StackScrollAlgorithm.java revision eb973565f3efc6417ca35363e4d6c642947775d8
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.systemui.statusbar.stack;
18
19import android.content.Context;
20import android.util.Log;
21import android.view.View;
22import android.view.ViewGroup;
23
24import com.android.systemui.R;
25import com.android.systemui.statusbar.ExpandableNotificationRow;
26import com.android.systemui.statusbar.ExpandableView;
27
28import java.util.ArrayList;
29
30/**
31 * The Algorithm of the {@link com.android.systemui.statusbar.stack
32 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
33 * .stack.StackScrollState}
34 */
35public class StackScrollAlgorithm {
36
37    private static final String LOG_TAG = "StackScrollAlgorithm";
38
39    private static final int MAX_ITEMS_IN_BOTTOM_STACK = 3;
40    private static final int MAX_ITEMS_IN_TOP_STACK = 3;
41
42    private int mPaddingBetweenElements;
43    private int mCollapsedSize;
44    private int mTopStackPeekSize;
45    private int mBottomStackPeekSize;
46    private int mZDistanceBetweenElements;
47    private int mZBasicHeight;
48
49    private StackIndentationFunctor mTopStackIndentationFunctor;
50    private StackIndentationFunctor mBottomStackIndentationFunctor;
51
52    private int mLayoutHeight;
53
54    /** mLayoutHeight - mTopPadding */
55    private int mInnerHeight;
56    private int mTopPadding;
57    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
58    private boolean mIsExpansionChanging;
59    private int mFirstChildMaxHeight;
60    private boolean mIsExpanded;
61    private ExpandableView mFirstChildWhileExpanding;
62    private boolean mExpandedOnStart;
63    private int mTopStackTotalSize;
64    private ArrayList<View> mDraggedViews = new ArrayList<View>();
65
66    public StackScrollAlgorithm(Context context) {
67        initConstants(context);
68    }
69
70    private void initConstants(Context context) {
71        mPaddingBetweenElements = context.getResources()
72                .getDimensionPixelSize(R.dimen.notification_padding);
73        mCollapsedSize = context.getResources()
74                .getDimensionPixelSize(R.dimen.notification_min_height);
75        mTopStackPeekSize = context.getResources()
76                .getDimensionPixelSize(R.dimen.top_stack_peek_amount);
77        mBottomStackPeekSize = context.getResources()
78                .getDimensionPixelSize(R.dimen.bottom_stack_peek_amount);
79        mZDistanceBetweenElements = context.getResources()
80                .getDimensionPixelSize(R.dimen.z_distance_between_notifications);
81        mZBasicHeight = (MAX_ITEMS_IN_BOTTOM_STACK + 1) * mZDistanceBetweenElements;
82        mTopStackTotalSize = mCollapsedSize + mPaddingBetweenElements;
83        mTopStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
84                MAX_ITEMS_IN_TOP_STACK,
85                mTopStackPeekSize,
86                mTopStackTotalSize,
87                0.5f);
88        mBottomStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
89                MAX_ITEMS_IN_BOTTOM_STACK,
90                mBottomStackPeekSize,
91                mCollapsedSize + mBottomStackPeekSize + mPaddingBetweenElements,
92                0.5f);
93    }
94
95
96    public void getStackScrollState(StackScrollState resultState) {
97        // The state of the local variables are saved in an algorithmState to easily subdivide it
98        // into multiple phases.
99        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;
100
101        // First we reset the view states to their default values.
102        resultState.resetViewStates();
103
104        algorithmState.itemsInTopStack = 0.0f;
105        algorithmState.partialInTop = 0.0f;
106        algorithmState.lastTopStackIndex = 0;
107        algorithmState.scrolledPixelsTop = 0;
108        algorithmState.itemsInBottomStack = 0.0f;
109        algorithmState.partialInBottom = 0.0f;
110        algorithmState.scrollY = resultState.getScrollY() + mCollapsedSize;
111
112        updateVisibleChildren(resultState, algorithmState);
113
114        // Phase 1:
115        findNumberOfItemsInTopStackAndUpdateState(resultState, algorithmState);
116
117        // Phase 2:
118        updatePositionsForState(resultState, algorithmState);
119
120        // Phase 3:
121        updateZValuesForState(resultState, algorithmState);
122
123        handleDraggedViews(resultState, algorithmState);
124    }
125
126    /**
127     * Handle the special state when views are being dragged
128     */
129    private void handleDraggedViews(StackScrollState resultState,
130            StackScrollAlgorithmState algorithmState) {
131        for (View draggedView : mDraggedViews) {
132            int childIndex = algorithmState.visibleChildren.indexOf(draggedView);
133            if (childIndex >= 0 && childIndex < algorithmState.visibleChildren.size() - 1) {
134                View nextChild = algorithmState.visibleChildren.get(childIndex + 1);
135                if (!mDraggedViews.contains(nextChild)) {
136                    // only if the view is not dragged itself we modify its state to be fully
137                    // visible
138                    StackScrollState.ViewState viewState = resultState.getViewStateForView(
139                            nextChild);
140                    // The child below the dragged one must be fully visible
141                    viewState.alpha = 1;
142                }
143
144                // Lets set the alpha to the one it currently has, as its currently being dragged
145                StackScrollState.ViewState viewState = resultState.getViewStateForView(draggedView);
146                // The dragged child should keep the set alpha
147                viewState.alpha = draggedView.getAlpha();
148            }
149        }
150    }
151
152    /**
153     * Update the visible children on the state.
154     */
155    private void updateVisibleChildren(StackScrollState resultState,
156            StackScrollAlgorithmState state) {
157        ViewGroup hostView = resultState.getHostView();
158        int childCount = hostView.getChildCount();
159        state.visibleChildren.clear();
160        state.visibleChildren.ensureCapacity(childCount);
161        for (int i = 0; i < childCount; i++) {
162            ExpandableView v = (ExpandableView) hostView.getChildAt(i);
163            if (v.getVisibility() != View.GONE) {
164                state.visibleChildren.add(v);
165            }
166        }
167    }
168
169    /**
170     * Determine the positions for the views. This is the main part of the algorithm.
171     *
172     * @param resultState The result state to update if a change to the properties of a child occurs
173     * @param algorithmState The state in which the current pass of the algorithm is currently in
174     *                       and which will be updated
175     */
176    private void updatePositionsForState(StackScrollState resultState,
177            StackScrollAlgorithmState algorithmState) {
178
179        // The starting position of the bottom stack peek
180        float bottomPeekStart = mInnerHeight - mBottomStackPeekSize;
181
182        // The position where the bottom stack starts.
183        float bottomStackStart = bottomPeekStart - mCollapsedSize;
184
185        // The y coordinate of the current child.
186        float currentYPosition = 0.0f;
187
188        // How far in is the element currently transitioning into the bottom stack.
189        float yPositionInScrollView = 0.0f;
190
191        int childCount = algorithmState.visibleChildren.size();
192        int numberOfElementsCompletelyIn = (int) algorithmState.itemsInTopStack;
193        for (int i = 0; i < childCount; i++) {
194            ExpandableView child = algorithmState.visibleChildren.get(i);
195            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
196            childViewState.location = StackScrollState.ViewState.LOCATION_UNKNOWN;
197            int childHeight = getMaxAllowedChildHeight(child);
198            float yPositionInScrollViewAfterElement = yPositionInScrollView
199                    + childHeight
200                    + mPaddingBetweenElements;
201            float scrollOffset = yPositionInScrollView - algorithmState.scrollY + mCollapsedSize;
202
203            if (i == algorithmState.lastTopStackIndex + 1) {
204                // Normally the position of this child is the position in the regular scrollview,
205                // but if the two stacks are very close to each other,
206                // then have have to push it even more upwards to the position of the bottom
207                // stack start.
208                currentYPosition = Math.min(scrollOffset, bottomStackStart);
209            }
210            childViewState.yTranslation = currentYPosition;
211
212            // The y position after this element
213            float nextYPosition = currentYPosition + childHeight +
214                    mPaddingBetweenElements;
215
216            if (i <= algorithmState.lastTopStackIndex) {
217                // Case 1:
218                // We are in the top Stack
219                updateStateForTopStackChild(algorithmState,
220                        numberOfElementsCompletelyIn, i, childHeight, childViewState, scrollOffset);
221                clampYTranslation(childViewState, childHeight);
222                // check if we are overlapping with the bottom stack
223                if (childViewState.yTranslation + childHeight + mPaddingBetweenElements
224                        >= bottomStackStart && !mIsExpansionChanging && i != 0) {
225                    // TODO: handle overlapping sizes with end stack better
226                    // we just collapse this element
227                    childViewState.height = mCollapsedSize;
228                }
229            } else if (nextYPosition >= bottomStackStart) {
230                // Case 2:
231                // We are in the bottom stack.
232                if (currentYPosition >= bottomStackStart) {
233                    // According to the regular scroll view we are fully translated out of the
234                    // bottom of the screen so we are fully in the bottom stack
235                    updateStateForChildFullyInBottomStack(algorithmState,
236                            bottomStackStart, childViewState, childHeight);
237                } else {
238                    // According to the regular scroll view we are currently translating out of /
239                    // into the bottom of the screen
240                    updateStateForChildTransitioningInBottom(algorithmState,
241                            bottomStackStart, bottomPeekStart, currentYPosition,
242                            childViewState, childHeight);
243                }
244            } else {
245                // Case 3:
246                // We are in the regular scroll area.
247                childViewState.location = StackScrollState.ViewState.LOCATION_MAIN_AREA;
248                clampYTranslation(childViewState, childHeight);
249            }
250
251            // The first card is always rendered.
252            if (i == 0) {
253                childViewState.alpha = 1.0f;
254                childViewState.yTranslation = 0;
255                childViewState.location = StackScrollState.ViewState.LOCATION_FIRST_CARD;
256            }
257            if (childViewState.location == StackScrollState.ViewState.LOCATION_UNKNOWN) {
258                Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
259            }
260            currentYPosition = childViewState.yTranslation + childHeight + mPaddingBetweenElements;
261            yPositionInScrollView = yPositionInScrollViewAfterElement;
262
263            childViewState.yTranslation += mTopPadding;
264        }
265    }
266
267    /**
268     * Clamp the yTranslation both up and down to valid positions.
269     *
270     * @param childViewState the view state of the child
271     * @param childHeight the height of this child
272     */
273    private void clampYTranslation(StackScrollState.ViewState childViewState, int childHeight) {
274        clampPositionToBottomStackStart(childViewState, childHeight);
275        clampPositionToTopStackEnd(childViewState, childHeight);
276    }
277
278    /**
279     * Clamp the yTranslation of the child down such that its end is at most on the beginning of
280     * the bottom stack.
281     *
282     * @param childViewState the view state of the child
283     * @param childHeight the height of this child
284     */
285    private void clampPositionToBottomStackStart(StackScrollState.ViewState childViewState,
286            int childHeight) {
287        childViewState.yTranslation = Math.min(childViewState.yTranslation,
288                mInnerHeight - mBottomStackPeekSize - childHeight);
289    }
290
291    /**
292     * Clamp the yTranslation of the child up such that its end is at lest on the end of the top
293     * stack.get
294     *
295     * @param childViewState the view state of the child
296     * @param childHeight the height of this child
297     */
298    private void clampPositionToTopStackEnd(StackScrollState.ViewState childViewState,
299            int childHeight) {
300        childViewState.yTranslation = Math.max(childViewState.yTranslation,
301                mCollapsedSize - childHeight);
302    }
303
304    private int getMaxAllowedChildHeight(View child) {
305        if (child instanceof ExpandableNotificationRow) {
306            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
307            return row.getIntrinsicHeight();
308        } else if (child instanceof ExpandableView) {
309            ExpandableView expandableView = (ExpandableView) child;
310            return expandableView.getActualHeight();
311        }
312        return child == null? mCollapsedSize : child.getHeight();
313    }
314
315    private void updateStateForChildTransitioningInBottom(StackScrollAlgorithmState algorithmState,
316            float transitioningPositionStart, float bottomPeakStart, float currentYPosition,
317            StackScrollState.ViewState childViewState, int childHeight) {
318
319        // This is the transitioning element on top of bottom stack, calculate how far we are in.
320        algorithmState.partialInBottom = 1.0f - (
321                (transitioningPositionStart - currentYPosition) / (childHeight +
322                        mPaddingBetweenElements));
323
324        // the offset starting at the transitionPosition of the bottom stack
325        float offset = mBottomStackIndentationFunctor.getValue(algorithmState.partialInBottom);
326        algorithmState.itemsInBottomStack += algorithmState.partialInBottom;
327        childViewState.yTranslation = transitioningPositionStart + offset - childHeight
328                - mPaddingBetweenElements;
329
330        // We want at least to be at the end of the top stack when collapsing
331        clampPositionToTopStackEnd(childViewState, childHeight);
332        childViewState.location = StackScrollState.ViewState.LOCATION_MAIN_AREA;
333    }
334
335    private void updateStateForChildFullyInBottomStack(StackScrollAlgorithmState algorithmState,
336            float transitioningPositionStart, StackScrollState.ViewState childViewState,
337            int childHeight) {
338
339        float currentYPosition;
340        algorithmState.itemsInBottomStack += 1.0f;
341        if (algorithmState.itemsInBottomStack < MAX_ITEMS_IN_BOTTOM_STACK) {
342            // We are visually entering the bottom stack
343            currentYPosition = transitioningPositionStart
344                    + mBottomStackIndentationFunctor.getValue(algorithmState.itemsInBottomStack)
345                    - mPaddingBetweenElements;
346            childViewState.location = StackScrollState.ViewState.LOCATION_BOTTOM_STACK_PEEKING;
347        } else {
348            // we are fully inside the stack
349            if (algorithmState.itemsInBottomStack > MAX_ITEMS_IN_BOTTOM_STACK + 2) {
350                childViewState.alpha = 0.0f;
351            } else if (algorithmState.itemsInBottomStack
352                    > MAX_ITEMS_IN_BOTTOM_STACK + 1) {
353                childViewState.alpha = 1.0f - algorithmState.partialInBottom;
354            }
355            childViewState.location = StackScrollState.ViewState.LOCATION_BOTTOM_STACK_HIDDEN;
356            currentYPosition = mInnerHeight;
357        }
358        childViewState.yTranslation = currentYPosition - childHeight;
359        clampPositionToTopStackEnd(childViewState, childHeight);
360    }
361
362    private void updateStateForTopStackChild(StackScrollAlgorithmState algorithmState,
363            int numberOfElementsCompletelyIn, int i, int childHeight,
364            StackScrollState.ViewState childViewState, float scrollOffset) {
365
366
367        // First we calculate the index relative to the current stack window of size at most
368        // {@link #MAX_ITEMS_IN_TOP_STACK}
369        int paddedIndex = i - 1
370                - Math.max(numberOfElementsCompletelyIn - MAX_ITEMS_IN_TOP_STACK, 0);
371        if (paddedIndex >= 0) {
372
373            // We are currently visually entering the top stack
374            float distanceToStack = childHeight - algorithmState.scrolledPixelsTop;
375            if (i == algorithmState.lastTopStackIndex && distanceToStack > mTopStackTotalSize) {
376
377                // Child is currently translating into stack but not yet inside slow down zone.
378                // Handle it like the regular scrollview.
379                childViewState.yTranslation = scrollOffset;
380            } else {
381                // Apply stacking logic.
382                float numItemsBefore;
383                if (i == algorithmState.lastTopStackIndex) {
384                    numItemsBefore = 1.0f - (distanceToStack / mTopStackTotalSize);
385                } else {
386                    numItemsBefore = algorithmState.itemsInTopStack - i;
387                }
388                // The end position of the current child
389                float currentChildEndY = mCollapsedSize + mTopStackTotalSize -
390                        mTopStackIndentationFunctor.getValue(numItemsBefore);
391                childViewState.yTranslation = currentChildEndY - childHeight;
392            }
393            childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_PEEKING;
394        } else {
395            if (paddedIndex == -1) {
396                childViewState.alpha = 1.0f - algorithmState.partialInTop;
397            } else {
398                // We are hidden behind the top card and faded out, so we can hide ourselves.
399                childViewState.alpha = 0.0f;
400            }
401            childViewState.yTranslation = mCollapsedSize - childHeight;
402            childViewState.location = StackScrollState.ViewState.LOCATION_TOP_STACK_HIDDEN;
403        }
404
405
406    }
407
408    /**
409     * Find the number of items in the top stack and update the result state if needed.
410     *
411     * @param resultState The result state to update if a height change of an child occurs
412     * @param algorithmState The state in which the current pass of the algorithm is currently in
413     *                       and which will be updated
414     */
415    private void findNumberOfItemsInTopStackAndUpdateState(StackScrollState resultState,
416            StackScrollAlgorithmState algorithmState) {
417
418        // The y Position if the element would be in a regular scrollView
419        float yPositionInScrollView = 0.0f;
420        int childCount = algorithmState.visibleChildren.size();
421
422        // find the number of elements in the top stack.
423        for (int i = 0; i < childCount; i++) {
424            ExpandableView child = algorithmState.visibleChildren.get(i);
425            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
426            int childHeight = getMaxAllowedChildHeight(child);
427            float yPositionInScrollViewAfterElement = yPositionInScrollView
428                    + childHeight
429                    + mPaddingBetweenElements;
430            if (yPositionInScrollView < algorithmState.scrollY) {
431                if (i == 0 && algorithmState.scrollY == mCollapsedSize) {
432
433                    // The starting position of the bottom stack peek
434                    int bottomPeekStart = mInnerHeight - mBottomStackPeekSize;
435                    // Collapse and expand the first child while the shade is being expanded
436                    float maxHeight = mIsExpansionChanging && child == mFirstChildWhileExpanding
437                            ? mFirstChildMaxHeight
438                            : childHeight;
439                    childViewState.height = (int) Math.max(Math.min(bottomPeekStart, maxHeight),
440                            mCollapsedSize);
441                    algorithmState.itemsInTopStack = 1.0f;
442
443                } else if (yPositionInScrollViewAfterElement < algorithmState.scrollY) {
444                    // According to the regular scroll view we are fully off screen
445                    algorithmState.itemsInTopStack += 1.0f;
446                    if (i == 0) {
447                        childViewState.height = mCollapsedSize;
448                    }
449                } else {
450                    // According to the regular scroll view we are partially off screen
451                    // If it is expanded we have to collapse it to a new size
452                    float newSize = yPositionInScrollViewAfterElement
453                            - mPaddingBetweenElements
454                            - algorithmState.scrollY;
455
456                    if (i == 0) {
457                        newSize += mCollapsedSize;
458                    }
459
460                    // How much did we scroll into this child
461                    algorithmState.scrolledPixelsTop = childHeight - newSize;
462                    algorithmState.partialInTop = (algorithmState.scrolledPixelsTop) / (childHeight
463                            + mPaddingBetweenElements);
464
465                    // Our element can be expanded, so this can get negative
466                    algorithmState.partialInTop = Math.max(0.0f, algorithmState.partialInTop);
467                    algorithmState.itemsInTopStack += algorithmState.partialInTop;
468                    newSize = Math.max(mCollapsedSize, newSize);
469                    if (i == 0) {
470                        childViewState.height = (int) newSize;
471                    }
472                    algorithmState.lastTopStackIndex = i;
473                    break;
474                }
475            } else {
476                algorithmState.lastTopStackIndex = i - 1;
477                // We are already past the stack so we can end the loop
478                break;
479            }
480            yPositionInScrollView = yPositionInScrollViewAfterElement;
481        }
482    }
483
484    /**
485     * Calculate the Z positions for all children based on the number of items in both stacks and
486     * save it in the resultState
487     *
488     * @param resultState The result state to update the zTranslation values
489     * @param algorithmState The state in which the current pass of the algorithm is currently in
490     */
491    private void updateZValuesForState(StackScrollState resultState,
492            StackScrollAlgorithmState algorithmState) {
493        int childCount = algorithmState.visibleChildren.size();
494        for (int i = 0; i < childCount; i++) {
495            View child = algorithmState.visibleChildren.get(i);
496            StackScrollState.ViewState childViewState = resultState.getViewStateForView(child);
497            if (i < algorithmState.itemsInTopStack) {
498                float stackIndex = algorithmState.itemsInTopStack - i;
499                stackIndex = Math.min(stackIndex, MAX_ITEMS_IN_TOP_STACK + 2);
500                childViewState.zTranslation = mZBasicHeight
501                        + stackIndex * mZDistanceBetweenElements;
502            } else if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
503                float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
504                float translationZ = mZBasicHeight
505                        - numItemsAbove * mZDistanceBetweenElements;
506                childViewState.zTranslation = translationZ;
507            } else {
508                childViewState.zTranslation = mZBasicHeight;
509            }
510        }
511    }
512
513    public void setLayoutHeight(int layoutHeight) {
514        this.mLayoutHeight = layoutHeight;
515        updateInnerHeight();
516    }
517
518    public void setTopPadding(int topPadding) {
519        mTopPadding = topPadding;
520        updateInnerHeight();
521    }
522
523    private void updateInnerHeight() {
524        mInnerHeight = mLayoutHeight - mTopPadding;
525    }
526
527    public void onExpansionStarted(StackScrollState currentState) {
528        mIsExpansionChanging = true;
529        mExpandedOnStart = mIsExpanded;
530        ViewGroup hostView = currentState.getHostView();
531        updateFirstChildHeightWhileExpanding(hostView);
532    }
533
534    private void updateFirstChildHeightWhileExpanding(ViewGroup hostView) {
535        mFirstChildWhileExpanding = (ExpandableView) findFirstVisibleChild(hostView);
536        if (mFirstChildWhileExpanding != null) {
537            if (mExpandedOnStart) {
538
539                // We are collapsing the shade, so the first child can get as most as high as the
540                // current height.
541                mFirstChildMaxHeight = mFirstChildWhileExpanding.getActualHeight();
542            } else {
543
544                // We are expanding the shade, expand it to its full height.
545                if (mFirstChildWhileExpanding.getWidth() == 0) {
546
547                    // This child was not layouted yet, wait for a layout pass
548                    mFirstChildWhileExpanding
549                            .addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
550                                @Override
551                                public void onLayoutChange(View v, int left, int top, int right,
552                                        int bottom, int oldLeft, int oldTop, int oldRight,
553                                        int oldBottom) {
554                                    if (mFirstChildWhileExpanding != null) {
555                                        mFirstChildMaxHeight = getMaxAllowedChildHeight(
556                                                mFirstChildWhileExpanding);
557                                    } else {
558                                        mFirstChildMaxHeight = 0;
559                                    }
560                                    v.removeOnLayoutChangeListener(this);
561                                }
562                            });
563                } else {
564                    mFirstChildMaxHeight = getMaxAllowedChildHeight(mFirstChildWhileExpanding);
565                }
566            }
567        } else {
568            mFirstChildMaxHeight = 0;
569        }
570    }
571
572    private View findFirstVisibleChild(ViewGroup container) {
573        int childCount = container.getChildCount();
574        for (int i = 0; i < childCount; i++) {
575            View child = container.getChildAt(i);
576            if (child.getVisibility() != View.GONE) {
577                return child;
578            }
579        }
580        return null;
581    }
582
583    public void onExpansionStopped() {
584        mIsExpansionChanging = false;
585        mFirstChildWhileExpanding = null;
586    }
587
588    public void setIsExpanded(boolean isExpanded) {
589        this.mIsExpanded = isExpanded;
590    }
591
592    public void notifyChildrenChanged(ViewGroup hostView) {
593        if (mIsExpansionChanging) {
594            updateFirstChildHeightWhileExpanding(hostView);
595        }
596    }
597
598    public void onBeginDrag(View view) {
599        mDraggedViews.add(view);
600    }
601
602    public void onDragFinished(View view) {
603        mDraggedViews.remove(view);
604    }
605
606    class StackScrollAlgorithmState {
607
608        /**
609         * The scroll position of the algorithm
610         */
611        public int scrollY;
612
613        /**
614         *  The quantity of items which are in the top stack.
615         */
616        public float itemsInTopStack;
617
618        /**
619         * how far in is the element currently transitioning into the top stack
620         */
621        public float partialInTop;
622
623        /**
624         * The number of pixels the last child in the top stack has scrolled in to the stack
625         */
626        public float scrolledPixelsTop;
627
628        /**
629         * The last item index which is in the top stack.
630         */
631        public int lastTopStackIndex;
632
633        /**
634         * The quantity of items which are in the bottom stack.
635         */
636        public float itemsInBottomStack;
637
638        /**
639         * how far in is the element currently transitioning into the bottom stack
640         */
641        public float partialInBottom;
642
643        /**
644         * The children from the host view which are not gone.
645         */
646        public final ArrayList<ExpandableView> visibleChildren = new ArrayList<ExpandableView>();
647    }
648
649}
650