Matrix4f.java revision 25430d0734d12d12ca2d2d7a9d18c0cf3c5bdc4e
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.lang.Math;
20import android.util.Log;
21
22
23/**
24 * @hide
25 *
26 **/
27public class Matrix4f {
28
29    public Matrix4f() {
30        mMat = new float[16];
31        loadIdentity();
32    }
33
34    public float get(int i, int j) {
35        return mMat[i*4 + j];
36    }
37
38    public void set(int i, int j, float v) {
39        mMat[i*4 + j] = v;
40    }
41
42    public void loadIdentity() {
43        mMat[0] = 1;
44        mMat[1] = 0;
45        mMat[2] = 0;
46        mMat[3] = 0;
47
48        mMat[4] = 0;
49        mMat[5] = 1;
50        mMat[6] = 0;
51        mMat[7] = 0;
52
53        mMat[8] = 0;
54        mMat[9] = 0;
55        mMat[10] = 1;
56        mMat[11] = 0;
57
58        mMat[12] = 0;
59        mMat[13] = 0;
60        mMat[14] = 0;
61        mMat[15] = 1;
62    }
63
64    public void load(Matrix4f src) {
65        System.arraycopy(mMat, 0, src, 0, 16);
66    }
67
68    public void loadRotate(float rot, float x, float y, float z) {
69        float c, s;
70        mMat[3] = 0;
71        mMat[7] = 0;
72        mMat[11]= 0;
73        mMat[12]= 0;
74        mMat[13]= 0;
75        mMat[14]= 0;
76        mMat[15]= 1;
77        rot *= (float)(java.lang.Math.PI / 180.0f);
78        c = (float)java.lang.Math.cos(rot);
79        s = (float)java.lang.Math.sin(rot);
80
81        float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z);
82        if (!(len != 1)) {
83            float recipLen = 1.f / len;
84            x *= recipLen;
85            y *= recipLen;
86            z *= recipLen;
87        }
88        float nc = 1.0f - c;
89        float xy = x * y;
90        float yz = y * z;
91        float zx = z * x;
92        float xs = x * s;
93        float ys = y * s;
94        float zs = z * s;
95        mMat[ 0] = x*x*nc +  c;
96        mMat[ 4] =  xy*nc - zs;
97        mMat[ 8] =  zx*nc + ys;
98        mMat[ 1] =  xy*nc + zs;
99        mMat[ 5] = y*y*nc +  c;
100        mMat[ 9] =  yz*nc - xs;
101        mMat[ 2] =  zx*nc - ys;
102        mMat[ 6] =  yz*nc + xs;
103        mMat[10] = z*z*nc +  c;
104    }
105
106    public void loadScale(float x, float y, float z) {
107        loadIdentity();
108        mMat[0] = x;
109        mMat[5] = y;
110        mMat[10] = z;
111    }
112
113    public void loadTranslate(float x, float y, float z) {
114        loadIdentity();
115        mMat[12] = x;
116        mMat[13] = y;
117        mMat[14] = z;
118    }
119
120    public void loadMultiply(Matrix4f lhs, Matrix4f rhs) {
121        for (int i=0 ; i<4 ; i++) {
122            float ri0 = 0;
123            float ri1 = 0;
124            float ri2 = 0;
125            float ri3 = 0;
126            for (int j=0 ; j<4 ; j++) {
127                float rhs_ij = rhs.get(i,j);
128                ri0 += lhs.get(j,0) * rhs_ij;
129                ri1 += lhs.get(j,1) * rhs_ij;
130                ri2 += lhs.get(j,2) * rhs_ij;
131                ri3 += lhs.get(j,3) * rhs_ij;
132            }
133            set(i,0, ri0);
134            set(i,1, ri1);
135            set(i,2, ri2);
136            set(i,3, ri3);
137        }
138    }
139
140    public void loadOrtho(float l, float r, float b, float t, float n, float f) {
141        loadIdentity();
142        mMat[0] = 2 / (r - l);
143        mMat[5] = 2 / (t - b);
144        mMat[10]= -2 / (f - n);
145        mMat[12]= -(r + l) / (r - l);
146        mMat[13]= -(t + b) / (t - b);
147        mMat[14]= -(f + n) / (f - n);
148    }
149
150    public void loadFrustum(float l, float r, float b, float t, float n, float f) {
151        loadIdentity();
152        mMat[0] = 2 * n / (r - l);
153        mMat[5] = 2 * n / (t - b);
154        mMat[8] = (r + l) / (r - l);
155        mMat[9] = (t + b) / (t - b);
156        mMat[10]= -(f + n) / (f - n);
157        mMat[11]= -1;
158        mMat[14]= -2*f*n / (f - n);
159        mMat[15]= 0;
160    }
161
162    public void multiply(Matrix4f rhs) {
163        Matrix4f tmp = new Matrix4f();
164        tmp.loadMultiply(this, rhs);
165        load(tmp);
166    }
167    public void rotate(float rot, float x, float y, float z) {
168        Matrix4f tmp = new Matrix4f();
169        tmp.loadRotate(rot, x, y, z);
170        multiply(tmp);
171    }
172    public void scale(float x, float y, float z) {
173        Matrix4f tmp = new Matrix4f();
174        tmp.loadScale(x, y, z);
175        multiply(tmp);
176    }
177    public void translate(float x, float y, float z) {
178        Matrix4f tmp = new Matrix4f();
179        tmp.loadTranslate(x, y, z);
180        multiply(tmp);
181    }
182
183    final float[] mMat;
184}
185
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190