Input.h revision 962a108856767d6f5c17cf2854b13fef0315f8ca
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _LIBINPUT_INPUT_H
18#define _LIBINPUT_INPUT_H
19
20/**
21 * Native input event structures.
22 */
23
24#include <android/input.h>
25#include <utils/Vector.h>
26#include <utils/KeyedVector.h>
27#include <utils/Timers.h>
28#include <utils/RefBase.h>
29#include <utils/String8.h>
30
31/*
32 * Additional private constants not defined in ndk/ui/input.h.
33 */
34enum {
35    /* Signifies that the key is being predispatched */
36    AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
37
38    /* Private control to determine when an app is tracking a key sequence. */
39    AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
40
41    /* Key event is inconsistent with previously sent key events. */
42    AKEY_EVENT_FLAG_TAINTED = 0x80000000,
43};
44
45enum {
46    /* Motion event is inconsistent with previously sent motion events. */
47    AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
48};
49
50enum {
51    /* Used when a motion event is not associated with any display.
52     * Typically used for non-pointer events. */
53    ADISPLAY_ID_NONE = -1,
54
55    /* The default display id. */
56    ADISPLAY_ID_DEFAULT = 0,
57};
58
59enum {
60    /*
61     * Indicates that an input device has switches.
62     * This input source flag is hidden from the API because switches are only used by the system
63     * and applications have no way to interact with them.
64     */
65    AINPUT_SOURCE_SWITCH = 0x80000000,
66};
67
68enum {
69    /**
70     * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact
71     * with LEDs to developers
72     *
73     * NOTE: If you add LEDs here, you must also add them to KeycodeLabels.h
74     */
75
76    ALED_NUM_LOCK = 0x00,
77    ALED_CAPS_LOCK = 0x01,
78    ALED_SCROLL_LOCK = 0x02,
79    ALED_COMPOSE = 0x03,
80    ALED_KANA = 0x04,
81    ALED_SLEEP = 0x05,
82    ALED_SUSPEND = 0x06,
83    ALED_MUTE = 0x07,
84    ALED_MISC = 0x08,
85    ALED_MAIL = 0x09,
86    ALED_CHARGING = 0x0a,
87    ALED_CONTROLLER_1 = 0x10,
88    ALED_CONTROLLER_2 = 0x11,
89    ALED_CONTROLLER_3 = 0x12,
90    ALED_CONTROLLER_4 = 0x13,
91};
92
93/*
94 * SystemUiVisibility constants from View.
95 */
96enum {
97    ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
98    ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
99};
100
101/*
102 * Maximum number of pointers supported per motion event.
103 * Smallest number of pointers is 1.
104 * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
105 * will occasionally emit 11.  There is not much harm making this constant bigger.)
106 */
107#define MAX_POINTERS 16
108
109/*
110 * Maximum pointer id value supported in a motion event.
111 * Smallest pointer id is 0.
112 * (This is limited by our use of BitSet32 to track pointer assignments.)
113 */
114#define MAX_POINTER_ID 31
115
116/*
117 * Declare a concrete type for the NDK's input event forward declaration.
118 */
119struct AInputEvent {
120    virtual ~AInputEvent() { }
121};
122
123/*
124 * Declare a concrete type for the NDK's input device forward declaration.
125 */
126struct AInputDevice {
127    virtual ~AInputDevice() { }
128};
129
130
131namespace android {
132
133#ifdef HAVE_ANDROID_OS
134class Parcel;
135#endif
136
137/*
138 * Flags that flow alongside events in the input dispatch system to help with certain
139 * policy decisions such as waking from device sleep.
140 *
141 * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
142 */
143enum {
144    /* These flags originate in RawEvents and are generally set in the key map.
145     * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
146
147    POLICY_FLAG_WAKE = 0x00000001,
148    POLICY_FLAG_WAKE_DROPPED = 0x00000002,
149    POLICY_FLAG_SHIFT = 0x00000004,
150    POLICY_FLAG_CAPS_LOCK = 0x00000008,
151    POLICY_FLAG_ALT = 0x00000010,
152    POLICY_FLAG_ALT_GR = 0x00000020,
153    POLICY_FLAG_MENU = 0x00000040,
154    POLICY_FLAG_LAUNCHER = 0x00000080,
155    POLICY_FLAG_VIRTUAL = 0x00000100,
156    POLICY_FLAG_FUNCTION = 0x00000200,
157
158    POLICY_FLAG_RAW_MASK = 0x0000ffff,
159
160    /* These flags are set by the input dispatcher. */
161
162    // Indicates that the input event was injected.
163    POLICY_FLAG_INJECTED = 0x01000000,
164
165    // Indicates that the input event is from a trusted source such as a directly attached
166    // input device or an application with system-wide event injection permission.
167    POLICY_FLAG_TRUSTED = 0x02000000,
168
169    // Indicates that the input event has passed through an input filter.
170    POLICY_FLAG_FILTERED = 0x04000000,
171
172    // Disables automatic key repeating behavior.
173    POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
174
175    /* These flags are set by the input reader policy as it intercepts each event. */
176
177    // Indicates that the screen was off when the event was received and the event
178    // should wake the device.
179    POLICY_FLAG_WOKE_HERE = 0x10000000,
180
181    // Indicates that the screen was dim when the event was received and the event
182    // should brighten the device.
183    POLICY_FLAG_BRIGHT_HERE = 0x20000000,
184
185    // Indicates that the event should be dispatched to applications.
186    // The input event should still be sent to the InputDispatcher so that it can see all
187    // input events received include those that it will not deliver.
188    POLICY_FLAG_PASS_TO_USER = 0x40000000,
189};
190
191/*
192 * Pointer coordinate data.
193 */
194struct PointerCoords {
195    enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64
196
197    // Bitfield of axes that are present in this structure.
198    uint64_t bits;
199
200    // Values of axes that are stored in this structure packed in order by axis id
201    // for each axis that is present in the structure according to 'bits'.
202    float values[MAX_AXES];
203
204    inline void clear() {
205        bits = 0;
206    }
207
208    float getAxisValue(int32_t axis) const;
209    status_t setAxisValue(int32_t axis, float value);
210
211    void scale(float scale);
212    void applyOffset(float xOffset, float yOffset);
213
214    inline float getX() const {
215        return getAxisValue(AMOTION_EVENT_AXIS_X);
216    }
217
218    inline float getY() const {
219        return getAxisValue(AMOTION_EVENT_AXIS_Y);
220    }
221
222#ifdef HAVE_ANDROID_OS
223    status_t readFromParcel(Parcel* parcel);
224    status_t writeToParcel(Parcel* parcel) const;
225#endif
226
227    bool operator==(const PointerCoords& other) const;
228    inline bool operator!=(const PointerCoords& other) const {
229        return !(*this == other);
230    }
231
232    void copyFrom(const PointerCoords& other);
233
234private:
235    void tooManyAxes(int axis);
236};
237
238/*
239 * Pointer property data.
240 */
241struct PointerProperties {
242    // The id of the pointer.
243    int32_t id;
244
245    // The pointer tool type.
246    int32_t toolType;
247
248    inline void clear() {
249        id = -1;
250        toolType = 0;
251    }
252
253    bool operator==(const PointerProperties& other) const;
254    inline bool operator!=(const PointerProperties& other) const {
255        return !(*this == other);
256    }
257
258    void copyFrom(const PointerProperties& other);
259};
260
261/*
262 * Input events.
263 */
264class InputEvent : public AInputEvent {
265public:
266    virtual ~InputEvent() { }
267
268    virtual int32_t getType() const = 0;
269
270    inline int32_t getDeviceId() const { return mDeviceId; }
271
272    inline int32_t getSource() const { return mSource; }
273
274    inline void setSource(int32_t source) { mSource = source; }
275
276protected:
277    void initialize(int32_t deviceId, int32_t source);
278    void initialize(const InputEvent& from);
279
280    int32_t mDeviceId;
281    int32_t mSource;
282};
283
284/*
285 * Key events.
286 */
287class KeyEvent : public InputEvent {
288public:
289    virtual ~KeyEvent() { }
290
291    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
292
293    inline int32_t getAction() const { return mAction; }
294
295    inline int32_t getFlags() const { return mFlags; }
296
297    inline void setFlags(int32_t flags) { mFlags = flags; }
298
299    inline int32_t getKeyCode() const { return mKeyCode; }
300
301    inline int32_t getScanCode() const { return mScanCode; }
302
303    inline int32_t getMetaState() const { return mMetaState; }
304
305    inline int32_t getRepeatCount() const { return mRepeatCount; }
306
307    inline nsecs_t getDownTime() const { return mDownTime; }
308
309    inline nsecs_t getEventTime() const { return mEventTime; }
310
311    // Return true if this event may have a default action implementation.
312    static bool hasDefaultAction(int32_t keyCode);
313    bool hasDefaultAction() const;
314
315    // Return true if this event represents a system key.
316    static bool isSystemKey(int32_t keyCode);
317    bool isSystemKey() const;
318
319    void initialize(
320            int32_t deviceId,
321            int32_t source,
322            int32_t action,
323            int32_t flags,
324            int32_t keyCode,
325            int32_t scanCode,
326            int32_t metaState,
327            int32_t repeatCount,
328            nsecs_t downTime,
329            nsecs_t eventTime);
330    void initialize(const KeyEvent& from);
331
332protected:
333    int32_t mAction;
334    int32_t mFlags;
335    int32_t mKeyCode;
336    int32_t mScanCode;
337    int32_t mMetaState;
338    int32_t mRepeatCount;
339    nsecs_t mDownTime;
340    nsecs_t mEventTime;
341};
342
343/*
344 * Motion events.
345 */
346class MotionEvent : public InputEvent {
347public:
348    virtual ~MotionEvent() { }
349
350    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
351
352    inline int32_t getAction() const { return mAction; }
353
354    inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
355
356    inline int32_t getActionIndex() const {
357        return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
358                >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
359    }
360
361    inline void setAction(int32_t action) { mAction = action; }
362
363    inline int32_t getFlags() const { return mFlags; }
364
365    inline void setFlags(int32_t flags) { mFlags = flags; }
366
367    inline int32_t getEdgeFlags() const { return mEdgeFlags; }
368
369    inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
370
371    inline int32_t getMetaState() const { return mMetaState; }
372
373    inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
374
375    inline int32_t getButtonState() const { return mButtonState; }
376
377    inline float getXOffset() const { return mXOffset; }
378
379    inline float getYOffset() const { return mYOffset; }
380
381    inline float getXPrecision() const { return mXPrecision; }
382
383    inline float getYPrecision() const { return mYPrecision; }
384
385    inline nsecs_t getDownTime() const { return mDownTime; }
386
387    inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
388
389    inline size_t getPointerCount() const { return mPointerProperties.size(); }
390
391    inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
392        return &mPointerProperties[pointerIndex];
393    }
394
395    inline int32_t getPointerId(size_t pointerIndex) const {
396        return mPointerProperties[pointerIndex].id;
397    }
398
399    inline int32_t getToolType(size_t pointerIndex) const {
400        return mPointerProperties[pointerIndex].toolType;
401    }
402
403    inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
404
405    const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
406
407    float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
408
409    inline float getRawX(size_t pointerIndex) const {
410        return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
411    }
412
413    inline float getRawY(size_t pointerIndex) const {
414        return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
415    }
416
417    float getAxisValue(int32_t axis, size_t pointerIndex) const;
418
419    inline float getX(size_t pointerIndex) const {
420        return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
421    }
422
423    inline float getY(size_t pointerIndex) const {
424        return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
425    }
426
427    inline float getPressure(size_t pointerIndex) const {
428        return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
429    }
430
431    inline float getSize(size_t pointerIndex) const {
432        return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
433    }
434
435    inline float getTouchMajor(size_t pointerIndex) const {
436        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
437    }
438
439    inline float getTouchMinor(size_t pointerIndex) const {
440        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
441    }
442
443    inline float getToolMajor(size_t pointerIndex) const {
444        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
445    }
446
447    inline float getToolMinor(size_t pointerIndex) const {
448        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
449    }
450
451    inline float getOrientation(size_t pointerIndex) const {
452        return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
453    }
454
455    inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
456
457    inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
458        return mSampleEventTimes[historicalIndex];
459    }
460
461    const PointerCoords* getHistoricalRawPointerCoords(
462            size_t pointerIndex, size_t historicalIndex) const;
463
464    float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
465            size_t historicalIndex) const;
466
467    inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
468        return getHistoricalRawAxisValue(
469                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
470    }
471
472    inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
473        return getHistoricalRawAxisValue(
474                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
475    }
476
477    float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
478
479    inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
480        return getHistoricalAxisValue(
481                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
482    }
483
484    inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
485        return getHistoricalAxisValue(
486                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
487    }
488
489    inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
490        return getHistoricalAxisValue(
491                AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
492    }
493
494    inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
495        return getHistoricalAxisValue(
496                AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
497    }
498
499    inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
500        return getHistoricalAxisValue(
501                AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
502    }
503
504    inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
505        return getHistoricalAxisValue(
506                AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
507    }
508
509    inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
510        return getHistoricalAxisValue(
511                AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
512    }
513
514    inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
515        return getHistoricalAxisValue(
516                AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
517    }
518
519    inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
520        return getHistoricalAxisValue(
521                AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
522    }
523
524    ssize_t findPointerIndex(int32_t pointerId) const;
525
526    void initialize(
527            int32_t deviceId,
528            int32_t source,
529            int32_t action,
530            int32_t flags,
531            int32_t edgeFlags,
532            int32_t metaState,
533            int32_t buttonState,
534            float xOffset,
535            float yOffset,
536            float xPrecision,
537            float yPrecision,
538            nsecs_t downTime,
539            nsecs_t eventTime,
540            size_t pointerCount,
541            const PointerProperties* pointerProperties,
542            const PointerCoords* pointerCoords);
543
544    void copyFrom(const MotionEvent* other, bool keepHistory);
545
546    void addSample(
547            nsecs_t eventTime,
548            const PointerCoords* pointerCoords);
549
550    void offsetLocation(float xOffset, float yOffset);
551
552    void scale(float scaleFactor);
553
554    // Apply 3x3 perspective matrix transformation.
555    // Matrix is in row-major form and compatible with SkMatrix.
556    void transform(const float matrix[9]);
557
558#ifdef HAVE_ANDROID_OS
559    status_t readFromParcel(Parcel* parcel);
560    status_t writeToParcel(Parcel* parcel) const;
561#endif
562
563    static bool isTouchEvent(int32_t source, int32_t action);
564    inline bool isTouchEvent() const {
565        return isTouchEvent(mSource, mAction);
566    }
567
568    // Low-level accessors.
569    inline const PointerProperties* getPointerProperties() const {
570        return mPointerProperties.array();
571    }
572    inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
573    inline const PointerCoords* getSamplePointerCoords() const {
574            return mSamplePointerCoords.array();
575    }
576
577protected:
578    int32_t mAction;
579    int32_t mFlags;
580    int32_t mEdgeFlags;
581    int32_t mMetaState;
582    int32_t mButtonState;
583    float mXOffset;
584    float mYOffset;
585    float mXPrecision;
586    float mYPrecision;
587    nsecs_t mDownTime;
588    Vector<PointerProperties> mPointerProperties;
589    Vector<nsecs_t> mSampleEventTimes;
590    Vector<PointerCoords> mSamplePointerCoords;
591};
592
593/*
594 * Input event factory.
595 */
596class InputEventFactoryInterface {
597protected:
598    virtual ~InputEventFactoryInterface() { }
599
600public:
601    InputEventFactoryInterface() { }
602
603    virtual KeyEvent* createKeyEvent() = 0;
604    virtual MotionEvent* createMotionEvent() = 0;
605};
606
607/*
608 * A simple input event factory implementation that uses a single preallocated instance
609 * of each type of input event that are reused for each request.
610 */
611class PreallocatedInputEventFactory : public InputEventFactoryInterface {
612public:
613    PreallocatedInputEventFactory() { }
614    virtual ~PreallocatedInputEventFactory() { }
615
616    virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
617    virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
618
619private:
620    KeyEvent mKeyEvent;
621    MotionEvent mMotionEvent;
622};
623
624/*
625 * An input event factory implementation that maintains a pool of input events.
626 */
627class PooledInputEventFactory : public InputEventFactoryInterface {
628public:
629    PooledInputEventFactory(size_t maxPoolSize = 20);
630    virtual ~PooledInputEventFactory();
631
632    virtual KeyEvent* createKeyEvent();
633    virtual MotionEvent* createMotionEvent();
634
635    void recycle(InputEvent* event);
636
637private:
638    const size_t mMaxPoolSize;
639
640    Vector<KeyEvent*> mKeyEventPool;
641    Vector<MotionEvent*> mMotionEventPool;
642};
643
644} // namespace android
645
646#endif // _LIBINPUT_INPUT_H
647