Surface.h revision 595264f1af12e25dce57d7c5b1d52ed86ac0d0c9
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACE_H
18#define ANDROID_GUI_SURFACE_H
19
20#include <gui/IGraphicBufferProducer.h>
21#include <gui/GLConsumer.h>
22#include <gui/BufferQueue.h>
23
24#include <ui/ANativeObjectBase.h>
25#include <ui/Region.h>
26
27#include <utils/RefBase.h>
28#include <utils/threads.h>
29#include <utils/KeyedVector.h>
30
31struct ANativeWindow_Buffer;
32
33namespace android {
34
35/*
36 * An implementation of ANativeWindow that feeds graphics buffers into a
37 * BufferQueue.
38 *
39 * This is typically used by programs that want to render frames through
40 * some means (maybe OpenGL, a software renderer, or a hardware decoder)
41 * and have the frames they create forwarded to SurfaceFlinger for
42 * compositing.  For example, a video decoder could render a frame and call
43 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
44 * Surface.  Surface then forwards the buffers through Binder IPC
45 * to the BufferQueue's producer interface, providing the new frame to a
46 * consumer such as GLConsumer.
47 */
48class Surface
49    : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
50{
51public:
52
53    /*
54     * creates a Surface from the given IGraphicBufferProducer (which concrete
55     * implementation is a BufferQueue).
56     *
57     * Surface is mainly state-less while it's disconnected, it can be
58     * viewed as a glorified IGraphicBufferProducer holder. It's therefore
59     * safe to create other Surfaces from the same IGraphicBufferProducer.
60     *
61     * However, once a Surface is connected, it'll prevent other Surfaces
62     * referring to the same IGraphicBufferProducer to become connected and
63     * therefore prevent them to be used as actual producers of buffers.
64     *
65     * the controlledByApp flag indicates that this Surface (producer) is
66     * controlled by the application. This flag is used at connect time.
67     */
68    Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
69
70    /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
71     * Surface was created with. Usually it's an error to use the
72     * IGraphicBufferProducer while the Surface is connected.
73     */
74    sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
75
76    /* convenience function to check that the given surface is non NULL as
77     * well as its IGraphicBufferProducer */
78    static bool isValid(const sp<Surface>& surface) {
79        return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
80    }
81
82protected:
83    virtual ~Surface();
84
85private:
86    // can't be copied
87    Surface& operator = (const Surface& rhs);
88    Surface(const Surface& rhs);
89
90    // ANativeWindow hooks
91    static int hook_cancelBuffer(ANativeWindow* window,
92            ANativeWindowBuffer* buffer, int fenceFd);
93    static int hook_dequeueBuffer(ANativeWindow* window,
94            ANativeWindowBuffer** buffer, int* fenceFd);
95    static int hook_perform(ANativeWindow* window, int operation, ...);
96    static int hook_query(const ANativeWindow* window, int what, int* value);
97    static int hook_queueBuffer(ANativeWindow* window,
98            ANativeWindowBuffer* buffer, int fenceFd);
99    static int hook_setSwapInterval(ANativeWindow* window, int interval);
100
101    static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
102            ANativeWindowBuffer* buffer);
103    static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
104            ANativeWindowBuffer** buffer);
105    static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
106            ANativeWindowBuffer* buffer);
107    static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
108            ANativeWindowBuffer* buffer);
109
110    int dispatchConnect(va_list args);
111    int dispatchDisconnect(va_list args);
112    int dispatchSetBufferCount(va_list args);
113    int dispatchSetBuffersGeometry(va_list args);
114    int dispatchSetBuffersDimensions(va_list args);
115    int dispatchSetBuffersUserDimensions(va_list args);
116    int dispatchSetBuffersFormat(va_list args);
117    int dispatchSetScalingMode(va_list args);
118    int dispatchSetBuffersTransform(va_list args);
119    int dispatchSetBuffersTimestamp(va_list args);
120    int dispatchSetCrop(va_list args);
121    int dispatchSetPostTransformCrop(va_list args);
122    int dispatchSetUsage(va_list args);
123    int dispatchLock(va_list args);
124    int dispatchUnlockAndPost(va_list args);
125
126protected:
127    virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
128    virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
129    virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
130    virtual int perform(int operation, va_list args);
131    virtual int query(int what, int* value) const;
132    virtual int setSwapInterval(int interval);
133
134    virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
135
136    virtual int connect(int api);
137    virtual int disconnect(int api);
138    virtual int setBufferCount(int bufferCount);
139    virtual int setBuffersDimensions(int w, int h);
140    virtual int setBuffersUserDimensions(int w, int h);
141    virtual int setBuffersFormat(int format);
142    virtual int setScalingMode(int mode);
143    virtual int setBuffersTransform(int transform);
144    virtual int setBuffersTimestamp(int64_t timestamp);
145    virtual int setCrop(Rect const* rect);
146    virtual int setUsage(uint32_t reqUsage);
147
148public:
149    virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
150    virtual int unlockAndPost();
151
152protected:
153    enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
154    enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
155
156private:
157    void freeAllBuffers();
158    int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
159
160    struct BufferSlot {
161        sp<GraphicBuffer> buffer;
162        Region dirtyRegion;
163    };
164
165    // mSurfaceTexture is the interface to the surface texture server. All
166    // operations on the surface texture client ultimately translate into
167    // interactions with the server using this interface.
168    // TODO: rename to mBufferProducer
169    sp<IGraphicBufferProducer> mGraphicBufferProducer;
170
171    // mSlots stores the buffers that have been allocated for each buffer slot.
172    // It is initialized to null pointers, and gets filled in with the result of
173    // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
174    // slot that has not yet been used. The buffer allocated to a slot will also
175    // be replaced if the requested buffer usage or geometry differs from that
176    // of the buffer allocated to a slot.
177    BufferSlot mSlots[NUM_BUFFER_SLOTS];
178
179    // mReqWidth is the buffer width that will be requested at the next dequeue
180    // operation. It is initialized to 1.
181    uint32_t mReqWidth;
182
183    // mReqHeight is the buffer height that will be requested at the next
184    // dequeue operation. It is initialized to 1.
185    uint32_t mReqHeight;
186
187    // mReqFormat is the buffer pixel format that will be requested at the next
188    // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
189    uint32_t mReqFormat;
190
191    // mReqUsage is the set of buffer usage flags that will be requested
192    // at the next deuque operation. It is initialized to 0.
193    uint32_t mReqUsage;
194
195    // mTimestamp is the timestamp that will be used for the next buffer queue
196    // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
197    // a timestamp is auto-generated when queueBuffer is called.
198    int64_t mTimestamp;
199
200    // mCrop is the crop rectangle that will be used for the next buffer
201    // that gets queued. It is set by calling setCrop.
202    Rect mCrop;
203
204    // mScalingMode is the scaling mode that will be used for the next
205    // buffers that get queued. It is set by calling setScalingMode.
206    int mScalingMode;
207
208    // mTransform is the transform identifier that will be used for the next
209    // buffer that gets queued. It is set by calling setTransform.
210    uint32_t mTransform;
211
212     // mDefaultWidth is default width of the buffers, regardless of the
213     // native_window_set_buffers_dimensions call.
214     uint32_t mDefaultWidth;
215
216     // mDefaultHeight is default height of the buffers, regardless of the
217     // native_window_set_buffers_dimensions call.
218     uint32_t mDefaultHeight;
219
220     // mUserWidth, if non-zero, is an application-specified override
221     // of mDefaultWidth.  This is lower priority than the width set by
222     // native_window_set_buffers_dimensions.
223     uint32_t mUserWidth;
224
225     // mUserHeight, if non-zero, is an application-specified override
226     // of mDefaultHeight.  This is lower priority than the height set
227     // by native_window_set_buffers_dimensions.
228     uint32_t mUserHeight;
229
230    // mTransformHint is the transform probably applied to buffers of this
231    // window. this is only a hint, actual transform may differ.
232    uint32_t mTransformHint;
233
234    // mProducerControlledByApp whether this buffer producer is controlled
235    // by the application
236    bool mProducerControlledByApp;
237
238    // mConsumerRunningBehind whether the consumer is running more than
239    // one buffer behind the producer.
240    mutable bool mConsumerRunningBehind;
241
242    // mMutex is the mutex used to prevent concurrent access to the member
243    // variables of Surface objects. It must be locked whenever the
244    // member variables are accessed.
245    mutable Mutex mMutex;
246
247    // must be used from the lock/unlock thread
248    sp<GraphicBuffer>           mLockedBuffer;
249    sp<GraphicBuffer>           mPostedBuffer;
250    bool                        mConnectedToCpu;
251
252    // must be accessed from lock/unlock thread only
253    Region mDirtyRegion;
254};
255
256}; // namespace android
257
258#endif  // ANDROID_GUI_SURFACE_H
259