ObjectLoader.h revision 80232dd16c0affb2afae01cde6c94abf23ac1ba8
1/*
2 * Copyright 2012, The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *     http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef BCC_EXECUTION_ENGINE_OBJECT_LOADER_H
18#define BCC_EXECUTION_ENGINE_OBJECT_LOADER_H
19
20#include <cstddef>
21
22namespace bcc {
23
24class FileBase;
25class ObjectLoaderImpl;
26class SymbolResolverInterface;
27
28class ObjectLoader {
29private:
30  ObjectLoaderImpl *mImpl;
31
32  void *mDebugImage;
33
34  ObjectLoader() : mImpl(NULL), mDebugImage(0) { }
35
36public:
37  // Load from a in-memory object. pName is a descriptive name of this memory.
38  static ObjectLoader *Load(void *pMemStart, size_t pMemSize, const char *pName,
39                            SymbolResolverInterface &pResolver,
40                            bool pEnableGDBDebug);
41
42  // Load from a file.
43  static ObjectLoader *Load(FileBase &pFile,
44                            SymbolResolverInterface &pResolver,
45                            bool pEnableGDBDebug);
46
47  void *getSymbolAddress(const char *pName) const;
48
49  ~ObjectLoader();
50};
51
52} // namespace bcc
53
54#endif // BCC_EXECUTION_ENGINE_OBJECT_LOADER_H
55