DisplayPowerController.java revision 970d4132ea28e748c1010be39450a98bbf7466f3
1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.server.display; 18 19import com.android.internal.app.IBatteryStats; 20import com.android.server.LocalServices; 21import com.android.server.am.BatteryStatsService; 22import com.android.server.lights.LightsManager; 23 24import android.animation.Animator; 25import android.animation.ObjectAnimator; 26import android.content.Context; 27import android.content.res.Resources; 28import android.hardware.Sensor; 29import android.hardware.SensorEvent; 30import android.hardware.SensorEventListener; 31import android.hardware.SensorManager; 32import android.hardware.display.DisplayManagerInternal.DisplayPowerCallbacks; 33import android.hardware.display.DisplayManagerInternal.DisplayPowerRequest; 34import android.os.Handler; 35import android.os.Looper; 36import android.os.Message; 37import android.os.PowerManager; 38import android.os.RemoteException; 39import android.os.SystemClock; 40import android.text.format.DateUtils; 41import android.util.MathUtils; 42import android.util.Slog; 43import android.util.Spline; 44import android.util.TimeUtils; 45import android.view.Display; 46 47import java.io.PrintWriter; 48 49/** 50 * Controls the power state of the display. 51 * 52 * Handles the proximity sensor, light sensor, and animations between states 53 * including the screen off animation. 54 * 55 * This component acts independently of the rest of the power manager service. 56 * In particular, it does not share any state and it only communicates 57 * via asynchronous callbacks to inform the power manager that something has 58 * changed. 59 * 60 * Everything this class does internally is serialized on its handler although 61 * it may be accessed by other threads from the outside. 62 * 63 * Note that the power manager service guarantees that it will hold a suspend 64 * blocker as long as the display is not ready. So most of the work done here 65 * does not need to worry about holding a suspend blocker unless it happens 66 * independently of the display ready signal. 67 * 68 * For debugging, you can make the electron beam and brightness animations run 69 * slower by changing the "animator duration scale" option in Development Settings. 70 */ 71final class DisplayPowerController implements AutomaticBrightnessController.Callbacks { 72 private static final String TAG = "DisplayPowerController"; 73 74 private static boolean DEBUG = false; 75 private static final boolean DEBUG_PRETEND_PROXIMITY_SENSOR_ABSENT = false; 76 77 // If true, uses the electron beam on animation. 78 // We might want to turn this off if we cannot get a guarantee that the screen 79 // actually turns on and starts showing new content after the call to set the 80 // screen state returns. Playing the animation can also be somewhat slow. 81 private static final boolean USE_ELECTRON_BEAM_ON_ANIMATION = false; 82 83 84 // The minimum reduction in brightness when dimmed. 85 private static final int SCREEN_DIM_MINIMUM_REDUCTION = 10; 86 87 private static final int ELECTRON_BEAM_ON_ANIMATION_DURATION_MILLIS = 250; 88 private static final int ELECTRON_BEAM_OFF_ANIMATION_DURATION_MILLIS = 400; 89 90 private static final int MSG_UPDATE_POWER_STATE = 1; 91 private static final int MSG_PROXIMITY_SENSOR_DEBOUNCED = 2; 92 93 private static final int PROXIMITY_UNKNOWN = -1; 94 private static final int PROXIMITY_NEGATIVE = 0; 95 private static final int PROXIMITY_POSITIVE = 1; 96 97 // Proximity sensor debounce delay in milliseconds for positive or negative transitions. 98 private static final int PROXIMITY_SENSOR_POSITIVE_DEBOUNCE_DELAY = 0; 99 private static final int PROXIMITY_SENSOR_NEGATIVE_DEBOUNCE_DELAY = 250; 100 101 // Trigger proximity if distance is less than 5 cm. 102 private static final float TYPICAL_PROXIMITY_THRESHOLD = 5.0f; 103 104 // Brightness animation ramp rate in brightness units per second. 105 private static final int BRIGHTNESS_RAMP_RATE_FAST = 200; 106 private static final int BRIGHTNESS_RAMP_RATE_SLOW = 40; 107 108 private final Object mLock = new Object(); 109 110 // Our handler. 111 private final DisplayControllerHandler mHandler; 112 113 // Asynchronous callbacks into the power manager service. 114 // Only invoked from the handler thread while no locks are held. 115 private final DisplayPowerCallbacks mCallbacks; 116 117 // Battery stats. 118 private final IBatteryStats mBatteryStats; 119 120 // The lights service. 121 private final LightsManager mLights; 122 123 // The sensor manager. 124 private final SensorManager mSensorManager; 125 126 // The display blanker. 127 private final DisplayBlanker mBlanker; 128 129 // The proximity sensor, or null if not available or needed. 130 private Sensor mProximitySensor; 131 132 // The doze screen brightness. 133 private final int mScreenBrightnessDozeConfig; 134 135 // The dim screen brightness. 136 private final int mScreenBrightnessDimConfig; 137 138 // The minimum allowed brightness. 139 private final int mScreenBrightnessRangeMinimum; 140 141 // The maximum allowed brightness. 142 private final int mScreenBrightnessRangeMaximum; 143 144 // True if auto-brightness should be used. 145 private boolean mUseSoftwareAutoBrightnessConfig; 146 147 // True if we should fade the screen while turning it off, false if we should play 148 // a stylish electron beam animation instead. 149 private boolean mElectronBeamFadesConfig; 150 151 // The pending power request. 152 // Initially null until the first call to requestPowerState. 153 // Guarded by mLock. 154 private DisplayPowerRequest mPendingRequestLocked; 155 156 // True if a request has been made to wait for the proximity sensor to go negative. 157 // Guarded by mLock. 158 private boolean mPendingWaitForNegativeProximityLocked; 159 160 // True if the pending power request or wait for negative proximity flag 161 // has been changed since the last update occurred. 162 // Guarded by mLock. 163 private boolean mPendingRequestChangedLocked; 164 165 // Set to true when the important parts of the pending power request have been applied. 166 // The important parts are mainly the screen state. Brightness changes may occur 167 // concurrently. 168 // Guarded by mLock. 169 private boolean mDisplayReadyLocked; 170 171 // Set to true if a power state update is required. 172 // Guarded by mLock. 173 private boolean mPendingUpdatePowerStateLocked; 174 175 /* The following state must only be accessed by the handler thread. */ 176 177 // The currently requested power state. 178 // The power controller will progressively update its internal state to match 179 // the requested power state. Initially null until the first update. 180 private DisplayPowerRequest mPowerRequest; 181 182 // The current power state. 183 // Must only be accessed on the handler thread. 184 private DisplayPowerState mPowerState; 185 186 // True if the device should wait for negative proximity sensor before 187 // waking up the screen. This is set to false as soon as a negative 188 // proximity sensor measurement is observed or when the device is forced to 189 // go to sleep by the user. While true, the screen remains off. 190 private boolean mWaitingForNegativeProximity; 191 192 // The actual proximity sensor threshold value. 193 private float mProximityThreshold; 194 195 // Set to true if the proximity sensor listener has been registered 196 // with the sensor manager. 197 private boolean mProximitySensorEnabled; 198 199 // The debounced proximity sensor state. 200 private int mProximity = PROXIMITY_UNKNOWN; 201 202 // The raw non-debounced proximity sensor state. 203 private int mPendingProximity = PROXIMITY_UNKNOWN; 204 private long mPendingProximityDebounceTime = -1; // -1 if fully debounced 205 206 // True if the screen was turned off because of the proximity sensor. 207 // When the screen turns on again, we report user activity to the power manager. 208 private boolean mScreenOffBecauseOfProximity; 209 210 // True if the screen on is being blocked. 211 private boolean mScreenOnWasBlocked; 212 213 // The elapsed real time when the screen on was blocked. 214 private long mScreenOnBlockStartRealTime; 215 216 // Remembers whether certain kinds of brightness adjustments 217 // were recently applied so that we can decide how to transition. 218 private boolean mAppliedAutoBrightness; 219 private boolean mAppliedDimming; 220 private boolean mAppliedLowPower; 221 222 // The controller for the automatic brightness level. 223 private AutomaticBrightnessController mAutomaticBrightnessController; 224 225 // Animators. 226 private ObjectAnimator mElectronBeamOnAnimator; 227 private ObjectAnimator mElectronBeamOffAnimator; 228 private RampAnimator<DisplayPowerState> mScreenBrightnessRampAnimator; 229 230 /** 231 * Creates the display power controller. 232 */ 233 public DisplayPowerController(Context context, 234 DisplayPowerCallbacks callbacks, Handler handler, 235 SensorManager sensorManager, DisplayBlanker blanker) { 236 mHandler = new DisplayControllerHandler(handler.getLooper()); 237 mCallbacks = callbacks; 238 239 mBatteryStats = BatteryStatsService.getService(); 240 mLights = LocalServices.getService(LightsManager.class); 241 mSensorManager = sensorManager; 242 mBlanker = blanker; 243 244 final Resources resources = context.getResources(); 245 246 mScreenBrightnessDozeConfig = clampAbsoluteBrightness(resources.getInteger( 247 com.android.internal.R.integer.config_screenBrightnessDoze)); 248 249 mScreenBrightnessDimConfig = clampAbsoluteBrightness(resources.getInteger( 250 com.android.internal.R.integer.config_screenBrightnessDim)); 251 252 int screenBrightnessRangeMinimum = clampAbsoluteBrightness(Math.min(resources.getInteger( 253 com.android.internal.R.integer.config_screenBrightnessSettingMinimum), 254 mScreenBrightnessDimConfig)); 255 256 mScreenBrightnessRangeMaximum = PowerManager.BRIGHTNESS_ON; 257 258 mUseSoftwareAutoBrightnessConfig = resources.getBoolean( 259 com.android.internal.R.bool.config_automatic_brightness_available); 260 if (mUseSoftwareAutoBrightnessConfig) { 261 int[] lux = resources.getIntArray( 262 com.android.internal.R.array.config_autoBrightnessLevels); 263 int[] screenBrightness = resources.getIntArray( 264 com.android.internal.R.array.config_autoBrightnessLcdBacklightValues); 265 int lightSensorWarmUpTimeConfig = resources.getInteger( 266 com.android.internal.R.integer.config_lightSensorWarmupTime); 267 268 Spline screenAutoBrightnessSpline = createAutoBrightnessSpline(lux, screenBrightness); 269 if (screenAutoBrightnessSpline == null) { 270 Slog.e(TAG, "Error in config.xml. config_autoBrightnessLcdBacklightValues " 271 + "(size " + screenBrightness.length + ") " 272 + "must be monotic and have exactly one more entry than " 273 + "config_autoBrightnessLevels (size " + lux.length + ") " 274 + "which must be strictly increasing. " 275 + "Auto-brightness will be disabled."); 276 mUseSoftwareAutoBrightnessConfig = false; 277 } else { 278 if (screenBrightness[0] < screenBrightnessRangeMinimum) { 279 screenBrightnessRangeMinimum = clampAbsoluteBrightness(screenBrightness[0]); 280 } 281 mAutomaticBrightnessController = new AutomaticBrightnessController(this, 282 handler.getLooper(), sensorManager, screenAutoBrightnessSpline, 283 lightSensorWarmUpTimeConfig, screenBrightnessRangeMinimum, 284 mScreenBrightnessRangeMaximum); 285 } 286 } 287 288 mScreenBrightnessRangeMinimum = screenBrightnessRangeMinimum; 289 290 mElectronBeamFadesConfig = resources.getBoolean( 291 com.android.internal.R.bool.config_animateScreenLights); 292 293 if (!DEBUG_PRETEND_PROXIMITY_SENSOR_ABSENT) { 294 mProximitySensor = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY); 295 if (mProximitySensor != null) { 296 mProximityThreshold = Math.min(mProximitySensor.getMaximumRange(), 297 TYPICAL_PROXIMITY_THRESHOLD); 298 } 299 } 300 301 } 302 303 /** 304 * Returns true if the proximity sensor screen-off function is available. 305 */ 306 public boolean isProximitySensorAvailable() { 307 return mProximitySensor != null; 308 } 309 310 /** 311 * Requests a new power state. 312 * The controller makes a copy of the provided object and then 313 * begins adjusting the power state to match what was requested. 314 * 315 * @param request The requested power state. 316 * @param waitForNegativeProximity If true, issues a request to wait for 317 * negative proximity before turning the screen back on, assuming the screen 318 * was turned off by the proximity sensor. 319 * @return True if display is ready, false if there are important changes that must 320 * be made asynchronously (such as turning the screen on), in which case the caller 321 * should grab a wake lock, watch for {@link Callbacks#onStateChanged()} then try 322 * the request again later until the state converges. 323 */ 324 public boolean requestPowerState(DisplayPowerRequest request, 325 boolean waitForNegativeProximity) { 326 if (DEBUG) { 327 Slog.d(TAG, "requestPowerState: " 328 + request + ", waitForNegativeProximity=" + waitForNegativeProximity); 329 } 330 331 synchronized (mLock) { 332 boolean changed = false; 333 334 if (waitForNegativeProximity 335 && !mPendingWaitForNegativeProximityLocked) { 336 mPendingWaitForNegativeProximityLocked = true; 337 changed = true; 338 } 339 340 if (mPendingRequestLocked == null) { 341 mPendingRequestLocked = new DisplayPowerRequest(request); 342 changed = true; 343 } else if (!mPendingRequestLocked.equals(request)) { 344 mPendingRequestLocked.copyFrom(request); 345 changed = true; 346 } 347 348 if (changed) { 349 mDisplayReadyLocked = false; 350 } 351 352 if (changed && !mPendingRequestChangedLocked) { 353 mPendingRequestChangedLocked = true; 354 sendUpdatePowerStateLocked(); 355 } 356 357 return mDisplayReadyLocked; 358 } 359 } 360 361 private void sendUpdatePowerState() { 362 synchronized (mLock) { 363 sendUpdatePowerStateLocked(); 364 } 365 } 366 367 private void sendUpdatePowerStateLocked() { 368 if (!mPendingUpdatePowerStateLocked) { 369 mPendingUpdatePowerStateLocked = true; 370 Message msg = mHandler.obtainMessage(MSG_UPDATE_POWER_STATE); 371 msg.setAsynchronous(true); 372 mHandler.sendMessage(msg); 373 } 374 } 375 376 private void initialize() { 377 // Initialize the power state object for the default display. 378 // In the future, we might manage multiple displays independently. 379 mPowerState = new DisplayPowerState(mBlanker, 380 mLights.getLight(LightsManager.LIGHT_ID_BACKLIGHT), 381 new ElectronBeam(Display.DEFAULT_DISPLAY)); 382 383 mElectronBeamOnAnimator = ObjectAnimator.ofFloat( 384 mPowerState, DisplayPowerState.ELECTRON_BEAM_LEVEL, 0.0f, 1.0f); 385 mElectronBeamOnAnimator.setDuration(ELECTRON_BEAM_ON_ANIMATION_DURATION_MILLIS); 386 mElectronBeamOnAnimator.addListener(mAnimatorListener); 387 388 mElectronBeamOffAnimator = ObjectAnimator.ofFloat( 389 mPowerState, DisplayPowerState.ELECTRON_BEAM_LEVEL, 1.0f, 0.0f); 390 mElectronBeamOffAnimator.setDuration(ELECTRON_BEAM_OFF_ANIMATION_DURATION_MILLIS); 391 mElectronBeamOffAnimator.addListener(mAnimatorListener); 392 393 mScreenBrightnessRampAnimator = new RampAnimator<DisplayPowerState>( 394 mPowerState, DisplayPowerState.SCREEN_BRIGHTNESS); 395 mScreenBrightnessRampAnimator.setListener(mRampAnimatorListener); 396 397 // Initialize screen state for battery stats. 398 try { 399 mBatteryStats.noteScreenState(mPowerState.getScreenState()); 400 mBatteryStats.noteScreenBrightness(mPowerState.getScreenBrightness()); 401 } catch (RemoteException ex) { 402 // same process 403 } 404 } 405 406 private final Animator.AnimatorListener mAnimatorListener = new Animator.AnimatorListener() { 407 @Override 408 public void onAnimationStart(Animator animation) { 409 } 410 @Override 411 public void onAnimationEnd(Animator animation) { 412 sendUpdatePowerState(); 413 } 414 @Override 415 public void onAnimationRepeat(Animator animation) { 416 } 417 @Override 418 public void onAnimationCancel(Animator animation) { 419 } 420 }; 421 422 private final RampAnimator.Listener mRampAnimatorListener = new RampAnimator.Listener() { 423 @Override 424 public void onAnimationEnd() { 425 sendUpdatePowerState(); 426 } 427 }; 428 429 private void updatePowerState() { 430 // Update the power state request. 431 final boolean mustNotify; 432 boolean mustInitialize = false; 433 boolean autoBrightnessAdjustmentChanged = false; 434 435 synchronized (mLock) { 436 mPendingUpdatePowerStateLocked = false; 437 if (mPendingRequestLocked == null) { 438 return; // wait until first actual power request 439 } 440 441 if (mPowerRequest == null) { 442 mPowerRequest = new DisplayPowerRequest(mPendingRequestLocked); 443 mWaitingForNegativeProximity = mPendingWaitForNegativeProximityLocked; 444 mPendingWaitForNegativeProximityLocked = false; 445 mPendingRequestChangedLocked = false; 446 mustInitialize = true; 447 } else if (mPendingRequestChangedLocked) { 448 autoBrightnessAdjustmentChanged = (mPowerRequest.screenAutoBrightnessAdjustment 449 != mPendingRequestLocked.screenAutoBrightnessAdjustment); 450 mPowerRequest.copyFrom(mPendingRequestLocked); 451 mWaitingForNegativeProximity |= mPendingWaitForNegativeProximityLocked; 452 mPendingWaitForNegativeProximityLocked = false; 453 mPendingRequestChangedLocked = false; 454 mDisplayReadyLocked = false; 455 } 456 457 mustNotify = !mDisplayReadyLocked; 458 } 459 460 // Initialize things the first time the power state is changed. 461 if (mustInitialize) { 462 initialize(); 463 } 464 465 // Compute the basic display state using the policy. 466 // We might override this below based on other factors. 467 int state; 468 int brightness = PowerManager.BRIGHTNESS_DEFAULT; 469 switch (mPowerRequest.policy) { 470 case DisplayPowerRequest.POLICY_OFF: 471 state = Display.STATE_OFF; 472 break; 473 case DisplayPowerRequest.POLICY_DOZE: 474 if (mPowerRequest.dozeScreenState != Display.STATE_UNKNOWN) { 475 state = mPowerRequest.dozeScreenState; 476 } else { 477 state = Display.STATE_DOZE; 478 } 479 brightness = mPowerRequest.dozeScreenBrightness; 480 break; 481 case DisplayPowerRequest.POLICY_DIM: 482 case DisplayPowerRequest.POLICY_BRIGHT: 483 default: 484 state = Display.STATE_ON; 485 break; 486 } 487 488 // Apply the proximity sensor. 489 if (mProximitySensor != null) { 490 if (mPowerRequest.useProximitySensor && state != Display.STATE_OFF) { 491 setProximitySensorEnabled(true); 492 if (!mScreenOffBecauseOfProximity 493 && mProximity == PROXIMITY_POSITIVE) { 494 mScreenOffBecauseOfProximity = true; 495 sendOnProximityPositiveWithWakelock(); 496 } 497 } else if (mWaitingForNegativeProximity 498 && mScreenOffBecauseOfProximity 499 && mProximity == PROXIMITY_POSITIVE 500 && state != Display.STATE_OFF) { 501 setProximitySensorEnabled(true); 502 } else { 503 setProximitySensorEnabled(false); 504 mWaitingForNegativeProximity = false; 505 } 506 if (mScreenOffBecauseOfProximity 507 && mProximity != PROXIMITY_POSITIVE) { 508 mScreenOffBecauseOfProximity = false; 509 sendOnProximityNegativeWithWakelock(); 510 } 511 } else { 512 mWaitingForNegativeProximity = false; 513 } 514 if (mScreenOffBecauseOfProximity) { 515 state = Display.STATE_OFF; 516 } 517 518 // Use zero brightness when screen is off. 519 if (state == Display.STATE_OFF) { 520 brightness = PowerManager.BRIGHTNESS_OFF; 521 } 522 523 // Use default brightness when dozing unless overridden. 524 if (brightness < 0 && (state == Display.STATE_DOZE 525 || state == Display.STATE_DOZE_SUSPEND)) { 526 brightness = mScreenBrightnessDozeConfig; 527 } 528 529 // Configure auto-brightness. 530 boolean autoBrightnessEnabled = false; 531 if (mAutomaticBrightnessController != null) { 532 autoBrightnessEnabled = mPowerRequest.useAutoBrightness 533 && state == Display.STATE_ON && brightness < 0; 534 mAutomaticBrightnessController.configure(autoBrightnessEnabled, 535 mPowerRequest.screenAutoBrightnessAdjustment); 536 } 537 538 // Apply auto-brightness. 539 boolean slowChange = false; 540 if (brightness < 0) { 541 if (autoBrightnessEnabled) { 542 brightness = mAutomaticBrightnessController.getAutomaticScreenBrightness(); 543 } 544 if (brightness >= 0) { 545 // Use current auto-brightness value and slowly adjust to changes. 546 brightness = clampScreenBrightness(brightness); 547 if (mAppliedAutoBrightness && !autoBrightnessAdjustmentChanged) { 548 slowChange = true; // slowly adapt to auto-brightness 549 } 550 mAppliedAutoBrightness = true; 551 } else { 552 mAppliedAutoBrightness = false; 553 } 554 } else { 555 mAppliedAutoBrightness = false; 556 } 557 558 // Apply manual brightness. 559 // Use the current brightness setting from the request, which is expected 560 // provide a nominal default value for the case where auto-brightness 561 // is not ready yet. 562 if (brightness < 0) { 563 brightness = clampScreenBrightness(mPowerRequest.screenBrightness); 564 } 565 566 // Apply dimming by at least some minimum amount when user activity 567 // timeout is about to expire. 568 if (mPowerRequest.policy == DisplayPowerRequest.POLICY_DIM) { 569 brightness = Math.max(Math.min(brightness - SCREEN_DIM_MINIMUM_REDUCTION, 570 mScreenBrightnessDimConfig), mScreenBrightnessRangeMinimum); 571 if (!mAppliedDimming) { 572 slowChange = false; 573 } 574 mAppliedDimming = true; 575 } 576 577 // If low power mode is enabled, cut the brightness level by half 578 // as long as it is above the minimum threshold. 579 if (mPowerRequest.lowPowerMode) { 580 if (brightness > mScreenBrightnessRangeMinimum) { 581 brightness = Math.max(brightness / 2, mScreenBrightnessRangeMinimum); 582 } 583 if (!mAppliedLowPower) { 584 slowChange = false; 585 } 586 mAppliedLowPower = true; 587 } 588 589 // Animate the screen brightness when the screen is on. 590 if (state != Display.STATE_OFF) { 591 animateScreenBrightness(brightness, slowChange 592 ? BRIGHTNESS_RAMP_RATE_SLOW : BRIGHTNESS_RAMP_RATE_FAST); 593 } 594 595 // Animate the screen on or off unless blocked. 596 if (state == Display.STATE_ON) { 597 // Want screen on. 598 // Wait for previous off animation to complete beforehand. 599 // It is relatively short but if we cancel it and switch to the 600 // on animation immediately then the results are pretty ugly. 601 if (!mElectronBeamOffAnimator.isStarted()) { 602 // Turn the screen on. The contents of the screen may not yet 603 // be visible if the electron beam has not been dismissed because 604 // its last frame of animation is solid black. 605 setScreenState(Display.STATE_ON); 606 if (mPowerRequest.blockScreenOn 607 && mPowerState.getElectronBeamLevel() == 0.0f) { 608 blockScreenOn(); 609 } else { 610 unblockScreenOn(); 611 if (USE_ELECTRON_BEAM_ON_ANIMATION && mPowerRequest.isBrightOrDim()) { 612 // Perform screen on animation. 613 if (!mElectronBeamOnAnimator.isStarted()) { 614 if (mPowerState.getElectronBeamLevel() == 1.0f) { 615 mPowerState.dismissElectronBeam(); 616 } else if (mPowerState.prepareElectronBeam( 617 mElectronBeamFadesConfig ? 618 ElectronBeam.MODE_FADE : 619 ElectronBeam.MODE_WARM_UP)) { 620 mElectronBeamOnAnimator.start(); 621 } else { 622 mElectronBeamOnAnimator.end(); 623 } 624 } 625 } else { 626 // Skip screen on animation. 627 mPowerState.setElectronBeamLevel(1.0f); 628 mPowerState.dismissElectronBeam(); 629 } 630 } 631 } 632 } else if (state == Display.STATE_DOZE) { 633 // Want screen dozing. 634 // Wait for brightness animation to complete beforehand when entering doze 635 // from screen on. 636 unblockScreenOn(); 637 if (!mScreenBrightnessRampAnimator.isAnimating() 638 || mPowerState.getScreenState() != Display.STATE_ON) { 639 // Set screen state and dismiss the black surface without fanfare. 640 setScreenState(state); 641 mPowerState.setElectronBeamLevel(1.0f); 642 mPowerState.dismissElectronBeam(); 643 } 644 } else if (state == Display.STATE_DOZE_SUSPEND) { 645 // Want screen dozing and suspended. 646 // Wait for brightness animation to complete beforehand unless already 647 // suspended because we may not be able to change it after suspension. 648 unblockScreenOn(); 649 if (!mScreenBrightnessRampAnimator.isAnimating() 650 || mPowerState.getScreenState() == Display.STATE_DOZE_SUSPEND) { 651 // Set screen state and dismiss the black surface without fanfare. 652 setScreenState(state); 653 mPowerState.setElectronBeamLevel(1.0f); 654 mPowerState.dismissElectronBeam(); 655 } 656 } else { 657 // Want screen off. 658 // Wait for previous on animation to complete beforehand. 659 unblockScreenOn(); 660 if (!mElectronBeamOnAnimator.isStarted()) { 661 if (mPowerRequest.policy == DisplayPowerRequest.POLICY_OFF) { 662 // Perform screen off animation. 663 if (!mElectronBeamOffAnimator.isStarted()) { 664 if (mPowerState.getElectronBeamLevel() == 0.0f) { 665 setScreenState(Display.STATE_OFF); 666 } else if (mPowerState.prepareElectronBeam( 667 mElectronBeamFadesConfig ? 668 ElectronBeam.MODE_FADE : 669 ElectronBeam.MODE_COOL_DOWN) 670 && mPowerState.getScreenState() != Display.STATE_OFF) { 671 mElectronBeamOffAnimator.start(); 672 } else { 673 mElectronBeamOffAnimator.end(); 674 } 675 } 676 } else { 677 // Skip screen off animation. 678 setScreenState(Display.STATE_OFF); 679 } 680 } 681 } 682 683 // Report whether the display is ready for use. 684 // We mostly care about the screen state here, ignoring brightness changes 685 // which will be handled asynchronously. 686 if (mustNotify 687 && !mScreenOnWasBlocked 688 && !mElectronBeamOnAnimator.isStarted() 689 && !mElectronBeamOffAnimator.isStarted() 690 && !mScreenBrightnessRampAnimator.isAnimating() 691 && mPowerState.waitUntilClean(mCleanListener)) { 692 synchronized (mLock) { 693 if (!mPendingRequestChangedLocked) { 694 mDisplayReadyLocked = true; 695 696 if (DEBUG) { 697 Slog.d(TAG, "Display ready!"); 698 } 699 } 700 } 701 sendOnStateChangedWithWakelock(); 702 } 703 } 704 705 @Override 706 public void updateBrightness() { 707 sendUpdatePowerState(); 708 } 709 710 private void blockScreenOn() { 711 if (!mScreenOnWasBlocked) { 712 mScreenOnWasBlocked = true; 713 mScreenOnBlockStartRealTime = SystemClock.elapsedRealtime(); 714 if (DEBUG) { 715 Slog.d(TAG, "Blocked screen on."); 716 } 717 } 718 } 719 720 private void unblockScreenOn() { 721 if (mScreenOnWasBlocked) { 722 mScreenOnWasBlocked = false; 723 long delay = SystemClock.elapsedRealtime() - mScreenOnBlockStartRealTime; 724 if (delay > 1000 || DEBUG) { 725 Slog.d(TAG, "Unblocked screen on after " + delay + " ms"); 726 } 727 } 728 } 729 730 private void setScreenState(int state) { 731 if (mPowerState.getScreenState() != state) { 732 mPowerState.setScreenState(state); 733 try { 734 mBatteryStats.noteScreenState(state); 735 } catch (RemoteException ex) { 736 // same process 737 } 738 } 739 } 740 741 private int clampScreenBrightness(int value) { 742 return MathUtils.constrain( 743 value, mScreenBrightnessRangeMinimum, mScreenBrightnessRangeMaximum); 744 } 745 746 private void animateScreenBrightness(int target, int rate) { 747 if (mScreenBrightnessRampAnimator.animateTo(target, rate)) { 748 try { 749 mBatteryStats.noteScreenBrightness(target); 750 } catch (RemoteException ex) { 751 // same process 752 } 753 } 754 } 755 756 private final Runnable mCleanListener = new Runnable() { 757 @Override 758 public void run() { 759 sendUpdatePowerState(); 760 } 761 }; 762 763 private void setProximitySensorEnabled(boolean enable) { 764 if (enable) { 765 if (!mProximitySensorEnabled) { 766 // Register the listener. 767 // Proximity sensor state already cleared initially. 768 mProximitySensorEnabled = true; 769 mSensorManager.registerListener(mProximitySensorListener, mProximitySensor, 770 SensorManager.SENSOR_DELAY_NORMAL, mHandler); 771 } 772 } else { 773 if (mProximitySensorEnabled) { 774 // Unregister the listener. 775 // Clear the proximity sensor state for next time. 776 mProximitySensorEnabled = false; 777 mProximity = PROXIMITY_UNKNOWN; 778 mPendingProximity = PROXIMITY_UNKNOWN; 779 mHandler.removeMessages(MSG_PROXIMITY_SENSOR_DEBOUNCED); 780 mSensorManager.unregisterListener(mProximitySensorListener); 781 clearPendingProximityDebounceTime(); // release wake lock (must be last) 782 } 783 } 784 } 785 786 private void handleProximitySensorEvent(long time, boolean positive) { 787 if (mProximitySensorEnabled) { 788 if (mPendingProximity == PROXIMITY_NEGATIVE && !positive) { 789 return; // no change 790 } 791 if (mPendingProximity == PROXIMITY_POSITIVE && positive) { 792 return; // no change 793 } 794 795 // Only accept a proximity sensor reading if it remains 796 // stable for the entire debounce delay. We hold a wake lock while 797 // debouncing the sensor. 798 mHandler.removeMessages(MSG_PROXIMITY_SENSOR_DEBOUNCED); 799 if (positive) { 800 mPendingProximity = PROXIMITY_POSITIVE; 801 setPendingProximityDebounceTime( 802 time + PROXIMITY_SENSOR_POSITIVE_DEBOUNCE_DELAY); // acquire wake lock 803 } else { 804 mPendingProximity = PROXIMITY_NEGATIVE; 805 setPendingProximityDebounceTime( 806 time + PROXIMITY_SENSOR_NEGATIVE_DEBOUNCE_DELAY); // acquire wake lock 807 } 808 809 // Debounce the new sensor reading. 810 debounceProximitySensor(); 811 } 812 } 813 814 private void debounceProximitySensor() { 815 if (mProximitySensorEnabled 816 && mPendingProximity != PROXIMITY_UNKNOWN 817 && mPendingProximityDebounceTime >= 0) { 818 final long now = SystemClock.uptimeMillis(); 819 if (mPendingProximityDebounceTime <= now) { 820 // Sensor reading accepted. Apply the change then release the wake lock. 821 mProximity = mPendingProximity; 822 updatePowerState(); 823 clearPendingProximityDebounceTime(); // release wake lock (must be last) 824 } else { 825 // Need to wait a little longer. 826 // Debounce again later. We continue holding a wake lock while waiting. 827 Message msg = mHandler.obtainMessage(MSG_PROXIMITY_SENSOR_DEBOUNCED); 828 msg.setAsynchronous(true); 829 mHandler.sendMessageAtTime(msg, mPendingProximityDebounceTime); 830 } 831 } 832 } 833 834 private void clearPendingProximityDebounceTime() { 835 if (mPendingProximityDebounceTime >= 0) { 836 mPendingProximityDebounceTime = -1; 837 mCallbacks.releaseSuspendBlocker(); // release wake lock 838 } 839 } 840 841 private void setPendingProximityDebounceTime(long debounceTime) { 842 if (mPendingProximityDebounceTime < 0) { 843 mCallbacks.acquireSuspendBlocker(); // acquire wake lock 844 } 845 mPendingProximityDebounceTime = debounceTime; 846 } 847 848 private void sendOnStateChangedWithWakelock() { 849 mCallbacks.acquireSuspendBlocker(); 850 mHandler.post(mOnStateChangedRunnable); 851 } 852 853 private final Runnable mOnStateChangedRunnable = new Runnable() { 854 @Override 855 public void run() { 856 mCallbacks.onStateChanged(); 857 mCallbacks.releaseSuspendBlocker(); 858 } 859 }; 860 861 private void sendOnProximityPositiveWithWakelock() { 862 mCallbacks.acquireSuspendBlocker(); 863 mHandler.post(mOnProximityPositiveRunnable); 864 } 865 866 private final Runnable mOnProximityPositiveRunnable = new Runnable() { 867 @Override 868 public void run() { 869 mCallbacks.onProximityPositive(); 870 mCallbacks.releaseSuspendBlocker(); 871 } 872 }; 873 874 private void sendOnProximityNegativeWithWakelock() { 875 mCallbacks.acquireSuspendBlocker(); 876 mHandler.post(mOnProximityNegativeRunnable); 877 } 878 879 private final Runnable mOnProximityNegativeRunnable = new Runnable() { 880 @Override 881 public void run() { 882 mCallbacks.onProximityNegative(); 883 mCallbacks.releaseSuspendBlocker(); 884 } 885 }; 886 887 public void dump(final PrintWriter pw) { 888 synchronized (mLock) { 889 pw.println(); 890 pw.println("Display Power Controller Locked State:"); 891 pw.println(" mDisplayReadyLocked=" + mDisplayReadyLocked); 892 pw.println(" mPendingRequestLocked=" + mPendingRequestLocked); 893 pw.println(" mPendingRequestChangedLocked=" + mPendingRequestChangedLocked); 894 pw.println(" mPendingWaitForNegativeProximityLocked=" 895 + mPendingWaitForNegativeProximityLocked); 896 pw.println(" mPendingUpdatePowerStateLocked=" + mPendingUpdatePowerStateLocked); 897 } 898 899 pw.println(); 900 pw.println("Display Power Controller Configuration:"); 901 pw.println(" mScreenBrightnessDozeConfig=" + mScreenBrightnessDozeConfig); 902 pw.println(" mScreenBrightnessDimConfig=" + mScreenBrightnessDimConfig); 903 pw.println(" mScreenBrightnessRangeMinimum=" + mScreenBrightnessRangeMinimum); 904 pw.println(" mScreenBrightnessRangeMaximum=" + mScreenBrightnessRangeMaximum); 905 pw.println(" mUseSoftwareAutoBrightnessConfig=" 906 + mUseSoftwareAutoBrightnessConfig); 907 908 mHandler.runWithScissors(new Runnable() { 909 @Override 910 public void run() { 911 dumpLocal(pw); 912 } 913 }, 1000); 914 } 915 916 private void dumpLocal(PrintWriter pw) { 917 pw.println(); 918 pw.println("Display Power Controller Thread State:"); 919 pw.println(" mPowerRequest=" + mPowerRequest); 920 pw.println(" mWaitingForNegativeProximity=" + mWaitingForNegativeProximity); 921 922 pw.println(" mProximitySensor=" + mProximitySensor); 923 pw.println(" mProximitySensorEnabled=" + mProximitySensorEnabled); 924 pw.println(" mProximityThreshold=" + mProximityThreshold); 925 pw.println(" mProximity=" + proximityToString(mProximity)); 926 pw.println(" mPendingProximity=" + proximityToString(mPendingProximity)); 927 pw.println(" mPendingProximityDebounceTime=" 928 + TimeUtils.formatUptime(mPendingProximityDebounceTime)); 929 pw.println(" mScreenOffBecauseOfProximity=" + mScreenOffBecauseOfProximity); 930 pw.println(" mAppliedAutoBrightness=" + mAppliedAutoBrightness); 931 pw.println(" mAppliedDimming=" + mAppliedDimming); 932 pw.println(" mAppliedLowPower=" + mAppliedLowPower); 933 934 pw.println(" mScreenBrightnessRampAnimator.isAnimating()=" + 935 mScreenBrightnessRampAnimator.isAnimating()); 936 937 if (mElectronBeamOnAnimator != null) { 938 pw.println(" mElectronBeamOnAnimator.isStarted()=" + 939 mElectronBeamOnAnimator.isStarted()); 940 } 941 if (mElectronBeamOffAnimator != null) { 942 pw.println(" mElectronBeamOffAnimator.isStarted()=" + 943 mElectronBeamOffAnimator.isStarted()); 944 } 945 946 if (mPowerState != null) { 947 mPowerState.dump(pw); 948 } 949 950 if (mAutomaticBrightnessController != null) { 951 mAutomaticBrightnessController.dump(pw); 952 } 953 954 } 955 956 private static String proximityToString(int state) { 957 switch (state) { 958 case PROXIMITY_UNKNOWN: 959 return "Unknown"; 960 case PROXIMITY_NEGATIVE: 961 return "Negative"; 962 case PROXIMITY_POSITIVE: 963 return "Positive"; 964 default: 965 return Integer.toString(state); 966 } 967 } 968 969 private static Spline createAutoBrightnessSpline(int[] lux, int[] brightness) { 970 try { 971 final int n = brightness.length; 972 float[] x = new float[n]; 973 float[] y = new float[n]; 974 y[0] = normalizeAbsoluteBrightness(brightness[0]); 975 for (int i = 1; i < n; i++) { 976 x[i] = lux[i - 1]; 977 y[i] = normalizeAbsoluteBrightness(brightness[i]); 978 } 979 980 Spline spline = Spline.createMonotoneCubicSpline(x, y); 981 if (DEBUG) { 982 Slog.d(TAG, "Auto-brightness spline: " + spline); 983 for (float v = 1f; v < lux[lux.length - 1] * 1.25f; v *= 1.25f) { 984 Slog.d(TAG, String.format(" %7.1f: %7.1f", v, spline.interpolate(v))); 985 } 986 } 987 return spline; 988 } catch (IllegalArgumentException ex) { 989 Slog.e(TAG, "Could not create auto-brightness spline.", ex); 990 return null; 991 } 992 } 993 994 private static float normalizeAbsoluteBrightness(int value) { 995 return (float)clampAbsoluteBrightness(value) / PowerManager.BRIGHTNESS_ON; 996 } 997 998 private static int clampAbsoluteBrightness(int value) { 999 return MathUtils.constrain(value, PowerManager.BRIGHTNESS_OFF, PowerManager.BRIGHTNESS_ON); 1000 } 1001 1002 private final class DisplayControllerHandler extends Handler { 1003 public DisplayControllerHandler(Looper looper) { 1004 super(looper, null, true /*async*/); 1005 } 1006 1007 @Override 1008 public void handleMessage(Message msg) { 1009 switch (msg.what) { 1010 case MSG_UPDATE_POWER_STATE: 1011 updatePowerState(); 1012 break; 1013 1014 case MSG_PROXIMITY_SENSOR_DEBOUNCED: 1015 debounceProximitySensor(); 1016 break; 1017 } 1018 } 1019 } 1020 1021 private final SensorEventListener mProximitySensorListener = new SensorEventListener() { 1022 @Override 1023 public void onSensorChanged(SensorEvent event) { 1024 if (mProximitySensorEnabled) { 1025 final long time = SystemClock.uptimeMillis(); 1026 final float distance = event.values[0]; 1027 boolean positive = distance >= 0.0f && distance < mProximityThreshold; 1028 handleProximitySensorEvent(time, positive); 1029 } 1030 } 1031 1032 @Override 1033 public void onAccuracyChanged(Sensor sensor, int accuracy) { 1034 // Not used. 1035 } 1036 }; 1037} 1038