BufferQueue.cpp revision d2d5a64aa21cfc548c8c8333d1b36979e5e5a640
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BufferQueue"
18#define ATRACE_TAG ATRACE_TAG_GRAPHICS
19//#define LOG_NDEBUG 0
20
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26
27#include <gui/BufferQueue.h>
28#include <gui/ISurfaceComposer.h>
29#include <private/gui/ComposerService.h>
30
31#include <utils/Log.h>
32#include <utils/Trace.h>
33
34// Macros for including the BufferQueue name in log messages
35#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
36#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
37#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
38#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
39#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
40
41#define ATRACE_BUFFER_INDEX(index)                                            \
42    if (ATRACE_ENABLED()) {                                                   \
43        char ___traceBuf[1024];                                               \
44        snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(),         \
45                (index));                                                     \
46        android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);           \
47    }
48
49namespace android {
50
51// Get an ID that's unique within this process.
52static int32_t createProcessUniqueId() {
53    static volatile int32_t globalCounter = 0;
54    return android_atomic_inc(&globalCounter);
55}
56
57static const char* scalingModeName(int scalingMode) {
58    switch (scalingMode) {
59        case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
60        case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
61        case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
62        default: return "Unknown";
63    }
64}
65
66BufferQueue::BufferQueue(bool allowSynchronousMode,
67        const sp<IGraphicBufferAlloc>& allocator) :
68    mDefaultWidth(1),
69    mDefaultHeight(1),
70    mMaxAcquiredBufferCount(1),
71    mDefaultMaxBufferCount(2),
72    mOverrideMaxBufferCount(0),
73    mSynchronousMode(false),
74    mAllowSynchronousMode(allowSynchronousMode),
75    mConnectedApi(NO_CONNECTED_API),
76    mAbandoned(false),
77    mFrameCounter(0),
78    mBufferHasBeenQueued(false),
79    mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
80    mConsumerUsageBits(0),
81    mTransformHint(0)
82{
83    // Choose a name using the PID and a process-unique ID.
84    mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
85
86    ST_LOGV("BufferQueue");
87    if (allocator == NULL) {
88        sp<ISurfaceComposer> composer(ComposerService::getComposerService());
89        mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
90        if (mGraphicBufferAlloc == 0) {
91            ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
92        }
93    } else {
94        mGraphicBufferAlloc = allocator;
95    }
96}
97
98BufferQueue::~BufferQueue() {
99    ST_LOGV("~BufferQueue");
100}
101
102status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) {
103    if (count < 2 || count > NUM_BUFFER_SLOTS)
104        return BAD_VALUE;
105
106    mDefaultMaxBufferCount = count;
107    mDequeueCondition.broadcast();
108
109    return OK;
110}
111
112bool BufferQueue::isSynchronousMode() const {
113    Mutex::Autolock lock(mMutex);
114    return mSynchronousMode;
115}
116
117void BufferQueue::setConsumerName(const String8& name) {
118    Mutex::Autolock lock(mMutex);
119    mConsumerName = name;
120}
121
122status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
123    Mutex::Autolock lock(mMutex);
124    mDefaultBufferFormat = defaultFormat;
125    return OK;
126}
127
128status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
129    Mutex::Autolock lock(mMutex);
130    mConsumerUsageBits = usage;
131    return OK;
132}
133
134status_t BufferQueue::setTransformHint(uint32_t hint) {
135    ST_LOGV("setTransformHint: %02x", hint);
136    Mutex::Autolock lock(mMutex);
137    mTransformHint = hint;
138    return OK;
139}
140
141status_t BufferQueue::setBufferCount(int bufferCount) {
142    ST_LOGV("setBufferCount: count=%d", bufferCount);
143
144    sp<ConsumerListener> listener;
145    {
146        Mutex::Autolock lock(mMutex);
147
148        if (mAbandoned) {
149            ST_LOGE("setBufferCount: BufferQueue has been abandoned!");
150            return NO_INIT;
151        }
152        if (bufferCount > NUM_BUFFER_SLOTS) {
153            ST_LOGE("setBufferCount: bufferCount larger than slots available");
154            return BAD_VALUE;
155        }
156
157        // Error out if the user has dequeued buffers
158        int maxBufferCount = getMaxBufferCountLocked();
159        for (int i=0 ; i<maxBufferCount; i++) {
160            if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
161                ST_LOGE("setBufferCount: client owns some buffers");
162                return -EINVAL;
163            }
164        }
165
166        const int minBufferSlots = getMinMaxBufferCountLocked();
167        if (bufferCount == 0) {
168            mOverrideMaxBufferCount = 0;
169            mDequeueCondition.broadcast();
170            return OK;
171        }
172
173        if (bufferCount < minBufferSlots) {
174            ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
175                    "minimum (%d)", bufferCount, minBufferSlots);
176            return BAD_VALUE;
177        }
178
179        // here we're guaranteed that the client doesn't have dequeued buffers
180        // and will release all of its buffer references.
181        //
182        // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
183        freeAllBuffersLocked();
184        mOverrideMaxBufferCount = bufferCount;
185        mBufferHasBeenQueued = false;
186        mDequeueCondition.broadcast();
187        listener = mConsumerListener;
188    } // scope for lock
189
190    if (listener != NULL) {
191        listener->onBuffersReleased();
192    }
193
194    return OK;
195}
196
197int BufferQueue::query(int what, int* outValue)
198{
199    ATRACE_CALL();
200    Mutex::Autolock lock(mMutex);
201
202    if (mAbandoned) {
203        ST_LOGE("query: BufferQueue has been abandoned!");
204        return NO_INIT;
205    }
206
207    int value;
208    switch (what) {
209    case NATIVE_WINDOW_WIDTH:
210        value = mDefaultWidth;
211        break;
212    case NATIVE_WINDOW_HEIGHT:
213        value = mDefaultHeight;
214        break;
215    case NATIVE_WINDOW_FORMAT:
216        value = mDefaultBufferFormat;
217        break;
218    case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
219        value = getMinUndequeuedBufferCountLocked();
220        break;
221    case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
222        value = (mQueue.size() >= 2);
223        break;
224    default:
225        return BAD_VALUE;
226    }
227    outValue[0] = value;
228    return NO_ERROR;
229}
230
231status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
232    ATRACE_CALL();
233    ST_LOGV("requestBuffer: slot=%d", slot);
234    Mutex::Autolock lock(mMutex);
235    if (mAbandoned) {
236        ST_LOGE("requestBuffer: BufferQueue has been abandoned!");
237        return NO_INIT;
238    }
239    int maxBufferCount = getMaxBufferCountLocked();
240    if (slot < 0 || maxBufferCount <= slot) {
241        ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
242                maxBufferCount, slot);
243        return BAD_VALUE;
244    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
245        // XXX: I vaguely recall there was some reason this can be valid, but
246        // for the life of me I can't recall under what circumstances that's
247        // the case.
248        ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
249                slot, mSlots[slot].mBufferState);
250        return BAD_VALUE;
251    }
252    mSlots[slot].mRequestBufferCalled = true;
253    *buf = mSlots[slot].mGraphicBuffer;
254    return NO_ERROR;
255}
256
257status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
258        uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
259    ATRACE_CALL();
260    ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
261
262    if ((w && !h) || (!w && h)) {
263        ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
264        return BAD_VALUE;
265    }
266
267    status_t returnFlags(OK);
268    EGLDisplay dpy = EGL_NO_DISPLAY;
269    EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
270
271    { // Scope for the lock
272        Mutex::Autolock lock(mMutex);
273
274        if (format == 0) {
275            format = mDefaultBufferFormat;
276        }
277        // turn on usage bits the consumer requested
278        usage |= mConsumerUsageBits;
279
280        int found = -1;
281        int dequeuedCount = 0;
282        bool tryAgain = true;
283        while (tryAgain) {
284            if (mAbandoned) {
285                ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
286                return NO_INIT;
287            }
288
289            const int maxBufferCount = getMaxBufferCountLocked();
290
291            // Free up any buffers that are in slots beyond the max buffer
292            // count.
293            for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
294                assert(mSlots[i].mBufferState == BufferSlot::FREE);
295                if (mSlots[i].mGraphicBuffer != NULL) {
296                    freeBufferLocked(i);
297                    returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
298                }
299            }
300
301            // look for a free buffer to give to the client
302            found = INVALID_BUFFER_SLOT;
303            dequeuedCount = 0;
304            for (int i = 0; i < maxBufferCount; i++) {
305                const int state = mSlots[i].mBufferState;
306                if (state == BufferSlot::DEQUEUED) {
307                    dequeuedCount++;
308                }
309
310                if (state == BufferSlot::FREE) {
311                    /* We return the oldest of the free buffers to avoid
312                     * stalling the producer if possible.  This is because
313                     * the consumer may still have pending reads of the
314                     * buffers in flight.
315                     */
316                    if ((found < 0) ||
317                            mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
318                        found = i;
319                    }
320                }
321            }
322
323            // clients are not allowed to dequeue more than one buffer
324            // if they didn't set a buffer count.
325            if (!mOverrideMaxBufferCount && dequeuedCount) {
326                ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
327                        "setting the buffer count");
328                return -EINVAL;
329            }
330
331            // See whether a buffer has been queued since the last
332            // setBufferCount so we know whether to perform the min undequeued
333            // buffers check below.
334            if (mBufferHasBeenQueued) {
335                // make sure the client is not trying to dequeue more buffers
336                // than allowed.
337                const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
338                const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
339                if (newUndequeuedCount < minUndequeuedCount) {
340                    ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
341                            "exceeded (dequeued=%d undequeudCount=%d)",
342                            minUndequeuedCount, dequeuedCount,
343                            newUndequeuedCount);
344                    return -EBUSY;
345                }
346            }
347
348            // If no buffer is found, wait for a buffer to be released or for
349            // the max buffer count to change.
350            tryAgain = found == INVALID_BUFFER_SLOT;
351            if (tryAgain) {
352                mDequeueCondition.wait(mMutex);
353            }
354        }
355
356
357        if (found == INVALID_BUFFER_SLOT) {
358            // This should not happen.
359            ST_LOGE("dequeueBuffer: no available buffer slots");
360            return -EBUSY;
361        }
362
363        const int buf = found;
364        *outBuf = found;
365
366        ATRACE_BUFFER_INDEX(buf);
367
368        const bool useDefaultSize = !w && !h;
369        if (useDefaultSize) {
370            // use the default size
371            w = mDefaultWidth;
372            h = mDefaultHeight;
373        }
374
375        mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
376
377        const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
378        if ((buffer == NULL) ||
379            (uint32_t(buffer->width)  != w) ||
380            (uint32_t(buffer->height) != h) ||
381            (uint32_t(buffer->format) != format) ||
382            ((uint32_t(buffer->usage) & usage) != usage))
383        {
384            mSlots[buf].mAcquireCalled = false;
385            mSlots[buf].mGraphicBuffer = NULL;
386            mSlots[buf].mRequestBufferCalled = false;
387            mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
388            mSlots[buf].mFence = Fence::NO_FENCE;
389            mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
390
391            returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION;
392        }
393
394        dpy = mSlots[buf].mEglDisplay;
395        eglFence = mSlots[buf].mEglFence;
396        outFence = mSlots[buf].mFence;
397        mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
398        mSlots[buf].mFence = Fence::NO_FENCE;
399    }  // end lock scope
400
401    if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
402        status_t error;
403        sp<GraphicBuffer> graphicBuffer(
404                mGraphicBufferAlloc->createGraphicBuffer(
405                        w, h, format, usage, &error));
406        if (graphicBuffer == 0) {
407            ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
408                    "failed");
409            return error;
410        }
411
412        { // Scope for the lock
413            Mutex::Autolock lock(mMutex);
414
415            if (mAbandoned) {
416                ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
417                return NO_INIT;
418            }
419
420            mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
421        }
422    }
423
424    if (eglFence != EGL_NO_SYNC_KHR) {
425        EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000);
426        // If something goes wrong, log the error, but return the buffer without
427        // synchronizing access to it.  It's too late at this point to abort the
428        // dequeue operation.
429        if (result == EGL_FALSE) {
430            ST_LOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
431        } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
432            ST_LOGE("dequeueBuffer: timeout waiting for fence");
433        }
434        eglDestroySyncKHR(dpy, eglFence);
435    }
436
437    ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
438            mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
439
440    return returnFlags;
441}
442
443status_t BufferQueue::setSynchronousMode(bool enabled) {
444    ATRACE_CALL();
445    ST_LOGV("setSynchronousMode: enabled=%d", enabled);
446    Mutex::Autolock lock(mMutex);
447
448    if (mAbandoned) {
449        ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!");
450        return NO_INIT;
451    }
452
453    status_t err = OK;
454    if (!mAllowSynchronousMode && enabled)
455        return err;
456
457    if (!enabled) {
458        // going to asynchronous mode, drain the queue
459        err = drainQueueLocked();
460        if (err != NO_ERROR)
461            return err;
462    }
463
464    if (mSynchronousMode != enabled) {
465        // - if we're going to asynchronous mode, the queue is guaranteed to be
466        // empty here
467        // - if the client set the number of buffers, we're guaranteed that
468        // we have at least 3 (because we don't allow less)
469        mSynchronousMode = enabled;
470        mDequeueCondition.broadcast();
471    }
472    return err;
473}
474
475status_t BufferQueue::queueBuffer(int buf,
476        const QueueBufferInput& input, QueueBufferOutput* output) {
477    ATRACE_CALL();
478    ATRACE_BUFFER_INDEX(buf);
479
480    Rect crop;
481    uint32_t transform;
482    int scalingMode;
483    int64_t timestamp;
484    sp<Fence> fence;
485
486    input.deflate(&timestamp, &crop, &scalingMode, &transform, &fence);
487
488    if (fence == NULL) {
489        ST_LOGE("queueBuffer: fence is NULL");
490        return BAD_VALUE;
491    }
492
493    ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
494            "scale=%s",
495            buf, timestamp, crop.left, crop.top, crop.right, crop.bottom,
496            transform, scalingModeName(scalingMode));
497
498    sp<ConsumerListener> listener;
499
500    { // scope for the lock
501        Mutex::Autolock lock(mMutex);
502        if (mAbandoned) {
503            ST_LOGE("queueBuffer: BufferQueue has been abandoned!");
504            return NO_INIT;
505        }
506        int maxBufferCount = getMaxBufferCountLocked();
507        if (buf < 0 || buf >= maxBufferCount) {
508            ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
509                    maxBufferCount, buf);
510            return -EINVAL;
511        } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
512            ST_LOGE("queueBuffer: slot %d is not owned by the client "
513                    "(state=%d)", buf, mSlots[buf].mBufferState);
514            return -EINVAL;
515        } else if (!mSlots[buf].mRequestBufferCalled) {
516            ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
517                    "buffer", buf);
518            return -EINVAL;
519        }
520
521        const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
522        Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
523        Rect croppedCrop;
524        crop.intersect(bufferRect, &croppedCrop);
525        if (croppedCrop != crop) {
526            ST_LOGE("queueBuffer: crop rect is not contained within the "
527                    "buffer in slot %d", buf);
528            return -EINVAL;
529        }
530
531        if (mSynchronousMode) {
532            // In synchronous mode we queue all buffers in a FIFO.
533            mQueue.push_back(buf);
534
535            // Synchronous mode always signals that an additional frame should
536            // be consumed.
537            listener = mConsumerListener;
538        } else {
539            // In asynchronous mode we only keep the most recent buffer.
540            if (mQueue.empty()) {
541                mQueue.push_back(buf);
542
543                // Asynchronous mode only signals that a frame should be
544                // consumed if no previous frame was pending. If a frame were
545                // pending then the consumer would have already been notified.
546                listener = mConsumerListener;
547            } else {
548                Fifo::iterator front(mQueue.begin());
549                // buffer currently queued is freed
550                mSlots[*front].mBufferState = BufferSlot::FREE;
551                // and we record the new buffer index in the queued list
552                *front = buf;
553            }
554        }
555
556        mSlots[buf].mTimestamp = timestamp;
557        mSlots[buf].mCrop = crop;
558        mSlots[buf].mTransform = transform;
559        mSlots[buf].mFence = fence;
560
561        switch (scalingMode) {
562            case NATIVE_WINDOW_SCALING_MODE_FREEZE:
563            case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
564            case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
565                break;
566            default:
567                ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode);
568                scalingMode = mSlots[buf].mScalingMode;
569                break;
570        }
571
572        mSlots[buf].mBufferState = BufferSlot::QUEUED;
573        mSlots[buf].mScalingMode = scalingMode;
574        mFrameCounter++;
575        mSlots[buf].mFrameNumber = mFrameCounter;
576
577        mBufferHasBeenQueued = true;
578        mDequeueCondition.broadcast();
579
580        output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
581                mQueue.size());
582
583        ATRACE_INT(mConsumerName.string(), mQueue.size());
584    } // scope for the lock
585
586    // call back without lock held
587    if (listener != 0) {
588        listener->onFrameAvailable();
589    }
590    return OK;
591}
592
593void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
594    ATRACE_CALL();
595    ST_LOGV("cancelBuffer: slot=%d", buf);
596    Mutex::Autolock lock(mMutex);
597
598    if (mAbandoned) {
599        ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
600        return;
601    }
602
603    int maxBufferCount = getMaxBufferCountLocked();
604    if (buf < 0 || buf >= maxBufferCount) {
605        ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
606                maxBufferCount, buf);
607        return;
608    } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
609        ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
610                buf, mSlots[buf].mBufferState);
611        return;
612    } else if (fence == NULL) {
613        ST_LOGE("cancelBuffer: fence is NULL");
614        return;
615    }
616    mSlots[buf].mBufferState = BufferSlot::FREE;
617    mSlots[buf].mFrameNumber = 0;
618    mSlots[buf].mFence = fence;
619    mDequeueCondition.broadcast();
620}
621
622status_t BufferQueue::connect(int api, QueueBufferOutput* output) {
623    ATRACE_CALL();
624    ST_LOGV("connect: api=%d", api);
625    Mutex::Autolock lock(mMutex);
626
627    if (mAbandoned) {
628        ST_LOGE("connect: BufferQueue has been abandoned!");
629        return NO_INIT;
630    }
631
632    if (mConsumerListener == NULL) {
633        ST_LOGE("connect: BufferQueue has no consumer!");
634        return NO_INIT;
635    }
636
637    int err = NO_ERROR;
638    switch (api) {
639        case NATIVE_WINDOW_API_EGL:
640        case NATIVE_WINDOW_API_CPU:
641        case NATIVE_WINDOW_API_MEDIA:
642        case NATIVE_WINDOW_API_CAMERA:
643            if (mConnectedApi != NO_CONNECTED_API) {
644                ST_LOGE("connect: already connected (cur=%d, req=%d)",
645                        mConnectedApi, api);
646                err = -EINVAL;
647            } else {
648                mConnectedApi = api;
649                output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
650                        mQueue.size());
651            }
652            break;
653        default:
654            err = -EINVAL;
655            break;
656    }
657
658    mBufferHasBeenQueued = false;
659
660    return err;
661}
662
663status_t BufferQueue::disconnect(int api) {
664    ATRACE_CALL();
665    ST_LOGV("disconnect: api=%d", api);
666
667    int err = NO_ERROR;
668    sp<ConsumerListener> listener;
669
670    { // Scope for the lock
671        Mutex::Autolock lock(mMutex);
672
673        if (mAbandoned) {
674            // it is not really an error to disconnect after the surface
675            // has been abandoned, it should just be a no-op.
676            return NO_ERROR;
677        }
678
679        switch (api) {
680            case NATIVE_WINDOW_API_EGL:
681            case NATIVE_WINDOW_API_CPU:
682            case NATIVE_WINDOW_API_MEDIA:
683            case NATIVE_WINDOW_API_CAMERA:
684                if (mConnectedApi == api) {
685                    drainQueueAndFreeBuffersLocked();
686                    mConnectedApi = NO_CONNECTED_API;
687                    mDequeueCondition.broadcast();
688                    listener = mConsumerListener;
689                } else {
690                    ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
691                            mConnectedApi, api);
692                    err = -EINVAL;
693                }
694                break;
695            default:
696                ST_LOGE("disconnect: unknown API %d", api);
697                err = -EINVAL;
698                break;
699        }
700    }
701
702    if (listener != NULL) {
703        listener->onBuffersReleased();
704    }
705
706    return err;
707}
708
709void BufferQueue::dump(String8& result) const
710{
711    char buffer[1024];
712    BufferQueue::dump(result, "", buffer, 1024);
713}
714
715void BufferQueue::dump(String8& result, const char* prefix,
716        char* buffer, size_t SIZE) const
717{
718    Mutex::Autolock _l(mMutex);
719
720    String8 fifo;
721    int fifoSize = 0;
722    Fifo::const_iterator i(mQueue.begin());
723    while (i != mQueue.end()) {
724       snprintf(buffer, SIZE, "%02d ", *i++);
725       fifoSize++;
726       fifo.append(buffer);
727    }
728
729    int maxBufferCount = getMaxBufferCountLocked();
730
731    snprintf(buffer, SIZE,
732            "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
733            "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
734            prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
735            mDefaultHeight, mDefaultBufferFormat, mTransformHint,
736            fifoSize, fifo.string());
737    result.append(buffer);
738
739
740    struct {
741        const char * operator()(int state) const {
742            switch (state) {
743                case BufferSlot::DEQUEUED: return "DEQUEUED";
744                case BufferSlot::QUEUED: return "QUEUED";
745                case BufferSlot::FREE: return "FREE";
746                case BufferSlot::ACQUIRED: return "ACQUIRED";
747                default: return "Unknown";
748            }
749        }
750    } stateName;
751
752    for (int i=0 ; i<maxBufferCount ; i++) {
753        const BufferSlot& slot(mSlots[i]);
754        snprintf(buffer, SIZE,
755                "%s%s[%02d] "
756                "state=%-8s, crop=[%d,%d,%d,%d], "
757                "xform=0x%02x, time=%#llx, scale=%s",
758                prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
759                stateName(slot.mBufferState),
760                slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
761                slot.mCrop.bottom, slot.mTransform, slot.mTimestamp,
762                scalingModeName(slot.mScalingMode)
763        );
764        result.append(buffer);
765
766        const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
767        if (buf != NULL) {
768            snprintf(buffer, SIZE,
769                    ", %p [%4ux%4u:%4u,%3X]",
770                    buf->handle, buf->width, buf->height, buf->stride,
771                    buf->format);
772            result.append(buffer);
773        }
774        result.append("\n");
775    }
776}
777
778void BufferQueue::freeBufferLocked(int slot) {
779    ST_LOGV("freeBufferLocked: slot=%d", slot);
780    mSlots[slot].mGraphicBuffer = 0;
781    if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
782        mSlots[slot].mNeedsCleanupOnRelease = true;
783    }
784    mSlots[slot].mBufferState = BufferSlot::FREE;
785    mSlots[slot].mFrameNumber = 0;
786    mSlots[slot].mAcquireCalled = false;
787
788    // destroy fence as BufferQueue now takes ownership
789    if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
790        eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
791        mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
792    }
793    mSlots[slot].mFence = Fence::NO_FENCE;
794}
795
796void BufferQueue::freeAllBuffersLocked() {
797    ALOGW_IF(!mQueue.isEmpty(),
798            "freeAllBuffersLocked called but mQueue is not empty");
799    mQueue.clear();
800    mBufferHasBeenQueued = false;
801    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
802        freeBufferLocked(i);
803    }
804}
805
806status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
807    ATRACE_CALL();
808    Mutex::Autolock _l(mMutex);
809
810    // Check that the consumer doesn't currently have the maximum number of
811    // buffers acquired.  We allow the max buffer count to be exceeded by one
812    // buffer, so that the consumer can successfully set up the newly acquired
813    // buffer before releasing the old one.
814    int numAcquiredBuffers = 0;
815    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
816        if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
817            numAcquiredBuffers++;
818        }
819    }
820    if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
821        ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
822                numAcquiredBuffers, mMaxAcquiredBufferCount);
823        return INVALID_OPERATION;
824    }
825
826    // check if queue is empty
827    // In asynchronous mode the list is guaranteed to be one buffer
828    // deep, while in synchronous mode we use the oldest buffer.
829    if (!mQueue.empty()) {
830        Fifo::iterator front(mQueue.begin());
831        int buf = *front;
832
833        ATRACE_BUFFER_INDEX(buf);
834
835        if (mSlots[buf].mAcquireCalled) {
836            buffer->mGraphicBuffer = NULL;
837        } else {
838            buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
839        }
840        buffer->mCrop = mSlots[buf].mCrop;
841        buffer->mTransform = mSlots[buf].mTransform;
842        buffer->mScalingMode = mSlots[buf].mScalingMode;
843        buffer->mFrameNumber = mSlots[buf].mFrameNumber;
844        buffer->mTimestamp = mSlots[buf].mTimestamp;
845        buffer->mBuf = buf;
846        buffer->mFence = mSlots[buf].mFence;
847
848        mSlots[buf].mAcquireCalled = true;
849        mSlots[buf].mNeedsCleanupOnRelease = false;
850        mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
851        mSlots[buf].mFence = Fence::NO_FENCE;
852
853        mQueue.erase(front);
854        mDequeueCondition.broadcast();
855
856        ATRACE_INT(mConsumerName.string(), mQueue.size());
857    } else {
858        return NO_BUFFER_AVAILABLE;
859    }
860
861    return OK;
862}
863
864status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
865        EGLSyncKHR eglFence, const sp<Fence>& fence) {
866    ATRACE_CALL();
867    ATRACE_BUFFER_INDEX(buf);
868
869    Mutex::Autolock _l(mMutex);
870
871    if (buf == INVALID_BUFFER_SLOT || fence == NULL) {
872        return BAD_VALUE;
873    }
874
875    mSlots[buf].mEglDisplay = display;
876    mSlots[buf].mEglFence = eglFence;
877    mSlots[buf].mFence = fence;
878
879    // The buffer can now only be released if its in the acquired state
880    if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
881        mSlots[buf].mBufferState = BufferSlot::FREE;
882    } else if (mSlots[buf].mNeedsCleanupOnRelease) {
883        ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
884        mSlots[buf].mNeedsCleanupOnRelease = false;
885        return STALE_BUFFER_SLOT;
886    } else {
887        ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
888        return -EINVAL;
889    }
890
891    mDequeueCondition.broadcast();
892    return OK;
893}
894
895status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
896    ST_LOGV("consumerConnect");
897    Mutex::Autolock lock(mMutex);
898
899    if (mAbandoned) {
900        ST_LOGE("consumerConnect: BufferQueue has been abandoned!");
901        return NO_INIT;
902    }
903
904    mConsumerListener = consumerListener;
905
906    return OK;
907}
908
909status_t BufferQueue::consumerDisconnect() {
910    ST_LOGV("consumerDisconnect");
911    Mutex::Autolock lock(mMutex);
912
913    if (mConsumerListener == NULL) {
914        ST_LOGE("consumerDisconnect: No consumer is connected!");
915        return -EINVAL;
916    }
917
918    mAbandoned = true;
919    mConsumerListener = NULL;
920    mQueue.clear();
921    freeAllBuffersLocked();
922    mDequeueCondition.broadcast();
923    return OK;
924}
925
926status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
927    ST_LOGV("getReleasedBuffers");
928    Mutex::Autolock lock(mMutex);
929
930    if (mAbandoned) {
931        ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!");
932        return NO_INIT;
933    }
934
935    uint32_t mask = 0;
936    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
937        if (!mSlots[i].mAcquireCalled) {
938            mask |= 1 << i;
939        }
940    }
941    *slotMask = mask;
942
943    ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
944    return NO_ERROR;
945}
946
947status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
948{
949    ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
950    if (!w || !h) {
951        ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
952                w, h);
953        return BAD_VALUE;
954    }
955
956    Mutex::Autolock lock(mMutex);
957    mDefaultWidth = w;
958    mDefaultHeight = h;
959    return OK;
960}
961
962status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
963    ATRACE_CALL();
964    Mutex::Autolock lock(mMutex);
965    return setDefaultMaxBufferCountLocked(bufferCount);
966}
967
968status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
969    ATRACE_CALL();
970    Mutex::Autolock lock(mMutex);
971    if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
972        ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
973                maxAcquiredBuffers);
974        return BAD_VALUE;
975    }
976    if (mConnectedApi != NO_CONNECTED_API) {
977        return INVALID_OPERATION;
978    }
979    mMaxAcquiredBufferCount = maxAcquiredBuffers;
980    return OK;
981}
982
983void BufferQueue::freeAllBuffersExceptHeadLocked() {
984    int head = -1;
985    if (!mQueue.empty()) {
986        Fifo::iterator front(mQueue.begin());
987        head = *front;
988    }
989    mBufferHasBeenQueued = false;
990    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
991        if (i != head) {
992            freeBufferLocked(i);
993        }
994    }
995}
996
997status_t BufferQueue::drainQueueLocked() {
998    while (mSynchronousMode && mQueue.size() > 1) {
999        mDequeueCondition.wait(mMutex);
1000        if (mAbandoned) {
1001            ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
1002            return NO_INIT;
1003        }
1004        if (mConnectedApi == NO_CONNECTED_API) {
1005            ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
1006            return NO_INIT;
1007        }
1008    }
1009    return NO_ERROR;
1010}
1011
1012status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
1013    status_t err = drainQueueLocked();
1014    if (err == NO_ERROR) {
1015        if (mQueue.empty()) {
1016            freeAllBuffersLocked();
1017        } else {
1018            freeAllBuffersExceptHeadLocked();
1019        }
1020    }
1021    return err;
1022}
1023
1024int BufferQueue::getMinMaxBufferCountLocked() const {
1025    return getMinUndequeuedBufferCountLocked() + 1;
1026}
1027
1028int BufferQueue::getMinUndequeuedBufferCountLocked() const {
1029    return mSynchronousMode ? mMaxAcquiredBufferCount :
1030            mMaxAcquiredBufferCount + 1;
1031}
1032
1033int BufferQueue::getMaxBufferCountLocked() const {
1034    int minMaxBufferCount = getMinMaxBufferCountLocked();
1035
1036    int maxBufferCount = mDefaultMaxBufferCount;
1037    if (maxBufferCount < minMaxBufferCount) {
1038        maxBufferCount = minMaxBufferCount;
1039    }
1040    if (mOverrideMaxBufferCount != 0) {
1041        assert(mOverrideMaxBufferCount >= minMaxBufferCount);
1042        maxBufferCount = mOverrideMaxBufferCount;
1043    }
1044
1045    // Any buffers that are dequeued by the producer or sitting in the queue
1046    // waiting to be consumed need to have their slots preserved.  Such
1047    // buffers will temporarily keep the max buffer count up until the slots
1048    // no longer need to be preserved.
1049    for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
1050        BufferSlot::BufferState state = mSlots[i].mBufferState;
1051        if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
1052            maxBufferCount = i + 1;
1053        }
1054    }
1055
1056    return maxBufferCount;
1057}
1058
1059BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
1060        const wp<BufferQueue::ConsumerListener>& consumerListener):
1061        mConsumerListener(consumerListener) {}
1062
1063BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
1064
1065void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
1066    sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
1067    if (listener != NULL) {
1068        listener->onFrameAvailable();
1069    }
1070}
1071
1072void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
1073    sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
1074    if (listener != NULL) {
1075        listener->onBuffersReleased();
1076    }
1077}
1078
1079}; // namespace android
1080