BufferQueueCore.cpp revision 78014f32da6d0ebf52fb34ebb7663863000520a0
1/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "BufferQueueCore"
18#define ATRACE_TAG ATRACE_TAG_GRAPHICS
19//#define LOG_NDEBUG 0
20
21#define EGL_EGLEXT_PROTOTYPES
22
23#include <inttypes.h>
24
25#include <gui/BufferItem.h>
26#include <gui/BufferQueueCore.h>
27#include <gui/IConsumerListener.h>
28#include <gui/IGraphicBufferAlloc.h>
29#include <gui/IProducerListener.h>
30#include <gui/ISurfaceComposer.h>
31#include <private/gui/ComposerService.h>
32
33template <typename T>
34static inline T max(T a, T b) { return a > b ? a : b; }
35
36namespace android {
37
38static String8 getUniqueName() {
39    static volatile int32_t counter = 0;
40    return String8::format("unnamed-%d-%d", getpid(),
41            android_atomic_inc(&counter));
42}
43
44BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
45    mAllocator(allocator),
46    mMutex(),
47    mIsAbandoned(false),
48    mConsumerControlledByApp(false),
49    mConsumerName(getUniqueName()),
50    mConsumerListener(),
51    mConsumerUsageBits(0),
52    mConnectedApi(NO_CONNECTED_API),
53    mConnectedProducerListener(),
54    mSlots(),
55    mQueue(),
56    mOverrideMaxBufferCount(0),
57    mDequeueCondition(),
58    mUseAsyncBuffer(true),
59    mDequeueBufferCannotBlock(false),
60    mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
61    mDefaultWidth(1),
62    mDefaultHeight(1),
63    mDefaultMaxBufferCount(2),
64    mMaxAcquiredBufferCount(1),
65    mBufferHasBeenQueued(false),
66    mFrameCounter(0),
67    mTransformHint(0),
68    mIsAllocating(false),
69    mIsAllocatingCondition()
70{
71    if (allocator == NULL) {
72        sp<ISurfaceComposer> composer(ComposerService::getComposerService());
73        mAllocator = composer->createGraphicBufferAlloc();
74        if (mAllocator == NULL) {
75            BQ_LOGE("createGraphicBufferAlloc failed");
76        }
77    }
78}
79
80BufferQueueCore::~BufferQueueCore() {}
81
82void BufferQueueCore::dump(String8& result, const char* prefix) const {
83    Mutex::Autolock lock(mMutex);
84
85    String8 fifo;
86    Fifo::const_iterator current(mQueue.begin());
87    while (current != mQueue.end()) {
88        fifo.appendFormat("%02d:%p crop=[%d,%d,%d,%d], "
89                "xform=0x%02x, time=%#" PRIx64 ", scale=%s\n",
90                current->mSlot, current->mGraphicBuffer.get(),
91                current->mCrop.left, current->mCrop.top, current->mCrop.right,
92                current->mCrop.bottom, current->mTransform, current->mTimestamp,
93                BufferItem::scalingModeName(current->mScalingMode));
94        ++current;
95    }
96
97    result.appendFormat("%s-BufferQueue mMaxAcquiredBufferCount=%d, "
98            "mDequeueBufferCannotBlock=%d, default-size=[%dx%d], "
99            "default-format=%d, transform-hint=%02x, FIFO(%zu)={%s}\n",
100            prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock,
101            mDefaultWidth, mDefaultHeight, mDefaultBufferFormat, mTransformHint,
102            mQueue.size(), fifo.string());
103
104    // Trim the free buffers so as to not spam the dump
105    int maxBufferCount = 0;
106    for (int s = BufferQueueDefs::NUM_BUFFER_SLOTS - 1; s >= 0; --s) {
107        const BufferSlot& slot(mSlots[s]);
108        if (slot.mBufferState != BufferSlot::FREE ||
109                slot.mGraphicBuffer != NULL) {
110            maxBufferCount = s + 1;
111            break;
112        }
113    }
114
115    for (int s = 0; s < maxBufferCount; ++s) {
116        const BufferSlot& slot(mSlots[s]);
117        const sp<GraphicBuffer>& buffer(slot.mGraphicBuffer);
118        result.appendFormat("%s%s[%02d:%p] state=%-8s", prefix,
119                (slot.mBufferState == BufferSlot::ACQUIRED) ? ">" : " ",
120                s, buffer.get(),
121                BufferSlot::bufferStateName(slot.mBufferState));
122
123        if (buffer != NULL) {
124            result.appendFormat(", %p [%4ux%4u:%4u,%3X]", buffer->handle,
125                    buffer->width, buffer->height, buffer->stride,
126                    buffer->format);
127        }
128
129        result.append("\n");
130    }
131}
132
133int BufferQueueCore::getMinUndequeuedBufferCountLocked(bool async) const {
134    // If dequeueBuffer is allowed to error out, we don't have to add an
135    // extra buffer.
136    if (!mUseAsyncBuffer) {
137        return mMaxAcquiredBufferCount;
138    }
139
140    if (mDequeueBufferCannotBlock || async) {
141        return mMaxAcquiredBufferCount + 1;
142    }
143
144    return mMaxAcquiredBufferCount;
145}
146
147int BufferQueueCore::getMinMaxBufferCountLocked(bool async) const {
148    return getMinUndequeuedBufferCountLocked(async) + 1;
149}
150
151int BufferQueueCore::getMaxBufferCountLocked(bool async) const {
152    int minMaxBufferCount = getMinMaxBufferCountLocked(async);
153
154    int maxBufferCount = max(mDefaultMaxBufferCount, minMaxBufferCount);
155    if (mOverrideMaxBufferCount != 0) {
156        assert(mOverrideMaxBufferCount >= minMaxBufferCount);
157        maxBufferCount = mOverrideMaxBufferCount;
158    }
159
160    // Any buffers that are dequeued by the producer or sitting in the queue
161    // waiting to be consumed need to have their slots preserved. Such buffers
162    // will temporarily keep the max buffer count up until the slots no longer
163    // need to be preserved.
164    for (int s = maxBufferCount; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
165        BufferSlot::BufferState state = mSlots[s].mBufferState;
166        if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
167            maxBufferCount = s + 1;
168        }
169    }
170
171    return maxBufferCount;
172}
173
174status_t BufferQueueCore::setDefaultMaxBufferCountLocked(int count) {
175    const int minBufferCount = mUseAsyncBuffer ? 2 : 1;
176    if (count < minBufferCount || count > BufferQueueDefs::NUM_BUFFER_SLOTS) {
177        BQ_LOGV("setDefaultMaxBufferCount: invalid count %d, should be in "
178                "[%d, %d]",
179                count, minBufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
180        return BAD_VALUE;
181    }
182
183    BQ_LOGV("setDefaultMaxBufferCount: setting count to %d", count);
184    mDefaultMaxBufferCount = count;
185    mDequeueCondition.broadcast();
186
187    return NO_ERROR;
188}
189
190void BufferQueueCore::freeBufferLocked(int slot) {
191    BQ_LOGV("freeBufferLocked: slot %d", slot);
192    mSlots[slot].mGraphicBuffer.clear();
193    if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
194        mSlots[slot].mNeedsCleanupOnRelease = true;
195    }
196    mSlots[slot].mBufferState = BufferSlot::FREE;
197    mSlots[slot].mFrameNumber = UINT32_MAX;
198    mSlots[slot].mAcquireCalled = false;
199
200    // Destroy fence as BufferQueue now takes ownership
201    if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
202        eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
203        mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
204    }
205    mSlots[slot].mFence = Fence::NO_FENCE;
206}
207
208void BufferQueueCore::freeAllBuffersLocked() {
209    mBufferHasBeenQueued = false;
210    for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
211        freeBufferLocked(s);
212    }
213}
214
215bool BufferQueueCore::stillTracking(const BufferItem* item) const {
216    const BufferSlot& slot = mSlots[item->mSlot];
217
218    BQ_LOGV("stillTracking: item { slot=%d/%" PRIu64 " buffer=%p } "
219            "slot { slot=%d/%" PRIu64 " buffer=%p }",
220            item->mSlot, item->mFrameNumber,
221            (item->mGraphicBuffer.get() ? item->mGraphicBuffer->handle : 0),
222            item->mSlot, slot.mFrameNumber,
223            (slot.mGraphicBuffer.get() ? slot.mGraphicBuffer->handle : 0));
224
225    // Compare item with its original buffer slot. We can check the slot as
226    // the buffer would not be moved to a different slot by the producer.
227    return (slot.mGraphicBuffer != NULL) &&
228           (item->mGraphicBuffer->handle == slot.mGraphicBuffer->handle);
229}
230
231void BufferQueueCore::waitWhileAllocatingLocked() const {
232    ATRACE_CALL();
233    while (mIsAllocating) {
234        mIsAllocatingCondition.wait(mMutex);
235    }
236}
237
238} // namespace android
239