18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
172adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#ifndef ANDROID_GUI_CONSUMER_H
182adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#define ANDROID_GUI_CONSUMER_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/egl.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <EGL/eglext.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
232adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#include <gui/IGraphicBufferProducer.h>
246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <gui/BufferQueue.h>
259fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis#include <gui/ConsumerBase.h>
268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/GraphicBuffer.h>
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
29fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis#include <utils/String8.h>
309a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis#include <utils/Vector.h>
31fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis#include <utils/threads.h>
328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
366b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3768c7794183a7dbfe3b20d4ce832f8eb79c2c619aMathias Agopianclass String8;
389a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
390273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden/*
402adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden * GLConsumer consumes buffers of graphics data from a BufferQueue,
410273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * and makes them available to OpenGL as a texture.
420273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden *
432adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden * A typical usage pattern is to set up the GLConsumer with the
440273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * desired options, and call updateTexImage() when a new frame is desired.
450273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * If a new frame is available, the texture will be updated.  If not,
460273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * the previous contents are retained.
470273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden *
480273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * By default, the texture is attached to the GL_TEXTURE_EXTERNAL_OES
490273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * texture target, in the EGL context of the first thread that calls
500273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden * updateTexImage().
510273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden *
522adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden * This class was previously called SurfaceTexture.
530273adbf0bc202eda2ca579ae0773464ea9c701fAndy McFadden */
542adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFaddenclass GLConsumer : public ConsumerBase {
558ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
56e49ba8e2ed8e17156eb00c8fc8e2285df62bc018Dan Stoza    enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
579fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
58c4d4aeab52435c177ded6abdd578fec8191f0f5dJamie Gennis
59ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // GLConsumer constructs a new GLConsumer object. If the constructor with
60ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // the tex parameter is used, tex indicates the name of the OpenGL ES
61ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // texture to which images are to be streamed. texTarget specifies the
62ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // OpenGL ES texture target to which the texture will be bound in
63ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // updateTexImage. useFenceSync specifies whether fences should be used to
64ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // synchronize access to buffers if that behavior is enabled at
65ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // compile-time.
6674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
672adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // A GLConsumer may be detached from one OpenGL ES context and then
6874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attached to a different context using the detachFromContext and
6974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext methods, respectively. The intention of these methods is
702adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // purely to allow a GLConsumer to be transferred from one consumer
7174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // context to another. If such a transfer is not needed there is no
7274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // requirement that either of these methods be called.
73ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    //
74ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // If the constructor with the tex parameter is used, the GLConsumer is
75ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // created in a state where it is considered attached to an OpenGL ES
76ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // context for the purposes of the attachToContext and detachFromContext
77ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // methods. However, despite being considered "attached" to a context, the
78ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // specific OpenGL ES context doesn't get latched until the first call to
79ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // updateTexImage. After that point, all calls to updateTexImage must be
80ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // made with the same OpenGL ES context current.
81ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    //
82ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // If the constructor without the tex parameter is used, the GLConsumer is
83ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // created in a detached state, and attachToContext must be called before
84ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    // calls to updateTexImage.
85db89edc94bd2a78226b407f9f7261e202e7fa325Mathias Agopian    GLConsumer(const sp<IGraphicBufferConsumer>& bq,
86e49ba8e2ed8e17156eb00c8fc8e2285df62bc018Dan Stoza            uint32_t tex, uint32_t texureTarget, bool useFenceSync,
87e49ba8e2ed8e17156eb00c8fc8e2285df62bc018Dan Stoza            bool isControlledByApp);
888ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
89ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza    GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
90ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza            bool useFenceSync, bool isControlledByApp);
91ab57491de3a89a2d454d3060d36adef71741a7aeDan Stoza
92bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // updateTexImage acquires the most recently queued buffer, and sets the
93bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // image contents of the target texture to it.
948ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    //
958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // This call may only be made while the OpenGL ES context to which the
968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // target texture belongs is bound to the calling thread.
9761e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    //
98bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // This calls doGLFenceWait to ensure proper synchronization.
998ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    status_t updateTexImage();
1008ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
101ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // releaseTexImage releases the texture acquired in updateTexImage().
102ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // This is intended to be used in single buffer mode.
103ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    //
104ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // This call may only be made while the OpenGL ES context to which the
105ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // target texture belongs is bound to the calling thread.
106ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    status_t releaseTexImage();
107ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian
10813f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // setReleaseFence stores a fence that will signal when the current buffer
10913f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // is no longer being read. This fence will be returned to the producer
11013f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // when the current buffer is released by updateTexImage(). Multiple
11113f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // fences can be set for a given buffer; they will be merged into a single
11213f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    // union fence.
11313f01cbdbd34779a234bc674df79e23672fd5c0bJesse Hall    void setReleaseFence(const sp<Fence>& fence);
114ef19414bd8b77a26f5751f3845be79025a8263feJesse Hall
11531a353da225af5329735451c761b430d82dfda1bJamie Gennis    // setDefaultMaxBufferCount sets the default limit on the maximum number
11631a353da225af5329735451c761b430d82dfda1bJamie Gennis    // of buffers that will be allocated at one time. The image producer may
11731a353da225af5329735451c761b430d82dfda1bJamie Gennis    // override the limit.
11831a353da225af5329735451c761b430d82dfda1bJamie Gennis    status_t setDefaultMaxBufferCount(int bufferCount);
1198072711307aa98ee5ee6f7369860ae38c3e19656Mathias Agopian
120f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
121f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // associated with the texture image set by the most recent call to
122f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // updateTexImage.
123f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
124f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform matrix maps 2D homogeneous texture coordinates of the form
125f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
126f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // coordinate that should be used to sample that location from the texture.
127f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // Sampling the texture outside of the range of this transform is undefined.
128f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
129f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // This transform is necessary to compensate for transforms that the stream
130f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // content producer may implicitly apply to the content. By forcing users of
1312adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // a GLConsumer to apply this transform we avoid performing an extra
132f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // copy of the data that would be needed to hide the transform from the
133f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // user.
134f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    //
135f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // The matrix is stored in column-major order so that it may be passed
136f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
137f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // functions.
138f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    void getTransformMatrix(float mtx[16]);
139f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
1401d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // getTimestamp retrieves the timestamp associated with the texture image
1411d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // set by the most recent call to updateTexImage.
1421d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    //
1431d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // The timestamp is in nanoseconds, and is monotonically increasing. Its
1441d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // other semantics (zero point, etc) are source-dependent and should be
1451d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // documented by the source.
1461d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t getTimestamp();
1471d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
148d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    // getFrameNumber retrieves the frame number associated with the texture
149d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    // image set by the most recent call to updateTexImage.
150d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    //
151d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    // The frame number is an incrementing counter set to 0 at the creation of
152d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    // the BufferQueue associated with this consumer.
153d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    int64_t getFrameNumber();
154d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala
155a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // setDefaultBufferSize is used to set the size of buffers returned by
156a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // requestBuffers when a with and height of zero is requested.
157a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // A call to setDefaultBufferSize() may trigger requestBuffers() to
158a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian    // be called from the client.
159194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // The width and height parameters must be no greater than the minimum of
160194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
161194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // An error due to invalid dimensions might not be reported until
162194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    // updateTexImage() is called.
163194c76c0477189700fda068e19b953b1d9af201aMathias Agopian    status_t setDefaultBufferSize(uint32_t width, uint32_t height);
164a5c75c01620179ce00812354778a29a80d76e71fMathias Agopian
1655c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // setFilteringEnabled sets whether the transform matrix should be computed
1665c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // for use with bilinear filtering.
1675c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    void setFilteringEnabled(bool enabled);
1685c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis
1697a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentBuffer returns the buffer associated with the current image.
1707a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    sp<GraphicBuffer> getCurrentBuffer() const;
1717a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
1727a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // getCurrentTextureTarget returns the texture target of the current
1737a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    // texture as returned by updateTexImage().
1743f84483382be2d528918cc1a6fbc6a7d68e0b181Mathias Agopian    uint32_t getCurrentTextureTarget() const;
1757a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
176efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis    // getCurrentCrop returns the cropping rectangle of the current buffer.
1777a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    Rect getCurrentCrop() const;
1787a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
179efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis    // getCurrentTransform returns the transform of the current buffer.
1807a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    uint32_t getCurrentTransform() const;
1817a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
182efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis    // getCurrentScalingMode returns the scaling mode of the current buffer.
1837734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    uint32_t getCurrentScalingMode() const;
1847734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian
185dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    // getCurrentFence returns the fence indicating when the current buffer is
186dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    // ready to be read from.
187dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    sp<Fence> getCurrentFence() const;
188dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall
18961e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    // doGLFenceWait inserts a wait command into the OpenGL ES command stream
19061e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    // to ensure that it is safe for future OpenGL ES commands to access the
191bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // current texture buffer.
19261e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis    status_t doGLFenceWait() const;
19361e04b92bdeafc6fca89052d14dab1bd0c384a71Jamie Gennis
1942adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // set the name of the GLConsumer that will be used to identify it in
195fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis    // log messages.
196fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis    void setName(const String8& name);
197fa28c35c21d1bf8b38f541758c291bc17a2d7270Jamie Gennis
198b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // These functions call the corresponding BufferQueue implementation
199b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // so the refactoring can proceed smoothly
200b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setDefaultBufferFormat(uint32_t defaultFormat);
201b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setConsumerUsageBits(uint32_t usage);
202b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setTransformHint(uint32_t hint);
203b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
2042adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // detachFromContext detaches the GLConsumer from the calling thread's
20574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current OpenGL ES context.  This context must be the same as the context
20674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // that was current for previous calls to updateTexImage.
20774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
2082adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // Detaching a GLConsumer from an OpenGL ES context will result in the
20974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // deletion of the OpenGL ES texture object into which the images were being
2102adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // streamed.  After a GLConsumer has been detached from the OpenGL ES
21174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // context calls to updateTexImage will fail returning INVALID_OPERATION
2122adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // until the GLConsumer is attached to a new OpenGL ES context using the
21374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext method.
21474bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    status_t detachFromContext();
21574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis
2162adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // attachToContext attaches a GLConsumer that is currently in the
2172adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // 'detached' state to the current OpenGL ES context.  A GLConsumer is
21874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // in the 'detached' state iff detachFromContext has successfully been
21974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // called and no calls to attachToContext have succeeded since the last
22074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // detachFromContext call.  Calls to attachToContext made on a
2212adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // GLConsumer that is not in the 'detached' state will result in an
22274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // INVALID_OPERATION error.
22374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    //
22474bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // The tex argument specifies the OpenGL ES texture object name in the
22574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // new context into which the image contents will be streamed.  A successful
22674bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // call to attachToContext will result in this texture object being bound to
22774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // the texture target and populated with the image contents that were
22874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current at the time of the last call to detachFromContext.
2293f84483382be2d528918cc1a6fbc6a7d68e0b181Mathias Agopian    status_t attachToContext(uint32_t tex);
23074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis
231ce7a6c0fc9d75b80da030d1790321e84475f956aJamie Gennisprotected:
232ed059a8d754770c3cf28b78dba30f7a6ba475dbeJamie Gennis
2339fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // abandonLocked overrides the ConsumerBase method to clear
2345c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // mCurrentTextureImage in addition to the ConsumerBase behavior.
2359fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    virtual void abandonLocked();
2369fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis
2372adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // dumpLocked overrides the ConsumerBase method to dump GLConsumer-
2389fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // specific info in addition to the ConsumerBase behavior.
23974d211ae26a0257c6075a823812e40b55aa1e653Mathias Agopian    virtual void dumpLocked(String8& result, const char* prefix) const;
2409fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis
2419fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // acquireBufferLocked overrides the ConsumerBase method to update the
2429fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mEglSlots array in addition to the ConsumerBase behavior.
2431585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden    virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
2441585c4d9fbbba3ba70ae625923b85cd02cb8a0fdAndy McFadden        nsecs_t presentWhen);
2459fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis
2469fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // releaseBufferLocked overrides the ConsumerBase method to update the
2479fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mEglSlots array in addition to the ConsumerBase.
248c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar    virtual status_t releaseBufferLocked(int slot,
249c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar            const sp<GraphicBuffer> graphicBuffer,
250c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar            EGLDisplay display, EGLSyncKHR eglFence);
251fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
252c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar    status_t releaseBufferLocked(int slot,
253c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar            const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
254c5d7b7d323bba8772a9005f7d300ad983a04733aLajos Molnar        return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
255bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    }
256bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
2577a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian    static bool isExternalFormat(uint32_t format);
2587a042bf324fe3f3d5d4085fda21fe50dc0c362b4Mathias Agopian
259bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // This releases the buffer in the slot referenced by mCurrentTexture,
260bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // then updates state to refer to the BufferItem, which must be a
261bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // newly-acquired buffer.
262ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    status_t updateAndReleaseLocked(const BufferQueue::BufferItem& item);
263bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
264bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Binds mTexName and the current buffer to mTexTarget.  Uses
2655c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // mCurrentTexture if it's set, mCurrentTextureImage if not.  If the
26697eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // bind succeeds, this calls doGLFenceWait.
26797eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    status_t bindTextureImageLocked();
268bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden
269bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // Gets the current EGLDisplay and EGLContext values, and compares them
270bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // to mEglDisplay and mEglContext.  If the fields have been previously
271bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // set, the values must match; if not, the fields are set to the current
272bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    // values.
27345155969dc747d09d267cd1f22baf0eaf886a801Mathias Agopian    // The contextCheck argument is used to ensure that a GL context is
27445155969dc747d09d267cd1f22baf0eaf886a801Mathias Agopian    // properly set; when set to false, the check is not performed.
27545155969dc747d09d267cd1f22baf0eaf886a801Mathias Agopian    status_t checkAndUpdateEglStateLocked(bool contextCheck = false);
2768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
277bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFaddenprivate:
2785c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // EglImage is a utility class for tracking and creating EGLImageKHRs. There
2795c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // is primarily just one image per slot, but there is also special cases:
2805c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    //  - For releaseTexImage, we use a debug image (mReleasedTexImage)
2815c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    //  - After freeBuffer, we must still keep the current image/buffer
2825c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // Reference counting EGLImages lets us handle all these cases easily while
2835c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // also only creating new EGLImages from buffers when required.
2845c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    class EglImage : public LightRefBase<EglImage>  {
2855c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    public:
2865c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        EglImage(sp<GraphicBuffer> graphicBuffer);
2875c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
2885c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // createIfNeeded creates an EGLImage if required (we haven't created
2895c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // one yet, or the EGLDisplay or crop-rect has changed).
2902d14a0ed4f5861bfa67e9db138ffdc70d2d5e6e4Eric Penner        status_t createIfNeeded(EGLDisplay display,
2912d14a0ed4f5861bfa67e9db138ffdc70d2d5e6e4Eric Penner                                const Rect& cropRect,
2922d14a0ed4f5861bfa67e9db138ffdc70d2d5e6e4Eric Penner                                bool forceCreate = false);
2935c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
2945c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // This calls glEGLImageTargetTexture2DOES to bind the image to the
2955c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // texture in the specified texture target.
2965c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        void bindToTextureTarget(uint32_t texTarget);
2975c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
2985c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
2995c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        const native_handle* graphicBufferHandle() {
3005c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner            return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle;
3015c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        }
3025c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3035c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    private:
3045c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // Only allow instantiation using ref counting.
3055c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        friend class LightRefBase<EglImage>;
3065c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        virtual ~EglImage();
3075c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3085c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // createImage creates a new EGLImage from a GraphicBuffer.
3095c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        EGLImageKHR createImage(EGLDisplay dpy,
3105c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner                const sp<GraphicBuffer>& graphicBuffer, const Rect& crop);
3115c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3125c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // Disallow copying
3135c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        EglImage(const EglImage& rhs);
3145c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        void operator = (const EglImage& rhs);
3155c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3165c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // mGraphicBuffer is the buffer that was used to create this image.
3175c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        sp<GraphicBuffer> mGraphicBuffer;
3185c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3195c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // mEglImage is the EGLImage created from mGraphicBuffer.
3205c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        EGLImageKHR mEglImage;
3215c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3225c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
3235c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        EGLDisplay mEglDisplay;
3248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
3255c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // mCropRect is the crop rectangle passed to EGL when mEglImage
3265c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        // was created.
3275c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        Rect mCropRect;
3285c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    };
3295c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner
3305c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // freeBufferLocked frees up the given buffer slot. If the slot has been
331fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // initialized this will release the reference to the GraphicBuffer in that
332fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // slot and destroy the EGLImage in that slot.  Otherwise it has no effect.
333fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    //
334fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // This method must be called with mMutex locked.
3359fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    virtual void freeBufferLocked(int slotIndex);
336fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
337e96e9e1093b5700e9f403a6e2479da7dc36d3b71Mathias Agopian    // computeCurrentTransformMatrixLocked computes the transform matrix for the
338736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // current texture.  It uses mCurrentTransform and the current GraphicBuffer
339736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // to compute this matrix and stores it in mCurrentTransformMatrix.
3405c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // mCurrentTextureImage must not be NULL.
341e96e9e1093b5700e9f403a6e2479da7dc36d3b71Mathias Agopian    void computeCurrentTransformMatrixLocked();
342736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
34397eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
34497eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // stream to ensure that it is safe for future OpenGL ES commands to
34597eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    // access the current texture buffer.
34697eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden    status_t doGLFenceWaitLocked() const;
34797eba8904c2f221c42a9473407223a4c3a213f75Andy McFadden
34874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // syncForReleaseLocked performs the synchronization needed to release the
34974bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current slot from an OpenGL ES context.  If needed it will set the
35074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current slot's fence to guard against a producer accessing the buffer
35174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // before the outstanding accesses have completed.
35274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    status_t syncForReleaseLocked(EGLDisplay dpy);
35374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis
3549870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    // returns a graphic buffer used when the texture image has been released
3559870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    static sp<GraphicBuffer> getDebugTexImageBuffer();
3569870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian
3572adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // The default consumer usage flags that GLConsumer always sets on its
35885b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala    // BufferQueue instance; these will be OR:d with any additional flags passed
3592adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // from the GLConsumer user. In particular, GLConsumer will always
36085b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala    // consume buffers as hardware textures.
36185b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala    static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
36285b217668d6840c8e6a109adfb99461313676f8dEino-Ville Talvala
3635c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
3649a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis    // possible that this buffer is not associated with any buffer slot, so we
36529c870271e8d3f8c40c356283650ba54fe71a16bJamie Gennis    // must track it separately in order to support the getCurrentBuffer method.
3665c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    sp<EglImage> mCurrentTextureImage;
3679a78c90cd46b2a3bd637b056873149d3b94384b4Jamie Gennis
368f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentCrop is the crop rectangle that applies to the current texture.
3697734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // It gets set each time updateTexImage is called.
370f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    Rect mCurrentCrop;
371f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
372f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    // mCurrentTransform is the transform identifier for the current texture. It
3737734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // gets set each time updateTexImage is called.
374f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis    uint32_t mCurrentTransform;
375f238e28500ca756fbd9e323f728ce7c8dda59475Jamie Gennis
3767734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // mCurrentScalingMode is the scaling mode for the current texture. It gets
377e692ab9a6be63193c5b52a6562d85d06c40463b8Mathias Agopian    // set each time updateTexImage is called.
3787734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    uint32_t mCurrentScalingMode;
3797734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian
380dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    // mCurrentFence is the fence received from BufferQueue in updateTexImage.
381dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall    sp<Fence> mCurrentFence;
382dc5b485f74edf2d2f31c62054eb6c180421a3adeJesse Hall
383736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // mCurrentTransformMatrix is the transform matrix for the current texture.
384736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // It gets computed by computeTransformMatrix each time updateTexImage is
385736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    // called.
386736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis    float mCurrentTransformMatrix[16];
387736aa9573bb7b78f9c315f396c104491b3639426Jamie Gennis
3881d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    // mCurrentTimestamp is the timestamp for the current texture. It
3897734ebfe47f42f980c1b44c1f284a91d8ad1d6c7Mathias Agopian    // gets set each time updateTexImage is called.
3901d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala    int64_t mCurrentTimestamp;
3911d01a12e7150be569557b64da9b8663c62c13594Eino-Ville Talvala
392d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    // mCurrentFrameNumber is the frame counter for the current texture.
393d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    // It gets set each time updateTexImage is called.
394d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala    int64_t mCurrentFrameNumber;
395d171da973de3c6b30263011334fdcd916739144fEino-Ville Talvala
396016c8cbce4dde21f2703b9865f52d16b8d5d5ae2Daniel Lam    uint32_t mDefaultWidth, mDefaultHeight;
397016c8cbce4dde21f2703b9865f52d16b8d5d5ae2Daniel Lam
3985c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // mFilteringEnabled indicates whether the transform matrix is computed for
3995c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // use with bilinear filtering. It defaults to true and is changed by
4005c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    // setFilteringEnabled().
4015c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis    bool mFilteringEnabled;
4025c1139fea3cc0fd9847a6594d853a458152b2fbcJamie Gennis
4038ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mTexName is the name of the OpenGL texture to which streamed images will
404292a31a4c2ae2f6faf134e8e4a726583017dad06Pannag Sanketi    // be bound when updateTexImage is called. It is set at construction time
40574bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // and can be changed with a call to attachToContext.
4063f84483382be2d528918cc1a6fbc6a7d68e0b181Mathias Agopian    uint32_t mTexName;
4078ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
40886edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
40986edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // extension should be used to prevent buffers from being dequeued before
41086edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // it's safe for them to be written. It gets set at construction time and
41186edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    // never changes.
41286edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis    const bool mUseFenceSync;
41386edf4f6470ee0f108bf40d3c1d23bf0a78c9c38Jamie Gennis
414fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // mTexTarget is the GL texture target with which the GL texture object is
415fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // associated.  It is set in the constructor and never changed.  It is
416fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
417fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // Browser.  In that case it is set to GL_TEXTURE_2D to allow
418fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // glCopyTexSubImage to read from the texture.  This is a hack to work
419fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // around a GL driver limitation on the number of FBO attachments, which the
420fb1b5a2f333800574b0da435d1200cf9b13d723fJamie Gennis    // browser's tile cache exceeds.
4213f84483382be2d528918cc1a6fbc6a7d68e0b181Mathias Agopian    const uint32_t mTexTarget;
422a929748ddb67cbece3337c7fda7877fdeb973aa4Sunita Nadampalli
423fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // EGLSlot contains the information and object references that
4242adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // GLConsumer maintains about a BufferQueue buffer slot.
425bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    struct EglSlot {
4265c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
427eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
428eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mEglImage is the EGLImage created from mGraphicBuffer.
4295c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner        sp<EglImage> mEglImage;
430dbe9245e2e362b12e184cd33b9a27b0901f81244Jamie Gennis
431eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mFence is the EGL sync object that must signal before the buffer
432eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // associated with this buffer slot may be dequeued. It is initialized
433eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
434eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // on a compile-time option) set to a new sync object in updateTexImage.
4359fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis        EGLSyncKHR mEglFence;
436eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    };
437eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
4382adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // mEglDisplay is the EGLDisplay with which this GLConsumer is currently
439ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    // associated.  It is intialized to EGL_NO_DISPLAY and gets set to the
44074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // current display when updateTexImage is called for the first time and when
44174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext is called.
442ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    EGLDisplay mEglDisplay;
443ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis
4442adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden    // mEglContext is the OpenGL ES context with which this GLConsumer is
445ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    // currently associated.  It is initialized to EGL_NO_CONTEXT and gets set
446ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    // to the current GL context when updateTexImage is called for the first
44774bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // time and when attachToContext is called.
448ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis    EGLContext mEglContext;
449ce561372186c7549a8a5fe996ac5965cda087007Jamie Gennis
450fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // mEGLSlots stores the buffers that have been allocated by the BufferQueue
451fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // for each buffer slot.  It is initialized to null pointers, and gets
452fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // filled in with the result of BufferQueue::acquire when the
453fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // client dequeues a buffer from a
454fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // slot that has not yet been used. The buffer allocated to a slot will also
455fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // be replaced if the requested buffer usage or geometry differs from that
456fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // of the buffer allocated to a slot.
457bf974abe92f7495529916fe0f483f3b56e7c30e3Andy McFadden    EglSlot mEglSlots[BufferQueue::NUM_BUFFER_SLOTS];
458eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
459eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // mCurrentTexture is the buffer slot index of the buffer that is currently
460eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
461eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // indicating that no buffer slot is currently bound to the texture. Note,
462eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
463eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // that no buffer is bound to the texture. A call to setBufferCount will
464eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
465eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    int mCurrentTexture;
466eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
4679fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // mAttached indicates whether the ConsumerBase is currently attached to
46874bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // an OpenGL ES context.  For legacy reasons, this is initialized to true,
4699fea3421ffddf6480f57f55a25936a886043d909Jamie Gennis    // indicating that the ConsumerBase is considered to be attached to
47074bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // whatever context is current at the time of the first updateTexImage call.
47174bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // It is set to false by detachFromContext, and then set to true again by
47274bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    // attachToContext.
47374bed55fff0132be319bcd1703970516ae28b3a9Jamie Gennis    bool mAttached;
474ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian
4759870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    // protects static initialization
4769870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    static Mutex sStaticInitLock;
4779870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian
478ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // mReleasedTexImageBuffer is a dummy buffer used when in single buffer
479ad678e18b66f495efa78dc3b9ab99b579945c9e2Mathias Agopian    // mode and releaseTexImage() has been called
4809870c9b66cc73ee31aabba23aa06deaf673ee5efMathias Agopian    static sp<GraphicBuffer> sReleasedTexImageBuffer;
4815c3d243fcca6d0678bcbb0461bbbe0b63f35212cEric Penner    sp<EglImage> mReleasedTexImage;
4828ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
4838ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
4848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis// ----------------------------------------------------------------------------
4858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
4868ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
4872adaf04fab35cf47c824d74d901b54094e01ccd3Andy McFadden#endif // ANDROID_GUI_CONSUMER_H
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