Surface.h revision f25c5086cf46eb029d887f34f25a09220e44958c
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_SURFACE_H 18#define ANDROID_GUI_SURFACE_H 19 20#include <gui/IGraphicBufferProducer.h> 21#include <gui/GLConsumer.h> 22#include <gui/BufferQueue.h> 23 24#include <ui/ANativeObjectBase.h> 25#include <ui/Region.h> 26 27#include <utils/RefBase.h> 28#include <utils/threads.h> 29#include <utils/KeyedVector.h> 30 31struct ANativeWindow_Buffer; 32 33namespace android { 34 35/* 36 * An implementation of ANativeWindow that feeds graphics buffers into a 37 * BufferQueue. 38 * 39 * This is typically used by programs that want to render frames through 40 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 41 * and have the frames they create forwarded to SurfaceFlinger for 42 * compositing. For example, a video decoder could render a frame and call 43 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 44 * Surface. Surface then forwards the buffers through Binder IPC 45 * to the BufferQueue's producer interface, providing the new frame to a 46 * consumer such as GLConsumer. 47 */ 48class Surface 49 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 50{ 51public: 52 53 Surface(const sp<IGraphicBufferProducer>& bufferProducer); 54 55 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 56 57 static status_t writeToParcel(const sp<Surface>& surface, Parcel* parcel); 58 static sp<Surface> readFromParcel(const Parcel& data); 59 60 bool isValid(const sp<Surface>& surface) const { 61 return surface != NULL && surface->getIGraphicBufferProducer() != NULL; 62 } 63 64 // FIXME: temporary for source compatibility... 65 sp<IGraphicBufferProducer> getISurfaceTexture() const { 66 return getIGraphicBufferProducer(); 67 } 68 69protected: 70 Surface(); 71 virtual ~Surface(); 72 void setIGraphicBufferProducer(const sp<IGraphicBufferProducer>& bufferProducer); 73 74private: 75 // can't be copied 76 Surface& operator = (const Surface& rhs); 77 Surface(const Surface& rhs); 78 void init(); 79 80 // ANativeWindow hooks 81 static int hook_cancelBuffer(ANativeWindow* window, 82 ANativeWindowBuffer* buffer, int fenceFd); 83 static int hook_dequeueBuffer(ANativeWindow* window, 84 ANativeWindowBuffer** buffer, int* fenceFd); 85 static int hook_perform(ANativeWindow* window, int operation, ...); 86 static int hook_query(const ANativeWindow* window, int what, int* value); 87 static int hook_queueBuffer(ANativeWindow* window, 88 ANativeWindowBuffer* buffer, int fenceFd); 89 static int hook_setSwapInterval(ANativeWindow* window, int interval); 90 91 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 92 ANativeWindowBuffer* buffer); 93 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 94 ANativeWindowBuffer** buffer); 95 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 96 ANativeWindowBuffer* buffer); 97 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 98 ANativeWindowBuffer* buffer); 99 100 int dispatchConnect(va_list args); 101 int dispatchDisconnect(va_list args); 102 int dispatchSetBufferCount(va_list args); 103 int dispatchSetBuffersGeometry(va_list args); 104 int dispatchSetBuffersDimensions(va_list args); 105 int dispatchSetBuffersUserDimensions(va_list args); 106 int dispatchSetBuffersFormat(va_list args); 107 int dispatchSetScalingMode(va_list args); 108 int dispatchSetBuffersTransform(va_list args); 109 int dispatchSetBuffersTimestamp(va_list args); 110 int dispatchSetCrop(va_list args); 111 int dispatchSetPostTransformCrop(va_list args); 112 int dispatchSetUsage(va_list args); 113 int dispatchLock(va_list args); 114 int dispatchUnlockAndPost(va_list args); 115 116protected: 117 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 118 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 119 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 120 virtual int perform(int operation, va_list args); 121 virtual int query(int what, int* value) const; 122 virtual int setSwapInterval(int interval); 123 124 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 125 126 virtual int connect(int api); 127 virtual int disconnect(int api); 128 virtual int setBufferCount(int bufferCount); 129 virtual int setBuffersDimensions(int w, int h); 130 virtual int setBuffersUserDimensions(int w, int h); 131 virtual int setBuffersFormat(int format); 132 virtual int setScalingMode(int mode); 133 virtual int setBuffersTransform(int transform); 134 virtual int setBuffersTimestamp(int64_t timestamp); 135 virtual int setCrop(Rect const* rect); 136 virtual int setUsage(uint32_t reqUsage); 137 138public: 139 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 140 virtual int unlockAndPost(); 141 142protected: 143 enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS }; 144 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 145 146private: 147 void freeAllBuffers(); 148 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 149 150 struct BufferSlot { 151 sp<GraphicBuffer> buffer; 152 Region dirtyRegion; 153 }; 154 155 // mSurfaceTexture is the interface to the surface texture server. All 156 // operations on the surface texture client ultimately translate into 157 // interactions with the server using this interface. 158 // TODO: rename to mBufferProducer 159 sp<IGraphicBufferProducer> mGraphicBufferProducer; 160 161 // mSlots stores the buffers that have been allocated for each buffer slot. 162 // It is initialized to null pointers, and gets filled in with the result of 163 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 164 // slot that has not yet been used. The buffer allocated to a slot will also 165 // be replaced if the requested buffer usage or geometry differs from that 166 // of the buffer allocated to a slot. 167 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 168 169 // mReqWidth is the buffer width that will be requested at the next dequeue 170 // operation. It is initialized to 1. 171 uint32_t mReqWidth; 172 173 // mReqHeight is the buffer height that will be requested at the next 174 // dequeue operation. It is initialized to 1. 175 uint32_t mReqHeight; 176 177 // mReqFormat is the buffer pixel format that will be requested at the next 178 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 179 uint32_t mReqFormat; 180 181 // mReqUsage is the set of buffer usage flags that will be requested 182 // at the next deuque operation. It is initialized to 0. 183 uint32_t mReqUsage; 184 185 // mTimestamp is the timestamp that will be used for the next buffer queue 186 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 187 // a timestamp is auto-generated when queueBuffer is called. 188 int64_t mTimestamp; 189 190 // mCrop is the crop rectangle that will be used for the next buffer 191 // that gets queued. It is set by calling setCrop. 192 Rect mCrop; 193 194 // mScalingMode is the scaling mode that will be used for the next 195 // buffers that get queued. It is set by calling setScalingMode. 196 int mScalingMode; 197 198 // mTransform is the transform identifier that will be used for the next 199 // buffer that gets queued. It is set by calling setTransform. 200 uint32_t mTransform; 201 202 // mDefaultWidth is default width of the buffers, regardless of the 203 // native_window_set_buffers_dimensions call. 204 uint32_t mDefaultWidth; 205 206 // mDefaultHeight is default height of the buffers, regardless of the 207 // native_window_set_buffers_dimensions call. 208 uint32_t mDefaultHeight; 209 210 // mUserWidth, if non-zero, is an application-specified override 211 // of mDefaultWidth. This is lower priority than the width set by 212 // native_window_set_buffers_dimensions. 213 uint32_t mUserWidth; 214 215 // mUserHeight, if non-zero, is an application-specified override 216 // of mDefaultHeight. This is lower priority than the height set 217 // by native_window_set_buffers_dimensions. 218 uint32_t mUserHeight; 219 220 // mTransformHint is the transform probably applied to buffers of this 221 // window. this is only a hint, actual transform may differ. 222 uint32_t mTransformHint; 223 224 // mConsumerRunningBehind whether the consumer is running more than 225 // one buffer behind the producer. 226 mutable bool mConsumerRunningBehind; 227 228 // mMutex is the mutex used to prevent concurrent access to the member 229 // variables of Surface objects. It must be locked whenever the 230 // member variables are accessed. 231 mutable Mutex mMutex; 232 233 // must be used from the lock/unlock thread 234 sp<GraphicBuffer> mLockedBuffer; 235 sp<GraphicBuffer> mPostedBuffer; 236 bool mConnectedToCpu; 237 238 // must be accessed from lock/unlock thread only 239 Region mDirtyRegion; 240}; 241 242}; // namespace android 243 244#endif // ANDROID_GUI_SURFACE_H 245