IGraphicBufferConsumer.h revision c1c05de415854eb7a13a16b7e22a22de8515123a
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
18#define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25#include <utils/Timers.h>
26
27#include <binder/IInterface.h>
28#include <ui/Rect.h>
29
30namespace android {
31// ----------------------------------------------------------------------------
32
33class IConsumerListener;
34class GraphicBuffer;
35class Fence;
36
37class IGraphicBufferConsumer : public IInterface {
38
39public:
40
41    // public facing structure for BufferSlot
42    class BufferItem : public Flattenable<BufferItem> {
43        friend class Flattenable<BufferItem>;
44        size_t getPodSize() const;
45        size_t getFlattenedSize() const;
46        size_t getFdCount() const;
47        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
48        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
49
50    public:
51        enum { INVALID_BUFFER_SLOT = -1 };
52        BufferItem();
53
54        // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
55        // if the buffer in this slot has been acquired in the past (see
56        // BufferSlot.mAcquireCalled).
57        sp<GraphicBuffer> mGraphicBuffer;
58
59        // mFence is a fence that will signal when the buffer is idle.
60        sp<Fence> mFence;
61
62        // mCrop is the current crop rectangle for this buffer slot.
63        Rect mCrop;
64
65        // mTransform is the current transform flags for this buffer slot.
66        uint32_t mTransform;
67
68        // mScalingMode is the current scaling mode for this buffer slot.
69        uint32_t mScalingMode;
70
71        // mTimestamp is the current timestamp for this buffer slot. This gets
72        // to set by queueBuffer each time this slot is queued.
73        int64_t mTimestamp;
74
75        // mIsAutoTimestamp indicates whether mTimestamp was generated
76        // automatically when the buffer was queued.
77        bool mIsAutoTimestamp;
78
79        // mFrameNumber is the number of the queued frame for this slot.
80        uint64_t mFrameNumber;
81
82        // mBuf is the slot index of this buffer
83        int mBuf;
84
85        // mIsDroppable whether this buffer was queued with the
86        // property that it can be replaced by a new buffer for the purpose of
87        // making sure dequeueBuffer() won't block.
88        // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
89        // was queued.
90        bool mIsDroppable;
91
92        // Indicates whether this buffer has been seen by a consumer yet
93        bool mAcquireCalled;
94
95        // Indicates this buffer must be transformed by the inverse transform of the screen
96        // it is displayed onto. This is applied after mTransform.
97        bool mTransformToDisplayInverse;
98    };
99
100
101    // acquireBuffer attempts to acquire ownership of the next pending buffer in
102    // the BufferQueue.  If no buffer is pending then it returns -EINVAL.  If a
103    // buffer is successfully acquired, the information about the buffer is
104    // returned in BufferItem.  If the buffer returned had previously been
105    // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
106    // NULL and it is assumed that the consumer still holds a reference to the
107    // buffer.
108    //
109    // If presentWhen is nonzero, it indicates the time when the buffer will
110    // be displayed on screen.  If the buffer's timestamp is farther in the
111    // future, the buffer won't be acquired, and PRESENT_LATER will be
112    // returned.  The presentation time is in nanoseconds, and the time base
113    // is CLOCK_MONOTONIC.
114    virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) = 0;
115
116    // releaseBuffer releases a buffer slot from the consumer back to the
117    // BufferQueue.  This may be done while the buffer's contents are still
118    // being accessed.  The fence will signal when the buffer is no longer
119    // in use. frameNumber is used to indentify the exact buffer returned.
120    //
121    // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
122    // any references to the just-released buffer that it might have, as if it
123    // had received a onBuffersReleased() call with a mask set for the released
124    // buffer.
125    //
126    // Note that the dependencies on EGL will be removed once we switch to using
127    // the Android HW Sync HAL.
128    virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
129            EGLDisplay display, EGLSyncKHR fence,
130            const sp<Fence>& releaseFence) = 0;
131
132    // consumerConnect connects a consumer to the BufferQueue.  Only one
133    // consumer may be connected, and when that consumer disconnects the
134    // BufferQueue is placed into the "abandoned" state, causing most
135    // interactions with the BufferQueue by the producer to fail.
136    // controlledByApp indicates whether the consumer is controlled by
137    // the application.
138    //
139    // consumer may not be NULL.
140    virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
141
142    // consumerDisconnect disconnects a consumer from the BufferQueue. All
143    // buffers will be freed and the BufferQueue is placed in the "abandoned"
144    // state, causing most interactions with the BufferQueue by the producer to
145    // fail.
146    virtual status_t consumerDisconnect() = 0;
147
148    // getReleasedBuffers sets the value pointed to by slotMask to a bit mask
149    // indicating which buffer slots have been released by the BufferQueue
150    // but have not yet been released by the consumer.
151    //
152    // This should be called from the onBuffersReleased() callback.
153    virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
154
155    // setDefaultBufferSize is used to set the size of buffers returned by
156    // dequeueBuffer when a width and height of zero is requested.  Default
157    // is 1x1.
158    virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
159
160    // setDefaultMaxBufferCount sets the default value for the maximum buffer
161    // count (the initial default is 2). If the producer has requested a
162    // buffer count using setBufferCount, the default buffer count will only
163    // take effect if the producer sets the count back to zero.
164    //
165    // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
166    virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
167
168    // disableAsyncBuffer disables the extra buffer used in async mode
169    // (when both producer and consumer have set their "isControlledByApp"
170    // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
171    //
172    // This can only be called before consumerConnect().
173    virtual status_t disableAsyncBuffer() = 0;
174
175    // setMaxAcquiredBufferCount sets the maximum number of buffers that can
176    // be acquired by the consumer at one time (default 1).  This call will
177    // fail if a producer is connected to the BufferQueue.
178    virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
179
180    // setConsumerName sets the name used in logging
181    virtual void setConsumerName(const String8& name) = 0;
182
183    // setDefaultBufferFormat allows the BufferQueue to create
184    // GraphicBuffers of a defaultFormat if no format is specified
185    // in dequeueBuffer.  Formats are enumerated in graphics.h; the
186    // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
187    virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
188
189    // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
190    // These are merged with the bits passed to dequeueBuffer.  The values are
191    // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
192    virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
193
194    // setTransformHint bakes in rotation to buffers so overlays can be used.
195    // The values are enumerated in window.h, e.g.
196    // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
197    virtual status_t setTransformHint(uint32_t hint) = 0;
198
199    // dump state into a string
200    virtual void dump(String8& result, const char* prefix) const = 0;
201
202public:
203    DECLARE_META_INTERFACE(GraphicBufferConsumer);
204};
205
206// ----------------------------------------------------------------------------
207
208class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
209{
210public:
211    virtual status_t    onTransact( uint32_t code,
212                                    const Parcel& data,
213                                    Parcel* reply,
214                                    uint32_t flags = 0);
215};
216
217// ----------------------------------------------------------------------------
218}; // namespace android
219
220#endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
221