GLConsumer.h revision d82bea798e5996e9cbf4ea4d31ea71f87ad9e952
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_CONSUMER_H 18#define ANDROID_GUI_CONSUMER_H 19 20#include <gui/BufferQueue.h> 21#include <gui/ConsumerBase.h> 22#include <gui/ISurfaceTexture.h> 23 24namespace android { 25 26class GLConsumer : public ConsumerBase { 27public: 28 GLConsumer(GLuint, bool = false, GLenum = 0, bool = false, const sp<BufferQueue>& = 0) : 29 ConsumerBase(0) {} 30 void incStrong(const void*) const {} 31 void decStrong(const void*) const {} 32 status_t updateTexImage() { return 0; } 33 void abandon() {} 34 sp<ISurfaceTexture> getBufferQueue() const { return 0; } 35 GLenum getCurrentTextureTarget() const { return 0; } 36 status_t setSynchronousMode(bool) { return 0; } 37 void getTransformMatrix(float[16]) {} 38 int64_t getTimestamp() {} 39 void setFrameAvailableListener(const wp<FrameAvailableListener>&) {} 40 sp<GraphicBuffer> getCurrentBuffer() const { return 0; } 41}; 42 43}; // namespace android 44 45#endif // ANDROID_GUI_CONSUMER_H 46 47