LogicalDisplay.java revision e8b1aeb51e1e5da64f1d4fd40f2ee1e815886fe5
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.display;
18
19import android.graphics.Rect;
20import android.view.Display;
21import android.view.DisplayInfo;
22import android.view.Surface;
23
24import java.io.PrintWriter;
25import java.util.List;
26
27import libcore.util.Objects;
28
29/**
30 * Describes how a logical display is configured.
31 * <p>
32 * At this time, we only support logical displays that are coupled to a particular
33 * primary display device from which the logical display derives its basic properties
34 * such as its size, density and refresh rate.
35 * </p><p>
36 * A logical display may be mirrored onto multiple display devices in addition to its
37 * primary display device.  Note that the contents of a logical display may not
38 * always be visible, even on its primary display device, such as in the case where
39 * the primary display device is currently mirroring content from a different
40 * logical display.
41 * </p><p>
42 * This object is designed to encapsulate as much of the policy of logical
43 * displays as possible.  The idea is to make it easy to implement new kinds of
44 * logical displays mostly by making local changes to this class.
45 * </p><p>
46 * Note: The display manager architecture does not actually require logical displays
47 * to be associated with any individual display device.  Logical displays and
48 * display devices are orthogonal concepts.  Some mapping will exist between
49 * logical displays and display devices but it can be many-to-many and
50 * and some might have no relation at all.
51 * </p><p>
52 * Logical displays are guarded by the {@link DisplayManagerService.SyncRoot} lock.
53 * </p>
54 */
55final class LogicalDisplay {
56    private final DisplayInfo mBaseDisplayInfo = new DisplayInfo();
57
58    // The layer stack we use when the display has been blanked to prevent any
59    // of its content from appearing.
60    private static final int BLANK_LAYER_STACK = -1;
61
62    private final int mDisplayId;
63    private final int mLayerStack;
64    private DisplayInfo mOverrideDisplayInfo; // set by the window manager
65    private DisplayInfo mInfo;
66
67    // The display device that this logical display is based on and which
68    // determines the base metrics that it uses.
69    private DisplayDevice mPrimaryDisplayDevice;
70    private DisplayDeviceInfo mPrimaryDisplayDeviceInfo;
71
72    // True if the logical display has unique content.
73    private boolean mHasContent;
74
75    // Temporary rectangle used when needed.
76    private final Rect mTempLayerStackRect = new Rect();
77    private final Rect mTempDisplayRect = new Rect();
78
79    public LogicalDisplay(int displayId, int layerStack, DisplayDevice primaryDisplayDevice) {
80        mDisplayId = displayId;
81        mLayerStack = layerStack;
82        mPrimaryDisplayDevice = primaryDisplayDevice;
83    }
84
85    /**
86     * Gets the logical display id of this logical display.
87     *
88     * @return The logical display id.
89     */
90    public int getDisplayIdLocked() {
91        return mDisplayId;
92    }
93
94    /**
95     * Gets the primary display device associated with this logical display.
96     *
97     * @return The primary display device.
98     */
99    public DisplayDevice getPrimaryDisplayDeviceLocked() {
100        return mPrimaryDisplayDevice;
101    }
102
103    /**
104     * Gets information about the logical display.
105     *
106     * @return The device info, which should be treated as immutable by the caller.
107     * The logical display should allocate a new display info object whenever
108     * the data changes.
109     */
110    public DisplayInfo getDisplayInfoLocked() {
111        if (mInfo == null) {
112            mInfo = new DisplayInfo();
113            if (mOverrideDisplayInfo != null) {
114                mInfo.copyFrom(mOverrideDisplayInfo);
115                mInfo.layerStack = mBaseDisplayInfo.layerStack;
116                mInfo.name = mBaseDisplayInfo.name;
117                mInfo.state = mBaseDisplayInfo.state;
118            } else {
119                mInfo.copyFrom(mBaseDisplayInfo);
120            }
121        }
122        return mInfo;
123    }
124
125    /**
126     * Sets overridden logical display information from the window manager.
127     * This method can be used to adjust application insets, rotation, and other
128     * properties that the window manager takes care of.
129     *
130     * @param info The logical display information, may be null.
131     */
132    public boolean setDisplayInfoOverrideFromWindowManagerLocked(DisplayInfo info) {
133        if (info != null) {
134            if (mOverrideDisplayInfo == null) {
135                mOverrideDisplayInfo = new DisplayInfo(info);
136                mInfo = null;
137                return true;
138            }
139            if (!mOverrideDisplayInfo.equals(info)) {
140                mOverrideDisplayInfo.copyFrom(info);
141                mInfo = null;
142                return true;
143            }
144        } else if (mOverrideDisplayInfo != null) {
145            mOverrideDisplayInfo = null;
146            mInfo = null;
147            return true;
148        }
149        return false;
150    }
151
152    /**
153     * Returns true if the logical display is in a valid state.
154     * This method should be checked after calling {@link #updateLocked} to handle the
155     * case where a logical display should be removed because all of its associated
156     * display devices are gone or if it is otherwise no longer needed.
157     *
158     * @return True if the logical display is still valid.
159     */
160    public boolean isValidLocked() {
161        return mPrimaryDisplayDevice != null;
162    }
163
164    /**
165     * Updates the state of the logical display based on the available display devices.
166     * The logical display might become invalid if it is attached to a display device
167     * that no longer exists.
168     *
169     * @param devices The list of all connected display devices.
170     */
171    public void updateLocked(List<DisplayDevice> devices) {
172        // Nothing to update if already invalid.
173        if (mPrimaryDisplayDevice == null) {
174            return;
175        }
176
177        // Check whether logical display has become invalid.
178        if (!devices.contains(mPrimaryDisplayDevice)) {
179            mPrimaryDisplayDevice = null;
180            return;
181        }
182
183        // Bootstrap the logical display using its associated primary physical display.
184        // We might use more elaborate configurations later.  It's possible that the
185        // configuration of several physical displays might be used to determine the
186        // logical display that they are sharing.  (eg. Adjust size for pixel-perfect
187        // mirroring over HDMI.)
188        DisplayDeviceInfo deviceInfo = mPrimaryDisplayDevice.getDisplayDeviceInfoLocked();
189        if (!Objects.equal(mPrimaryDisplayDeviceInfo, deviceInfo)) {
190            mBaseDisplayInfo.layerStack = mLayerStack;
191            mBaseDisplayInfo.flags = 0;
192            if ((deviceInfo.flags & DisplayDeviceInfo.FLAG_SUPPORTS_PROTECTED_BUFFERS) != 0) {
193                mBaseDisplayInfo.flags |= Display.FLAG_SUPPORTS_PROTECTED_BUFFERS;
194            }
195            if ((deviceInfo.flags & DisplayDeviceInfo.FLAG_SECURE) != 0) {
196                mBaseDisplayInfo.flags |= Display.FLAG_SECURE;
197            }
198            if ((deviceInfo.flags & DisplayDeviceInfo.FLAG_PRIVATE) != 0) {
199                mBaseDisplayInfo.flags |= Display.FLAG_PRIVATE;
200            }
201            if ((deviceInfo.flags & DisplayDeviceInfo.FLAG_PRESENTATION) != 0) {
202                mBaseDisplayInfo.flags |= Display.FLAG_PRESENTATION;
203            }
204            mBaseDisplayInfo.type = deviceInfo.type;
205            mBaseDisplayInfo.address = deviceInfo.address;
206            mBaseDisplayInfo.name = deviceInfo.name;
207            mBaseDisplayInfo.appWidth = deviceInfo.width;
208            mBaseDisplayInfo.appHeight = deviceInfo.height;
209            mBaseDisplayInfo.logicalWidth = deviceInfo.width;
210            mBaseDisplayInfo.logicalHeight = deviceInfo.height;
211            mBaseDisplayInfo.rotation = Surface.ROTATION_0;
212            mBaseDisplayInfo.refreshRate = deviceInfo.refreshRate;
213            mBaseDisplayInfo.logicalDensityDpi = deviceInfo.densityDpi;
214            mBaseDisplayInfo.physicalXDpi = deviceInfo.xDpi;
215            mBaseDisplayInfo.physicalYDpi = deviceInfo.yDpi;
216            mBaseDisplayInfo.appVsyncOffsetNanos = deviceInfo.appVsyncOffsetNanos;
217            mBaseDisplayInfo.presentationDeadlineNanos = deviceInfo.presentationDeadlineNanos;
218            mBaseDisplayInfo.state = deviceInfo.state;
219            mBaseDisplayInfo.smallestNominalAppWidth = deviceInfo.width;
220            mBaseDisplayInfo.smallestNominalAppHeight = deviceInfo.height;
221            mBaseDisplayInfo.largestNominalAppWidth = deviceInfo.width;
222            mBaseDisplayInfo.largestNominalAppHeight = deviceInfo.height;
223            mBaseDisplayInfo.ownerUid = deviceInfo.ownerUid;
224            mBaseDisplayInfo.ownerPackageName = deviceInfo.ownerPackageName;
225
226            mPrimaryDisplayDeviceInfo = deviceInfo;
227            mInfo = null;
228        }
229    }
230
231    /**
232     * Applies the layer stack and transformation to the given display device
233     * so that it shows the contents of this logical display.
234     *
235     * We know that the given display device is only ever showing the contents of
236     * a single logical display, so this method is expected to blow away all of its
237     * transformation properties to make it happen regardless of what the
238     * display device was previously showing.
239     *
240     * The caller must have an open Surface transaction.
241     *
242     * The display device may not be the primary display device, in the case
243     * where the display is being mirrored.
244     *
245     * @param device The display device to modify.
246     * @param isBlanked True if the device is being blanked.
247     */
248    public void configureDisplayInTransactionLocked(DisplayDevice device,
249            boolean isBlanked) {
250        final DisplayInfo displayInfo = getDisplayInfoLocked();
251        final DisplayDeviceInfo displayDeviceInfo = device.getDisplayDeviceInfoLocked();
252
253        // Set the layer stack.
254        device.setLayerStackInTransactionLocked(isBlanked ? BLANK_LAYER_STACK : mLayerStack);
255
256        // Set the viewport.
257        // This is the area of the logical display that we intend to show on the
258        // display device.  For now, it is always the full size of the logical display.
259        mTempLayerStackRect.set(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);
260
261        // Set the orientation.
262        // The orientation specifies how the physical coordinate system of the display
263        // is rotated when the contents of the logical display are rendered.
264        int orientation = Surface.ROTATION_0;
265        if ((displayDeviceInfo.flags & DisplayDeviceInfo.FLAG_ROTATES_WITH_CONTENT) != 0) {
266            orientation = displayInfo.rotation;
267        }
268
269        // Apply the physical rotation of the display device itself.
270        orientation = (orientation + displayDeviceInfo.rotation) % 4;
271
272        // Set the frame.
273        // The frame specifies the rotated physical coordinates into which the viewport
274        // is mapped.  We need to take care to preserve the aspect ratio of the viewport.
275        // Currently we maximize the area to fill the display, but we could try to be
276        // more clever and match resolutions.
277        boolean rotated = (orientation == Surface.ROTATION_90
278                || orientation == Surface.ROTATION_270);
279        int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width;
280        int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height;
281
282        // Determine whether the width or height is more constrained to be scaled.
283        //    physWidth / displayInfo.logicalWidth    => letter box
284        // or physHeight / displayInfo.logicalHeight  => pillar box
285        //
286        // We avoid a division (and possible floating point imprecision) here by
287        // multiplying the fractions by the product of their denominators before
288        // comparing them.
289        int displayRectWidth, displayRectHeight;
290        if (physWidth * displayInfo.logicalHeight
291                < physHeight * displayInfo.logicalWidth) {
292            // Letter box.
293            displayRectWidth = physWidth;
294            displayRectHeight = displayInfo.logicalHeight * physWidth / displayInfo.logicalWidth;
295        } else {
296            // Pillar box.
297            displayRectWidth = displayInfo.logicalWidth * physHeight / displayInfo.logicalHeight;
298            displayRectHeight = physHeight;
299        }
300        int displayRectTop = (physHeight - displayRectHeight) / 2;
301        int displayRectLeft = (physWidth - displayRectWidth) / 2;
302        mTempDisplayRect.set(displayRectLeft, displayRectTop,
303                displayRectLeft + displayRectWidth, displayRectTop + displayRectHeight);
304
305        device.setProjectionInTransactionLocked(orientation, mTempLayerStackRect, mTempDisplayRect);
306    }
307
308    /**
309     * Returns true if the logical display has unique content.
310     * <p>
311     * If the display has unique content then we will try to ensure that it is
312     * visible on at least its primary display device.  Otherwise we will ignore the
313     * logical display and perhaps show mirrored content on the primary display device.
314     * </p>
315     *
316     * @return True if the display has unique content.
317     */
318    public boolean hasContentLocked() {
319        return mHasContent;
320    }
321
322    /**
323     * Sets whether the logical display has unique content.
324     *
325     * @param hasContent True if the display has unique content.
326     */
327    public void setHasContentLocked(boolean hasContent) {
328        mHasContent = hasContent;
329    }
330
331    public void dumpLocked(PrintWriter pw) {
332        pw.println("mDisplayId=" + mDisplayId);
333        pw.println("mLayerStack=" + mLayerStack);
334        pw.println("mHasContent=" + mHasContent);
335        pw.println("mPrimaryDisplayDevice=" + (mPrimaryDisplayDevice != null ?
336                mPrimaryDisplayDevice.getNameLocked() : "null"));
337        pw.println("mBaseDisplayInfo=" + mBaseDisplayInfo);
338        pw.println("mOverrideDisplayInfo=" + mOverrideDisplayInfo);
339    }
340}