IGraphicBufferConsumer.h revision 99b18b447dec188bcec37b415603b9dd400fc7e1
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
18#define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25#include <utils/Timers.h>
26
27#include <binder/IInterface.h>
28#include <ui/Rect.h>
29
30#include <EGL/egl.h>
31#include <EGL/eglext.h>
32
33namespace android {
34// ----------------------------------------------------------------------------
35
36class Fence;
37class GraphicBuffer;
38class IConsumerListener;
39class NativeHandle;
40
41class IGraphicBufferConsumer : public IInterface {
42
43public:
44
45    // public facing structure for BufferSlot
46    class BufferItem : public Flattenable<BufferItem> {
47        friend class Flattenable<BufferItem>;
48        size_t getPodSize() const;
49        size_t getFlattenedSize() const;
50        size_t getFdCount() const;
51        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
52        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
53
54    public:
55        // The default value of mBuf, used to indicate this doesn't correspond to a slot.
56        enum { INVALID_BUFFER_SLOT = -1 };
57        BufferItem();
58
59        // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
60        // if the buffer in this slot has been acquired in the past (see
61        // BufferSlot.mAcquireCalled).
62        sp<GraphicBuffer> mGraphicBuffer;
63
64        // mFence is a fence that will signal when the buffer is idle.
65        sp<Fence> mFence;
66
67        // mCrop is the current crop rectangle for this buffer slot.
68        Rect mCrop;
69
70        // mTransform is the current transform flags for this buffer slot.
71        // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h>
72        uint32_t mTransform;
73
74        // mScalingMode is the current scaling mode for this buffer slot.
75        // refer to NATIVE_WINDOW_SCALING_* in <window.h>
76        uint32_t mScalingMode;
77
78        // mTimestamp is the current timestamp for this buffer slot. This gets
79        // to set by queueBuffer each time this slot is queued. This value
80        // is guaranteed to be monotonically increasing for each newly
81        // acquired buffer.
82        int64_t mTimestamp;
83
84        // mIsAutoTimestamp indicates whether mTimestamp was generated
85        // automatically when the buffer was queued.
86        bool mIsAutoTimestamp;
87
88        // mFrameNumber is the number of the queued frame for this slot.
89        uint64_t mFrameNumber;
90
91        // mBuf is the slot index of this buffer (default INVALID_BUFFER_SLOT).
92        int mBuf;
93
94        // mIsDroppable whether this buffer was queued with the
95        // property that it can be replaced by a new buffer for the purpose of
96        // making sure dequeueBuffer() won't block.
97        // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
98        // was queued.
99        bool mIsDroppable;
100
101        // Indicates whether this buffer has been seen by a consumer yet
102        bool mAcquireCalled;
103
104        // Indicates this buffer must be transformed by the inverse transform of the screen
105        // it is displayed onto. This is applied after mTransform.
106        bool mTransformToDisplayInverse;
107    };
108
109    enum {
110        // Returned by releaseBuffer, after which the consumer must
111        // free any references to the just-released buffer that it might have.
112        STALE_BUFFER_SLOT = 1,
113        // Returned by dequeueBuffer if there are no pending buffers available.
114        NO_BUFFER_AVAILABLE,
115        // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
116        PRESENT_LATER,
117    };
118
119    // acquireBuffer attempts to acquire ownership of the next pending buffer in
120    // the BufferQueue.  If no buffer is pending then it returns
121    // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the
122    // information about the buffer is returned in BufferItem.
123    //
124    // If the buffer returned had previously been
125    // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
126    // NULL and it is assumed that the consumer still holds a reference to the
127    // buffer.
128    //
129    // If presentWhen is non-zero, it indicates the time when the buffer will
130    // be displayed on screen.  If the buffer's timestamp is farther in the
131    // future, the buffer won't be acquired, and PRESENT_LATER will be
132    // returned.  The presentation time is in nanoseconds, and the time base
133    // is CLOCK_MONOTONIC.
134    //
135    // Return of NO_ERROR means the operation completed as normal.
136    //
137    // Return of a positive value means the operation could not be completed
138    //    at this time, but the user should try again later:
139    // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
140    // * PRESENT_LATER - the buffer's timestamp is farther in the future
141    //
142    // Return of a negative value means an error has occurred:
143    // * INVALID_OPERATION - too many buffers have been acquired
144    virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0;
145
146    // detachBuffer attempts to remove all ownership of the buffer in the given
147    // slot from the buffer queue. If this call succeeds, the slot will be
148    // freed, and there will be no way to obtain the buffer from this interface.
149    // The freed slot will remain unallocated until either it is selected to
150    // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
151    // to the slot. The buffer must have already been acquired.
152    //
153    // Return of a value other than NO_ERROR means an error has occurred:
154    // * BAD_VALUE - the given slot number is invalid, either because it is
155    //               out of the range [0, NUM_BUFFER_SLOTS) or because the slot
156    //               it refers to is not currently acquired.
157    virtual status_t detachBuffer(int slot) = 0;
158
159    // attachBuffer attempts to transfer ownership of a buffer to the buffer
160    // queue. If this call succeeds, it will be as if this buffer was acquired
161    // from the returned slot number. As such, this call will fail if attaching
162    // this buffer would cause too many buffers to be simultaneously acquired.
163    //
164    // If the buffer is successfully attached, its frameNumber is initialized
165    // to 0. This must be passed into the releaseBuffer call or else the buffer
166    // will be deallocated as stale.
167    //
168    // Return of a value other than NO_ERROR means an error has occurred:
169    // * BAD_VALUE - outSlot or buffer were NULL
170    // * INVALID_OPERATION - cannot attach the buffer because it would cause too
171    //                       many buffers to be acquired.
172    // * NO_MEMORY - no free slots available
173    virtual status_t attachBuffer(int *outSlot,
174            const sp<GraphicBuffer>& buffer) = 0;
175
176    // releaseBuffer releases a buffer slot from the consumer back to the
177    // BufferQueue.  This may be done while the buffer's contents are still
178    // being accessed.  The fence will signal when the buffer is no longer
179    // in use. frameNumber is used to indentify the exact buffer returned.
180    //
181    // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
182    // any references to the just-released buffer that it might have, as if it
183    // had received a onBuffersReleased() call with a mask set for the released
184    // buffer.
185    //
186    // Note that the dependencies on EGL will be removed once we switch to using
187    // the Android HW Sync HAL.
188    //
189    // Return of NO_ERROR means the operation completed as normal.
190    //
191    // Return of a positive value means the operation could not be completed
192    //    at this time, but the user should try again later:
193    // * STALE_BUFFER_SLOT - see above (second paragraph)
194    //
195    // Return of a negative value means an error has occurred:
196    // * BAD_VALUE - one of the following could've happened:
197    //               * the buffer slot was invalid
198    //               * the fence was NULL
199    //               * the buffer slot specified is not in the acquired state
200    virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
201            EGLDisplay display, EGLSyncKHR fence,
202            const sp<Fence>& releaseFence) = 0;
203
204    // consumerConnect connects a consumer to the BufferQueue.  Only one
205    // consumer may be connected, and when that consumer disconnects the
206    // BufferQueue is placed into the "abandoned" state, causing most
207    // interactions with the BufferQueue by the producer to fail.
208    // controlledByApp indicates whether the consumer is controlled by
209    // the application.
210    //
211    // consumer may not be NULL.
212    //
213    // Return of a value other than NO_ERROR means an error has occurred:
214    // * NO_INIT - the buffer queue has been abandoned
215    // * BAD_VALUE - a NULL consumer was provided
216    virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
217
218    // consumerDisconnect disconnects a consumer from the BufferQueue. All
219    // buffers will be freed and the BufferQueue is placed in the "abandoned"
220    // state, causing most interactions with the BufferQueue by the producer to
221    // fail.
222    //
223    // Return of a value other than NO_ERROR means an error has occurred:
224    // * BAD_VALUE - no consumer is currently connected
225    virtual status_t consumerDisconnect() = 0;
226
227    // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
228    // Each bit index with a 1 corresponds to a released buffer slot with that
229    // index value.  In particular, a released buffer is one that has
230    // been released by the BufferQueue but have not yet been released by the consumer.
231    //
232    // This should be called from the onBuffersReleased() callback.
233    //
234    // Return of a value other than NO_ERROR means an error has occurred:
235    // * NO_INIT - the buffer queue has been abandoned.
236    virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
237
238    // setDefaultBufferSize is used to set the size of buffers returned by
239    // dequeueBuffer when a width and height of zero is requested.  Default
240    // is 1x1.
241    //
242    // Return of a value other than NO_ERROR means an error has occurred:
243    // * BAD_VALUE - either w or h was zero
244    virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
245
246    // setDefaultMaxBufferCount sets the default value for the maximum buffer
247    // count (the initial default is 2). If the producer has requested a
248    // buffer count using setBufferCount, the default buffer count will only
249    // take effect if the producer sets the count back to zero.
250    //
251    // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
252    //
253    // Return of a value other than NO_ERROR means an error has occurred:
254    // * BAD_VALUE - bufferCount was out of range (see above).
255    virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
256
257    // disableAsyncBuffer disables the extra buffer used in async mode
258    // (when both producer and consumer have set their "isControlledByApp"
259    // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
260    //
261    // This can only be called before consumerConnect().
262    //
263    // Return of a value other than NO_ERROR means an error has occurred:
264    // * INVALID_OPERATION - attempting to call this after consumerConnect.
265    virtual status_t disableAsyncBuffer() = 0;
266
267    // setMaxAcquiredBufferCount sets the maximum number of buffers that can
268    // be acquired by the consumer at one time (default 1).  This call will
269    // fail if a producer is connected to the BufferQueue.
270    //
271    // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
272    //
273    // Return of a value other than NO_ERROR means an error has occurred:
274    // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
275    // * INVALID_OPERATION - attempting to call this after a producer connected.
276    virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
277
278    // setConsumerName sets the name used in logging
279    virtual void setConsumerName(const String8& name) = 0;
280
281    // setDefaultBufferFormat allows the BufferQueue to create
282    // GraphicBuffers of a defaultFormat if no format is specified
283    // in dequeueBuffer.  Formats are enumerated in graphics.h; the
284    // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
285    //
286    // Return of a value other than NO_ERROR means an unknown error has occurred.
287    virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
288
289    // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
290    // These are merged with the bits passed to dequeueBuffer.  The values are
291    // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
292    //
293    // Return of a value other than NO_ERROR means an unknown error has occurred.
294    virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
295
296    // setTransformHint bakes in rotation to buffers so overlays can be used.
297    // The values are enumerated in window.h, e.g.
298    // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
299    //
300    // Return of a value other than NO_ERROR means an unknown error has occurred.
301    virtual status_t setTransformHint(uint32_t hint) = 0;
302
303    // Retrieve the sideband buffer stream, if any.
304    virtual sp<NativeHandle> getSidebandStream() const = 0;
305
306    // dump state into a string
307    virtual void dump(String8& result, const char* prefix) const = 0;
308
309public:
310    DECLARE_META_INTERFACE(GraphicBufferConsumer);
311};
312
313// ----------------------------------------------------------------------------
314
315class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
316{
317public:
318    virtual status_t    onTransact( uint32_t code,
319                                    const Parcel& data,
320                                    Parcel* reply,
321                                    uint32_t flags = 0);
322};
323
324// ----------------------------------------------------------------------------
325}; // namespace android
326
327#endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
328