BufferQueue.cpp revision db89edc94bd2a78226b407f9f7261e202e7fa325
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BufferQueue"
18#define ATRACE_TAG ATRACE_TAG_GRAPHICS
19//#define LOG_NDEBUG 0
20
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26
27#include <gui/BufferQueue.h>
28#include <gui/IConsumerListener.h>
29#include <gui/ISurfaceComposer.h>
30#include <private/gui/ComposerService.h>
31
32#include <utils/Log.h>
33#include <utils/Trace.h>
34#include <utils/CallStack.h>
35
36// Macros for including the BufferQueue name in log messages
37#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
38#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
39#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
40#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
41#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
42
43#define ATRACE_BUFFER_INDEX(index)                                            \
44    if (ATRACE_ENABLED()) {                                                   \
45        char ___traceBuf[1024];                                               \
46        snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(),         \
47                (index));                                                     \
48        android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);           \
49    }
50
51namespace android {
52
53// Get an ID that's unique within this process.
54static int32_t createProcessUniqueId() {
55    static volatile int32_t globalCounter = 0;
56    return android_atomic_inc(&globalCounter);
57}
58
59static const char* scalingModeName(int scalingMode) {
60    switch (scalingMode) {
61        case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
62        case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
63        case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
64        default: return "Unknown";
65    }
66}
67
68BufferQueue::BufferQueue(const sp<IGraphicBufferAlloc>& allocator) :
69    mDefaultWidth(1),
70    mDefaultHeight(1),
71    mMaxAcquiredBufferCount(1),
72    mDefaultMaxBufferCount(2),
73    mOverrideMaxBufferCount(0),
74    mConsumerControlledByApp(false),
75    mDequeueBufferCannotBlock(false),
76    mUseAsyncBuffer(true),
77    mConnectedApi(NO_CONNECTED_API),
78    mAbandoned(false),
79    mFrameCounter(0),
80    mBufferHasBeenQueued(false),
81    mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
82    mConsumerUsageBits(0),
83    mTransformHint(0)
84{
85    // Choose a name using the PID and a process-unique ID.
86    mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
87
88    ST_LOGV("BufferQueue");
89    if (allocator == NULL) {
90        sp<ISurfaceComposer> composer(ComposerService::getComposerService());
91        mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
92        if (mGraphicBufferAlloc == 0) {
93            ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
94        }
95    } else {
96        mGraphicBufferAlloc = allocator;
97    }
98}
99
100BufferQueue::~BufferQueue() {
101    ST_LOGV("~BufferQueue");
102}
103
104status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) {
105    const int minBufferCount = mUseAsyncBuffer ? 2 : 1;
106    if (count < minBufferCount || count > NUM_BUFFER_SLOTS)
107        return BAD_VALUE;
108
109    mDefaultMaxBufferCount = count;
110    mDequeueCondition.broadcast();
111
112    return NO_ERROR;
113}
114
115void BufferQueue::setConsumerName(const String8& name) {
116    Mutex::Autolock lock(mMutex);
117    mConsumerName = name;
118}
119
120status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
121    Mutex::Autolock lock(mMutex);
122    mDefaultBufferFormat = defaultFormat;
123    return NO_ERROR;
124}
125
126status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
127    Mutex::Autolock lock(mMutex);
128    mConsumerUsageBits = usage;
129    return NO_ERROR;
130}
131
132status_t BufferQueue::setTransformHint(uint32_t hint) {
133    ST_LOGV("setTransformHint: %02x", hint);
134    Mutex::Autolock lock(mMutex);
135    mTransformHint = hint;
136    return NO_ERROR;
137}
138
139status_t BufferQueue::setBufferCount(int bufferCount) {
140    ST_LOGV("setBufferCount: count=%d", bufferCount);
141
142    sp<IConsumerListener> listener;
143    {
144        Mutex::Autolock lock(mMutex);
145
146        if (mAbandoned) {
147            ST_LOGE("setBufferCount: BufferQueue has been abandoned!");
148            return NO_INIT;
149        }
150        if (bufferCount > NUM_BUFFER_SLOTS) {
151            ST_LOGE("setBufferCount: bufferCount too large (max %d)",
152                    NUM_BUFFER_SLOTS);
153            return BAD_VALUE;
154        }
155
156        // Error out if the user has dequeued buffers
157        for (int i=0 ; i<NUM_BUFFER_SLOTS; i++) {
158            if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
159                ST_LOGE("setBufferCount: client owns some buffers");
160                return -EINVAL;
161            }
162        }
163
164        if (bufferCount == 0) {
165            mOverrideMaxBufferCount = 0;
166            mDequeueCondition.broadcast();
167            return NO_ERROR;
168        }
169
170        // fine to assume async to false before we're setting the buffer count
171        const int minBufferSlots = getMinMaxBufferCountLocked(false);
172        if (bufferCount < minBufferSlots) {
173            ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
174                    "minimum (%d)", bufferCount, minBufferSlots);
175            return BAD_VALUE;
176        }
177
178        // here we're guaranteed that the client doesn't have dequeued buffers
179        // and will release all of its buffer references.  We don't clear the
180        // queue, however, so currently queued buffers still get displayed.
181        freeAllBuffersLocked();
182        mOverrideMaxBufferCount = bufferCount;
183        mDequeueCondition.broadcast();
184        listener = mConsumerListener;
185    } // scope for lock
186
187    if (listener != NULL) {
188        listener->onBuffersReleased();
189    }
190
191    return NO_ERROR;
192}
193
194int BufferQueue::query(int what, int* outValue)
195{
196    ATRACE_CALL();
197    Mutex::Autolock lock(mMutex);
198
199    if (mAbandoned) {
200        ST_LOGE("query: BufferQueue has been abandoned!");
201        return NO_INIT;
202    }
203
204    int value;
205    switch (what) {
206    case NATIVE_WINDOW_WIDTH:
207        value = mDefaultWidth;
208        break;
209    case NATIVE_WINDOW_HEIGHT:
210        value = mDefaultHeight;
211        break;
212    case NATIVE_WINDOW_FORMAT:
213        value = mDefaultBufferFormat;
214        break;
215    case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
216        value = getMinUndequeuedBufferCount(false);
217        break;
218    case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
219        value = (mQueue.size() >= 2);
220        break;
221    case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
222        value = mConsumerUsageBits;
223        break;
224    default:
225        return BAD_VALUE;
226    }
227    outValue[0] = value;
228    return NO_ERROR;
229}
230
231status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
232    ATRACE_CALL();
233    ST_LOGV("requestBuffer: slot=%d", slot);
234    Mutex::Autolock lock(mMutex);
235    if (mAbandoned) {
236        ST_LOGE("requestBuffer: BufferQueue has been abandoned!");
237        return NO_INIT;
238    }
239    if (slot < 0 || slot >= NUM_BUFFER_SLOTS) {
240        ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
241                NUM_BUFFER_SLOTS, slot);
242        return BAD_VALUE;
243    } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
244        ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
245                slot, mSlots[slot].mBufferState);
246        return BAD_VALUE;
247    }
248    mSlots[slot].mRequestBufferCalled = true;
249    *buf = mSlots[slot].mGraphicBuffer;
250    return NO_ERROR;
251}
252
253status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async,
254        uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
255    ATRACE_CALL();
256    ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
257
258    if ((w && !h) || (!w && h)) {
259        ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
260        return BAD_VALUE;
261    }
262
263    status_t returnFlags(OK);
264    EGLDisplay dpy = EGL_NO_DISPLAY;
265    EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
266
267    { // Scope for the lock
268        Mutex::Autolock lock(mMutex);
269
270        if (format == 0) {
271            format = mDefaultBufferFormat;
272        }
273        // turn on usage bits the consumer requested
274        usage |= mConsumerUsageBits;
275
276        int found = -1;
277        bool tryAgain = true;
278        while (tryAgain) {
279            if (mAbandoned) {
280                ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
281                return NO_INIT;
282            }
283
284            const int maxBufferCount = getMaxBufferCountLocked(async);
285            if (async && mOverrideMaxBufferCount) {
286                // FIXME: some drivers are manually setting the buffer-count (which they
287                // shouldn't), so we do this extra test here to handle that case.
288                // This is TEMPORARY, until we get this fixed.
289                if (mOverrideMaxBufferCount < maxBufferCount) {
290                    ST_LOGE("dequeueBuffer: async mode is invalid with buffercount override");
291                    return BAD_VALUE;
292                }
293            }
294
295            // Free up any buffers that are in slots beyond the max buffer
296            // count.
297            for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
298                assert(mSlots[i].mBufferState == BufferSlot::FREE);
299                if (mSlots[i].mGraphicBuffer != NULL) {
300                    freeBufferLocked(i);
301                    returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
302                }
303            }
304
305            // look for a free buffer to give to the client
306            found = INVALID_BUFFER_SLOT;
307            int dequeuedCount = 0;
308            int acquiredCount = 0;
309            for (int i = 0; i < maxBufferCount; i++) {
310                const int state = mSlots[i].mBufferState;
311                switch (state) {
312                    case BufferSlot::DEQUEUED:
313                        dequeuedCount++;
314                        break;
315                    case BufferSlot::ACQUIRED:
316                        acquiredCount++;
317                        break;
318                    case BufferSlot::FREE:
319                        /* We return the oldest of the free buffers to avoid
320                         * stalling the producer if possible.  This is because
321                         * the consumer may still have pending reads of the
322                         * buffers in flight.
323                         */
324                        if ((found < 0) ||
325                                mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
326                            found = i;
327                        }
328                        break;
329                }
330            }
331
332            // clients are not allowed to dequeue more than one buffer
333            // if they didn't set a buffer count.
334            if (!mOverrideMaxBufferCount && dequeuedCount) {
335                ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
336                        "setting the buffer count");
337                return -EINVAL;
338            }
339
340            // See whether a buffer has been queued since the last
341            // setBufferCount so we know whether to perform the min undequeued
342            // buffers check below.
343            if (mBufferHasBeenQueued) {
344                // make sure the client is not trying to dequeue more buffers
345                // than allowed.
346                const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
347                const int minUndequeuedCount = getMinUndequeuedBufferCount(async);
348                if (newUndequeuedCount < minUndequeuedCount) {
349                    ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
350                            "exceeded (dequeued=%d undequeudCount=%d)",
351                            minUndequeuedCount, dequeuedCount,
352                            newUndequeuedCount);
353                    return -EBUSY;
354                }
355            }
356
357            // If no buffer is found, wait for a buffer to be released or for
358            // the max buffer count to change.
359            tryAgain = found == INVALID_BUFFER_SLOT;
360            if (tryAgain) {
361                // return an error if we're in "cannot block" mode (producer and consumer
362                // are controlled by the application) -- however, the consumer is allowed
363                // to acquire briefly an extra buffer (which could cause us to have to wait here)
364                // and that's okay because we know the wait will be brief (it happens
365                // if we dequeue a buffer while the consumer has acquired one but not released
366                // the old one yet -- for e.g.: see GLConsumer::updateTexImage()).
367                if (mDequeueBufferCannotBlock && (acquiredCount <= mMaxAcquiredBufferCount)) {
368                    ST_LOGE("dequeueBuffer: would block! returning an error instead.");
369                    return WOULD_BLOCK;
370                }
371                mDequeueCondition.wait(mMutex);
372            }
373        }
374
375
376        if (found == INVALID_BUFFER_SLOT) {
377            // This should not happen.
378            ST_LOGE("dequeueBuffer: no available buffer slots");
379            return -EBUSY;
380        }
381
382        const int buf = found;
383        *outBuf = found;
384
385        ATRACE_BUFFER_INDEX(buf);
386
387        const bool useDefaultSize = !w && !h;
388        if (useDefaultSize) {
389            // use the default size
390            w = mDefaultWidth;
391            h = mDefaultHeight;
392        }
393
394        mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
395
396        const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
397        if ((buffer == NULL) ||
398            (uint32_t(buffer->width)  != w) ||
399            (uint32_t(buffer->height) != h) ||
400            (uint32_t(buffer->format) != format) ||
401            ((uint32_t(buffer->usage) & usage) != usage))
402        {
403            mSlots[buf].mAcquireCalled = false;
404            mSlots[buf].mGraphicBuffer = NULL;
405            mSlots[buf].mRequestBufferCalled = false;
406            mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
407            mSlots[buf].mFence = Fence::NO_FENCE;
408            mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
409
410            returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION;
411        }
412
413
414        if (CC_UNLIKELY(mSlots[buf].mFence == NULL)) {
415            ST_LOGE("dequeueBuffer: about to return a NULL fence from mSlot. "
416                    "buf=%d, w=%d, h=%d, format=%d",
417                    buf, buffer->width, buffer->height, buffer->format);
418        }
419
420        dpy = mSlots[buf].mEglDisplay;
421        eglFence = mSlots[buf].mEglFence;
422        *outFence = mSlots[buf].mFence;
423        mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
424        mSlots[buf].mFence = Fence::NO_FENCE;
425    }  // end lock scope
426
427    if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
428        status_t error;
429        sp<GraphicBuffer> graphicBuffer(
430                mGraphicBufferAlloc->createGraphicBuffer(w, h, format, usage, &error));
431        if (graphicBuffer == 0) {
432            ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer failed");
433            return error;
434        }
435
436        { // Scope for the lock
437            Mutex::Autolock lock(mMutex);
438
439            if (mAbandoned) {
440                ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
441                return NO_INIT;
442            }
443
444            mSlots[*outBuf].mFrameNumber = ~0;
445            mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
446        }
447    }
448
449    if (eglFence != EGL_NO_SYNC_KHR) {
450        EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000);
451        // If something goes wrong, log the error, but return the buffer without
452        // synchronizing access to it.  It's too late at this point to abort the
453        // dequeue operation.
454        if (result == EGL_FALSE) {
455            ST_LOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
456        } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
457            ST_LOGE("dequeueBuffer: timeout waiting for fence");
458        }
459        eglDestroySyncKHR(dpy, eglFence);
460    }
461
462    ST_LOGV("dequeueBuffer: returning slot=%d/%llu buf=%p flags=%#x", *outBuf,
463            mSlots[*outBuf].mFrameNumber,
464            mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
465
466    return returnFlags;
467}
468
469status_t BufferQueue::queueBuffer(int buf,
470        const QueueBufferInput& input, QueueBufferOutput* output) {
471    ATRACE_CALL();
472    ATRACE_BUFFER_INDEX(buf);
473
474    Rect crop;
475    uint32_t transform;
476    int scalingMode;
477    int64_t timestamp;
478    bool async;
479    sp<Fence> fence;
480
481    input.deflate(&timestamp, &crop, &scalingMode, &transform, &async, &fence);
482
483    if (fence == NULL) {
484        ST_LOGE("queueBuffer: fence is NULL");
485        return BAD_VALUE;
486    }
487
488    switch (scalingMode) {
489        case NATIVE_WINDOW_SCALING_MODE_FREEZE:
490        case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
491        case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
492        case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
493            break;
494        default:
495            ST_LOGE("unknown scaling mode: %d", scalingMode);
496            return -EINVAL;
497    }
498
499    sp<IConsumerListener> listener;
500
501    { // scope for the lock
502        Mutex::Autolock lock(mMutex);
503
504        if (mAbandoned) {
505            ST_LOGE("queueBuffer: BufferQueue has been abandoned!");
506            return NO_INIT;
507        }
508
509        const int maxBufferCount = getMaxBufferCountLocked(async);
510        if (async && mOverrideMaxBufferCount) {
511            // FIXME: some drivers are manually setting the buffer-count (which they
512            // shouldn't), so we do this extra test here to handle that case.
513            // This is TEMPORARY, until we get this fixed.
514            if (mOverrideMaxBufferCount < maxBufferCount) {
515                ST_LOGE("queueBuffer: async mode is invalid with buffercount override");
516                return BAD_VALUE;
517            }
518        }
519        if (buf < 0 || buf >= maxBufferCount) {
520            ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
521                    maxBufferCount, buf);
522            return -EINVAL;
523        } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
524            ST_LOGE("queueBuffer: slot %d is not owned by the client "
525                    "(state=%d)", buf, mSlots[buf].mBufferState);
526            return -EINVAL;
527        } else if (!mSlots[buf].mRequestBufferCalled) {
528            ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
529                    "buffer", buf);
530            return -EINVAL;
531        }
532
533        ST_LOGV("queueBuffer: slot=%d/%llu time=%#llx crop=[%d,%d,%d,%d] "
534                "tr=%#x scale=%s",
535                buf, mFrameCounter + 1, timestamp,
536                crop.left, crop.top, crop.right, crop.bottom,
537                transform, scalingModeName(scalingMode));
538
539        const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
540        Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
541        Rect croppedCrop;
542        crop.intersect(bufferRect, &croppedCrop);
543        if (croppedCrop != crop) {
544            ST_LOGE("queueBuffer: crop rect is not contained within the "
545                    "buffer in slot %d", buf);
546            return -EINVAL;
547        }
548
549        mSlots[buf].mFence = fence;
550        mSlots[buf].mBufferState = BufferSlot::QUEUED;
551        mFrameCounter++;
552        mSlots[buf].mFrameNumber = mFrameCounter;
553
554        BufferItem item;
555        item.mAcquireCalled = mSlots[buf].mAcquireCalled;
556        item.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
557        item.mCrop = crop;
558        item.mTransform = transform;
559        item.mScalingMode = scalingMode;
560        item.mTimestamp = timestamp;
561        item.mFrameNumber = mFrameCounter;
562        item.mBuf = buf;
563        item.mFence = fence;
564        item.mIsDroppable = mDequeueBufferCannotBlock || async;
565
566        if (mQueue.empty()) {
567            // when the queue is empty, we can ignore "mDequeueBufferCannotBlock", and
568            // simply queue this buffer.
569            mQueue.push_back(item);
570            listener = mConsumerListener;
571        } else {
572            // when the queue is not empty, we need to look at the front buffer
573            // state and see if we need to replace it.
574            Fifo::iterator front(mQueue.begin());
575            if (front->mIsDroppable) {
576                // buffer slot currently queued is marked free if still tracked
577                if (stillTracking(front)) {
578                    mSlots[front->mBuf].mBufferState = BufferSlot::FREE;
579                    // reset the frame number of the freed buffer so that it is the first in
580                    // line to be dequeued again.
581                    mSlots[front->mBuf].mFrameNumber = 0;
582                }
583                // and we record the new buffer in the queued list
584                *front = item;
585            } else {
586                mQueue.push_back(item);
587                listener = mConsumerListener;
588            }
589        }
590
591        mBufferHasBeenQueued = true;
592        mDequeueCondition.broadcast();
593
594        output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
595                mQueue.size());
596
597        ATRACE_INT(mConsumerName.string(), mQueue.size());
598    } // scope for the lock
599
600    // call back without lock held
601    if (listener != 0) {
602        listener->onFrameAvailable();
603    }
604    return NO_ERROR;
605}
606
607void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
608    ATRACE_CALL();
609    ST_LOGV("cancelBuffer: slot=%d", buf);
610    Mutex::Autolock lock(mMutex);
611
612    if (mAbandoned) {
613        ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
614        return;
615    }
616
617    if (buf < 0 || buf >= NUM_BUFFER_SLOTS) {
618        ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
619                NUM_BUFFER_SLOTS, buf);
620        return;
621    } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
622        ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
623                buf, mSlots[buf].mBufferState);
624        return;
625    } else if (fence == NULL) {
626        ST_LOGE("cancelBuffer: fence is NULL");
627        return;
628    }
629    mSlots[buf].mBufferState = BufferSlot::FREE;
630    mSlots[buf].mFrameNumber = 0;
631    mSlots[buf].mFence = fence;
632    mDequeueCondition.broadcast();
633}
634
635status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBufferOutput* output) {
636    ATRACE_CALL();
637    ST_LOGV("connect: api=%d", api);
638    Mutex::Autolock lock(mMutex);
639
640    if (mAbandoned) {
641        ST_LOGE("connect: BufferQueue has been abandoned!");
642        return NO_INIT;
643    }
644
645    if (mConsumerListener == NULL) {
646        ST_LOGE("connect: BufferQueue has no consumer!");
647        return NO_INIT;
648    }
649
650    int err = NO_ERROR;
651    switch (api) {
652        case NATIVE_WINDOW_API_EGL:
653        case NATIVE_WINDOW_API_CPU:
654        case NATIVE_WINDOW_API_MEDIA:
655        case NATIVE_WINDOW_API_CAMERA:
656            if (mConnectedApi != NO_CONNECTED_API) {
657                ST_LOGE("connect: already connected (cur=%d, req=%d)",
658                        mConnectedApi, api);
659                err = -EINVAL;
660            } else {
661                mConnectedApi = api;
662                output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
663                        mQueue.size());
664            }
665            break;
666        default:
667            err = -EINVAL;
668            break;
669    }
670
671    mBufferHasBeenQueued = false;
672    mDequeueBufferCannotBlock = mConsumerControlledByApp && producerControlledByApp;
673
674    return err;
675}
676
677status_t BufferQueue::disconnect(int api) {
678    ATRACE_CALL();
679    ST_LOGV("disconnect: api=%d", api);
680
681    int err = NO_ERROR;
682    sp<IConsumerListener> listener;
683
684    { // Scope for the lock
685        Mutex::Autolock lock(mMutex);
686
687        if (mAbandoned) {
688            // it is not really an error to disconnect after the surface
689            // has been abandoned, it should just be a no-op.
690            return NO_ERROR;
691        }
692
693        switch (api) {
694            case NATIVE_WINDOW_API_EGL:
695            case NATIVE_WINDOW_API_CPU:
696            case NATIVE_WINDOW_API_MEDIA:
697            case NATIVE_WINDOW_API_CAMERA:
698                if (mConnectedApi == api) {
699                    freeAllBuffersLocked();
700                    mConnectedApi = NO_CONNECTED_API;
701                    mDequeueCondition.broadcast();
702                    listener = mConsumerListener;
703                } else {
704                    ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
705                            mConnectedApi, api);
706                    err = -EINVAL;
707                }
708                break;
709            default:
710                ST_LOGE("disconnect: unknown API %d", api);
711                err = -EINVAL;
712                break;
713        }
714    }
715
716    if (listener != NULL) {
717        listener->onBuffersReleased();
718    }
719
720    return err;
721}
722
723void BufferQueue::dump(String8& result, const char* prefix) const {
724    Mutex::Autolock _l(mMutex);
725
726    String8 fifo;
727    int fifoSize = 0;
728    Fifo::const_iterator i(mQueue.begin());
729    while (i != mQueue.end()) {
730        fifo.appendFormat("%02d:%p crop=[%d,%d,%d,%d], "
731                "xform=0x%02x, time=%#llx, scale=%s\n",
732                i->mBuf, i->mGraphicBuffer.get(),
733                i->mCrop.left, i->mCrop.top, i->mCrop.right,
734                i->mCrop.bottom, i->mTransform, i->mTimestamp,
735                scalingModeName(i->mScalingMode)
736                );
737        i++;
738        fifoSize++;
739    }
740
741
742    result.appendFormat(
743            "%s-BufferQueue mMaxAcquiredBufferCount=%d, mDequeueBufferCannotBlock=%d, default-size=[%dx%d], "
744            "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
745            prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock, mDefaultWidth,
746            mDefaultHeight, mDefaultBufferFormat, mTransformHint,
747            fifoSize, fifo.string());
748
749    struct {
750        const char * operator()(int state) const {
751            switch (state) {
752                case BufferSlot::DEQUEUED: return "DEQUEUED";
753                case BufferSlot::QUEUED: return "QUEUED";
754                case BufferSlot::FREE: return "FREE";
755                case BufferSlot::ACQUIRED: return "ACQUIRED";
756                default: return "Unknown";
757            }
758        }
759    } stateName;
760
761    // just trim the free buffers to not spam the dump
762    int maxBufferCount = 0;
763    for (int i=NUM_BUFFER_SLOTS-1 ; i>=0 ; i--) {
764        const BufferSlot& slot(mSlots[i]);
765        if ((slot.mBufferState != BufferSlot::FREE) || (slot.mGraphicBuffer != NULL)) {
766            maxBufferCount = i+1;
767            break;
768        }
769    }
770
771    for (int i=0 ; i<maxBufferCount ; i++) {
772        const BufferSlot& slot(mSlots[i]);
773        const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
774        result.appendFormat(
775            "%s%s[%02d:%p] state=%-8s",
776                prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, buf.get(),
777                stateName(slot.mBufferState)
778        );
779
780        if (buf != NULL) {
781            result.appendFormat(
782                    ", %p [%4ux%4u:%4u,%3X]",
783                    buf->handle, buf->width, buf->height, buf->stride,
784                    buf->format);
785        }
786        result.append("\n");
787    }
788}
789
790void BufferQueue::freeBufferLocked(int slot) {
791    ST_LOGV("freeBufferLocked: slot=%d", slot);
792    mSlots[slot].mGraphicBuffer = 0;
793    if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
794        mSlots[slot].mNeedsCleanupOnRelease = true;
795    }
796    mSlots[slot].mBufferState = BufferSlot::FREE;
797    mSlots[slot].mFrameNumber = 0;
798    mSlots[slot].mAcquireCalled = false;
799
800    // destroy fence as BufferQueue now takes ownership
801    if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
802        eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
803        mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
804    }
805    mSlots[slot].mFence = Fence::NO_FENCE;
806}
807
808void BufferQueue::freeAllBuffersLocked() {
809    mBufferHasBeenQueued = false;
810    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
811        freeBufferLocked(i);
812    }
813}
814
815status_t BufferQueue::acquireBuffer(BufferItem *buffer, nsecs_t expectedPresent) {
816    ATRACE_CALL();
817    Mutex::Autolock _l(mMutex);
818
819    // Check that the consumer doesn't currently have the maximum number of
820    // buffers acquired.  We allow the max buffer count to be exceeded by one
821    // buffer, so that the consumer can successfully set up the newly acquired
822    // buffer before releasing the old one.
823    int numAcquiredBuffers = 0;
824    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
825        if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
826            numAcquiredBuffers++;
827        }
828    }
829    if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
830        ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
831                numAcquiredBuffers, mMaxAcquiredBufferCount);
832        return INVALID_OPERATION;
833    }
834
835    // check if queue is empty
836    // In asynchronous mode the list is guaranteed to be one buffer
837    // deep, while in synchronous mode we use the oldest buffer.
838    if (mQueue.empty()) {
839        return NO_BUFFER_AVAILABLE;
840    }
841
842    Fifo::iterator front(mQueue.begin());
843
844    // If expectedPresent is specified, we may not want to return a buffer yet.
845    // If it's specified and there's more than one buffer queued, we may
846    // want to drop a buffer.
847    if (expectedPresent != 0) {
848        const int MAX_REASONABLE_NSEC = 1000000000ULL;  // 1 second
849
850        // The "expectedPresent" argument indicates when the buffer is expected
851        // to be presented on-screen.  If the buffer's desired-present time
852        // is earlier (less) than expectedPresent, meaning it'll be displayed
853        // on time or possibly late if we show it ASAP, we acquire and return
854        // it.  If we don't want to display it until after the expectedPresent
855        // time, we return PRESENT_LATER without acquiring it.
856        //
857        // To be safe, we don't defer acquisition if expectedPresent is
858        // more than one second in the future beyond the desired present time
859        // (i.e. we'd be holding the buffer for a long time).
860        //
861        // NOTE: code assumes monotonic time values from the system clock are
862        // positive.
863        while (false && mQueue.size() > 1) {
864            // If entry[1] is timely, drop entry[0] (and repeat).  We apply
865            // an additional criteria here: we only drop the earlier buffer if
866            // our desiredPresent falls within +/- 1 second of the expected
867            // present.  Otherwise, bogus desiredPresent times (e.g. 0 or
868            // a small relative timestamp), which normally mean "ignore the
869            // timestamp and acquire immediately", would cause us to drop
870            // frames.
871            //
872            // We may want to add an additional criteria: don't drop the
873            // earlier buffer if entry[1]'s fence hasn't signaled yet.
874            //
875            // (Vector front is [0], back is [size()-1])
876            const BufferItem& bi(mQueue[1]);
877            nsecs_t desiredPresent = bi.mTimestamp;
878            if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
879                    desiredPresent > expectedPresent) {
880                // This buffer is set to display in the near future, or
881                // desiredPresent is garbage.  Either way we don't want to
882                // drop the previous buffer just to get this on screen sooner.
883                ST_LOGV("pts nodrop: des=%lld expect=%lld (%lld) now=%lld",
884                        desiredPresent, expectedPresent, desiredPresent - expectedPresent,
885                        systemTime(CLOCK_MONOTONIC));
886                break;
887            }
888            ST_LOGV("pts drop: queue1des=%lld expect=%lld size=%d",
889                    desiredPresent, expectedPresent, mQueue.size());
890            if (stillTracking(front)) {
891                // front buffer is still in mSlots, so mark the slot as free
892                mSlots[front->mBuf].mBufferState = BufferSlot::FREE;
893            }
894            mQueue.erase(front);
895            front = mQueue.begin();
896        }
897
898        // See if the front buffer is due.
899        nsecs_t desiredPresent = front->mTimestamp;
900        if (desiredPresent > expectedPresent &&
901                desiredPresent < expectedPresent + MAX_REASONABLE_NSEC) {
902            ST_LOGV("pts defer: des=%lld expect=%lld (%lld) now=%lld",
903                    desiredPresent, expectedPresent, desiredPresent - expectedPresent,
904                    systemTime(CLOCK_MONOTONIC));
905            return PRESENT_LATER;
906        }
907
908        ST_LOGV("pts accept: des=%lld expect=%lld (%lld) now=%lld",
909                desiredPresent, expectedPresent, desiredPresent - expectedPresent,
910                systemTime(CLOCK_MONOTONIC));
911    }
912
913    int buf = front->mBuf;
914    *buffer = *front;
915    ATRACE_BUFFER_INDEX(buf);
916
917    ST_LOGV("acquireBuffer: acquiring { slot=%d/%llu, buffer=%p }",
918            front->mBuf, front->mFrameNumber,
919            front->mGraphicBuffer->handle);
920    // if front buffer still being tracked update slot state
921    if (stillTracking(front)) {
922        mSlots[buf].mAcquireCalled = true;
923        mSlots[buf].mNeedsCleanupOnRelease = false;
924        mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
925        mSlots[buf].mFence = Fence::NO_FENCE;
926    }
927
928    // If the buffer has previously been acquired by the consumer, set
929    // mGraphicBuffer to NULL to avoid unnecessarily remapping this
930    // buffer on the consumer side.
931    if (buffer->mAcquireCalled) {
932        buffer->mGraphicBuffer = NULL;
933    }
934
935    mQueue.erase(front);
936    mDequeueCondition.broadcast();
937
938    ATRACE_INT(mConsumerName.string(), mQueue.size());
939
940    return NO_ERROR;
941}
942
943status_t BufferQueue::releaseBuffer(
944        int buf, uint64_t frameNumber, EGLDisplay display,
945        EGLSyncKHR eglFence, const sp<Fence>& fence) {
946    ATRACE_CALL();
947    ATRACE_BUFFER_INDEX(buf);
948
949    if (buf == INVALID_BUFFER_SLOT || fence == NULL) {
950        return BAD_VALUE;
951    }
952
953    Mutex::Autolock _l(mMutex);
954
955    // If the frame number has changed because buffer has been reallocated,
956    // we can ignore this releaseBuffer for the old buffer.
957    if (frameNumber != mSlots[buf].mFrameNumber) {
958        return STALE_BUFFER_SLOT;
959    }
960
961
962    // Internal state consistency checks:
963    // Make sure this buffers hasn't been queued while we were owning it (acquired)
964    Fifo::iterator front(mQueue.begin());
965    Fifo::const_iterator const end(mQueue.end());
966    while (front != end) {
967        if (front->mBuf == buf) {
968            LOG_ALWAYS_FATAL("[%s] received new buffer(#%lld) on slot #%d that has not yet been "
969                    "acquired", mConsumerName.string(), frameNumber, buf);
970            break; // never reached
971        }
972        front++;
973    }
974
975    // The buffer can now only be released if its in the acquired state
976    if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
977        mSlots[buf].mEglDisplay = display;
978        mSlots[buf].mEglFence = eglFence;
979        mSlots[buf].mFence = fence;
980        mSlots[buf].mBufferState = BufferSlot::FREE;
981    } else if (mSlots[buf].mNeedsCleanupOnRelease) {
982        ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
983        mSlots[buf].mNeedsCleanupOnRelease = false;
984        return STALE_BUFFER_SLOT;
985    } else {
986        ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
987        return -EINVAL;
988    }
989
990    mDequeueCondition.broadcast();
991    return NO_ERROR;
992}
993
994status_t BufferQueue::consumerConnect(const sp<IConsumerListener>& consumerListener,
995        bool controlledByApp) {
996    ST_LOGV("consumerConnect");
997    Mutex::Autolock lock(mMutex);
998
999    if (mAbandoned) {
1000        ST_LOGE("consumerConnect: BufferQueue has been abandoned!");
1001        return NO_INIT;
1002    }
1003    if (consumerListener == NULL) {
1004        ST_LOGE("consumerConnect: consumerListener may not be NULL");
1005        return BAD_VALUE;
1006    }
1007
1008    mConsumerListener = consumerListener;
1009    mConsumerControlledByApp = controlledByApp;
1010
1011    return NO_ERROR;
1012}
1013
1014status_t BufferQueue::consumerDisconnect() {
1015    ST_LOGV("consumerDisconnect");
1016    Mutex::Autolock lock(mMutex);
1017
1018    if (mConsumerListener == NULL) {
1019        ST_LOGE("consumerDisconnect: No consumer is connected!");
1020        return -EINVAL;
1021    }
1022
1023    mAbandoned = true;
1024    mConsumerListener = NULL;
1025    mQueue.clear();
1026    freeAllBuffersLocked();
1027    mDequeueCondition.broadcast();
1028    return NO_ERROR;
1029}
1030
1031status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
1032    ST_LOGV("getReleasedBuffers");
1033    Mutex::Autolock lock(mMutex);
1034
1035    if (mAbandoned) {
1036        ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!");
1037        return NO_INIT;
1038    }
1039
1040    uint32_t mask = 0;
1041    for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
1042        if (!mSlots[i].mAcquireCalled) {
1043            mask |= 1 << i;
1044        }
1045    }
1046
1047    // Remove buffers in flight (on the queue) from the mask where acquire has
1048    // been called, as the consumer will not receive the buffer address, so
1049    // it should not free these slots.
1050    Fifo::iterator front(mQueue.begin());
1051    while (front != mQueue.end()) {
1052        if (front->mAcquireCalled)
1053            mask &= ~(1 << front->mBuf);
1054        front++;
1055    }
1056
1057    *slotMask = mask;
1058
1059    ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
1060    return NO_ERROR;
1061}
1062
1063status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) {
1064    ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
1065    if (!w || !h) {
1066        ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
1067                w, h);
1068        return BAD_VALUE;
1069    }
1070
1071    Mutex::Autolock lock(mMutex);
1072    mDefaultWidth = w;
1073    mDefaultHeight = h;
1074    return NO_ERROR;
1075}
1076
1077status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
1078    ATRACE_CALL();
1079    Mutex::Autolock lock(mMutex);
1080    return setDefaultMaxBufferCountLocked(bufferCount);
1081}
1082
1083status_t BufferQueue::disableAsyncBuffer() {
1084    ATRACE_CALL();
1085    Mutex::Autolock lock(mMutex);
1086    if (mConsumerListener != NULL) {
1087        ST_LOGE("disableAsyncBuffer: consumer already connected!");
1088        return INVALID_OPERATION;
1089    }
1090    mUseAsyncBuffer = false;
1091    return NO_ERROR;
1092}
1093
1094status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
1095    ATRACE_CALL();
1096    Mutex::Autolock lock(mMutex);
1097    if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
1098        ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
1099                maxAcquiredBuffers);
1100        return BAD_VALUE;
1101    }
1102    if (mConnectedApi != NO_CONNECTED_API) {
1103        return INVALID_OPERATION;
1104    }
1105    mMaxAcquiredBufferCount = maxAcquiredBuffers;
1106    return NO_ERROR;
1107}
1108
1109int BufferQueue::getMinUndequeuedBufferCount(bool async) const {
1110    // if dequeueBuffer is allowed to error out, we don't have to
1111    // add an extra buffer.
1112    if (!mUseAsyncBuffer)
1113        return mMaxAcquiredBufferCount;
1114
1115    // we're in async mode, or we want to prevent the app to
1116    // deadlock itself, we throw-in an extra buffer to guarantee it.
1117    if (mDequeueBufferCannotBlock || async)
1118        return mMaxAcquiredBufferCount+1;
1119
1120    return mMaxAcquiredBufferCount;
1121}
1122
1123int BufferQueue::getMinMaxBufferCountLocked(bool async) const {
1124    return getMinUndequeuedBufferCount(async) + 1;
1125}
1126
1127int BufferQueue::getMaxBufferCountLocked(bool async) const {
1128    int minMaxBufferCount = getMinMaxBufferCountLocked(async);
1129
1130    int maxBufferCount = mDefaultMaxBufferCount;
1131    if (maxBufferCount < minMaxBufferCount) {
1132        maxBufferCount = minMaxBufferCount;
1133    }
1134    if (mOverrideMaxBufferCount != 0) {
1135        assert(mOverrideMaxBufferCount >= minMaxBufferCount);
1136        maxBufferCount = mOverrideMaxBufferCount;
1137    }
1138
1139    // Any buffers that are dequeued by the producer or sitting in the queue
1140    // waiting to be consumed need to have their slots preserved.  Such
1141    // buffers will temporarily keep the max buffer count up until the slots
1142    // no longer need to be preserved.
1143    for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
1144        BufferSlot::BufferState state = mSlots[i].mBufferState;
1145        if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
1146            maxBufferCount = i + 1;
1147        }
1148    }
1149
1150    return maxBufferCount;
1151}
1152
1153bool BufferQueue::stillTracking(const BufferItem *item) const {
1154    const BufferSlot &slot = mSlots[item->mBuf];
1155
1156    ST_LOGV("stillTracking?: item: { slot=%d/%llu, buffer=%p }, "
1157            "slot: { slot=%d/%llu, buffer=%p }",
1158            item->mBuf, item->mFrameNumber,
1159            (item->mGraphicBuffer.get() ? item->mGraphicBuffer->handle : 0),
1160            item->mBuf, slot.mFrameNumber,
1161            (slot.mGraphicBuffer.get() ? slot.mGraphicBuffer->handle : 0));
1162
1163    // Compare item with its original buffer slot.  We can check the slot
1164    // as the buffer would not be moved to a different slot by the producer.
1165    return (slot.mGraphicBuffer != NULL &&
1166            item->mGraphicBuffer->handle == slot.mGraphicBuffer->handle);
1167}
1168
1169BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
1170        const wp<ConsumerListener>& consumerListener):
1171        mConsumerListener(consumerListener) {}
1172
1173BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
1174
1175void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
1176    sp<ConsumerListener> listener(mConsumerListener.promote());
1177    if (listener != NULL) {
1178        listener->onFrameAvailable();
1179    }
1180}
1181
1182void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
1183    sp<ConsumerListener> listener(mConsumerListener.promote());
1184    if (listener != NULL) {
1185        listener->onBuffersReleased();
1186    }
1187}
1188
1189}; // namespace android
1190