #setRingerMode(int)
390     */
391    public int getRingerMode() {
392        IAudioService service = getService();
393        try {
394            return service.getRingerMode();
395        } catch (RemoteException e) {
396            Log.e(TAG, "Dead object in getRingerMode", e);
397            return RINGER_MODE_NORMAL;
398        }
399    }
400
401    /**
402     * Returns the maximum volume index for a particular stream.
403     *
404     * @param streamType The stream type whose maximum volume index is returned.
405     * @return The maximum valid volume index for the stream.
406     * @see #getStreamVolume(int)
407     */
408    public int getStreamMaxVolume(int streamType) {
409        IAudioService service = getService();
410        try {
411            return service.getStreamMaxVolume(streamType);
412        } catch (RemoteException e) {
413            Log.e(TAG, "Dead object in getStreamMaxVolume", e);
414            return 0;
415        }
416    }
417
418    /**
419     * Returns the current volume index for a particular stream.
420     *
421     * @param streamType The stream type whose volume index is returned.
422     * @return The current volume index for the stream.
423     * @see #getStreamMaxVolume(int)
424     * @see #setStreamVolume(int, int, int)
425     */
426    public int getStreamVolume(int streamType) {
427        IAudioService service = getService();
428        try {
429            return service.getStreamVolume(streamType);
430        } catch (RemoteException e) {
431            Log.e(TAG, "Dead object in getStreamVolume", e);
432            return 0;
433        }
434    }
435
436    /**
437     * Sets the ringer mode.
438     * <p>
439     * Silent mode will mute the volume and will not vibrate. Vibrate mode will
440     * mute the volume and vibrate. Normal mode will be audible and may vibrate
441     * according to user settings.
442     *
443     * @param ringerMode The ringer mode, one of {@link #RINGER_MODE_NORMAL},
444     *            {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}.
445     * @see #getRingerMode()
446     */
447    public void setRingerMode(int ringerMode) {
448        IAudioService service = getService();
449        try {
450            service.setRingerMode(ringerMode);
451        } catch (RemoteException e) {
452            Log.e(TAG, "Dead object in setRingerMode", e);
453        }
454    }
455
456    /**
457     * Sets the volume index for a particular stream.
458     *
459     * @param streamType The stream whose volume index should be set.
460     * @param index The volume index to set. See
461     *            {@link #getStreamMaxVolume(int)} for the largest valid value.
462     * @param flags One or more flags.
463     * @see #getStreamMaxVolume(int)
464     * @see #getStreamVolume(int)
465     */
466    public void setStreamVolume(int streamType, int index, int flags) {
467        IAudioService service = getService();
468        try {
469            service.setStreamVolume(streamType, index, flags);
470        } catch (RemoteException e) {
471            Log.e(TAG, "Dead object in setStreamVolume", e);
472        }
473    }
474
475    /**
476     * Solo or unsolo a particular stream. All other streams are muted.
477     * <p>
478     * The solo command is protected against client process death: if a process
479     * with an active solo request on a stream dies, all streams that were muted
480     * because of this request will be unmuted automatically.
481     * <p>
482     * The solo requests for a given stream are cumulative: the AudioManager
483     * can receive several solo requests from one or more clients and the stream
484     * will be unsoloed only when the same number of unsolo requests are received.
485     * <p>
486     * For a better user experience, applications MUST unsolo a soloed stream
487     * in onPause() and solo is again in onResume() if appropriate.
488     *
489     * @param streamType The stream to be soloed/unsoloed.
490     * @param state The required solo state: true for solo ON, false for solo OFF
491     */
492    public void setStreamSolo(int streamType, boolean state) {
493        IAudioService service = getService();
494        try {
495            service.setStreamSolo(streamType, state, mICallBack);
496        } catch (RemoteException e) {
497            Log.e(TAG, "Dead object in setStreamSolo", e);
498        }
499    }
500
501    /**
502     * Mute or unmute an audio stream.
503     * <p>
504     * The mute command is protected against client process death: if a process
505     * with an active mute request on a stream dies, this stream will be unmuted
506     * automatically.
507     * <p>
508     * The mute requests for a given stream are cumulative: the AudioManager
509     * can receive several mute requests from one or more clients and the stream
510     * will be unmuted only when the same number of unmute requests are received.
511     * <p>
512     * For a better user experience, applications MUST unmute a muted stream
513     * in onPause() and mute is again in onResume() if appropriate.
514     *
515     * @param streamType The stream to be muted/unmuted.
516     * @param state The required mute state: true for mute ON, false for mute OFF
517     */
518    public void setStreamMute(int streamType, boolean state) {
519        IAudioService service = getService();
520        try {
521            service.setStreamMute(streamType, state, mICallBack);
522        } catch (RemoteException e) {
523            Log.e(TAG, "Dead object in setStreamMute", e);
524        }
525    }
526
527    /**
528     * Returns whether a particular type should vibrate according to user
529     * settings and the current ringer mode.
530     * <p>
531     * This shouldn't be needed by most clients that use notifications to
532     * vibrate. The notification manager will not vibrate if the policy doesn't
533     * allow it, so the client should always set a vibrate pattern and let the
534     * notification manager control whether or not to actually vibrate.
535     *
536     * @param vibrateType The type of vibrate. One of
537     *            {@link #VIBRATE_TYPE_NOTIFICATION} or
538     *            {@link #VIBRATE_TYPE_RINGER}.
539     * @return Whether the type should vibrate at the instant this method is
540     *         called.
541     * @see #setVibrateSetting(int, int)
542     * @see #getVibrateSetting(int)
543     */
544    public boolean shouldVibrate(int vibrateType) {
545        IAudioService service = getService();
546        try {
547            return service.shouldVibrate(vibrateType);
548        } catch (RemoteException e) {
549            Log.e(TAG, "Dead object in shouldVibrate", e);
550            return false;
551        }
552    }
553
554    /**
555     * Returns whether the user's vibrate setting for a vibrate type.
556     * <p>
557     * This shouldn't be needed by most clients that want to vibrate, instead
558     * see {@link #shouldVibrate(int)}.
559     *
560     * @param vibrateType The type of vibrate. One of
561     *            {@link #VIBRATE_TYPE_NOTIFICATION} or
562     *            {@link #VIBRATE_TYPE_RINGER}.
563     * @return The vibrate setting, one of {@link #VIBRATE_SETTING_ON},
564     *         {@link #VIBRATE_SETTING_OFF}, or
565     *         {@link #VIBRATE_SETTING_ONLY_SILENT}.
566     * @see #setVibrateSetting(int, int)
567     * @see #shouldVibrate(int)
568     */
569    public int getVibrateSetting(int vibrateType) {
570        IAudioService service = getService();
571        try {
572            return service.getVibrateSetting(vibrateType);
573        } catch (RemoteException e) {
574            Log.e(TAG, "Dead object in getVibrateSetting", e);
575            return VIBRATE_SETTING_OFF;
576        }
577    }
578
579    /**
580     * Sets the setting for when the vibrate type should vibrate.
581     *
582     * @param vibrateType The type of vibrate. One of
583     *            {@link #VIBRATE_TYPE_NOTIFICATION} or
584     *            {@link #VIBRATE_TYPE_RINGER}.
585     * @param vibrateSetting The vibrate setting, one of
586     *            {@link #VIBRATE_SETTING_ON},
587     *            {@link #VIBRATE_SETTING_OFF}, or
588     *            {@link #VIBRATE_SETTING_ONLY_SILENT}.
589     * @see #getVibrateSetting(int)
590     * @see #shouldVibrate(int)
591     */
592    public void setVibrateSetting(int vibrateType, int vibrateSetting) {
593        IAudioService service = getService();
594        try {
595            service.setVibrateSetting(vibrateType, vibrateSetting);
596        } catch (RemoteException e) {
597            Log.e(TAG, "Dead object in setVibrateSetting", e);
598        }
599    }
600
601    /**
602     * Sets the speakerphone on or off.
603     *
604     * @param on set <var>true</var> to turn on speakerphone;
605     *           <var>false</var> to turn it off
606     */
607    public void setSpeakerphoneOn(boolean on){
608        setRouting(MODE_IN_CALL, on ? ROUTE_SPEAKER : ROUTE_EARPIECE, ROUTE_ALL);
609    }
610
611    /**
612     * Checks whether the speakerphone is on or off.
613     *
614     * @return true if speakerphone is on, false if it's off
615     */
616    public boolean isSpeakerphoneOn() {
617        return (getRouting(MODE_IN_CALL) & ROUTE_SPEAKER) == 0 ? false : true;
618     }
619
620    /**
621     * Sets audio routing to the Bluetooth headset on or off.
622     *
623     * @param on set <var>true</var> to route SCO (voice) audio to/from Bluetooth
624     *           headset; <var>false</var> to route audio to/from phone earpiece
625     */
626    public void setBluetoothScoOn(boolean on){
627        // Don't disable A2DP when turning off SCO.
628        // A2DP does not affect in-call routing.
629        setRouting(MODE_RINGTONE,
630               on ? ROUTE_BLUETOOTH_SCO: ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP);
631        setRouting(MODE_NORMAL,
632                on ? ROUTE_BLUETOOTH_SCO: ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP);
633        setRouting(MODE_IN_CALL,
634                on ? ROUTE_BLUETOOTH_SCO: ROUTE_EARPIECE, ROUTE_ALL);
635    }
636
637    /**
638     * Checks whether audio routing to the Bluetooth headset is on or off.
639     *
640     * @return true if SCO audio is being routed to/from Bluetooth headset;
641     *         false if otherwise
642     */
643    public boolean isBluetoothScoOn() {
644        return (getRouting(MODE_IN_CALL) & ROUTE_BLUETOOTH_SCO) == 0 ? false : true;
645    }
646
647    /**
648     * Sets A2DP audio routing to the Bluetooth headset on or off.
649     *
650     * @param on set <var>true</var> to route A2DP audio to/from Bluetooth
651     *           headset; <var>false</var> disable A2DP audio
652     */
653    public void setBluetoothA2dpOn(boolean on){
654        // the audio flinger chooses A2DP as a higher priority,
655        // so there is no need to disable other routes.
656        setRouting(MODE_RINGTONE,
657               on ? ROUTE_BLUETOOTH_A2DP: 0, ROUTE_BLUETOOTH_A2DP);
658        setRouting(MODE_NORMAL,
659                on ? ROUTE_BLUETOOTH_A2DP: 0, ROUTE_BLUETOOTH_A2DP);
660    }
661
662    /**
663     * Checks whether A2DP audio routing to the Bluetooth headset is on or off.
664     *
665     * @return true if A2DP audio is being routed to/from Bluetooth headset;
666     *         false if otherwise
667     */
668    public boolean isBluetoothA2dpOn() {
669        return (getRouting(MODE_NORMAL) & ROUTE_BLUETOOTH_A2DP) == 0 ? false : true;
670    }
671
672    /**
673     * Sets the microphone mute on or off.
674     *
675     * @param on set <var>true</var> to mute the microphone;
676     *           <var>false</var> to turn mute off
677     */
678    public void setMicrophoneMute(boolean on){
679        IAudioService service = getService();
680        try {
681            service.setMicrophoneMute(on);
682        } catch (RemoteException e) {
683            Log.e(TAG, "Dead object in setMicrophoneMute", e);
684        }
685    }
686
687    /**
688     * Checks whether the microphone mute is on or off.
689     *
690     * @return true if microphone is muted, false if it's not
691     */
692    public boolean isMicrophoneMute() {
693        IAudioService service = getService();
694        try {
695            return service.isMicrophoneMute();
696        } catch (RemoteException e) {
697            Log.e(TAG, "Dead object in isMicrophoneMute", e);
698            return false;
699        }
700    }
701
702    /**
703     * Sets the audio mode.
704     *
705     * @param mode  the requested audio mode (NORMAL, RINGTONE, or IN_CALL).
706     *              Informs the HAL about the current audio state so that
707     *              it can route the audio appropriately.
708     */
709    public void setMode(int mode) {
710        IAudioService service = getService();
711        try {
712            service.setMode(mode);
713        } catch (RemoteException e) {
714            Log.e(TAG, "Dead object in setMode", e);
715        }
716    }
717
718    /**
719     * Returns the current audio mode.
720     *
721     * @return      the current audio mode (NORMAL, RINGTONE, or IN_CALL).
722     *              Returns the current current audio state from the HAL.
723     */
724    public int getMode() {
725        IAudioService service = getService();
726        try {
727            return service.getMode();
728        } catch (RemoteException e) {
729            Log.e(TAG, "Dead object in getMode", e);
730            return MODE_INVALID;
731        }
732    }
733
734    /* modes for setMode/getMode/setRoute/getRoute */
735    /**
736     * Audio harware modes.
737     */
738    /**
739     * Invalid audio mode.
740     */
741    public static final int MODE_INVALID            = AudioSystem.MODE_INVALID;
742    /**
743     * Current audio mode. Used to apply audio routing to current mode.
744     */
745    public static final int MODE_CURRENT            = AudioSystem.MODE_CURRENT;
746    /**
747     * Normal audio mode: not ringing and no call established.
748     */
749    public static final int MODE_NORMAL             = AudioSystem.MODE_NORMAL;
750    /**
751     * Ringing audio mode. An incoming is being signaled.
752     */
753    public static final int MODE_RINGTONE           = AudioSystem.MODE_RINGTONE;
754    /**
755     * In call audio mode. A call is established.
756     */
757    public static final int MODE_IN_CALL            = AudioSystem.MODE_IN_CALL;
758
759    /* Routing bits for setRouting/getRouting API */
760    /**
761     * Routing audio output to earpiece
762     */
763    public static final int ROUTE_EARPIECE          = AudioSystem.ROUTE_EARPIECE;
764    /**
765     * Routing audio output to spaker
766     */
767    public static final int ROUTE_SPEAKER           = AudioSystem.ROUTE_SPEAKER;
768    /**
769     * @deprecated use {@link #ROUTE_BLUETOOTH_SCO}
770     */
771    @Deprecated public static final int ROUTE_BLUETOOTH = AudioSystem.ROUTE_BLUETOOTH_SCO;
772    /**
773     * Routing audio output to bluetooth SCO
774     */
775    public static final int ROUTE_BLUETOOTH_SCO     = AudioSystem.ROUTE_BLUETOOTH_SCO;
776    /**
777     * Routing audio output to headset
778     */
779    public static final int ROUTE_HEADSET           = AudioSystem.ROUTE_HEADSET;
780    /**
781     * Routing audio output to bluetooth A2DP
782     */
783    public static final int ROUTE_BLUETOOTH_A2DP    = AudioSystem.ROUTE_BLUETOOTH_A2DP;
784    /**
785     * Used for mask parameter of {@link #setRouting(int,int,int)}.
786     */
787    public static final int ROUTE_ALL               = AudioSystem.ROUTE_ALL;
788
789    /**
790     * Sets the audio routing for a specified mode
791     *
792     * @param mode   audio mode to change route. E.g., MODE_RINGTONE.
793     * @param routes bit vector of routes requested, created from one or
794     *               more of ROUTE_xxx types. Set bits indicate that route should be on
795     * @param mask   bit vector of routes to change, created from one or more of
796     * ROUTE_xxx types. Unset bits indicate the route should be left unchanged
797     */
798    public void setRouting(int mode, int routes, int mask) {
799        IAudioService service = getService();
800        try {
801            service.setRouting(mode, routes, mask);
802        } catch (RemoteException e) {
803            Log.e(TAG, "Dead object in setRouting", e);
804        }
805    }
806
807    /**
808     * Returns the current audio routing bit vector for a specified mode.
809     *
810     * @param mode audio mode to get route (e.g., MODE_RINGTONE)
811     * @return an audio route bit vector that can be compared with ROUTE_xxx
812     * bits
813     */
814    public int getRouting(int mode) {
815        IAudioService service = getService();
816        try {
817            return service.getRouting(mode);
818        } catch (RemoteException e) {
819            Log.e(TAG, "Dead object in getRouting", e);
820            return -1;
821        }
822    }
823
824    /**
825     * Checks whether any music is active.
826     *
827     * @return true if any music tracks are active.
828     */
829    public boolean isMusicActive() {
830        IAudioService service = getService();
831        try {
832            return service.isMusicActive();
833        } catch (RemoteException e) {
834            Log.e(TAG, "Dead object in isMusicActive", e);
835            return false;
836        }
837    }
838
839    /*
840     * Sets a generic audio configuration parameter. The use of these parameters
841     * are platform dependant, see libaudio
842     *
843     * ** Temporary interface - DO NOT USE
844     *
845     * TODO: Replace with a more generic key:value get/set mechanism
846     *
847     * param key   name of parameter to set. Must not be null.
848     * param value value of parameter. Must not be null.
849     */
850    /**
851     * @hide
852     */
853    public void setParameter(String key, String value) {
854        IAudioService service = getService();
855        try {
856            service.setParameter(key, value);
857        } catch (RemoteException e) {
858            Log.e(TAG, "Dead object in setParameter", e);
859        }
860    }
861
862    /* Sound effect identifiers */
863    /**
864     * Keyboard and direction pad click sound
865     * @see #playSoundEffect(int)
866     */
867    public static final int FX_KEY_CLICK = 0;
868    /**
869     * Focuse has moved up
870     * @see #playSoundEffect(int)
871     */
872    public static final int FX_FOCUS_NAVIGATION_UP = 1;
873    /**
874     * Focuse has moved down
875     * @see #playSoundEffect(int)
876     */
877    public static final int FX_FOCUS_NAVIGATION_DOWN = 2;
878    /**
879     * Focuse has moved left
880     * @see #playSoundEffect(int)
881     */
882    public static final int FX_FOCUS_NAVIGATION_LEFT = 3;
883    /**
884     * Focuse has moved right
885     * @see #playSoundEffect(int)
886     */
887    public static final int FX_FOCUS_NAVIGATION_RIGHT = 4;
888    /**
889     * @hide Number of sound effects
890     */
891    public static final int NUM_SOUND_EFFECTS = 5;
892
893    /**
894     * Plays a sound effect (Key clicks, lid open/close...)
895     * @param effectType The type of sound effect. One of
896     *            {@link #FX_KEY_CLICK},
897     *            {@link #FX_FOCUS_NAVIGATION_UP},
898     *            {@link #FX_FOCUS_NAVIGATION_DOWN},
899     *            {@link #FX_FOCUS_NAVIGATION_LEFT},
900     *            {@link #FX_FOCUS_NAVIGATION_RIGHT},
901     */
902    public void  playSoundEffect(int effectType) {
903        if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) {
904            return;
905        }
906
907        if (!querySoundEffectsEnabled()) {
908            return;
909        }
910
911        IAudioService service = getService();
912        try {
913            service.playSoundEffect(effectType);
914        } catch (RemoteException e) {
915            Log.e(TAG, "Dead object in playSoundEffect"+e);
916        }
917    }
918
919    /**
920     * Settings has an in memory cache, so this is fast.
921     */
922    private boolean querySoundEffectsEnabled() {
923        return Settings.System.getInt(mContext.getContentResolver(), Settings.System.SOUND_EFFECTS_ENABLED, 0) != 0;
924    }
925
926
927    /**
928     *  Load Sound effects.
929     *  This method must be called when sound effects are enabled.
930     */
931    public void loadSoundEffects() {
932        IAudioService service = getService();
933        try {
934            service.loadSoundEffects();
935        } catch (RemoteException e) {
936            Log.e(TAG, "Dead object in loadSoundEffects"+e);
937        }
938    }
939
940    /**
941     *  Unload Sound effects.
942     *  This method can be called to free some memory when
943     *  sound effects are disabled.
944     */
945    public void unloadSoundEffects() {
946        IAudioService service = getService();
947        try {
948            service.unloadSoundEffects();
949        } catch (RemoteException e) {
950            Log.e(TAG, "Dead object in unloadSoundEffects"+e);
951        }
952    }
953
954     /**
955      * {@hide}
956      */
957     private IBinder mICallBack = new Binder();
958}
959