ProgramVertexFixedFunction.java revision 918e840628a0b40a95fd42618f604ea5a44aebae
1b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk/*
2b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * Copyright (C) 2008 The Android Open Source Project
3b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk *
4b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License");
5b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * you may not use this file except in compliance with the License.
6b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * You may obtain a copy of the License at
7b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk *
8b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk *      http://www.apache.org/licenses/LICENSE-2.0
9b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk *
10b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software
11b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS,
12b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * See the License for the specific language governing permissions and
14b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk * limitations under the License.
15b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk */
16b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
17b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchoukpackage android.renderscript;
18b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
19b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
20b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchoukimport android.graphics.Matrix;
21b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchoukimport android.util.Log;
22b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
23b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
24b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk/**
25df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk * ProgramVertexFixedFunction is a helper class that provides a
26df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk * simple way to create a fixed function emulation vertex shader
27df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk * without writing any GLSL code.
28b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk *
29b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk **/
30b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchoukpublic class ProgramVertexFixedFunction extends ProgramVertex {
31b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
32b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    ProgramVertexFixedFunction(int id, RenderScript rs) {
33b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        super(id, rs);
34b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    }
35b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
36df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk    /**
37df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     * Binds the constant buffer containing fixed function emulation
38df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     * matrices
39df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     *
40df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     * @param va allocation containing fixed function matrices
41df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     */
42b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    public void bindConstants(Constants va) {
43b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        mRS.validate();
44b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        bindConstants(va.getAllocation(), 0);
45b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    }
46b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
47b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    static class InternalBuilder extends BaseProgramBuilder {
48b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public InternalBuilder(RenderScript rs) {
49b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            super(rs);
50b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
51b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
52b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public InternalBuilder addInput(Element e) throws IllegalStateException {
53b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            // Should check for consistant and non-conflicting names...
54b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            if(mInputCount >= MAX_INPUT) {
55b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                throw new RSIllegalArgumentException("Max input count exceeded.");
56b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
57b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            if (e.isComplex()) {
58b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                throw new RSIllegalArgumentException("Complex elements not allowed.");
59b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
60b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mInputs[mInputCount++] = e;
61b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            return this;
62b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
63b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
64df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
65df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * Creates ProgramVertexFixedFunction from the current state of
66df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * the builder
67df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         *
68df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * @return  ProgramVertexFixedFunction
69df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         */
70b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public ProgramVertexFixedFunction create() {
71b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mRS.validate();
72b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2];
732123b46ba85adb2cfb78068f8368e830640118d3Alex Sakhartchouk            String[] texNames = new String[mTextureCount];
74b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            int idx = 0;
75b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
76b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            for (int i=0; i < mInputCount; i++) {
77b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                tmp[idx++] = ProgramParam.INPUT.mID;
78e07694b24f7d12d72b084b6651356681ebd0efd6Jason Sams                tmp[idx++] = mInputs[i].getID(mRS);
79b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
80b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            for (int i=0; i < mOutputCount; i++) {
81b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                tmp[idx++] = ProgramParam.OUTPUT.mID;
82e07694b24f7d12d72b084b6651356681ebd0efd6Jason Sams                tmp[idx++] = mOutputs[i].getID(mRS);
83b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
84b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            for (int i=0; i < mConstantCount; i++) {
85b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                tmp[idx++] = ProgramParam.CONSTANT.mID;
86e07694b24f7d12d72b084b6651356681ebd0efd6Jason Sams                tmp[idx++] = mConstants[i].getID(mRS);
87b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
88b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            for (int i=0; i < mTextureCount; i++) {
89b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                tmp[idx++] = ProgramParam.TEXTURE_TYPE.mID;
90b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                tmp[idx++] = mTextureTypes[i].mID;
912123b46ba85adb2cfb78068f8368e830640118d3Alex Sakhartchouk                texNames[i] = mTextureNames[i];
92b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
93b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
942123b46ba85adb2cfb78068f8368e830640118d3Alex Sakhartchouk            int id = mRS.nProgramVertexCreate(mShader, texNames, tmp);
95b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            ProgramVertexFixedFunction pv = new ProgramVertexFixedFunction(id, mRS);
96b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            initProgram(pv);
97b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            return pv;
98b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
99b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    }
100b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
101b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    public static class Builder {
102b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        boolean mTextureMatrixEnable;
103b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        String mShader;
104b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        RenderScript mRS;
105b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
106df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
107df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * Creates a builder for fixed function vertex program
108df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         *
109f5c876e82d7cc647ba94d29eb914e64b7977c303Alex Sakhartchouk         * @param rs Context to which the program will belong.
110df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         */
111b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public Builder(RenderScript rs) {
112b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mRS = rs;
113b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
114b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
115df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
116df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * Specifies whether texture matrix calculations are to be added
117df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * to the shader
118df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         *
119df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         */
120b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public Builder setTextureMatrixEnable(boolean enable) {
121b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mTextureMatrixEnable = enable;
122b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            return this;
123b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
124b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        static Type getConstantInputType(RenderScript rs) {
125b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            Element.Builder b = new Element.Builder(rs);
126b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.MATRIX4X4(rs), "MV");
127b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.MATRIX4X4(rs), "P");
128b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.MATRIX4X4(rs), "TexMatrix");
129b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.MATRIX4X4(rs), "MVP");
130b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
131b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            Type.Builder typeBuilder = new Type.Builder(rs, b.create());
132b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            typeBuilder.setX(1);
133b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            return typeBuilder.create();
134b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
135b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
136b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        private void buildShaderString() {
137b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
138b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader  = "//rs_shader_internal\n";
139b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "varying vec4 varColor;\n";
140b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "varying vec2 varTex0;\n";
141b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
142b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "void main() {\n";
143b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "  gl_Position = UNI_MVP * ATTRIB_position;\n";
144b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "  gl_PointSize = 1.0;\n";
145b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
146b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "  varColor = ATTRIB_color;\n";
147b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            if (mTextureMatrixEnable) {
148b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                mShader += "  varTex0 = (UNI_TexMatrix * vec4(ATTRIB_texture0, 0.0, 1.0)).xy;\n";
149b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            } else {
150b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                mShader += "  varTex0 = ATTRIB_texture0;\n";
151b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
152b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mShader += "}\n";
153b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
154b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
155df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
156df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * Creates ProgramVertexFixedFunction from the current state of
157df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * the builder
158df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         *
159df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         * @return Fixed function emulation ProgramVertex
160df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk         */
161b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public ProgramVertexFixedFunction create() {
162b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            buildShaderString();
163b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
164b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            InternalBuilder sb = new InternalBuilder(mRS);
165b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            sb.setShader(mShader);
166b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            sb.addConstant(getConstantInputType(mRS));
167b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
168b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            Element.Builder b = new Element.Builder(mRS);
169b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.F32_4(mRS), "position");
170b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.F32_4(mRS), "color");
171b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.F32_3(mRS), "normal");
172b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            b.add(Element.F32_2(mRS), "texture0");
173b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            sb.addInput(b.create());
174b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
175b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            return sb.create();
176b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
177b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    }
178b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
179df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk    /**
180df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     * Helper class to store modelview, projection and texture
181df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     * matrices for ProgramVertexFixedFunction
182df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     *
183df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk     */
184b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    public static class Constants {
185b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        static final int MODELVIEW_OFFSET = 0;
186b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        static final int PROJECTION_OFFSET = 16;
187b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        static final int TEXTURE_OFFSET = 32;
188b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
189b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        Matrix4f mModel;
190b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        Matrix4f mProjection;
191b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        Matrix4f mTexture;
192b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
193b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        Allocation mAlloc;
194b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        Allocation getAllocation() {
195b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            return mAlloc;
196b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
197b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        private FieldPacker mIOBuffer;
198b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
199df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
200f5c876e82d7cc647ba94d29eb914e64b7977c303Alex Sakhartchouk        * Creates a buffer to store fixed function emulation matrices
201df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        *
202f5c876e82d7cc647ba94d29eb914e64b7977c303Alex Sakhartchouk        * @param rs Context to which the allocation will belong.
203df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        **/
204b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public Constants(RenderScript rs) {
205b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            Type constInputType = ProgramVertexFixedFunction.Builder.getConstantInputType(rs);
206b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mAlloc = Allocation.createTyped(rs, constInputType);
207918e840628a0b40a95fd42618f604ea5a44aebaeAlex Sakhartchouk            int bufferSize = constInputType.getElement().getBytesSize()*
208b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                             constInputType.getCount();
209b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mIOBuffer = new FieldPacker(bufferSize);
210b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mModel = new Matrix4f();
211b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mProjection = new Matrix4f();
212b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mTexture = new Matrix4f();
213b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            setModelview(new Matrix4f());
214b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            setProjection(new Matrix4f());
215b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            setTexture(new Matrix4f());
216b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
217b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
218df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
219df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * Forces deallocation of memory backing the contant matrices.
220df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * Normally, this is unnecessary and will be garbage collected
221df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        *
222df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        */
223b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public void destroy() {
224b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mAlloc.destroy();
225b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mAlloc = null;
226b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
227b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
228b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        private void addToBuffer(int offset, Matrix4f m) {
229b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mIOBuffer.reset(offset);
230b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            for(int i = 0; i < 16; i ++) {
231b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk                mIOBuffer.addF32(m.mMat[i]);
232b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            }
233b97b251c26b801b26f2630e3a2e3f93e4088f2c5Jason Sams            mAlloc.setFromFieldPacker(0, mIOBuffer);
234b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
235b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
236df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
237df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * Sets the modelview matrix in the fixed function matrix buffer
238df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        *
239df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * @param m modelview matrix
240df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        */
241b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public void setModelview(Matrix4f m) {
242b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mModel.load(m);
243b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            addToBuffer(MODELVIEW_OFFSET*4, m);
244b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
245b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
246df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
247df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * Sets the projection matrix in the fixed function matrix buffer
248df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        *
249df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * @param m projection matrix
250df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        */
251b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public void setProjection(Matrix4f m) {
252b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mProjection.load(m);
253b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            addToBuffer(PROJECTION_OFFSET*4, m);
254b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
255b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk
256df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        /**
257df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * Sets the texture matrix in the fixed function matrix buffer.
258df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * Texture matrix must be enabled in the
259df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * ProgramVertexFixedFunction builder for the shader to utilize
260df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * it.
261df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        *
262df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        * @param m modelview matrix
263df27202debdc2573b7882405010fba31ee4d46e6Alex Sakhartchouk        */
264b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        public void setTexture(Matrix4f m) {
265b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            mTexture.load(m);
266b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk            addToBuffer(TEXTURE_OFFSET*4, m);
267b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk        }
268b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk    }
269b4d7bb6872f523b4318144202e119766ed9054edAlex Sakhartchouk}
270