BufferQueueCore.h revision 3e96f1982fda358424b0b75f394cbf7c1794a072
1/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18#define ANDROID_GUI_BUFFERQUEUECORE_H
19
20#include <gui/BufferQueueDefs.h>
21#include <gui/BufferSlot.h>
22
23#include <utils/Condition.h>
24#include <utils/Mutex.h>
25#include <utils/RefBase.h>
26#include <utils/String8.h>
27#include <utils/StrongPointer.h>
28#include <utils/Trace.h>
29#include <utils/Vector.h>
30
31#define BQ_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
32#define BQ_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
33#define BQ_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
34#define BQ_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
35#define BQ_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
36
37#define ATRACE_BUFFER_INDEX(index)                                   \
38    if (ATRACE_ENABLED()) {                                          \
39        char ___traceBuf[1024];                                      \
40        snprintf(___traceBuf, 1024, "%s: %d",                        \
41                mCore->mConsumerName.string(), (index));             \
42        android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
43    }
44
45namespace android {
46
47class BufferItem;
48class IBinder;
49class IConsumerListener;
50class IGraphicBufferAlloc;
51
52class BufferQueueCore : public virtual RefBase {
53
54    friend class BufferQueueProducer;
55    friend class BufferQueueConsumer;
56
57public:
58    // Used as a placeholder slot number when the value isn't pointing to an
59    // existing buffer.
60    enum { INVALID_BUFFER_SLOT = -1 }; // TODO: Extract from IGBC::BufferItem
61
62    // We reserve two slots in order to guarantee that the producer and
63    // consumer can run asynchronously.
64    enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
65
66    // The default API number used to indicate that no producer is connected
67    enum { NO_CONNECTED_API = 0 };
68
69    typedef Vector<BufferItem> Fifo;
70
71    // BufferQueueCore manages a pool of gralloc memory slots to be used by
72    // producers and consumers. allocator is used to allocate all the needed
73    // gralloc buffers.
74    BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
75    virtual ~BufferQueueCore();
76
77private:
78    // Dump our state in a string
79    void dump(String8& result, const char* prefix) const;
80
81    // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
82    // that must remain in a state other than DEQUEUED. The async parameter
83    // tells whether we're in asynchronous mode.
84    int getMinUndequeuedBufferCountLocked(bool async) const;
85
86    // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
87    // given the current BufferQueue state. The async parameter tells whether
88    // we're in asynchonous mode.
89    int getMinMaxBufferCountLocked(bool async) const;
90
91    // getMaxBufferCountLocked returns the maximum number of buffers that can be
92    // allocated at once. This value depends on the following member variables:
93    //
94    //     mDequeueBufferCannotBlock
95    //     mMaxAcquiredBufferCount
96    //     mDefaultMaxBufferCount
97    //     mOverrideMaxBufferCount
98    //     async parameter
99    //
100    // Any time one of these member variables is changed while a producer is
101    // connected, mDequeueCondition must be broadcast.
102    int getMaxBufferCountLocked(bool async) const;
103
104    // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
105    // that will be used if the producer does not override the buffer slot
106    // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
107    // initial default is 2.
108    status_t setDefaultMaxBufferCountLocked(int count);
109
110    // freeBufferLocked frees the GraphicBuffer and sync resources for the
111    // given slot.
112    void freeBufferLocked(int slot);
113
114    // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
115    // all slots.
116    void freeAllBuffersLocked();
117
118    // stillTracking returns true iff the buffer item is still being tracked
119    // in one of the slots.
120    bool stillTracking(const BufferItem* item) const;
121
122    // mAllocator is the connection to SurfaceFlinger that is used to allocate
123    // new GraphicBuffer objects.
124    sp<IGraphicBufferAlloc> mAllocator;
125
126    // mMutex is the mutex used to prevent concurrent access to the member
127    // variables of BufferQueueCore objects. It must be locked whenever any
128    // member variable is accessed.
129    mutable Mutex mMutex;
130
131    // mIsAbandoned indicates that the BufferQueue will no longer be used to
132    // consume image buffers pushed to it using the IGraphicBufferProducer
133    // interface. It is initialized to false, and set to true in the
134    // consumerDisconnect method. A BufferQueue that is abandoned will return
135    // the NO_INIT error from all IGraphicBufferProducer methods capable of
136    // returning an error.
137    bool mIsAbandoned;
138
139    // mConsumerControlledByApp indicates whether the connected consumer is
140    // controlled by the application.
141    bool mConsumerControlledByApp;
142
143    // mConsumerName is a string used to identify the BufferQueue in log
144    // messages. It is set by the IGraphicBufferConsumer::setConsumerName
145    // method.
146    String8 mConsumerName;
147
148    // mConsumerListener is used to notify the connected consumer of
149    // asynchronous events that it may wish to react to. It is initially
150    // set to NULL and is written by consumerConnect and consumerDisconnect.
151    sp<IConsumerListener> mConsumerListener;
152
153    // mConsumerUsageBits contains flags that the consumer wants for
154    // GraphicBuffers.
155    uint32_t mConsumerUsageBits;
156
157    // mConnectedApi indicates the producer API that is currently connected
158    // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
159    // by the connect and disconnect methods.
160    int mConnectedApi;
161
162    // mConnectedProducerToken is used to set a binder death notification on
163    // the producer.
164    sp<IBinder> mConnectedProducerToken;
165
166    // mSlots is an array of buffer slots that must be mirrored on the producer
167    // side. This allows buffer ownership to be transferred between the producer
168    // and consumer without sending a GraphicBuffer over Binder. The entire
169    // array is initialized to NULL at construction time, and buffers are
170    // allocated for a slot when requestBuffer is called with that slot's index.
171    BufferQueueDefs::SlotsType mSlots;
172
173    // mQueue is a FIFO of queued buffers used in synchronous mode.
174    Fifo mQueue;
175
176    // mOverrideMaxBufferCount is the limit on the number of buffers that will
177    // be allocated at one time. This value is set by the producer by calling
178    // setBufferCount. The default is 0, which means that the producer doesn't
179    // care about the number of buffers in the pool. In that case,
180    // mDefaultMaxBufferCount is used as the limit.
181    int mOverrideMaxBufferCount;
182
183    // mDequeueCondition is a condition variable used for dequeueBuffer in
184    // synchronous mode.
185    mutable Condition mDequeueCondition;
186
187    // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
188    // to prevent dequeueBuffer from blocking.
189    bool mUseAsyncBuffer;
190
191    // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
192    // block. This flag is set during connect when both the producer and
193    // consumer are controlled by the application.
194    bool mDequeueBufferCannotBlock;
195
196    // mDefaultBufferFormat can be set so it will override the buffer format
197    // when it isn't specified in dequeueBuffer.
198    uint32_t mDefaultBufferFormat;
199
200    // mDefaultWidth holds the default width of allocated buffers. It is used
201    // in dequeueBuffer if a width and height of 0 are specified.
202    int mDefaultWidth;
203
204    // mDefaultHeight holds the default height of allocated buffers. It is used
205    // in dequeueBuffer if a width and height of 0 are specified.
206    int mDefaultHeight;
207
208    // mDefaultMaxBufferCount is the default limit on the number of buffers that
209    // will be allocated at one time. This default limit is set by the consumer.
210    // The limit (as opposed to the default limit) may be overriden by the
211    // producer.
212    int mDefaultMaxBufferCount;
213
214    // mMaxAcquiredBufferCount is the number of buffers that the consumer may
215    // acquire at one time. It defaults to 1, and can be changed by the consumer
216    // via setMaxAcquiredBufferCount, but this may only be done while no
217    // producer is connected to the BufferQueue. This value is used to derive
218    // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
219    int mMaxAcquiredBufferCount;
220
221    // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
222    // when something causes all buffers to be freed (e.g., changing the buffer
223    // count).
224    bool mBufferHasBeenQueued;
225
226    // mFrameCounter is the free running counter, incremented on every
227    // successful queueBuffer call and buffer allocation.
228    uint64_t mFrameCounter;
229
230    // mTransformHint is used to optimize for screen rotations.
231    uint32_t mTransformHint;
232
233}; // class BufferQueueCore
234
235} // namespace android
236
237#endif
238