IGraphicBufferConsumer.h revision 7d2d160cdc3cba9f4454f38433c94b68376cb843
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
18#define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25#include <utils/Timers.h>
26
27#include <binder/IInterface.h>
28#include <ui/Rect.h>
29
30namespace android {
31// ----------------------------------------------------------------------------
32
33class IConsumerListener;
34class GraphicBuffer;
35class Fence;
36
37class IGraphicBufferConsumer : public IInterface {
38
39public:
40
41    // public facing structure for BufferSlot
42    class BufferItem : public Flattenable<BufferItem> {
43        friend class Flattenable<BufferItem>;
44        size_t getPodSize() const;
45        size_t getFlattenedSize() const;
46        size_t getFdCount() const;
47        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
48        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
49
50    public:
51        // The default value of mBuf, used to indicate this doesn't correspond to a slot.
52        enum { INVALID_BUFFER_SLOT = -1 };
53        BufferItem();
54
55        // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
56        // if the buffer in this slot has been acquired in the past (see
57        // BufferSlot.mAcquireCalled).
58        sp<GraphicBuffer> mGraphicBuffer;
59
60        // mFence is a fence that will signal when the buffer is idle.
61        sp<Fence> mFence;
62
63        // mCrop is the current crop rectangle for this buffer slot.
64        Rect mCrop;
65
66        // mTransform is the current transform flags for this buffer slot.
67        // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h>
68        uint32_t mTransform;
69
70        // mScalingMode is the current scaling mode for this buffer slot.
71        // refer to NATIVE_WINDOW_SCALING_* in <window.h>
72        uint32_t mScalingMode;
73
74        // mTimestamp is the current timestamp for this buffer slot. This gets
75        // to set by queueBuffer each time this slot is queued. This value
76        // is guaranteed to be monotonically increasing for each newly
77        // acquired buffer.
78        int64_t mTimestamp;
79
80        // mIsAutoTimestamp indicates whether mTimestamp was generated
81        // automatically when the buffer was queued.
82        bool mIsAutoTimestamp;
83
84        // mFrameNumber is the number of the queued frame for this slot.
85        uint64_t mFrameNumber;
86
87        // mBuf is the slot index of this buffer (default INVALID_BUFFER_SLOT).
88        int mBuf;
89
90        // mIsDroppable whether this buffer was queued with the
91        // property that it can be replaced by a new buffer for the purpose of
92        // making sure dequeueBuffer() won't block.
93        // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
94        // was queued.
95        bool mIsDroppable;
96
97        // Indicates whether this buffer has been seen by a consumer yet
98        bool mAcquireCalled;
99
100        // Indicates this buffer must be transformed by the inverse transform of the screen
101        // it is displayed onto. This is applied after mTransform.
102        bool mTransformToDisplayInverse;
103    };
104
105    enum {
106        // Returned by releaseBuffer, after which the consumer must
107        // free any references to the just-released buffer that it might have.
108        STALE_BUFFER_SLOT = 1,
109        // Returned by dequeueBuffer if there are no pending buffers available.
110        NO_BUFFER_AVAILABLE,
111        // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
112        PRESENT_LATER,
113    };
114
115    // acquireBuffer attempts to acquire ownership of the next pending buffer in
116    // the BufferQueue.  If no buffer is pending then it returns
117    // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the
118    // information about the buffer is returned in BufferItem.
119    //
120    // If the buffer returned had previously been
121    // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
122    // NULL and it is assumed that the consumer still holds a reference to the
123    // buffer.
124    //
125    // If presentWhen is non-zero, it indicates the time when the buffer will
126    // be displayed on screen.  If the buffer's timestamp is farther in the
127    // future, the buffer won't be acquired, and PRESENT_LATER will be
128    // returned.  The presentation time is in nanoseconds, and the time base
129    // is CLOCK_MONOTONIC.
130    //
131    // Return of NO_ERROR means the operation completed as normal.
132    //
133    // Return of a positive value means the operation could not be completed
134    //    at this time, but the user should try again later:
135    // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
136    // * PRESENT_LATER - the buffer's timestamp is farther in the future
137    //
138    // Return of a negative value means an error has occurred:
139    // * INVALID_OPERATION - too many buffers have been acquired
140    virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0;
141
142    // releaseBuffer releases a buffer slot from the consumer back to the
143    // BufferQueue.  This may be done while the buffer's contents are still
144    // being accessed.  The fence will signal when the buffer is no longer
145    // in use. frameNumber is used to indentify the exact buffer returned.
146    //
147    // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
148    // any references to the just-released buffer that it might have, as if it
149    // had received a onBuffersReleased() call with a mask set for the released
150    // buffer.
151    //
152    // Note that the dependencies on EGL will be removed once we switch to using
153    // the Android HW Sync HAL.
154    //
155    // Return of NO_ERROR means the operation completed as normal.
156    //
157    // Return of a positive value means the operation could not be completed
158    //    at this time, but the user should try again later:
159    // * STALE_BUFFER_SLOT - see above (second paragraph)
160    //
161    // Return of a negative value means an error has occurred:
162    // * BAD_VALUE - one of the following could've happened:
163    //               * the buffer slot was invalid
164    //               * the fence was NULL
165    //               * the buffer slot specified is not in the acquired state
166    virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
167            EGLDisplay display, EGLSyncKHR fence,
168            const sp<Fence>& releaseFence) = 0;
169
170    // consumerConnect connects a consumer to the BufferQueue.  Only one
171    // consumer may be connected, and when that consumer disconnects the
172    // BufferQueue is placed into the "abandoned" state, causing most
173    // interactions with the BufferQueue by the producer to fail.
174    // controlledByApp indicates whether the consumer is controlled by
175    // the application.
176    //
177    // consumer may not be NULL.
178    //
179    // Return of a value other than NO_ERROR means an error has occurred:
180    // * NO_INIT - the buffer queue has been abandoned
181    // * BAD_VALUE - a NULL consumer was provided
182    virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
183
184    // consumerDisconnect disconnects a consumer from the BufferQueue. All
185    // buffers will be freed and the BufferQueue is placed in the "abandoned"
186    // state, causing most interactions with the BufferQueue by the producer to
187    // fail.
188    //
189    // Return of a value other than NO_ERROR means an error has occurred:
190    // * BAD_VALUE - no consumer is currently connected
191    virtual status_t consumerDisconnect() = 0;
192
193    // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
194    // Each bit index with a 1 corresponds to a released buffer slot with that
195    // index value.  In particular, a released buffer is one that has
196    // been released by the BufferQueue but have not yet been released by the consumer.
197    //
198    // This should be called from the onBuffersReleased() callback.
199    //
200    // Return of a value other than NO_ERROR means an error has occurred:
201    // * NO_INIT - the buffer queue has been abandoned.
202    virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
203
204    // setDefaultBufferSize is used to set the size of buffers returned by
205    // dequeueBuffer when a width and height of zero is requested.  Default
206    // is 1x1.
207    //
208    // Return of a value other than NO_ERROR means an error has occurred:
209    // * BAD_VALUE - either w or h was zero
210    virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
211
212    // setDefaultMaxBufferCount sets the default value for the maximum buffer
213    // count (the initial default is 2). If the producer has requested a
214    // buffer count using setBufferCount, the default buffer count will only
215    // take effect if the producer sets the count back to zero.
216    //
217    // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
218    //
219    // Return of a value other than NO_ERROR means an error has occurred:
220    // * BAD_VALUE - bufferCount was out of range (see above).
221    virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
222
223    // disableAsyncBuffer disables the extra buffer used in async mode
224    // (when both producer and consumer have set their "isControlledByApp"
225    // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
226    //
227    // This can only be called before consumerConnect().
228    //
229    // Return of a value other than NO_ERROR means an error has occurred:
230    // * INVALID_OPERATION - attempting to call this after consumerConnect.
231    virtual status_t disableAsyncBuffer() = 0;
232
233    // setMaxAcquiredBufferCount sets the maximum number of buffers that can
234    // be acquired by the consumer at one time (default 1).  This call will
235    // fail if a producer is connected to the BufferQueue.
236    //
237    // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
238    //
239    // Return of a value other than NO_ERROR means an error has occurred:
240    // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
241    // * INVALID_OPERATION - attempting to call this after a producer connected.
242    virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
243
244    // setConsumerName sets the name used in logging
245    virtual void setConsumerName(const String8& name) = 0;
246
247    // setDefaultBufferFormat allows the BufferQueue to create
248    // GraphicBuffers of a defaultFormat if no format is specified
249    // in dequeueBuffer.  Formats are enumerated in graphics.h; the
250    // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
251    //
252    // Return of a value other than NO_ERROR means an unknown error has occurred.
253    virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
254
255    // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
256    // These are merged with the bits passed to dequeueBuffer.  The values are
257    // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
258    //
259    // Return of a value other than NO_ERROR means an unknown error has occurred.
260    virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
261
262    // setTransformHint bakes in rotation to buffers so overlays can be used.
263    // The values are enumerated in window.h, e.g.
264    // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
265    //
266    // Return of a value other than NO_ERROR means an unknown error has occurred.
267    virtual status_t setTransformHint(uint32_t hint) = 0;
268
269    // dump state into a string
270    virtual void dump(String8& result, const char* prefix) const = 0;
271
272public:
273    DECLARE_META_INTERFACE(GraphicBufferConsumer);
274};
275
276// ----------------------------------------------------------------------------
277
278class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
279{
280public:
281    virtual status_t    onTransact( uint32_t code,
282                                    const Parcel& data,
283                                    Parcel* reply,
284                                    uint32_t flags = 0);
285};
286
287// ----------------------------------------------------------------------------
288}; // namespace android
289
290#endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
291