ConsumerBase.h revision 8dc55396fc9bc425b5e2c82e76a38080f2a655ff
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_CONSUMERBASE_H
18#define ANDROID_GUI_CONSUMERBASE_H
19
20#include <gui/BufferQueue.h>
21
22#include <ui/GraphicBuffer.h>
23
24#include <utils/String8.h>
25#include <utils/Vector.h>
26#include <utils/threads.h>
27#include <gui/IConsumerListener.h>
28
29namespace android {
30// ----------------------------------------------------------------------------
31
32class String8;
33
34// ConsumerBase is a base class for BufferQueue consumer end-points. It
35// handles common tasks like management of the connection to the BufferQueue
36// and the buffer pool.
37class ConsumerBase : public virtual RefBase,
38        protected ConsumerListener {
39public:
40    struct FrameAvailableListener : public virtual RefBase {
41        // onFrameAvailable() is called each time an additional frame becomes
42        // available for consumption. This means that frames that are queued
43        // while in asynchronous mode only trigger the callback if no previous
44        // frames are pending. Frames queued while in synchronous mode always
45        // trigger the callback.
46        //
47        // This is called without any lock held and can be called concurrently
48        // by multiple threads.
49        virtual void onFrameAvailable(const BufferItem& item) = 0;
50    };
51
52    virtual ~ConsumerBase();
53
54    // abandon frees all the buffers and puts the ConsumerBase into the
55    // 'abandoned' state.  Once put in this state the ConsumerBase can never
56    // leave it.  When in the 'abandoned' state, all methods of the
57    // IGraphicBufferProducer interface will fail with the NO_INIT error.
58    //
59    // Note that while calling this method causes all the buffers to be freed
60    // from the perspective of the the ConsumerBase, if there are additional
61    // references on the buffers (e.g. if a buffer is referenced by a client
62    // or by OpenGL ES as a texture) then those buffer will remain allocated.
63    void abandon();
64
65    // set the name of the ConsumerBase that will be used to identify it in
66    // log messages.
67    void setName(const String8& name);
68
69    // dump writes the current state to a string. Child classes should add
70    // their state to the dump by overriding the dumpLocked method, which is
71    // called by these methods after locking the mutex.
72    void dump(String8& result) const;
73    void dump(String8& result, const char* prefix) const;
74
75    // setFrameAvailableListener sets the listener object that will be notified
76    // when a new frame becomes available.
77    void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
78
79private:
80    ConsumerBase(const ConsumerBase&);
81    void operator=(const ConsumerBase&);
82
83protected:
84    // ConsumerBase constructs a new ConsumerBase object to consume image
85    // buffers from the given IGraphicBufferConsumer.
86    // The controlledByApp flag indicates that this consumer is under the application's
87    // control.
88    ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
89
90    // onLastStrongRef gets called by RefBase just before the dtor of the most
91    // derived class.  It is used to clean up the buffers so that ConsumerBase
92    // can coordinate the clean-up by calling into virtual methods implemented
93    // by the derived classes.  This would not be possible from the
94    // ConsuemrBase dtor because by the time that gets called the derived
95    // classes have already been destructed.
96    //
97    // This methods should not need to be overridden by derived classes, but
98    // if they are overridden the ConsumerBase implementation must be called
99    // from the derived class.
100    virtual void onLastStrongRef(const void* id);
101
102    // Implementation of the IConsumerListener interface.  These
103    // calls are used to notify the ConsumerBase of asynchronous events in the
104    // BufferQueue.  The onFrameAvailable and onBuffersReleased methods should
105    // not need to be overridden by derived classes, but if they are overridden
106    // the ConsumerBase implementation must be called from the derived class.
107    // The ConsumerBase version of onSidebandStreamChanged does nothing and can
108    // be overriden by derived classes if they want the notification.
109    virtual void onFrameAvailable(const BufferItem& item);
110    virtual void onBuffersReleased();
111    virtual void onSidebandStreamChanged();
112
113    // freeBufferLocked frees up the given buffer slot.  If the slot has been
114    // initialized this will release the reference to the GraphicBuffer in that
115    // slot.  Otherwise it has no effect.
116    //
117    // Derived classes should override this method to clean up any state they
118    // keep per slot.  If it is overridden, the derived class's implementation
119    // must call ConsumerBase::freeBufferLocked.
120    //
121    // This method must be called with mMutex locked.
122    virtual void freeBufferLocked(int slotIndex);
123
124    // abandonLocked puts the BufferQueue into the abandoned state, causing
125    // all future operations on it to fail. This method rather than the public
126    // abandon method should be overridden by child classes to add abandon-
127    // time behavior.
128    //
129    // Derived classes should override this method to clean up any object
130    // state they keep (as opposed to per-slot state).  If it is overridden,
131    // the derived class's implementation must call ConsumerBase::abandonLocked.
132    //
133    // This method must be called with mMutex locked.
134    virtual void abandonLocked();
135
136    // dumpLocked dumps the current state of the ConsumerBase object to the
137    // result string.  Each line is prefixed with the string pointed to by the
138    // prefix argument.  The buffer argument points to a buffer that may be
139    // used for intermediate formatting data, and the size of that buffer is
140    // indicated by the size argument.
141    //
142    // Derived classes should override this method to dump their internal
143    // state.  If this method is overridden the derived class's implementation
144    // should call ConsumerBase::dumpLocked.
145    //
146    // This method must be called with mMutex locked.
147    virtual void dumpLocked(String8& result, const char* prefix) const;
148
149    // acquireBufferLocked fetches the next buffer from the BufferQueue and
150    // updates the buffer slot for the buffer returned.
151    //
152    // Derived classes should override this method to perform any
153    // initialization that must take place the first time a buffer is assigned
154    // to a slot.  If it is overridden the derived class's implementation must
155    // call ConsumerBase::acquireBufferLocked.
156    virtual status_t acquireBufferLocked(IGraphicBufferConsumer::BufferItem *item,
157        nsecs_t presentWhen);
158
159    // releaseBufferLocked relinquishes control over a buffer, returning that
160    // control to the BufferQueue.
161    //
162    // Derived classes should override this method to perform any cleanup that
163    // must take place when a buffer is released back to the BufferQueue.  If
164    // it is overridden the derived class's implementation must call
165    // ConsumerBase::releaseBufferLocked.e
166    virtual status_t releaseBufferLocked(int slot,
167            const sp<GraphicBuffer> graphicBuffer,
168            EGLDisplay display, EGLSyncKHR eglFence);
169
170    // returns true iff the slot still has the graphicBuffer in it.
171    bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
172
173    // addReleaseFence* adds the sync points associated with a fence to the set
174    // of sync points that must be reached before the buffer in the given slot
175    // may be used after the slot has been released.  This should be called by
176    // derived classes each time some asynchronous work is kicked off that
177    // references the buffer.
178    status_t addReleaseFence(int slot,
179            const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
180    status_t addReleaseFenceLocked(int slot,
181            const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
182
183    // Slot contains the information and object references that
184    // ConsumerBase maintains about a BufferQueue buffer slot.
185    struct Slot {
186        // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
187        // no Gralloc buffer is in the slot.
188        sp<GraphicBuffer> mGraphicBuffer;
189
190        // mFence is a fence which will signal when the buffer associated with
191        // this buffer slot is no longer being used by the consumer and can be
192        // overwritten. The buffer can be dequeued before the fence signals;
193        // the producer is responsible for delaying writes until it signals.
194        sp<Fence> mFence;
195
196        // the frame number of the last acquired frame for this slot
197        uint64_t mFrameNumber;
198    };
199
200    // mSlots stores the buffers that have been allocated by the BufferQueue
201    // for each buffer slot.  It is initialized to null pointers, and gets
202    // filled in with the result of BufferQueue::acquire when the
203    // client dequeues a buffer from a
204    // slot that has not yet been used. The buffer allocated to a slot will also
205    // be replaced if the requested buffer usage or geometry differs from that
206    // of the buffer allocated to a slot.
207    Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS];
208
209    // mAbandoned indicates that the BufferQueue will no longer be used to
210    // consume images buffers pushed to it using the IGraphicBufferProducer
211    // interface. It is initialized to false, and set to true in the abandon
212    // method.  A BufferQueue that has been abandoned will return the NO_INIT
213    // error from all IConsumerBase methods capable of returning an error.
214    bool mAbandoned;
215
216    // mName is a string used to identify the ConsumerBase in log messages.
217    // It can be set by the setName method.
218    String8 mName;
219
220    // mFrameAvailableListener is the listener object that will be called when a
221    // new frame becomes available. If it is not NULL it will be called from
222    // queueBuffer.
223    wp<FrameAvailableListener> mFrameAvailableListener;
224
225    // The ConsumerBase has-a BufferQueue and is responsible for creating this object
226    // if none is supplied
227    sp<IGraphicBufferConsumer> mConsumer;
228
229    // mMutex is the mutex used to prevent concurrent access to the member
230    // variables of ConsumerBase objects. It must be locked whenever the
231    // member variables are accessed or when any of the *Locked methods are
232    // called.
233    //
234    // This mutex is intended to be locked by derived classes.
235    mutable Mutex mMutex;
236};
237
238// ----------------------------------------------------------------------------
239}; // namespace android
240
241#endif // ANDROID_GUI_CONSUMERBASE_H
242